using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Language.Lua { public class LuaNil : LuaValue { public static readonly LuaNil Nil = new LuaNil(); private LuaNil() { } public override object Value { get { return null; } } public override string GetTypeCode() { return "nil"; } public override bool GetBooleanValue() { return false; } public override string ToString() { return "nil"; } } }