using System; using System.Collections.Generic; using Sirenix.OdinInspector; using UnityEngine; using UnityEngine.UI; namespace BlueWater.Uis { public class ClearPopupUi : PopupUi { [SerializeField] private Button _moveNextStageButton; [Button("컴포넌트 초기화")] private void InitializeComponents() { _moveNextStageButton = transform.Find("ClearPanel/Popup Base - Concave/Bottom/Background/Border/MoveNextStageButton").GetComponent