// Copyright (c) Pixel Crushers. All rights reserved. #if UNITY_5_3_OR_NEWER using UnityEngine; namespace PixelCrushers.Wrappers { /// /// This wrapper for PixelCrushers.LoadingScreenProgressBar keeps references intact if you switch /// between the compiled assembly and source code versions of the original class. /// [AddComponentMenu("Pixel Crushers/Save System/Scene Transition Managers/Loading Screen Progress Bar")] public class LoadingScreenProgressBar : PixelCrushers.LoadingScreenProgressBar { } } #endif