0.3.5.18
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956ae93ae6
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@ -24,6 +24,12 @@ namespace BlueWater.BehaviorTrees.Actions
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public override void OnStart()
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{
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if (!_customer.CanVomit)
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{
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_canVomit = false;
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return;
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}
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_customer.MoveMoneyCounter();
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var random = Random.Range(0f, 100f);
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if (random <= TycoonManager.Instance.TycoonStageController.StageDataSo.VomitingPercent)
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@ -21,7 +21,7 @@ namespace BlueWater.Npcs.Customers
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{
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public const string Idle = "Idle";
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public const string Walk = "Run";
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public const string Happy = "Happy";
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public const string Happy = "HappyIdle";
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public const string HappyRun = "HappyRun";
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public const string Upset = "Upset";
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public const string UpsetRun = "UpsetRun";
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@ -30,6 +30,30 @@ namespace BlueWater.Npcs.Customers
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public const string VomitingIdle = "VomitingIdle";
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public const string VomitingRun = "VomitingRun";
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}
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public static class CatSpineAnimation
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{
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public const string Idle = "Cat/Idle";
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public const string Walk = "Cat/Run";
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public const string Happy = "Cat/HappyIdle";
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public const string HappyRun = "Cat/HappyRun";
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public const string Upset = "Cat/Upset";
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public const string UpsetRun = "Cat/UpsetRun";
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public const string Vomiting = "Cat/Vomiting";
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public const string VomitingForm = "Cat/VomitingForm";
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public const string VomitingIdle = "Cat/VomitingIdle";
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public const string VomitingRun = "Cat/VomitingRun";
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}
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public static class WitchSpineAnimation
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{
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public const string Idle = "Witch/Idle";
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public const string Walk = "Witch/Run";
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public const string Happy = "Witch/HappyIdle";
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public const string HappyRun = "Witch/HappyRun";
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public const string Upset = "Witch/Upset";
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public const string UpsetRun = "Witch/UpsetRun";
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}
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public enum CustomerInteractionType
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{
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@ -39,8 +63,13 @@ namespace BlueWater.Npcs.Customers
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public enum CustomerSkin
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{
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Casper = 0,
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PumkinHead = 1
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BigCat = 0,
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Casper = 1,
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CasperBlack = 2,
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Cat = 3,
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PumkinHead = 4,
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Reaper = 5,
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Witch = 6
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}
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public class Customer : MonoBehaviour, IPlayerInteraction, ICrewInteraction
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@ -99,7 +128,6 @@ namespace BlueWater.Npcs.Customers
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[field: SerializeField]
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public string InteractionMessage { get; set; }
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[field: Title("실시간 데이터")]
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[field: SerializeField]
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public LevelData CurrentLevelData { get; private set; }
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@ -127,6 +155,7 @@ namespace BlueWater.Npcs.Customers
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private CustomerInteractionType _customerInteractionType;
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public bool IsMoving { get; private set; }
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public bool CanVomit { get; private set; }
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public bool IsVomited { get; private set; }
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[SerializeField]
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@ -148,7 +177,16 @@ namespace BlueWater.Npcs.Customers
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}
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}
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public int CustomerSkin { get; private set; }
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[Title("스킨 연출")]
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[field: SerializeField]
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public CustomerSkin CustomerSkin { get; private set; }
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[SerializeField]
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private Vector3 _bigSize = new(1.5f, 1.5f, 1.5f);
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[SerializeField]
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private Vector3 _smallSize = new(0.5f, 0.5f, 0.5f);
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public int HurryTime { get; private set; }
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private IAstarAI _astarAi;
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@ -197,10 +235,20 @@ namespace BlueWater.Npcs.Customers
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{
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if (element.ToString().Equals(currentSkinName))
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{
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CustomerSkin = (int)element;
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return;
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CustomerSkin = element;
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break;
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}
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}
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if (CustomerSkin is CustomerSkin.BigCat or CustomerSkin.Witch)
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{
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CanVomit = false;
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transform.localScale = _bigSize;
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}
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else
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{
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CanVomit = true;
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}
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}
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private void Update()
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@ -407,14 +455,14 @@ namespace BlueWater.Npcs.Customers
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public virtual void ShowInteractionUi()
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{
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SpineController.EnableCustomMaterial();
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//SpineController.EnableCustomMaterial();
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EventManager.InvokeShowInteractionUi(InteractionMessage);
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EventManager.InvokeHoldInteracting(0f);
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}
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public virtual void HideInteractionUi()
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{
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SpineController.DisableCustomMaterial();
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//SpineController.DisableCustomMaterial();
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EventManager.InvokeHideInteractionUi();
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}
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@ -6,7 +6,18 @@ namespace BlueWater.Npcs.Customers
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{
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public void EnterState(Customer character)
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Happy, true);
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.Happy, true);
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}
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else if (character.CustomerSkin == CustomerSkin.Witch)
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{
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character.SpineController.PlayAnimation(WitchSpineAnimation.Happy, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Happy, true);
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}
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}
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public void UpdateState(Customer character)
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@ -8,16 +8,62 @@ namespace BlueWater.Npcs.Customers
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{
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if (character.IsVomited)
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.VomitingIdle, true);
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.VomitingIdle, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.VomitingIdle, true);
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}
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}
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else if (character.IsReceivedItem)
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{
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character.SpineController.PlayAnimation(character.IsOrderedCorrected ?
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CustomerSpineAnimation.Happy : CustomerSpineAnimation.Upset, true);
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if (character.IsOrderedCorrected)
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{
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.Happy, true);
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}
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else if (character.CustomerSkin == CustomerSkin.Witch)
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{
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character.SpineController.PlayAnimation(WitchSpineAnimation.Happy, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Happy, true);
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}
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}
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else
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{
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.Upset, true);
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}
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else if (character.CustomerSkin == CustomerSkin.Witch)
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{
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character.SpineController.PlayAnimation(WitchSpineAnimation.Upset, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Upset, true);
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}
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}
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}
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else if (!character.IsReceivedItem)
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Idle, true);
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.Idle, true);
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}
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else if (character.CustomerSkin == CustomerSkin.Witch)
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{
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character.SpineController.PlayAnimation(WitchSpineAnimation.Idle, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Idle, true);
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}
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}
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}
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@ -25,6 +71,18 @@ namespace BlueWater.Npcs.Customers
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{
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if (character.IsMoving)
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{
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.Idle, true);
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}
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else if (character.CustomerSkin == CustomerSkin.Witch)
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{
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character.SpineController.PlayAnimation(WitchSpineAnimation.Idle, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Idle, true);
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}
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character.StateMachineController.TransitionToState(character.WalkingState, character);
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}
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}
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@ -6,7 +6,18 @@ namespace BlueWater.Npcs.Customers
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{
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public void EnterState(Customer character)
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Upset, true);
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.Upset, true);
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}
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else if (character.CustomerSkin == CustomerSkin.Witch)
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{
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character.SpineController.PlayAnimation(WitchSpineAnimation.Upset, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Upset, true);
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}
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}
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public void UpdateState(Customer character)
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@ -10,7 +10,14 @@ namespace BlueWater.Npcs.Customers
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public void EnterState(Customer character)
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.VomitingForm, false);
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.VomitingForm, false);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.VomitingForm, false);
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}
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}
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public void UpdateState(Customer character)
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@ -18,7 +25,14 @@ namespace BlueWater.Npcs.Customers
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if (!_isVomiting && character.SpineController.IsAnimationComplete())
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{
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AudioManager.Instance.PlaySfx(_vomitSfxName);
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Vomiting, false);
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.Vomiting, false);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Vomiting, false);
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}
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_isVomiting = true;
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}
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@ -8,16 +8,62 @@ namespace BlueWater.Npcs.Customers
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{
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if (character.IsVomited)
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.VomitingRun, true);
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.VomitingRun, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.VomitingRun, true);
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}
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}
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else if (character.IsReceivedItem)
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{
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character.SpineController.PlayAnimation(character.IsOrderedCorrected ?
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CustomerSpineAnimation.HappyRun : CustomerSpineAnimation.UpsetRun, true);
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if (character.IsOrderedCorrected)
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{
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.HappyRun, true);
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}
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else if (character.CustomerSkin == CustomerSkin.Witch)
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{
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character.SpineController.PlayAnimation(WitchSpineAnimation.HappyRun, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.HappyRun, true);
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}
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}
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else
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{
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.UpsetRun, true);
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}
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else if (character.CustomerSkin == CustomerSkin.Witch)
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{
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character.SpineController.PlayAnimation(WitchSpineAnimation.UpsetRun, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.UpsetRun, true);
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}
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}
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}
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else if (!character.IsReceivedItem)
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Walk, true);
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if (character.CustomerSkin == CustomerSkin.Cat)
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{
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character.SpineController.PlayAnimation(CatSpineAnimation.Walk, true);
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}
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else if (character.CustomerSkin == CustomerSkin.Witch)
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{
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character.SpineController.PlayAnimation(WitchSpineAnimation.Walk, true);
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}
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else
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{
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character.SpineController.PlayAnimation(CustomerSpineAnimation.Walk, true);
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}
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}
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}
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@ -232,8 +232,8 @@ namespace BlueWater
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}
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// 손님이 퇴장하기 전에 스킨을 확인하는 이벤트
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public static Action<int> OnCheckedSkin;
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public static void InvokeCheckedSkin(int skinIndex)
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public static Action<CustomerSkin> OnCheckedSkin;
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public static void InvokeCheckedSkin(CustomerSkin skinIndex)
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{
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OnCheckedSkin?.Invoke(skinIndex);
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}
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@ -8,8 +8,9 @@ namespace BlueWater
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{
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public enum RewardBoxType
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{
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Normal = 0,
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Rare = 1
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None = 0,
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Normal = 1,
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Rare = 2
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}
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[Serializable]
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@ -1,7 +1,6 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using BlueWater.Audios;
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using BlueWater.Items;
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using BlueWater.Utility;
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using Sirenix.OdinInspector;
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@ -157,7 +156,7 @@ namespace BlueWater.Tycoons
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[Button("노말 상자 생성")]
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public void CreateChest(LevelData levelData)
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{
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if (levelData.Idx == "1") return;
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if (levelData.Idx == "1" || levelData.RewardBoxType == RewardBoxType.None) return;
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var spawnPosition = Utils.RandomPositionOnGraph(1);
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@ -2,12 +2,14 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using BlueWater.Audios;
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using BlueWater.Npcs.Customers;
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using BlueWater.Tycoons;
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using BlueWater.Utility;
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using UnityEngine;
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using Sirenix.OdinInspector;
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using TMPro;
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using UnityEngine.InputSystem;
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using UnityEngine.Serialization;
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using UnityEngine.UI;
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namespace BlueWater.Uis
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@ -63,6 +65,13 @@ namespace BlueWater.Uis
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[SerializeField]
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private GameObject _customerContents;
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[SerializeField]
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private GameObject _bigCatPanel;
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[SerializeField]
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private TMP_Text _bigCatText;
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private int _bigCatCount;
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[SerializeField]
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private GameObject _casperPanel;
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@ -71,6 +80,20 @@ namespace BlueWater.Uis
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private TMP_Text _casperText;
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private int _casperCount;
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[SerializeField]
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private GameObject _casperBlackPanel;
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[SerializeField]
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private TMP_Text _casperBlackText;
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private int _casperBlackCount;
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[SerializeField]
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private GameObject _catPanel;
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[SerializeField]
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private TMP_Text _catText;
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private int _catCount;
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[SerializeField]
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private GameObject _pumpkinPanel;
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@ -78,6 +101,20 @@ namespace BlueWater.Uis
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private TMP_Text _pumpkinText;
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private int _pumpkinCount;
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[SerializeField]
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private GameObject _reaperPanel;
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[SerializeField]
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private TMP_Text _reaperText;
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private int _reaperCount;
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[SerializeField]
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private GameObject _witchPanel;
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[SerializeField]
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private TMP_Text _witchText;
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private int _witchCount;
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[Title("서비스")]
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[SerializeField]
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private GameObject _serviceTitlePanel;
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@ -220,8 +257,13 @@ namespace BlueWater.Uis
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_mainMenuButton.onClick.AddListener(() => SceneController.Instance.LoadScene(SceneName.TycoonTile));
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_restartButton.onClick.AddListener(SceneController.Instance.RestartCurrentScene);
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_bigCatCount = 0;
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_casperCount = 0;
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_casperBlackCount = 0;
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_catCount = 0;
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_pumpkinCount = 0;
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_reaperCount = 0;
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_witchCount = 0;
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_goodServingCount = 0;
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_failedServingCount = 0;
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_missServingCount = 0;
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@ -311,8 +353,13 @@ namespace BlueWater.Uis
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_textPanel.SetActive(true);
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_customerPanel.SetActive(true);
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_customerContents.SetActive(true);
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_bigCatPanel.SetActive(true);
|
||||
_casperPanel.SetActive(true);
|
||||
_casperBlackPanel.SetActive(true);
|
||||
_catPanel.SetActive(true);
|
||||
_pumpkinPanel.SetActive(true);
|
||||
_reaperPanel.SetActive(true);
|
||||
_witchPanel.SetActive(true);
|
||||
yield return panelWaitingTime;
|
||||
|
||||
_serviceTitlePanel.SetActive(true);
|
||||
@ -375,8 +422,13 @@ namespace BlueWater.Uis
|
||||
_textPanel.SetActive(isActive);
|
||||
_customerPanel.SetActive(isActive);
|
||||
_customerContents.SetActive(isActive);
|
||||
_bigCatPanel.SetActive(isActive);
|
||||
_casperPanel.SetActive(isActive);
|
||||
_casperBlackPanel.SetActive(isActive);
|
||||
_catPanel.SetActive(isActive);
|
||||
_pumpkinPanel.SetActive(isActive);
|
||||
_reaperPanel.SetActive(isActive);
|
||||
_witchPanel.SetActive(isActive);
|
||||
_serviceTitlePanel.SetActive(isActive);
|
||||
_serviceContents.SetActive(isActive);
|
||||
_goodServingPanel.SetActive(isActive);
|
||||
@ -412,8 +464,13 @@ namespace BlueWater.Uis
|
||||
|
||||
_roundText.text = $"{Utils.GetLocalizedString("Round")} : {TycoonManager.Instance.GetCurrentLevelData().Idx}";
|
||||
_playTimeText.text = $"{Utils.GetLocalizedString("PlayTime")} : {Mathf.FloorToInt(_playTime / 60f):D2} : {Mathf.FloorToInt(_playTime % 60f):D2}";
|
||||
_bigCatText.text = _bigCatCount.ToString();
|
||||
_casperText.text = _casperCount.ToString();
|
||||
_casperBlackText.text = _casperBlackCount.ToString();
|
||||
_catText.text = _catCount.ToString();
|
||||
_pumpkinText.text = _pumpkinCount.ToString();
|
||||
_reaperText.text = _reaperCount.ToString();
|
||||
_witchText.text = _witchCount.ToString();
|
||||
_goodServingText.text = _goodServingCount.ToString();
|
||||
_failedServingText.text = _failedServingCount.ToString();
|
||||
_missServingText.text = _missServingCount.ToString();
|
||||
@ -448,17 +505,32 @@ namespace BlueWater.Uis
|
||||
SetActiveUi(true);
|
||||
}
|
||||
|
||||
private void AddCustomerCount(int skinIndex)
|
||||
private void AddCustomerCount(CustomerSkin skinIndex)
|
||||
{
|
||||
switch (skinIndex)
|
||||
{
|
||||
case 0:
|
||||
case CustomerSkin.BigCat:
|
||||
_bigCatCount++;
|
||||
break;
|
||||
case CustomerSkin.Casper:
|
||||
_casperCount++;
|
||||
break;
|
||||
case 1:
|
||||
case CustomerSkin.CasperBlack:
|
||||
_casperBlackCount++;
|
||||
break;
|
||||
case CustomerSkin.Cat:
|
||||
_catCount++;
|
||||
break;
|
||||
case CustomerSkin.PumkinHead:
|
||||
_pumpkinCount++;
|
||||
break;
|
||||
default:;
|
||||
case CustomerSkin.Reaper:
|
||||
_reaperCount++;
|
||||
break;
|
||||
case CustomerSkin.Witch:
|
||||
_witchCount++;
|
||||
break;
|
||||
default:
|
||||
throw new Exception("손님 스킨 인덱스 오류");
|
||||
}
|
||||
}
|
||||
|
@ -49,7 +49,7 @@ Material:
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 1a4f3c20594f16b49ba571734aa21edd, type: 3}
|
||||
m_Texture: {fileID: 2800000, guid: f8793b351e8b00242aa8e46a47765795, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
@ -132,7 +132,7 @@ Material:
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Color: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
||||
|
@ -255,7 +255,10 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: eaf5a1e524cd8ae439ec7b6036090474, type: 2}
|
||||
- {fileID: 2100000, guid: b5430080246bbb048b939d6a0a5621cd, type: 2}
|
||||
- {fileID: 2100000, guid: d018debe5b8bedf4c8f19cba9e4facec, type: 2}
|
||||
- {fileID: 2100000, guid: 0bc9c8216989ef64ab468d6aa08cca35, type: 2}
|
||||
- {fileID: 2100000, guid: d018debe5b8bedf4c8f19cba9e4facec, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -289,7 +292,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
skeletonDataAsset: {fileID: 11400000, guid: 90f596bc1a735a544985584af0b4180a, type: 2}
|
||||
skeletonDataAsset: {fileID: 11400000, guid: 90ef4d2128c770b4cb83806c33867a79, type: 2}
|
||||
initialSkinName: Casper
|
||||
fixPrefabOverrideViaMeshFilter: 2
|
||||
initialFlipX: 0
|
||||
@ -716,7 +719,6 @@ MonoBehaviour:
|
||||
returnAfterBeingPushedAway: 0
|
||||
progressAverage: 0
|
||||
lastJobDensityResult: 0
|
||||
centerOffsetCompatibility: NaN
|
||||
repathRateCompatibility: NaN
|
||||
canSearchCompability: 0
|
||||
orientation: 0
|
||||
@ -727,7 +729,6 @@ MonoBehaviour:
|
||||
sensitivity: 10
|
||||
maximumPeriod: 2
|
||||
visualizeSensitivity: 0
|
||||
targetCompatibility: {fileID: 0}
|
||||
maxAcceleration: -2.5
|
||||
rotationSpeed: 360
|
||||
slowdownDistance: 1
|
||||
@ -811,7 +812,7 @@ MonoBehaviour:
|
||||
_initialSkinName: Casper
|
||||
_isRandomSkin: 1
|
||||
_isRandomRange: 1
|
||||
_randomRange: {x: 1, y: 3}
|
||||
_randomRange: {x: 0, y: 7}
|
||||
_randomStrings: []
|
||||
--- !u!114 &17978457728262906
|
||||
MonoBehaviour:
|
||||
@ -852,7 +853,6 @@ MonoBehaviour:
|
||||
<EnableInteraction>k__BackingField: 1
|
||||
<InteractionRadius>k__BackingField: 1
|
||||
<InteractionMessage>k__BackingField:
|
||||
_vomiting: {fileID: 7264946127367919962, guid: d02f28b2bb526af478050f2f027be8e9, type: 3}
|
||||
<CurrentLevelData>k__BackingField:
|
||||
<Idx>k__BackingField:
|
||||
<CustomerRespawn>k__BackingField: 0
|
||||
@ -890,6 +890,9 @@ MonoBehaviour:
|
||||
_customerInteractionType: 0
|
||||
_succeedServingSfxName: SucceedServing
|
||||
_failedServingSfxName: FailedServing
|
||||
<CustomerSkin>k__BackingField: 0
|
||||
_bigSize: {x: 1.4, y: 1.5, z: 1.5}
|
||||
_smallSize: {x: 0.5, y: 0.5, z: 0.5}
|
||||
--- !u!114 &2085349091043731492
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -998,8 +1001,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
m_text: "\uBB50\uAC00 \uC88B\uC744\uAE4C.."
|
||||
m_isRightToLeft: 0
|
||||
m_fontAsset: {fileID: 11400000, guid: dabfdeb80b25d44b4ace56414d0eb4ad, type: 2}
|
||||
m_sharedMaterial: {fileID: 2100000, guid: 0e5360dce269ccc42b822a424d66fbd4, type: 2}
|
||||
m_fontAsset: {fileID: 11400000, guid: 2f35c40df3d2a1a41b57c8b9eca40913, type: 2}
|
||||
m_sharedMaterial: {fileID: 1328173432319114220, guid: 2f35c40df3d2a1a41b57c8b9eca40913, type: 2}
|
||||
m_fontSharedMaterials: []
|
||||
m_fontMaterial: {fileID: 0}
|
||||
m_fontMaterials: []
|
||||
|
@ -8547,18 +8547,6 @@ PrefabInstance:
|
||||
propertyPath: Idx
|
||||
value: LiquidA
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 809828747251277026, guid: a95c8459c64ddc0429e25ed5876f2120, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 5.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 809828747251277026, guid: a95c8459c64ddc0429e25ed5876f2120, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 5.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 809828747251277026, guid: a95c8459c64ddc0429e25ed5876f2120, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 5.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 809828747251277026, guid: a95c8459c64ddc0429e25ed5876f2120, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 1.2
|
||||
@ -8599,6 +8587,10 @@ PrefabInstance:
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3229405889651544752, guid: a95c8459c64ddc0429e25ed5876f2120, type: 3}
|
||||
propertyPath: m_Mesh
|
||||
value:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5897095096647521783, guid: a95c8459c64ddc0429e25ed5876f2120, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: LiquidA
|
||||
@ -15430,10 +15422,14 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: MoneyCounter
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7103883662070814397, guid: 9e5375e8c94af9f49a9661227294f024, type: 3}
|
||||
propertyPath: m_fontAsset
|
||||
value:
|
||||
objectReference: {fileID: 11400000, guid: 2f35c40df3d2a1a41b57c8b9eca40913, type: 2}
|
||||
- target: {fileID: 7103883662070814397, guid: 9e5375e8c94af9f49a9661227294f024, type: 3}
|
||||
propertyPath: m_sharedMaterial
|
||||
value:
|
||||
objectReference: {fileID: 2060004501589314750, guid: ab4e9b009d1d8c9499121e92eff6464d, type: 2}
|
||||
objectReference: {fileID: 1328173432319114220, guid: 2f35c40df3d2a1a41b57c8b9eca40913, type: 2}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
|
@ -324,15 +324,15 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7986070582027999988, guid: 3f9f846a7f237924e97c9acf370d991d, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 6
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||||
value: 4.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7986070582027999988, guid: 3f9f846a7f237924e97c9acf370d991d, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 6
|
||||
value: 4.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7986070582027999988, guid: 3f9f846a7f237924e97c9acf370d991d, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 6
|
||||
value: 4.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7986070582027999988, guid: 3f9f846a7f237924e97c9acf370d991d, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
|
@ -1,170 +1,171 @@
|
||||
Guest.png
|
||||
size:2033,2033
|
||||
size:2008,2030
|
||||
filter:Linear,Linear
|
||||
scale:0.65
|
||||
BigCat/Body
|
||||
bounds:2,795,429,595
|
||||
BigCat/Eyes
|
||||
bounds:523,1545,486,339
|
||||
rotate:90
|
||||
BigCat/Eyes_upset
|
||||
bounds:864,1545,486,339
|
||||
rotate:90
|
||||
BigCat/Hand_Left
|
||||
bounds:1194,1399,144,189
|
||||
bounds:2,733,222,290
|
||||
rotate:90
|
||||
BigCat/Hand_Right
|
||||
bounds:1538,685,136,196
|
||||
bounds:1274,1540,209,301
|
||||
rotate:90
|
||||
BigCat/Mouse
|
||||
bounds:627,803,220,85
|
||||
bounds:2,1817,338,131
|
||||
BigCat/Upset_mouse
|
||||
bounds:1531,1348,127,53
|
||||
Black/Body
|
||||
bounds:421,293,400,500
|
||||
bounds:525,1946,195,82
|
||||
Black/Eyes
|
||||
bounds:1901,80,227,100
|
||||
rotate:90
|
||||
bounds:1624,1714,349,154
|
||||
Black/Gliter
|
||||
bounds:1736,618,291,157
|
||||
bounds:353,415,448,242
|
||||
Black/Gliter2
|
||||
bounds:1619,526,157,103
|
||||
rotate:90
|
||||
bounds:1764,1870,242,158
|
||||
Black/Hand_Left
|
||||
bounds:1063,804,139,185
|
||||
bounds:977,1352,214,285
|
||||
rotate:90
|
||||
Black/Hand_Right
|
||||
bounds:1342,662,139,185
|
||||
bounds:1264,1324,214,285
|
||||
rotate:90
|
||||
Black/Mouse
|
||||
bounds:1973,1575,112,51
|
||||
rotate:90
|
||||
bounds:175,1950,173,78
|
||||
Black/Sword
|
||||
bounds:1712,1341,307,203
|
||||
Cat/Body
|
||||
bounds:2,259,534,417
|
||||
rotate:90
|
||||
bounds:314,101,473,312
|
||||
Cat/Eyes
|
||||
bounds:1273,6,304,118
|
||||
rotate:90
|
||||
bounds:602,1577,467,182
|
||||
Cat/Eyes_upset
|
||||
bounds:1528,1085,467,217
|
||||
Cat/Eyes_vomiting
|
||||
bounds:1453,1546,304,142
|
||||
bounds:986,886,467,219
|
||||
Cat/Eyes_vomiting2
|
||||
bounds:1267,312,304,176
|
||||
rotate:90
|
||||
bounds:1110,359,467,270
|
||||
Cat/Face
|
||||
bounds:1646,1691,198,181
|
||||
rotate:90
|
||||
Cat/Tail
|
||||
bounds:1204,803,213,332
|
||||
rotate:90
|
||||
bounds:803,375,305,279
|
||||
Cat/vomitiong1
|
||||
bounds:594,42,139,249
|
||||
Cat/vomitiong2
|
||||
bounds:297,7,149,250
|
||||
Cat/vomitiong3
|
||||
bounds:448,41,144,250
|
||||
Guest2/Pumkinhead
|
||||
bounds:2,7,293,250
|
||||
Heart
|
||||
bounds:1863,450,166,166
|
||||
Reaper/Body
|
||||
bounds:823,304,442,497
|
||||
Reaper/Eyes
|
||||
bounds:1538,921,205,96
|
||||
Reaper/Eyes_Upset
|
||||
bounds:1538,823,205,96
|
||||
Reaper/Eyes_Vomiting
|
||||
bounds:1759,1891,244,140
|
||||
Reaper/Gliter1
|
||||
bounds:735,45,246,132
|
||||
bounds:1551,1304,214,383
|
||||
rotate:90
|
||||
Cat/vomitiong2
|
||||
bounds:1256,631,229,384
|
||||
rotate:90
|
||||
Cat/vomitiong3
|
||||
bounds:1455,862,221,385
|
||||
rotate:90
|
||||
Heart
|
||||
bounds:646,659,256,256
|
||||
Reaper/Eyes
|
||||
bounds:639,1767,316,147
|
||||
Reaper/Eyes_Upset
|
||||
bounds:957,1761,316,147
|
||||
Reaper/Eyes_Vomiting
|
||||
bounds:1150,1107,376,215
|
||||
Reaper/Gliter1
|
||||
bounds:2,1418,379,203
|
||||
Reaper/Gliter2
|
||||
bounds:1205,1546,246,132
|
||||
bounds:596,1372,379,203
|
||||
Reaper/Hand_Left
|
||||
bounds:1807,309,139,185
|
||||
bounds:2,1202,214,285
|
||||
rotate:90
|
||||
Reaper/Hand_Right
|
||||
bounds:1619,195,139,185
|
||||
bounds:289,1176,214,285
|
||||
rotate:90
|
||||
Reaper/Mask
|
||||
bounds:1205,1680,351,225
|
||||
rotate:90
|
||||
Reaper/Scythe
|
||||
bounds:2,1392,519,639
|
||||
Upset01
|
||||
bounds:1445,529,124,131
|
||||
Upset02
|
||||
bounds:1385,1401,111,143
|
||||
Witch/Accessory
|
||||
bounds:1588,336,217,188
|
||||
Witch/Body
|
||||
bounds:869,2,300,402
|
||||
bounds:1071,1568,191,201
|
||||
rotate:90
|
||||
Witch/Body_upset
|
||||
bounds:835,991,300,402
|
||||
Upset02
|
||||
bounds:2,1644,171,220
|
||||
rotate:90
|
||||
Witch/Accessory
|
||||
bounds:1579,329,334,289
|
||||
Witch/Eyes
|
||||
bounds:523,1394,149,137
|
||||
bounds:383,1392,229,211
|
||||
rotate:90
|
||||
Witch/Eyes_upset1
|
||||
bounds:1498,1403,212,141
|
||||
bounds:2,957,326,217
|
||||
Witch/Eyes_upset2
|
||||
bounds:1759,1546,212,141
|
||||
bounds:330,937,326,217
|
||||
Witch/Eyes_upset3
|
||||
bounds:1445,312,212,141
|
||||
rotate:90
|
||||
Witch/Hair_Back
|
||||
bounds:1531,1019,320,213
|
||||
rotate:90
|
||||
Witch/Hair_Front
|
||||
bounds:1393,13,297,224
|
||||
rotate:90
|
||||
bounds:658,917,326,217
|
||||
Witch/Hat
|
||||
bounds:1137,1018,375,211
|
||||
rotate:90
|
||||
bounds:1366,2,577,325
|
||||
Witch/Hat_Back
|
||||
bounds:1350,1023,374,179
|
||||
rotate:90
|
||||
bounds:789,82,575,275
|
||||
Witch/Head
|
||||
bounds:1829,1689,202,200
|
||||
bounds:2,155,310,308
|
||||
casper/Eyes
|
||||
bounds:835,891,226,98
|
||||
bounds:1275,1751,347,151
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46
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46
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Loading…
Reference in New Issue
Block a user