대화 시스템 테스트
This commit is contained in:
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@ -3285,6 +3285,7 @@ GameObject:
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@ -31,7 +31,7 @@ public partial class @DemoInputControls: IInputActionCollection2, IDisposable
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""name"": ""Horizontal"",
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""type"": ""Button"",
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""id"": ""ef3929c6-b315-4851-8f3e-ae170992d312"",
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@ -40,7 +40,7 @@ public partial class @DemoInputControls: IInputActionCollection2, IDisposable
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""name"": ""Vertical"",
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""type"": ""Button"",
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""processors"": """",
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""initialStateCheck"": false
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@ -49,7 +49,7 @@ public partial class @DemoInputControls: IInputActionCollection2, IDisposable
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""name"": ""Fire1"",
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""type"": ""Button"",
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""id"": ""804b48fe-6035-4b70-a3b4-877f04982d7d"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""initialStateCheck"": false
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@ -191,7 +191,7 @@ public partial class @DemoInputControls: IInputActionCollection2, IDisposable
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{
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""name"": """",
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""id"": ""6de4a513-0301-4138-972a-db7bccc7e316"",
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""path"": ""<Keyboard>/space"",
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""path"": ""<Keyboard>/e"",
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""interactions"": """",
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""processors"": """",
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""groups"": """",
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@ -9,25 +9,28 @@
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"name": "Horizontal",
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"initialStateCheck": false
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},
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{
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@ -166,7 +169,7 @@
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{
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"path": "<Keyboard>/e",
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||||
--- !u!1 &177286
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||||
GameObject:
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||||
m_ObjectHideFlags: 0
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@ -3333,7 +3373,7 @@ MonoBehaviour:
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addSpeakerNameFormat: '{0}: {1}'
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accumulateText: 0
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maxLines: 100
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delayTypewriterUntilOpen: 0
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delayTypewriterUntilOpen: 1
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continueButton: {fileID: 11435088}
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blockInputDuration: 0
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visibility: 3
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@ -3801,7 +3841,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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typewriterStartsAutomatically: 1
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animationLoop: 0
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timeScale: 0
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timeScale: 1
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_text: (Subtitle Text)
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useDynamicScaling: 1
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referenceFontSize: 10
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@ -3841,10 +3881,34 @@ MonoBehaviour:
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triggerDisappearedAfterEffectsEnd: 0
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onTextShowed:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 176486}
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m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
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m_MethodName: SetActive
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m_Mode: 6
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 1
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m_CallState: 2
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onTypewriterStart:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 176486}
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m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
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m_MethodName: SetActive
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m_Mode: 6
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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onTextDisappeared:
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m_PersistentCalls:
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||||
m_Calls: []
|
||||
|
Loading…
Reference in New Issue
Block a user