using System; using System.Collections.Generic; using UnityEngine; namespace BlueWater { [Serializable] public class TutorialInfo { [field: SerializeField] public string TutorialName { get; private set; } [field: SerializeField] public string TitleTextIdx { get; private set; } [field: SerializeField] public List TutorialPages { get; private set; } = new(); public int GetPages() => TutorialPages.Count; } }