From f2dc17e98baf4db5d644ff31f63214d80b91b1f6 Mon Sep 17 00:00:00 2001 From: Nam Tae Gun Date: Mon, 17 Jun 2024 06:38:45 +0900 Subject: [PATCH] =?UTF-8?q?#17=20=EB=AA=A8=EB=9E=98=20=EB=91=90=EB=8D=94?= =?UTF-8?q?=EC=A7=80=201=EC=B0=A8=20=EC=99=84=EC=84=B1=20=EB=B2=84?= =?UTF-8?q?=EC=A0=84?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit + TheWaltzOfTheSword 히트스톱 0.3 -> 0.2로 변경 Closes #17 --- Assets/02.Scripts/PlayerInputKeyManager.cs | 2 +- .../Skill/Player/Combat/TheWaltzOfTheSwordData.asset | 2 +- .../Skill/Player/Combat/Data/TheWaltzOfTheSwordData.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/02.Scripts/PlayerInputKeyManager.cs b/Assets/02.Scripts/PlayerInputKeyManager.cs index 4f95a9de5..bc006541c 100644 --- a/Assets/02.Scripts/PlayerInputKeyManager.cs +++ b/Assets/02.Scripts/PlayerInputKeyManager.cs @@ -29,7 +29,7 @@ namespace BlueWater { if (_currentPlayerInput && _currentPlayerInput.enabled) return false; - Debug.Log("CurrentPlayerInput가 할당되지 않았습니다."); + //Debug.Log("CurrentPlayerInput가 할당되지 않았습니다."); return true; } diff --git a/Assets/02.Scripts/ScriptableObject/Skill/Player/Combat/TheWaltzOfTheSwordData.asset b/Assets/02.Scripts/ScriptableObject/Skill/Player/Combat/TheWaltzOfTheSwordData.asset index 749b9d6fb..59194027f 100644 --- a/Assets/02.Scripts/ScriptableObject/Skill/Player/Combat/TheWaltzOfTheSwordData.asset +++ b/Assets/02.Scripts/ScriptableObject/Skill/Player/Combat/TheWaltzOfTheSwordData.asset @@ -26,7 +26,7 @@ MonoBehaviour: k__BackingField: 6 k__BackingField: 0 k__BackingField: 1 - k__BackingField: 0.3 + k__BackingField: 0.2 k__BackingField: 0 k__BackingField: {fileID: 6066371733532865879, guid: 9a925f0054269ad419a329cc57282256, type: 3} k__BackingField: {fileID: 6909896828301235070, guid: e413af9ec3215ec489c48e645012001b, type: 3} diff --git a/Assets/02.Scripts/Skill/Player/Combat/Data/TheWaltzOfTheSwordData.cs b/Assets/02.Scripts/Skill/Player/Combat/Data/TheWaltzOfTheSwordData.cs index 0ed2013e5..d5af09e0d 100644 --- a/Assets/02.Scripts/Skill/Player/Combat/Data/TheWaltzOfTheSwordData.cs +++ b/Assets/02.Scripts/Skill/Player/Combat/Data/TheWaltzOfTheSwordData.cs @@ -16,7 +16,7 @@ namespace BlueWater.Players.Combat.Skills public bool IsHitStop { get; private set; } = true; [field: SerializeField, ShowIf("@IsHitStop")] - public float HitStopDuration { get; private set; } = 0.3f; + public float HitStopDuration { get; private set; } = 0.2f; [field: SerializeField] public bool IsFollowingTargetCamera { get; private set; }