using System.Collections.Generic; namespace BlueWater.Uis { public class GameOverPopupUi : PopupUi { public override void Open() { base.Open(); VisualFeedbackManager.Instance.SetBaseTimeScale(0f); PlayerInputKeyManager.Instance.DisableCurrentPlayerInput(); } public override void Close() { base.Close(); PlayerInputKeyManager.Instance.EnableCurrentPlayerInput(); VisualFeedbackManager.Instance.SetBaseTimeScale(1f); } } }