using TMPro; using UnityEngine; using UnityEngine.UI; namespace BlueWater.Uis { public class ManualIngredientSlot : MonoBehaviour { [field: SerializeField] private Image image; [field: SerializeField] private TextMeshProUGUI type; [field: SerializeField] private TextMeshProUGUI persent; public void SetImage(Sprite spr) { image.sprite = spr; } public void SetType(string str) { type.text = str; } public void SetPercent(string str) { persent.text = str; } } }