using System; using BlueWater.Audios; using BlueWater.Interfaces; using BlueWater.Npcs.Crews; using BlueWater.Npcs.Crews.Cleaner; using BlueWater.Uis; using BlueWater.Utility; using UnityEngine; namespace BlueWater.Tycoons { [Serializable] public class Vomiting : InteractionFurniture, ICrewInteraction { [SerializeField] private PayMoneyUi _payMoneyUiObject; [SerializeField] private Vector3 _offset = new(0f, 1.5f, 0f); [SerializeField] private float _playerHoldingTime = 3f; [SerializeField] private float _crewHoldingTime = 9f; [SerializeField] private string _cleaningSfxName = "CleaningFloor"; private LevelData _currentLevelData; private Coroutine _findCleanerCrewInstance; private bool _isPlayerInteracting; private bool _isCrewInteracting; public event Action OnInteractionCompleted; protected override void OnEnable() { base.OnEnable(); Initialize(); } protected override void Start() { base.Start(); EventManager.OnCleaningAll += DestroyObject; } private void Update() { if (InteractionCanvas.BalloonUi.IsWaitTimeOver()) { var damageable = GameManager.Instance.CurrentTycoonPlayer.GetComponent(); damageable?.TakeDamage(1); EventManager.InvokeCleaningResult(false); DestroyObject(); } if (IsShowing) { EventManager.InvokeHoldInteracting(HoldingElapsedTime); } if (HoldingElapsedTime >= 1f) { if (_isPlayerInteracting) { var tip = (int)(_currentLevelData.Gold * TycoonManager.Instance.TycoonStatus.TipMultiplier); if (tip > 0) { var payMoneyUi = Instantiate(_payMoneyUiObject, transform.position + _offset, Quaternion.identity, TycoonUiManager.Instance.WorldCanvas.transform); payMoneyUi.Initialize(tip, true); } } EventManager.InvokeCleaningResult(true); DestroyObject(); } if (_isPlayerInteracting) { InteractionCanvas.BalloonUi.PauseTween(); HoldingElapsedTime += Time.deltaTime / _playerHoldingTime; } if (_isCrewInteracting) { InteractionCanvas.BalloonUi.PauseTween(); HoldingElapsedTime += Time.deltaTime / (_crewHoldingTime - TycoonManager.Instance.TycoonStatus.CleanerCleaningReduction); } if (!_isPlayerInteracting && !_isCrewInteracting) { InteractionCanvas.BalloonUi.ResumeTween(); if (HoldingElapsedTime > 0f) { HoldingElapsedTime -= Time.deltaTime; } } } private void OnDestroy() { EventManager.OnCleaningAll -= DestroyObject; } public void Initialize() { InteractionCanvas.BalloonUi.OrderItem(DataManager.Instance.SpriteDataSo.Cleaning, 0, TycoonManager.Instance.TycoonStageController.StageDataSo.VomitingWaitTime); var crewController = TycoonManager.Instance.CrewController; Utils.StartUniqueCoroutine(this, ref _findCleanerCrewInstance, crewController.FindClosestCrewCoroutine(CenterTransform.position, crewController.CleanerCrews, crew => crew.OnMission(this))); _currentLevelData = TycoonManager.Instance.GetCurrentLevelData(); } public override void Interaction() { GameManager.Instance.CurrentTycoonPlayer.IsCleaningFloor = true; _isPlayerInteracting = true; AudioManager.Instance.PlaySfx(_cleaningSfxName); } public override void CancelInteraction() { GameManager.Instance.CurrentTycoonPlayer.IsCleaningFloor = false; _isPlayerInteracting = false; AudioManager.Instance.StopSfx(_cleaningSfxName); } public override bool CanInteraction() { return !GameManager.Instance.CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpAnything(); } private void DestroyObject() { if (_isPlayerInteracting) { GameManager.Instance.CurrentTycoonPlayer.IsCleaningFloor = false; } if (_isCrewInteracting) { OnInteractionCompleted?.Invoke(); OnInteractionCompleted = null; } Destroy(gameObject); } public void InteractionCrew(Crew crew) { _isCrewInteracting = true; ((CleanerCrew)crew).SetIsCleaningFloor(true); } public void CancelInteractionCrew() { _isCrewInteracting = false; } public bool CanInteractionCrew(Crew crew = null) { return true; } } }