타이쿤 맵 수정 및 손님 기능 추가

+ 요리 주문 기능 추가
+ Props 프리팹 일부 수정
+ 오늘의 메뉴 기능 연동
This commit is contained in:
Nam Tae Gun 2024-07-17 01:05:53 +09:00
parent 7a4a8b4a9f
commit fd688231c2
31 changed files with 1611 additions and 310 deletions

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@ -0,0 +1,32 @@
using System;
using BehaviorDesigner.Runtime.Tasks;
using BlueWater.Players;
using UnityEngine;
using Action = BehaviorDesigner.Runtime.Tasks.Action;
namespace BlueWater.BehaviorTrees.Actions
{
[Serializable]
[TaskCategory("Custom")]
public class PlaySpineAnimation : Action
{
[SerializeField]
private string _animationName;
[SerializeField]
private bool _loop;
private SpineController _spineController;
public override void OnAwake()
{
_spineController = GetComponent<SpineController>();
}
public override TaskStatus OnUpdate()
{
_spineController.PlayAnimation(_animationName, _loop);
return TaskStatus.Success;
}
}
}

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@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 580c61b434155a947b04cf7916a36f80
timeCreated: 1717200968

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@ -3,15 +3,13 @@ using BehaviorDesigner.Runtime.Tasks;
using BlueWater.Items;
using BlueWater.Npcs.Customers;
using BlueWater.Uis;
using PixelCrushers.DialogueSystem;
using UnityEngine;
using Action = BehaviorDesigner.Runtime.Tasks.Action;
namespace BlueWater.BehaviorTrees.Actions
{
[TaskCategory("Custom/Npc/Customer")]
[Serializable]
public class OrderBeverage : Action
public class OrderBeverage : Conditional
{
private Customer _customer;
private CustomerData _customerData;
@ -31,7 +29,7 @@ namespace BlueWater.BehaviorTrees.Actions
_customer.OnInteraction += HandleBeverageInteraction;
_customer.RegisterPlayerInteraction();
_customer.Bark("OrderFood");
_customer.Bark("OrderBeverage");
}
public override TaskStatus OnUpdate()
@ -45,11 +43,15 @@ namespace BlueWater.BehaviorTrees.Actions
if (_foodBalloonUi.IsWaitTimeOver())
{
_foodBalloonUi.CancelOrder();
_customer.OnInteraction -= HandleBeverageInteraction;
_customer.UnregisterPlayerInteraction();
_customer.AddHappyPoint(-3);
return TaskStatus.Success;
if (_customer.HappyPoint <= 0)
{
_foodBalloonUi.CancelOrder();
_customer.Bark("CancelOrder");
}
return TaskStatus.Failure;
}
return TaskStatus.Running;
@ -75,7 +77,7 @@ namespace BlueWater.BehaviorTrees.Actions
{
_customer.AddHappyPoint(1);
}
// TODO : 음료를 마시는 애니메이션
_customer.SpineController.PlayAnimation(CustomerSpineAnimation.Eat.ToString(), true);
}
}
}

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@ -3,15 +3,14 @@ using BehaviorDesigner.Runtime.Tasks;
using BlueWater.Items;
using BlueWater.Npcs.Customers;
using BlueWater.Uis;
using PixelCrushers.DialogueSystem;
using UnityEngine;
using Action = BehaviorDesigner.Runtime.Tasks.Action;
using Random = UnityEngine.Random;
namespace BlueWater.BehaviorTrees.Actions
{
[TaskCategory("Custom/Npc/Customer")]
[Serializable]
public class OrderFood : Action
public class OrderFood : Conditional
{
private Customer _customer;
private CustomerData _customerData;
@ -26,14 +25,34 @@ namespace BlueWater.BehaviorTrees.Actions
public override void OnStart()
{
_foodBalloonUi = _customer.FoodBalloonUi;
_orderFoodIdx = 40001;
_foodBalloonUi.OrderFood(_orderFoodIdx, _customerData.WaitTime, _customerData.HurryTime);
var dailyFoodSlotUis = TycoonUiManager.Instance.TycoonManagementUi.CookMenuUi.DailyFoodMenuUi.DailyFoodSlotUis;
for (var i = 0; i < 3; i++)
{
for (var j = 0; j < dailyFoodSlotUis.Count; j++)
{
if (dailyFoodSlotUis[j].FoodData.Taste != _customerData.GetPreferredFood(i)) continue;
_orderFoodIdx = dailyFoodSlotUis[j].FoodData.Idx;
break;
}
if (_orderFoodIdx != 0)
{
break;
}
if (i == 2)
{
var randomIndex = Random.Range(0, dailyFoodSlotUis.Count);
_orderFoodIdx = dailyFoodSlotUis[randomIndex].FoodData.Idx;
}
}
_foodBalloonUi = _customer.FoodBalloonUi;
_foodBalloonUi.OrderFood(_orderFoodIdx, _customerData.WaitTime, _customerData.HurryTime);
_customer.OnInteraction += HandleFoodInteraction;
_customer.RegisterPlayerInteraction();
_customer.Bark("OrderFood");
//DialogueManager.Bark("OrderFood", _customer.transform);
}
public override TaskStatus OnUpdate()
@ -47,9 +66,14 @@ namespace BlueWater.BehaviorTrees.Actions
if (_foodBalloonUi.IsWaitTimeOver())
{
_foodBalloonUi.CancelOrder();
_customer.OnInteraction -= HandleFoodInteraction;
_customer.UnregisterPlayerInteraction();
_customer.AddHappyPoint(-3);
if (_customer.HappyPoint <= 0)
{
_foodBalloonUi.CancelOrder();
_customer.Bark("CancelOrder");
}
return TaskStatus.Failure;
}
@ -75,7 +99,8 @@ namespace BlueWater.BehaviorTrees.Actions
{
_customer.AddHappyPoint(1);
}
// TODO : 음식을 테이블에 깔고 먹는 행동
_customer.SpineController.PlayAnimation(CustomerSpineAnimation.Eat2.ToString(), true);
}
}
}

View File

@ -4,7 +4,6 @@ using BlueWater.Enemies;
using BlueWater.Interfaces;
using BlueWater.Items;
using BlueWater.Players;
using BlueWater.Players.Tycoons;
using BlueWater.Tycoons;
using BlueWater.Uis;
using Pathfinding;
@ -73,6 +72,9 @@ namespace BlueWater.Npcs.Customers
[field: SerializeField]
public bool EnableInteraction { get; private set; } = true;
[field: SerializeField]
public float InteractionRadius { get; private set; } = 2f;
private IAstarAI _astarAi;
public TableSeat TableSeat { get; private set; }

View File

@ -1,5 +1,6 @@
using System;
using BlueWater.Interfaces;
using BlueWater.Items;
using Sirenix.OdinInspector;
using UnityEngine;
using Random = UnityEngine.Random;
@ -32,13 +33,13 @@ namespace BlueWater.Npcs.Customers
public int BaseHappyPoint { get; set; }
[field: SerializeField, Tooltip("선호하는 음식 우선순위1"), BoxGroup("Json 데이터 영역")]
public int PreferredFood1 { get; set; }
public FoodTaste PreferredFood1 { get; set; }
[field: SerializeField, Tooltip("선호하는 음식 우선순위2"), BoxGroup("Json 데이터 영역")]
public int PreferredFood2 { get; set; }
public FoodTaste PreferredFood2 { get; set; }
[field: SerializeField, Tooltip("선호하는 음식 우선순위3"), BoxGroup("Json 데이터 영역")]
public int PreferredFood3 { get; set; }
public FoodTaste PreferredFood3 { get; set; }
[field: SerializeField, Tooltip("음료를 주문할 확률"), BoxGroup("Json 데이터 영역")]
public int OrderBeverageRate { get; set; }
@ -48,5 +49,16 @@ namespace BlueWater.Npcs.Customers
var dropChance = Random.Range(0, 101);
return dropChance <= OrderBeverageRate;
}
public FoodTaste GetPreferredFood(int index)
{
return index switch
{
0 => PreferredFood1,
1 => PreferredFood2,
2 => PreferredFood3,
_ => throw new ArgumentOutOfRangeException()
};
}
}
}

View File

@ -140,7 +140,7 @@ namespace BlueWater.Players.Tycoons
if (!interaction.CanInteraction()) continue;
var distance = Vector3.Distance(transform.position, interaction.Transform.position);
if (distance > InteractionRadius || distance >= closestDistance) continue;
if (distance > interaction.InteractionRadius || distance >= closestDistance) continue;
closestDistance = distance;
closestInteraction = interaction;

View File

@ -14,7 +14,7 @@ namespace BlueWater.Players.Tycoons
private SpineController _spineController;
// Move
[field: SerializeField, Range(1f, 10f), Tooltip("이동 속도")]
[field: SerializeField, Range(1f, 20f), Tooltip("이동 속도")]
public float MoveSpeed { get; private set; } = 7f;
public float MoveSpeedCoefficient { get; private set; } = 1f;

View File

@ -8,6 +8,7 @@ namespace BlueWater.Interfaces
Canvas InteractionCanvas { get; }
Transform InteractionUi { get; }
bool EnableInteraction { get; }
float InteractionRadius { get; }
void Interaction();
bool CanInteraction();

View File

@ -34,7 +34,10 @@ namespace BlueWater.Items
[field: Title("드랍 옵션")]
[field: SerializeField, Tooltip("키 입력을 통한 아이템 획득")]
public bool EnableInteraction { get; private set; } = true;
[field: SerializeField]
public float InteractionRadius { get; private set; } = 2f;
[SerializeField]
protected bool UseAutoDestroy = true;

View File

@ -37,7 +37,7 @@ namespace BlueWater.Maps
public GhostBarrelMapController GhostBarrelMapController { get; private set; }
[field: SerializeField]
public string DailyBgm { get; private set; }= "DailyBgm1";
public string DailyBgm { get; private set; } = "DailyBgm1";
[SerializeField]
private List<MapController> _mapControllers;

View File

@ -7,6 +7,9 @@ namespace BlueWater.Tycoons
{
[field: SerializeField]
public int MaxFireWoodCount = 20;
[field: SerializeField]
public int StartFireWoodCount = 10;
[field: SerializeField]
public FireWoodLevel[] FireWoodLevel = new FireWoodLevel[5];

View File

@ -1,3 +1,4 @@
using System;
using BlueWater.Interfaces;
using BlueWater.Players.Tycoons;
using Sirenix.OdinInspector;
@ -19,9 +20,18 @@ namespace BlueWater.Tycoons
[field: SerializeField]
public bool EnableInteraction { get; private set; } = true;
[field: SerializeField]
public float InteractionRadius { get; private set; } = 2f;
protected TycoonPlayer CurrentTycoonPlayer;
private bool _isQuitting;
private void OnDrawGizmosSelected()
{
Gizmos.color = Color.blue;
Gizmos.DrawWireSphere(transform.position, InteractionRadius);
}
protected virtual void Awake()
{
InitializeComponents();

View File

@ -1,5 +1,6 @@
using System.Collections.Generic;
using BlueWater.Items;
using BlueWater.Uis;
using Sirenix.OdinInspector;
using TMPro;
using UnityEngine;
@ -15,7 +16,10 @@ namespace BlueWater.Tycoons
private TMP_Text _cookGauge;
[SerializeField, Required]
private TMP_Text _fireWoodCount;
private TMP_Text _fireWoodQuantity;
[SerializeField, Required]
private TMP_Text _foodQuantity;
// TODO : 추후에 다시 활성화 하는 기능 필요
[SerializeField]
@ -23,9 +27,12 @@ namespace BlueWater.Tycoons
[SerializeField]
private int _fireWoodIdx = 70001;
[Title("실시간 데이터")]
[SerializeField]
private TycoonItemSlotUi _currentDailyFoodUi;
private Queue<FoodData> _cookedFoodDatas = new();
private FoodData _currentFoodData;
private int _currentFireWoodCount;
private float _currentCookGauge;
private float _startTime = float.PositiveInfinity;
@ -34,6 +41,8 @@ namespace BlueWater.Tycoons
{
TycoonManager.Instance.OnTycoonOpenedEvent += OpenTycoonSwitch;
base.OnEnable();
_currentDailyFoodUi = TycoonUiManager.Instance.TycoonManagementUi.CookMenuUi.DailyFoodMenuUi.InitializePot(this);
}
private void Update()
@ -44,13 +53,14 @@ namespace BlueWater.Tycoons
var currentFireWoodLevel = _potDataSo.FireWoodLevel[level];
// 음식 게이지 관리 및 음식 생성
if (_currentFoodData != null && _currentFoodData.Plate < _cookedFoodDatas.Count)
var currentFoodData = _currentDailyFoodUi.FoodData;
if (currentFoodData != null && currentFoodData.Idx != 0 && _cookedFoodDatas.Count < currentFoodData.Plate)
{
_currentCookGauge += currentFireWoodLevel.CookGauge * Time.deltaTime;
if (_currentCookGauge >= _currentFoodData.CookGauge)
if (_currentCookGauge >= currentFoodData.CookGauge)
{
_currentCookGauge = 0f;
_cookedFoodDatas.Enqueue(_currentFoodData);
_cookedFoodDatas.Enqueue(currentFoodData);
}
}
@ -70,8 +80,9 @@ namespace BlueWater.Tycoons
}
// Ui 표기
_cookGauge.text = $"{(int)_currentCookGauge}/{_currentFoodData?.CookGauge ?? 0}";
_fireWoodCount.text = $"{_currentFireWoodCount}/{_potDataSo.MaxFireWoodCount}";
_cookGauge.text = $"{(int)_currentCookGauge}/{currentFoodData?.CookGauge ?? 0}";
_fireWoodQuantity.text = $"{_currentFireWoodCount}/{_potDataSo.MaxFireWoodCount}";
_foodQuantity.text = $"{_cookedFoodDatas.Count}/{currentFoodData?.Plate ?? 0}";
}
public override void Interaction()
@ -87,8 +98,8 @@ namespace BlueWater.Tycoons
}
else
{
CurrentTycoonPlayer.CarryItem(_currentFoodData.Idx, ItemQuality.None);
_cookedFoodDatas.Dequeue();
var foodData = _cookedFoodDatas.Dequeue();
CurrentTycoonPlayer.CarryItem(foodData.Idx, ItemQuality.None);
}
}
@ -96,7 +107,7 @@ namespace BlueWater.Tycoons
{
var isCarriedItem = CurrentTycoonPlayer.IsCarriedItem();
var isFullFireWood = _currentFireWoodCount >= _potDataSo.MaxFireWoodCount;
var isEmptyCookedFood = _currentFoodData == null || _cookedFoodDatas.Count <= 0;
var isEmptyCookedFood = _currentDailyFoodUi.FoodData == null || _cookedFoodDatas.Count <= 0;
return _isOpened && ((isCarriedItem && !isFullFireWood) || !isCarriedItem && !isEmptyCookedFood);
}
@ -117,15 +128,10 @@ namespace BlueWater.Tycoons
private void OpenTycoonSwitch()
{
_cookedFoodDatas = new Queue<FoodData>(_currentDailyFoodUi.FoodData.Plate);
_isOpened = true;
_currentCookGauge = 0;
_currentFireWoodCount = 0;
}
public void CookFood(FoodData foodData)
{
_currentFoodData = foodData;
_cookedFoodDatas = new Queue<FoodData>(_currentFoodData.Plate);
_currentFireWoodCount = _potDataSo.StartFireWoodCount;
}
}
}

View File

@ -13,3 +13,5 @@ MonoBehaviour:
m_Name: StageData
m_EditorClassIdentifier:
<MaxCustomersByRating>k__BackingField: 0c00000012000000180000001e00000024000000
WaitTimeInStarted: 2
CustomerEntryInterval: 15

View File

@ -1,17 +1,13 @@
using System;
using BlueWater.Audios;
using UnityEngine;
using Sirenix.OdinInspector;
namespace BlueWater.Tycoons
{
public enum BuildableObjectType
{
None = 0,
CustomerTable
}
public class TycoonManager : Singleton<TycoonManager>
{
[field: Title("컴포넌트")]
[field: SerializeField]
public CustomerTableController CustomerTableController { get; private set; }
@ -19,7 +15,7 @@ namespace BlueWater.Tycoons
public TycoonStageController TycoonStageController { get; private set; }
[SerializeField]
private Transform _customerTables;
private string _dailyBgm;
// TODO : 타이쿤 오픈 연출 추가, 게임시간 흐름, 타이쿤 시작하면 상호작용 금지해야하는 것들
public Action OnTycoonOpenedEvent;
@ -29,6 +25,14 @@ namespace BlueWater.Tycoons
{
InitializeComponents();
}
private void Start()
{
if (!string.IsNullOrEmpty(_dailyBgm))
{
AudioManager.Instance.PlayBgm(_dailyBgm);
}
}
[Button("컴포넌트 초기화")]
private void InitializeComponents()

View File

@ -183,7 +183,7 @@ namespace BlueWater.Uis
public void CheckCookable()
{
if (_selectedFoodData == null)
if (_selectedFoodData == null || _selectedFoodData.Idx == 0)
{
_cookButton.interactable = false;
_cookText.color = _cookButton.colors.disabledColor;

View File

@ -2,6 +2,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using BlueWater.Items;
using BlueWater.Tycoons;
using Sirenix.OdinInspector;
using UnityEngine;
@ -26,10 +27,25 @@ namespace BlueWater.Uis
[SerializeField, Required]
private TycoonItemSlotUi _dailyFoodSlotUi;
[Title("실시간 데이터")]
[SerializeField]
private List<TycoonItemSlotUi> _fryingPanFoodSlotUis = new(3);
[SerializeField]
private List<TycoonItemSlotUi> _soupFoodSlotUis = new(3);
[SerializeField]
private List<TycoonItemSlotUi> _skewerFoodSlotUis = new(3);
[SerializeField]
private List<TycoonItemSlotUi> _dessertPanFoodSlotUis = new(3);
[field: SerializeField]
public List<TycoonItemSlotUi> DailyFoodSlotUis { get; private set; }= new(12);
[SerializeField]
private List<Pot> _pots = new(3);
private CookUi _cookUi;
private void Start()
@ -41,31 +57,23 @@ namespace BlueWater.Uis
{
_cookUi = TycoonUiManager.Instance.TycoonManagementUi.CookMenuUi.CookUi;
_fryingPanFoodSlotUis = _fryingPanFoodSlotLocation.GetComponentsInChildren<TycoonItemSlotUi>().ToList();
foreach (var element in _fryingPanFoodSlotUis)
{
element.SetFoodData(null);
element.AddButtonClickListener(() => RemoveDailyFood(element));
}
_soupFoodSlotUis = _soupFoodSlotLocation.GetComponentsInChildren<TycoonItemSlotUi>().ToList();
foreach (var element in _soupFoodSlotUis)
{
element.SetFoodData(null);
element.AddButtonClickListener(() => RemoveDailyFood(element));
}
_skewerFoodSlotUis = _skewerFoodSlotLocation.GetComponentsInChildren<TycoonItemSlotUi>().ToList();
foreach (var element in _skewerFoodSlotUis)
{
element.SetFoodData(null);
element.AddButtonClickListener(() => RemoveDailyFood(element));
}
_dessertPanFoodSlotUis = _dessertFoodSlotLocation.GetComponentsInChildren<TycoonItemSlotUi>().ToList();
foreach (var element in _dessertPanFoodSlotUis)
{
element.SetFoodData(null);
element.AddButtonClickListener(() => RemoveDailyFood(element));
}
}
@ -73,6 +81,7 @@ namespace BlueWater.Uis
private void RemoveDailyFood(TycoonItemSlotUi tycoonItemSlotUi)
{
tycoonItemSlotUi.SetFoodData(null);
DailyFoodSlotUis.Remove(tycoonItemSlotUi);
_cookUi.CheckCookable();
}
@ -82,9 +91,10 @@ namespace BlueWater.Uis
foreach (var element in selectedTypeItemSlotUis)
{
if (element.GetIsLocked() || element.FoodData != null) continue;
return true;
if (!element.GetIsLocked() && element.FoodData is null or { Idx: 0 })
{
return true;
}
}
return false;
@ -96,10 +106,12 @@ namespace BlueWater.Uis
foreach (var element in selectedTypeItemSlotUis)
{
if (element.GetIsLocked() || element.FoodData != null) continue;
element.SetFoodData(selectedFoodData);
return;
if (!element.GetIsLocked() && element.FoodData is null or { Idx: 0 })
{
element.SetFoodData(selectedFoodData);
DailyFoodSlotUis.Add(element);
return;
}
}
}
@ -125,10 +137,19 @@ namespace BlueWater.Uis
public bool CanOpen()
{
return _fryingPanFoodSlotUis.Any(slot => slot.FoodData != null) ||
_soupFoodSlotUis.Any(slot => slot.FoodData != null) ||
_skewerFoodSlotUis.Any(slot => slot.FoodData != null) ||
_dessertPanFoodSlotUis.Any(slot => slot.FoodData != null);
return _fryingPanFoodSlotUis.Any(slot => slot.FoodData is not null and not { Idx: 0 }) ||
_soupFoodSlotUis.Any(slot => slot.FoodData is not null and not { Idx: 0 }) ||
_skewerFoodSlotUis.Any(slot => slot.FoodData is not null and not { Idx: 0 }) ||
_dessertPanFoodSlotUis.Any(slot => slot.FoodData is not null and not { Idx: 0 });
}
public TycoonItemSlotUi InitializePot(Pot pot)
{
_pots.Add(pot);
var index = _pots.Count - 1;
_fryingPanFoodSlotUis[index].SetIsLocked(false);
_fryingPanFoodSlotUis[index].SetFoodData(null);
return _fryingPanFoodSlotUis[index];
}
}
}

View File

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