using UnityEngine; namespace AllIn1VfxToolkit.DemoAssets.TexturesDemo.Scripts { [CreateAssetMenu(fileName = "All1VfxDemoTextureCollection", menuName = "AllIn1Vfx/DemoTextureCollection")] public class All1VfxDemoTextureCollection : ScriptableObject { public string collectionName; public Texture[] demoTextureCollection; } }