using System; using System.Collections.Generic; using BlueWater.Interfaces; using BlueWater.Uis; using BlueWater.Utility; using Sirenix.OdinInspector; using UnityEngine; using UnityEngine.InputSystem; namespace BlueWater.Players.Tycoons { public class TycoonInput : MonoBehaviour { // variables #region variables // Components [SerializeField] private PlayerInput _playerInput; [SerializeField] protected float InteractionRadius = 2f; private List _playerInteractions = new(); private IPlayerInteraction _closestInteraction; private IPlayerInteraction _previousInteraction; // Events public event Action OnMoveInputReceived; #endregion #region Unity events private void Awake() { InitializeComponents(); } private void Start() { Initialize(); } private void Update() { _closestInteraction = GetClosestInteraction(); if (_closestInteraction != null) { _closestInteraction.ShowInteractionUi(); if (_previousInteraction != null && _closestInteraction != _previousInteraction) { _previousInteraction.HideInteractionUi(); } _previousInteraction = _closestInteraction; } else { _previousInteraction?.HideInteractionUi(); _previousInteraction = null; } } #endregion // Initialize methods #region Initialize methods [Button("컴포넌트 초기화")] private void InitializeComponents() { _playerInput = GetComponent(); } private void Initialize() { _playerInput.enabled = true; PlayerInputKeyManager.Instance.SetCurrentPlayerInput(_playerInput); PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon); } #endregion // Player input methods #region Player input methods // Tycoon public void OnMove(InputAction.CallbackContext context) { var movementInput = context.ReadValue(); OnMoveInputReceived?.Invoke(movementInput); } public void OnInteraction(InputAction.CallbackContext context) { if (context.performed) { _closestInteraction?.Interaction(); } } public void OnDevelopKey01(InputAction.CallbackContext context) { if (context.performed) { DataManager.Instance.TestData(); } } // TycoonUi public void OnCancel(InputAction.CallbackContext context) { if (context.performed) { TycoonUiManager.Instance.CloseLastPopup(); } } #endregion #region Methods public void RegisterPlayerInteraction(IPlayerInteraction playerInteraction) { Utils.RegisterList(_playerInteractions, playerInteraction); } public void UnregisterPlayerInteraction(IPlayerInteraction playerInteraction) { Utils.UnregisterList(_playerInteractions, playerInteraction); } private IPlayerInteraction GetClosestInteraction() { IPlayerInteraction closestInteraction = null; var closestDistance = float.MaxValue; foreach (var interaction in _playerInteractions) { if (!interaction.CanInteraction()) continue; var distance = Vector3.Distance(transform.position, interaction.Transform.position); if (distance > InteractionRadius || distance >= closestDistance) continue; closestDistance = distance; closestInteraction = interaction; } return closestInteraction; } #endregion } }