using System.Collections.Generic; using DG.Tweening; using Sirenix.OdinInspector; using UnityEngine; namespace BlueWater.Uis { public class TycoonManagementUi : SwitchActionPopupUi { [Title("컴포넌트")] [SerializeField, Required] private RectTransform _rectTransform; [field: SerializeField, Required] public CookMenuUi CookMenuUi { get; private set; } private Tween _openTween; private Tween _closeTween; private bool _isQuitting; private void Awake() { CookMenuUi.ShowUi(); } private void OnApplicationQuit() { _isQuitting = true; } private void OnDestroy() { if (_isQuitting) return; _openTween.Kill(); _closeTween.Kill(); } public override void Open() { _rectTransform.anchoredPosition = new Vector2(-960f, 0f); base.Open(); _openTween = _rectTransform.DOAnchorPosX(960f, 0.5f).SetAutoKill(false); } public override void Close() { _closeTween = _rectTransform.DOAnchorPosX(-960f, 0.5f).SetAutoKill(false). OnComplete(() => base.Close()); } } }