// Copyright (C) 2015-2021 gamevanilla - All rights reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement.
// A Copy of the Asset Store EULA is available at http://unity3d.com/company/legal/as_terms.
using UnityEngine;
using UnityEngine.UI;
namespace UltimateClean
{
///
/// Utility class for swapping the sprite of a UI Image between two
/// predefined values.
///
public class SpriteSwapper : MonoBehaviour
{
public Sprite enabledSprite;
public Sprite disabledSprite;
private bool m_swapped = true;
private Image m_image;
public void Awake()
{
m_image = GetComponent();
}
public void SwapSprite()
{
if (m_swapped)
{
m_swapped = false;
m_image.sprite = disabledSprite;
}
else
{
m_swapped = true;
m_image.sprite = enabledSprite;
}
}
}
}