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Increasing this number will increase the memory allocated.This capacity can be seen as the max active particles.It's a good practice to keep this number as close as possible to the Maximum alive particles.This VFX explains what capacity is and how to use the VFX Control to set the Capacity.\n\nCovered Aspects:\n\u2022 Capacity\n\u2022 Memory allocation\n\u2022 VFX Control" objectReference: {fileID: 0} - target: {fileID: 6393118192857248175, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_margin.w value: -0.14994407 objectReference: {fileID: 0} - target: {fileID: 6393118192857248175, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_enableAutoSizing value: 0 objectReference: {fileID: 0} - target: {fileID: 6393118192857248175, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: 'm_ActiveFontFeatures.Array.data[0]' value: 1801810542 objectReference: {fileID: 0} - target: {fileID: 6424475011069275086, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_text value: Capacity Count objectReference: {fileID: 0} - target: {fileID: 6424475011069275086, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_fontSize value: 1.65 objectReference: {fileID: 0} - target: {fileID: 6424475011069275086, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: 'm_ActiveFontFeatures.Array.data[0]' value: 1801810542 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalPosition.x value: -12 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 7965218866101898010, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 7837c49e89b12db43b2a59edba6bff6b, type: 3}