대화 시스템 테스트 중
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@ -46,7 +46,7 @@ MonoBehaviour:
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@ -54,11 +54,11 @@ MonoBehaviour:
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@ -87,6 +87,32 @@ MonoBehaviour:
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\uC911\uC785\uB2C8\uB2E4."
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@ -0,0 +1,194 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Localization;
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using UnityEngine.Localization.Settings;
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namespace PixelCrushers.DialogueSystem.LocalizationPackageSupport
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{
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/// <summary>
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/// Reads localized actor display names and dialogue entry text from
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/// Localization Package string table.
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/// </summary>
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[AddComponentMenu("Pixel Crushers/Dialogue System/UI/Misc/Dialogue System Localization Package Bridge")]
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public class DialogueSystemLocalizationPackageBridge : MonoBehaviour
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{
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[Tooltip("Assign string tables that contain dialogue translations to this list.")]
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public List<LocalizedStringTable> localizedStringTables;
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[Tooltip("Default locale that game starts in.")]
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public Locale defaultLocale;
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[Tooltip("Title of dialogue entry field that corresponds to key in string table.")]
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public string uniqueFieldTitle = "Guid";
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[Tooltip("When Dialogue System attempts to localize non-dialogue text, use localized string tables instead of Dialogue System's default behavior of using Text Table assets.")]
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public bool replaceGetLocalizedText = false;
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[Tooltip("Update onscreen dialogue UI as soon as locale changes, not on next line. Limitation: Works with standard dialogue UI in single conversations (not simultaneous conversations). Override UpdateDialogueUI add different behavior.")]
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public bool updateDialogueUIImmediately = true;
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protected List<UnityEngine.Localization.Tables.StringTable> tables = new List<UnityEngine.Localization.Tables.StringTable>();
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protected virtual IEnumerator Start()
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{
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yield return LocalizationSettings.InitializationOperation;
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yield return new WaitForEndOfFrame();
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CacheStringTables();
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UpdateActorDisplayNames();
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Localization.language = LocalizationSettings.SelectedLocale.Identifier.Code;
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LocalizationSettings.SelectedLocaleChanged += OnSelectedLocaleChanged;
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if (replaceGetLocalizedText && DialogueManager.instance.overrideGetLocalizedText == null)
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{
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DialogueManager.instance.overrideGetLocalizedText = GetLocalizedTextFromStringTables;
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}
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}
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protected virtual void OnDestroy()
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{
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LocalizationSettings.SelectedLocaleChanged -= OnSelectedLocaleChanged;
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}
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public virtual void CacheStringTables()
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{
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tables.Clear();
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foreach (var table in localizedStringTables)
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{
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if (table != null)
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{
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tables.Add(table.GetTable());
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}
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}
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}
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protected virtual void OnSelectedLocaleChanged(Locale locale)
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{
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if (!Application.isPlaying) return;
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CacheStringTables();
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UpdateActorDisplayNames();
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if (updateDialogueUIImmediately) UpdateDialogueUI();
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Localization.language = LocalizationSettings.SelectedLocale.Identifier.Code;
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}
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public virtual void UpdateActorDisplayNames()
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{
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var locale = LocalizationSettings.SelectedLocale;
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Localization.language = locale.Identifier.Code;
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foreach (var actor in DialogueManager.masterDatabase.actors)
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{
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var guid = actor.LookupValue(uniqueFieldTitle);
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if (!string.IsNullOrEmpty(guid))
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||||
{
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foreach (var table in tables)
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{
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var stringTableEntry = table[guid];
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if (stringTableEntry != null)
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{
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var fieldTitle = (locale == defaultLocale) ? "Display Name" : ("Display Name " + locale.Identifier.Code);
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DialogueLua.SetActorField(actor.Name, fieldTitle, stringTableEntry.LocalizedValue);
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break;
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}
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}
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||||
}
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}
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}
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public virtual void OnBarkLine(Subtitle subtitle)
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{
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||||
LocalizeSubtitle(subtitle);
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}
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public virtual void OnConversationLine(Subtitle subtitle)
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{
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LocalizeSubtitle(subtitle);
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}
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public virtual void LocalizeSubtitle(Subtitle subtitle)
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{
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if (string.IsNullOrEmpty(subtitle.formattedText.text)) return;
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var guid = Field.LookupValue(subtitle.dialogueEntry.fields, uniqueFieldTitle);
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if (string.IsNullOrEmpty(guid)) return;
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foreach (var table in tables)
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{
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var stringTableEntry = table[guid];
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||||
if (stringTableEntry != null)
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||||
{
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||||
var localizedValue = stringTableEntry.LocalizedValue;
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subtitle.formattedText = FormattedText.Parse(localizedValue);
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break;
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}
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||||
}
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||||
}
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||||
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||||
public virtual void OnConversationResponseMenu(Response[] responses)
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{
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||||
foreach (Response response in responses)
|
||||
{
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||||
var guid = Field.LookupValue(response.destinationEntry.fields, uniqueFieldTitle);
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||||
if (string.IsNullOrEmpty(guid)) continue;
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||||
foreach (var table in tables)
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||||
{
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||||
var stringTableEntry = table[guid + "_MenuText"];
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||||
if (stringTableEntry != null)
|
||||
{
|
||||
response.formattedText = FormattedText.Parse(stringTableEntry.LocalizedValue);
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||||
break;
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||||
}
|
||||
else
|
||||
{
|
||||
stringTableEntry = table[guid];
|
||||
if (stringTableEntry != null)
|
||||
{
|
||||
response.formattedText = FormattedText.Parse(stringTableEntry.LocalizedValue);
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||||
break;
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||||
}
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||||
}
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||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void UpdateDialogueUI()
|
||||
{
|
||||
if (!DialogueManager.IsConversationActive) return;
|
||||
var conversationElements = DialogueManager.standardDialogueUI.conversationUIElements;
|
||||
var state = DialogueManager.currentConversationState;
|
||||
LocalizeSubtitle(state.subtitle);
|
||||
DialogueActor dialogueActor;
|
||||
var panel = conversationElements.standardSubtitleControls.GetPanel(state.subtitle, out dialogueActor);
|
||||
panel.subtitleText.text = state.subtitle.formattedText.text;
|
||||
if (panel.portraitName != null)
|
||||
{
|
||||
var actor = DialogueManager.masterDatabase.GetActor(state.subtitle.speakerInfo.id);
|
||||
if (actor != null)
|
||||
{
|
||||
panel.portraitName.text = DialogueLua.GetLocalizedActorField(actor.Name, "Display Name").asString;
|
||||
}
|
||||
}
|
||||
if (conversationElements.defaultMenuPanel.isOpen)
|
||||
{
|
||||
OnConversationResponseMenu(state.pcResponses);
|
||||
var target = (conversationElements.defaultMenuPanel.instantiatedButtons.Count > 0)
|
||||
? conversationElements.defaultMenuPanel.instantiatedButtons[0].GetComponent<StandardUIResponseButton>().target
|
||||
: conversationElements.defaultMenuPanel.buttons[0].target;
|
||||
conversationElements.defaultMenuPanel.ShowResponses(state.subtitle, state.pcResponses, target);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual string GetLocalizedTextFromStringTables(string s)
|
||||
{
|
||||
foreach (var table in tables)
|
||||
{
|
||||
var stringTableEntry = table[s];
|
||||
if (stringTableEntry != null)
|
||||
{
|
||||
return stringTableEntry.LocalizedValue;
|
||||
}
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7bb22ac4d0ad6fe41b11a2c38242afdc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 56cc0e06b6168de4da2ed3139100e495
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -0,0 +1,610 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using UnityEngine.Localization;
|
||||
using UnityEngine.Localization.Settings;
|
||||
using UnityEditor.Localization;
|
||||
using UnityEditorInternal;
|
||||
|
||||
namespace PixelCrushers.DialogueSystem.LocalizationPackageSupport
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Custom editor window to populate Localization Package string table with
|
||||
/// actor names and dialogue entry text. At runtime, DialogueSystemLocalizationPackageBridge
|
||||
/// will read localized values from string table.
|
||||
/// </summary>
|
||||
public class DialogueToLocalizationTableWindow : EditorWindow
|
||||
{
|
||||
|
||||
[MenuItem("Tools/Pixel Crushers/Dialogue System/Third Party/Localization/Dialogue To Localization Table", false, 3)]
|
||||
public static void Init()
|
||||
{
|
||||
var window = EditorWindow.GetWindow(typeof(DialogueToLocalizationTableWindow), false, "DS To Loc") as DialogueToLocalizationTableWindow;
|
||||
window.minSize = new Vector2(300, 280);
|
||||
}
|
||||
|
||||
private const string PrefsKey = "DialogueSystem.DSToLTPrefs";
|
||||
|
||||
[Serializable]
|
||||
public class Prefs
|
||||
{
|
||||
public List<string> databaseGuids = new List<string>();
|
||||
public List<string> textTableGuids = new List<string>();
|
||||
public string localizationSettingsGuid;
|
||||
public string stringTableCollectionGuid;
|
||||
public string defaultLocaleGuid;
|
||||
public string guidFieldTitle = "Guid";
|
||||
}
|
||||
|
||||
private Prefs prefs;
|
||||
private LocalizationSettings localizationSettings;
|
||||
private StringTableCollection stringTableCollection;
|
||||
private Locale defaultLocale;
|
||||
private List<DialogueDatabase> databases = new List<DialogueDatabase>();
|
||||
private List<TextTable> textTables = new List<TextTable>();
|
||||
private ReorderableList databasesList;
|
||||
private ReorderableList textTablesList;
|
||||
private Vector2 scrollPosition = Vector2.zero;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
if (EditorPrefs.HasKey(PrefsKey))
|
||||
{
|
||||
prefs = JsonUtility.FromJson<Prefs>(EditorPrefs.GetString(PrefsKey));
|
||||
}
|
||||
if (prefs == null) prefs = new Prefs();
|
||||
|
||||
databases.Clear();
|
||||
foreach (var databaseGuid in prefs.databaseGuids)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(databaseGuid))
|
||||
{
|
||||
var database = AssetDatabase.LoadAssetAtPath<DialogueDatabase>(AssetDatabase.GUIDToAssetPath(databaseGuid));
|
||||
if (database != null)
|
||||
{
|
||||
databases.Add(database);
|
||||
}
|
||||
}
|
||||
}
|
||||
textTables.Clear();
|
||||
foreach (var textTableGuid in prefs.textTableGuids)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(textTableGuid))
|
||||
{
|
||||
var textTable = AssetDatabase.LoadAssetAtPath<TextTable>(AssetDatabase.GUIDToAssetPath(textTableGuid));
|
||||
if (textTable != null)
|
||||
{
|
||||
textTables.Add(textTable);
|
||||
}
|
||||
}
|
||||
}
|
||||
localizationSettings = AssetDatabase.LoadAssetAtPath<LocalizationSettings>(AssetDatabase.GUIDToAssetPath(prefs.localizationSettingsGuid));
|
||||
stringTableCollection = AssetDatabase.LoadAssetAtPath<StringTableCollection>(AssetDatabase.GUIDToAssetPath(prefs.stringTableCollectionGuid));
|
||||
defaultLocale = AssetDatabase.LoadAssetAtPath<Locale>(AssetDatabase.GUIDToAssetPath(prefs.defaultLocaleGuid));
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
prefs.databaseGuids.Clear();
|
||||
foreach (var database in databases)
|
||||
{
|
||||
prefs.databaseGuids.Add((database != null) ? AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(database)) : string.Empty);
|
||||
}
|
||||
prefs.textTableGuids.Clear();
|
||||
foreach (var textTable in textTables)
|
||||
{
|
||||
prefs.textTableGuids.Add((textTable != null) ? AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(textTable)) : string.Empty);
|
||||
}
|
||||
prefs.localizationSettingsGuid = (localizationSettings != null) ? AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(localizationSettings)) : string.Empty;
|
||||
prefs.stringTableCollectionGuid = (stringTableCollection != null) ? AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(stringTableCollection)) : string.Empty;
|
||||
prefs.defaultLocaleGuid = (defaultLocale != null) ? AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(defaultLocale)) : string.Empty;
|
||||
EditorPrefs.SetString(PrefsKey, JsonUtility.ToJson(prefs));
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
try
|
||||
{
|
||||
scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);
|
||||
if (databasesList == null)
|
||||
{
|
||||
databasesList = new ReorderableList(databases, typeof(DialogueDatabase), true, true, true, true);
|
||||
databasesList.drawHeaderCallback += OnDrawDatabasesListHeader;
|
||||
databasesList.drawElementCallback += OnDrawDatabasesListElement;
|
||||
databasesList.onAddCallback += OnAddDatabase;
|
||||
}
|
||||
databasesList.DoLayoutList();
|
||||
if (textTablesList == null)
|
||||
{
|
||||
textTablesList = new ReorderableList(textTables, typeof(TextTable), true, true, true, true);
|
||||
textTablesList.drawHeaderCallback += OnDrawTextTablesListHeader;
|
||||
textTablesList.drawElementCallback += OnDrawTextTablesListElement;
|
||||
textTablesList.onAddCallback += OnAddTextTable;
|
||||
}
|
||||
textTablesList.DoLayoutList();
|
||||
prefs.guidFieldTitle = EditorGUILayout.TextField(new GUIContent("Unique Field Title", "Field title to use/create in dialogue database to uniquely and persistently identify each Key in string table."), prefs.guidFieldTitle);
|
||||
localizationSettings = EditorGUILayout.ObjectField("Localization Settings", localizationSettings, typeof(LocalizationSettings), false) as LocalizationSettings;
|
||||
stringTableCollection = EditorGUILayout.ObjectField("String Table", stringTableCollection, typeof(StringTableCollection), false) as StringTableCollection;
|
||||
defaultLocale = EditorGUILayout.ObjectField("Default Locale", defaultLocale, typeof(Locale), false) as Locale;
|
||||
EditorGUI.BeginDisabledGroup(!HasAnyDatabases() || stringTableCollection == null || defaultLocale == null || string.IsNullOrEmpty(prefs.guidFieldTitle));
|
||||
if (GUILayout.Button("Dialogue System To String Table"))
|
||||
{
|
||||
CopyDialogueSystemToStringTable();
|
||||
}
|
||||
if (GUILayout.Button("String Table To Dialogue System"))
|
||||
{
|
||||
CopyStringTableToDialogueSystem();
|
||||
}
|
||||
EditorGUI.EndDisabledGroup();
|
||||
}
|
||||
finally
|
||||
{
|
||||
EditorGUILayout.EndScrollView();
|
||||
}
|
||||
}
|
||||
|
||||
private bool HasAnyDatabases()
|
||||
{
|
||||
return databases.Find(x => x != null) != null;
|
||||
}
|
||||
|
||||
private void OnDrawDatabasesListHeader(Rect rect)
|
||||
{
|
||||
EditorGUI.LabelField(rect, "Databases");
|
||||
}
|
||||
|
||||
private void OnDrawDatabasesListElement(Rect rect, int index, bool isActive, bool isFocused)
|
||||
{
|
||||
if (!(0 <= index && index < databases.Count)) return;
|
||||
databases[index] = EditorGUI.ObjectField(rect, databases[index], typeof(DialogueDatabase), true) as DialogueDatabase;
|
||||
}
|
||||
|
||||
private void OnAddDatabase(ReorderableList list)
|
||||
{
|
||||
databases.Add(null);
|
||||
}
|
||||
|
||||
private void OnDrawTextTablesListHeader(Rect rect)
|
||||
{
|
||||
EditorGUI.LabelField(rect, "Text Tables");
|
||||
}
|
||||
|
||||
private void OnDrawTextTablesListElement(Rect rect, int index, bool isActive, bool isFocused)
|
||||
{
|
||||
if (!(0 <= index && index < textTables.Count)) return;
|
||||
textTables[index] = EditorGUI.ObjectField(rect, textTables[index], typeof(TextTable), true) as TextTable;
|
||||
}
|
||||
|
||||
private void OnAddTextTable(ReorderableList list)
|
||||
{
|
||||
textTables.Add(null);
|
||||
}
|
||||
|
||||
private void SaveStringTables()
|
||||
{
|
||||
EditorUtility.SetDirty(stringTableCollection);
|
||||
for (int i = 0; i < stringTableCollection.StringTables.Count; i++)
|
||||
{
|
||||
EditorUtility.SetDirty(stringTableCollection.StringTables[i]);
|
||||
}
|
||||
AssetDatabase.SaveAssets();
|
||||
}
|
||||
|
||||
private void CopyDialogueSystemToStringTable()
|
||||
{
|
||||
CopyDialogueDatabasesToStringTable();
|
||||
CopyTextTablesToStringTable();
|
||||
SaveStringTables();
|
||||
}
|
||||
|
||||
private void CopyStringTableToDialogueSystem()
|
||||
{
|
||||
CopyStringTableToDialogueDatabases();
|
||||
CopyStringTableToTextTables();
|
||||
}
|
||||
|
||||
private void CopyDialogueDatabasesToStringTable()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
Undo.RecordObjects(new UnityEngine.Object[] { stringTableCollection.SharedData, stringTableCollection }, "Modified table");
|
||||
|
||||
var table = stringTableCollection.StringTables.First(x => x.LocaleIdentifier == defaultLocale.Identifier);
|
||||
if (table == null)
|
||||
{
|
||||
Debug.LogError("Can't find string table for locale " + defaultLocale.Identifier.Code);
|
||||
return;
|
||||
}
|
||||
|
||||
var hasRecordedDatabaseUndo = false;
|
||||
float total = 0;
|
||||
foreach (var database in databases)
|
||||
{
|
||||
if (database == null) continue;
|
||||
total += database.actors.Count + database.conversations.Count;
|
||||
var quests = database.items.FindAll(x => !x.IsItem);
|
||||
total += quests.Count;
|
||||
}
|
||||
int progress = 0;
|
||||
|
||||
// Actor display names:
|
||||
foreach (var database in databases)
|
||||
{
|
||||
if (database == null) continue;
|
||||
foreach (var actor in database.actors)
|
||||
{
|
||||
progress++;
|
||||
if (EditorUtility.DisplayCancelableProgressBar("Dialogue To String Table", actor.Name, progress / total))
|
||||
{
|
||||
Debug.Log("Cancelled.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Get actor guid:
|
||||
var field = Field.Lookup(actor.fields, prefs.guidFieldTitle);
|
||||
if (field == null)
|
||||
{
|
||||
if (!hasRecordedDatabaseUndo)
|
||||
{
|
||||
hasRecordedDatabaseUndo = true;
|
||||
Undo.RecordObject(database, "Modify database");
|
||||
}
|
||||
field = new Field(prefs.guidFieldTitle, Guid.NewGuid().ToString(), FieldType.Text);
|
||||
actor.fields.Add(field);
|
||||
}
|
||||
else if (string.IsNullOrEmpty(field.value))
|
||||
{
|
||||
field.value = Guid.NewGuid().ToString();
|
||||
}
|
||||
|
||||
var actorDisplayName = actor.FieldExists("Display Name") ? actor.LookupValue("Display Name") : actor.Name;
|
||||
table.AddEntry(field.value, actorDisplayName);
|
||||
}
|
||||
}
|
||||
|
||||
// Quests:
|
||||
foreach (var database in databases)
|
||||
{
|
||||
if (database == null) continue;
|
||||
foreach (var quest in database.items)
|
||||
{
|
||||
if (quest.IsItem) continue;
|
||||
progress++;
|
||||
if (EditorUtility.DisplayCancelableProgressBar("Dialogue To String Table", quest.Name, progress / total))
|
||||
{
|
||||
Debug.Log("Cancelled.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Get quest guid:
|
||||
var field = Field.Lookup(quest.fields, prefs.guidFieldTitle);
|
||||
if (field == null)
|
||||
{
|
||||
if (!hasRecordedDatabaseUndo)
|
||||
{
|
||||
hasRecordedDatabaseUndo = true;
|
||||
Undo.RecordObject(database, "Modify database");
|
||||
}
|
||||
field = new Field(prefs.guidFieldTitle, Guid.NewGuid().ToString(), FieldType.Text);
|
||||
quest.fields.Add(field);
|
||||
}
|
||||
else if (string.IsNullOrEmpty(field.value))
|
||||
{
|
||||
field.value = Guid.NewGuid().ToString();
|
||||
}
|
||||
|
||||
var questDisplayName = quest.FieldExists("Display Name") ? quest.LookupValue("Display Name") : quest.Name;
|
||||
table.AddEntry(field.value, questDisplayName);
|
||||
|
||||
var description = quest.LookupValue("Description");
|
||||
table.AddEntry(field.value + "_Description", description);
|
||||
var successDescription = quest.LookupValue("Success Description");
|
||||
if (!string.IsNullOrEmpty(successDescription)) table.AddEntry(field.value + "_SuccessDescription", successDescription);
|
||||
var failureDescription = quest.LookupValue("Failure Description");
|
||||
if (!string.IsNullOrEmpty(failureDescription)) table.AddEntry(field.value + "_FailureDescription", failureDescription);
|
||||
|
||||
var entryCount = quest.LookupInt("Entry Count");
|
||||
for (int i = 1; i <= entryCount; i++)
|
||||
{
|
||||
table.AddEntry(field.value + "_Entry_" + i, quest.LookupValue("Entry " + i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Conversations:
|
||||
foreach (var database in databases)
|
||||
{
|
||||
if (database == null) continue;
|
||||
foreach (var conversation in database.conversations)
|
||||
{
|
||||
progress++;
|
||||
if (EditorUtility.DisplayCancelableProgressBar("Dialogue To String Table", conversation.Title, progress / total))
|
||||
{
|
||||
Debug.Log("Cancelled.");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var entry in conversation.dialogueEntries)
|
||||
{
|
||||
// Get dialogue entry guid:
|
||||
var field = Field.Lookup(entry.fields, prefs.guidFieldTitle);
|
||||
if (field == null)
|
||||
{
|
||||
if (!hasRecordedDatabaseUndo)
|
||||
{
|
||||
hasRecordedDatabaseUndo = true;
|
||||
Undo.RecordObject(database, "Modify database");
|
||||
}
|
||||
field = new Field(prefs.guidFieldTitle, Guid.NewGuid().ToString(), FieldType.Text);
|
||||
entry.fields.Add(field);
|
||||
}
|
||||
else if (string.IsNullOrEmpty(field.value))
|
||||
{
|
||||
field.value = Guid.NewGuid().ToString();
|
||||
}
|
||||
|
||||
// Add localized entries:
|
||||
table.AddEntry(field.value, entry.DialogueText);
|
||||
if (!string.IsNullOrEmpty(entry.MenuText))
|
||||
{
|
||||
table.AddEntry(field.value + "_MenuText", entry.MenuText);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Debug.Log("Populated Localization Package string table " + stringTableCollection.name + " with dialogue database fields.", stringTableCollection);
|
||||
}
|
||||
finally
|
||||
{
|
||||
EditorUtility.ClearProgressBar();
|
||||
}
|
||||
}
|
||||
|
||||
private void CopyStringTableToDialogueDatabases()
|
||||
{
|
||||
try
|
||||
{
|
||||
float total = databases.Count;
|
||||
int progress = 0;
|
||||
foreach (var database in databases)
|
||||
{
|
||||
if (database == null) continue;
|
||||
Undo.RecordObject(database, "Localization to Database");
|
||||
progress++;
|
||||
|
||||
// Actor display names:
|
||||
foreach (var actor in database.actors)
|
||||
{
|
||||
if (EditorUtility.DisplayCancelableProgressBar("String Table To Dialogue", actor.Name, progress / total))
|
||||
{
|
||||
Debug.Log("Cancelled.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Get actor guid:
|
||||
var field = Field.Lookup(actor.fields, prefs.guidFieldTitle);
|
||||
if (field == null || string.IsNullOrEmpty(field.value)) continue;
|
||||
foreach (var stringTable in stringTableCollection.StringTables)
|
||||
{
|
||||
var stringTableEntry = stringTable.GetEntry(field.value);
|
||||
if (stringTableEntry == null) continue;
|
||||
var displayNameFieldTitle = "Display Name";
|
||||
if (stringTable.LocaleIdentifier != defaultLocale.Identifier)
|
||||
{
|
||||
displayNameFieldTitle += $" {stringTable.LocaleIdentifier.Code}";
|
||||
}
|
||||
Field.SetValue(actor.fields, displayNameFieldTitle, stringTableEntry.LocalizedValue, FieldType.Localization);
|
||||
}
|
||||
}
|
||||
|
||||
// Quests:
|
||||
foreach (var quest in database.items)
|
||||
{
|
||||
if (quest.IsItem) continue;
|
||||
if (EditorUtility.DisplayCancelableProgressBar("String Table To Dialogue", quest.Name, progress / total))
|
||||
{
|
||||
Debug.Log("Cancelled.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Get quest guid:
|
||||
var field = Field.Lookup(quest.fields, prefs.guidFieldTitle);
|
||||
if (field == null || string.IsNullOrEmpty(field.value)) continue;
|
||||
foreach (var stringTable in stringTableCollection.StringTables)
|
||||
{
|
||||
CopyStringTableEntryToField(stringTable, field.value, quest.fields, "Display Name");
|
||||
CopyStringTableEntryToField(stringTable, field.value + "_Description", quest.fields, "Description");
|
||||
CopyStringTableEntryToField(stringTable, field.value + "_SuccessDescription", quest.fields, "Success Description");
|
||||
CopyStringTableEntryToField(stringTable, field.value + "_FailureDescription", quest.fields, "Failure Description");
|
||||
var entryCount = quest.LookupInt("Entry Count");
|
||||
for (int i = 1; i <= entryCount; i++)
|
||||
{
|
||||
CopyStringTableEntryToField(stringTable, field.value + "_Entry_" + i, quest.fields, "Entry " + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Conversations:
|
||||
if (database == null) continue;
|
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foreach (var conversation in database.conversations)
|
||||
{
|
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if (EditorUtility.DisplayCancelableProgressBar("String Table To Dialogue", conversation.Title, progress / total))
|
||||
{
|
||||
Debug.Log("Cancelled.");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var entry in conversation.dialogueEntries)
|
||||
{
|
||||
// Get dialogue entry guid:
|
||||
var field = Field.Lookup(entry.fields, prefs.guidFieldTitle);
|
||||
if (field == null || string.IsNullOrEmpty(field.value)) continue;
|
||||
// Add localized entries:
|
||||
foreach (var stringTable in stringTableCollection.StringTables)
|
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{
|
||||
if (stringTable == null) continue;
|
||||
var stringTableEntry = stringTable.GetEntry(field.value);
|
||||
if (stringTableEntry != null)
|
||||
{
|
||||
if (stringTable.LocaleIdentifier == defaultLocale.Identifier)
|
||||
{
|
||||
Field.SetValue(entry.fields, "Dialogue Text", stringTableEntry.LocalizedValue);
|
||||
}
|
||||
else
|
||||
{
|
||||
Field.SetValue(entry.fields, stringTable.LocaleIdentifier.Code, stringTableEntry.LocalizedValue, FieldType.Localization);
|
||||
}
|
||||
}
|
||||
stringTableEntry = stringTable.GetEntry(field.value + "_MenuText");
|
||||
if (stringTableEntry != null)
|
||||
{
|
||||
if (stringTable.LocaleIdentifier == defaultLocale.Identifier)
|
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{
|
||||
Field.SetValue(entry.fields, "Menu Text", stringTableEntry.LocalizedValue);
|
||||
}
|
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else
|
||||
{
|
||||
Field.SetValue(entry.fields, "Menu Text " + stringTable.LocaleIdentifier.Code, stringTableEntry.LocalizedValue, FieldType.Localization);
|
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}
|
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}
|
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}
|
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}
|
||||
}
|
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EditorUtility.SetDirty(database);
|
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}
|
||||
Debug.Log("Copied Localization Package string table " + stringTableCollection.name + " values back to dialogue database.", stringTableCollection);
|
||||
}
|
||||
finally
|
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{
|
||||
EditorUtility.ClearProgressBar();
|
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}
|
||||
}
|
||||
|
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private void CopyStringTableEntryToField(UnityEngine.Localization.Tables.StringTable stringTable, string entryKey, List<Field> fields, string fieldTitle)
|
||||
{
|
||||
var stringTableEntry = stringTable.GetEntry(entryKey);
|
||||
if (stringTableEntry == null) return;
|
||||
if (stringTable.LocaleIdentifier != defaultLocale.Identifier)
|
||||
{
|
||||
fieldTitle += $" {stringTable.LocaleIdentifier.Code}";
|
||||
}
|
||||
Field.SetValue(fields, fieldTitle, stringTableEntry.LocalizedValue, FieldType.Localization);
|
||||
}
|
||||
|
||||
private void CopyTextTablesToStringTable()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
var table = stringTableCollection.StringTables.First(x => x.LocaleIdentifier == defaultLocale.Identifier);
|
||||
if (table == null)
|
||||
{
|
||||
Debug.LogError("Can't find string table for locale " + defaultLocale.Identifier.Code);
|
||||
return;
|
||||
}
|
||||
|
||||
float total = 0;
|
||||
foreach (var textTable in textTables)
|
||||
{
|
||||
if (textTable == null) continue;
|
||||
total += textTable.fields.Count;
|
||||
}
|
||||
|
||||
int progress = 0;
|
||||
foreach (var textTable in textTables)
|
||||
{
|
||||
if (textTable == null) continue;
|
||||
foreach (var field in textTable.fields.Values)
|
||||
{
|
||||
progress++;
|
||||
if (string.IsNullOrEmpty(field.fieldName) || field.texts == null || field.texts.Count == 0) continue;
|
||||
if (EditorUtility.DisplayCancelableProgressBar("Text Table To String Table", field.fieldName, progress / total))
|
||||
{
|
||||
Debug.Log("Cancelled.");
|
||||
return;
|
||||
}
|
||||
table.AddEntry(field.fieldName, field.texts[0]);
|
||||
}
|
||||
}
|
||||
|
||||
Debug.Log("Populated Localization Package string table " + stringTableCollection.name + " with text table fields.", stringTableCollection);
|
||||
}
|
||||
finally
|
||||
{
|
||||
EditorUtility.ClearProgressBar();
|
||||
}
|
||||
}
|
||||
|
||||
private void CopyStringTableToTextTables()
|
||||
{
|
||||
try
|
||||
{
|
||||
|
||||
var table = stringTableCollection.StringTables.First(x => x.LocaleIdentifier == defaultLocale.Identifier);
|
||||
if (table == null)
|
||||
{
|
||||
Debug.LogError("Can't find string table for locale " + defaultLocale.Identifier.Code);
|
||||
return;
|
||||
}
|
||||
|
||||
float total = 0;
|
||||
foreach (var textTable in textTables)
|
||||
{
|
||||
if (textTable == null) continue;
|
||||
total += textTable.fields.Count;
|
||||
}
|
||||
|
||||
int progress = 0;
|
||||
foreach (var textTable in textTables)
|
||||
{
|
||||
if (textTable == null) continue;
|
||||
|
||||
var languageCodeToTextTableID = new Dictionary<string, int>();
|
||||
foreach (var kvp in textTable.languages)
|
||||
{
|
||||
languageCodeToTextTableID[kvp.Key] = kvp.Value;
|
||||
if (kvp.Key == "Default" && defaultLocale != null)
|
||||
{
|
||||
languageCodeToTextTableID[defaultLocale.Identifier.Code] = kvp.Value;
|
||||
}
|
||||
}
|
||||
foreach (var field in textTable.fields.Values)
|
||||
{
|
||||
progress++;
|
||||
if (string.IsNullOrEmpty(field.fieldName) || field.texts == null || field.texts.Count == 0) continue;
|
||||
if (EditorUtility.DisplayCancelableProgressBar("String Table To Text Table", field.fieldName, progress / total))
|
||||
{
|
||||
Debug.Log("Cancelled.");
|
||||
return;
|
||||
}
|
||||
foreach (var stringTable in stringTableCollection.StringTables)
|
||||
{
|
||||
var stringTableEntry = stringTable.GetEntry(field.fieldName);
|
||||
if (stringTableEntry == null) continue;
|
||||
int languageID;
|
||||
if (languageCodeToTextTableID.TryGetValue(stringTable.LocaleIdentifier.Code, out languageID))
|
||||
{
|
||||
textTable.SetFieldTextForLanguage(field.fieldName, languageID, stringTableEntry.LocalizedValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
EditorUtility.SetDirty(textTable);
|
||||
}
|
||||
|
||||
Debug.Log("Copied Localization Package string table " + stringTableCollection.name + " back to text table fields.", stringTableCollection);
|
||||
}
|
||||
finally
|
||||
{
|
||||
EditorUtility.ClearProgressBar();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
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}
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
@ -31,10 +31,10 @@ RectTransform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
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m_LocalPosition: {x: 0, y: 0, z: -2.1}
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||||
m_LocalScale: {x: 0.005, y: 0.005, z: 1}
|
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m_ConstrainProportionsScale: 0
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||||
m_Children:
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- {fileID: 22467494}
|
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
|
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@ -58,7 +58,9 @@ Canvas:
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m_OverrideSorting: 0
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m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
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m_VertexColorAlwaysGammaSpace: 0
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m_AdditionalShaderChannelsFlag: 25
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||||
m_UpdateRectTransformForStandalone: 0
|
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m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
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@ -84,6 +86,7 @@ MonoBehaviour:
|
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m_FallbackScreenDPI: 96
|
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m_DefaultSpriteDPI: 96
|
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m_DynamicPixelsPerUnit: 1
|
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m_PresetInfoIsWorld: 0
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--- !u!114 &11488232
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
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@ -100,7 +103,7 @@ MonoBehaviour:
|
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m_BlockingObjects: 0
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m_BlockingMask:
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serializedVersion: 2
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||||
m_Bits: 4294967295
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m_Bits: 2148532223
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--- !u!114 &11482146
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
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@ -152,6 +155,7 @@ MonoBehaviour:
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pcImage: {fileID: 0}
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pcName:
|
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m_uiText: {fileID: 0}
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m_textMeshProUGUI: {fileID: 0}
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usePortraitNativeSize: 0
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timerSlider: {fileID: 0}
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buttonAlignment: 0
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@ -173,6 +177,7 @@ MonoBehaviour:
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numpadHotkeys: 0
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format: '{0}. {1}'
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blockInputDuration: 0
|
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showSelectionWhileInputBlocked: 0
|
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warnOnEmptyResponseText: 0
|
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onContentChanged:
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m_PersistentCalls:
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@ -218,10 +223,10 @@ RectTransform:
|
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 22487628}
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m_Father: {fileID: 22438518}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -251,6 +256,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
|
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -290,6 +296,7 @@ MonoBehaviour:
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m_ChildControlHeight: 1
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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m_ReverseArrangement: 0
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--- !u!114 &11454554
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -304,6 +311,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Navigation:
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m_Mode: 3
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m_WrapAround: 0
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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@ -348,6 +356,7 @@ MonoBehaviour:
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button: {fileID: 11454554}
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label:
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m_uiText: {fileID: 11447440}
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m_textMeshProUGUI: {fileID: 0}
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setLabelColor: 0
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defaultColor: {r: 1, g: 1, b: 1, a: 1}
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--- !u!1 &121446
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@ -381,10 +390,10 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 22492740}
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m_Father: {fileID: 22460666}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -414,6 +423,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -453,6 +463,7 @@ MonoBehaviour:
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m_ChildControlHeight: 1
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m_ChildScaleWidth: 0
|
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m_ChildScaleHeight: 0
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m_ReverseArrangement: 0
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--- !u!114 &11423782
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -467,6 +478,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Navigation:
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m_Mode: 3
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m_WrapAround: 0
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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@ -511,6 +523,7 @@ MonoBehaviour:
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button: {fileID: 11423782}
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label:
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m_uiText: {fileID: 11467338}
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m_textMeshProUGUI: {fileID: 0}
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setLabelColor: 0
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defaultColor: {r: 1, g: 1, b: 1, a: 1}
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--- !u!1 &126130
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@ -541,9 +554,9 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 22455090}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -573,6 +586,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -619,9 +633,9 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 22436170}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -651,6 +665,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -699,14 +714,14 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -0.000015709022}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 22470800}
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m_Father: {fileID: 22476094}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 622, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 622, y: -116}
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m_SizeDelta: {x: 220, y: 0}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!222 &22230288
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@ -732,6 +747,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 0.392}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -785,6 +801,7 @@ MonoBehaviour:
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m_ChildControlHeight: 1
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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m_ReverseArrangement: 0
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--- !u!1 &144318
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GameObject:
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m_ObjectHideFlags: 0
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@ -816,10 +833,10 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 22454774}
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m_Father: {fileID: 22412716}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -849,6 +866,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -888,6 +906,7 @@ MonoBehaviour:
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m_ChildControlHeight: 1
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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m_ReverseArrangement: 0
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--- !u!114 &11461226
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -902,6 +921,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_Navigation:
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m_Mode: 3
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m_WrapAround: 0
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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@ -946,6 +966,7 @@ MonoBehaviour:
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button: {fileID: 11461226}
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label:
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m_uiText: {fileID: 11440652}
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m_textMeshProUGUI: {fileID: 0}
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setLabelColor: 0
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defaultColor: {r: 1, g: 1, b: 1, a: 1}
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--- !u!1 &161710
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@ -978,10 +999,10 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 22436170}
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m_Father: {fileID: 22467494}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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@ -1011,6 +1032,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 0.392}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1064,6 +1086,7 @@ MonoBehaviour:
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m_ChildControlHeight: 1
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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m_ReverseArrangement: 0
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--- !u!1 &167072
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GameObject:
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m_ObjectHideFlags: 0
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@ -1094,14 +1117,14 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -0.000012467126}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 22455090}
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m_Father: {fileID: 22476094}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 402, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 402, y: -116}
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m_SizeDelta: {x: 220, y: 0}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!222 &22290310
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@ -1127,6 +1150,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 0.392}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1180,6 +1204,7 @@ MonoBehaviour:
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m_ChildControlHeight: 1
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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m_ReverseArrangement: 0
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--- !u!1 &186164
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GameObject:
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m_ObjectHideFlags: 0
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@ -1208,9 +1233,9 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 22470800}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@ -1240,6 +1265,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1288,11 +1314,11 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 22438518}
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- {fileID: 22412716}
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m_Father: {fileID: 22467494}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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@ -1322,6 +1348,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 0.392}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1361,6 +1388,7 @@ MonoBehaviour:
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m_ChildControlHeight: 1
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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m_ReverseArrangement: 0
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--- !u!114 &11423320
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -1405,11 +1433,11 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 22460666}
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- {fileID: 22476094}
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m_Father: {fileID: 22485548}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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@ -1439,6 +1467,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 0.392}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -1467,7 +1496,7 @@ CanvasGroup:
|
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m_IgnoreParentGroups: 0
|
||||
--- !u!95 &9594818
|
||||
Animator:
|
||||
serializedVersion: 3
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@ -1480,7 +1509,10 @@ Animator:
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_StabilizeFeet: 0
|
||||
m_AnimatePhysics: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
|
@ -31,10 +31,10 @@ RectTransform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 22451220}
|
||||
m_Father: {fileID: 22400030}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
@ -64,6 +64,7 @@ MonoBehaviour:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
@ -103,6 +104,7 @@ MonoBehaviour:
|
||||
m_ChildControlHeight: 1
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!225 &22535258
|
||||
CanvasGroup:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -117,7 +119,7 @@ CanvasGroup:
|
||||
m_IgnoreParentGroups: 0
|
||||
--- !u!95 &9555220
|
||||
Animator:
|
||||
serializedVersion: 3
|
||||
serializedVersion: 7
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@ -130,10 +132,13 @@ Animator:
|
||||
m_UpdateMode: 2
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_StabilizeFeet: 0
|
||||
m_AnimatePhysics: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!1 &109762
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -164,10 +169,10 @@ RectTransform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 22450292}
|
||||
m_Father: {fileID: 22487592}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
@ -197,6 +202,7 @@ MonoBehaviour:
|
||||
m_Material: {fileID: 0}
|
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m_Color: {r: 1, g: 1, b: 1, a: 0.392}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
@ -250,6 +256,7 @@ MonoBehaviour:
|
||||
m_ChildControlHeight: 1
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 0
|
||||
--- !u!1 &122694
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -281,10 +288,10 @@ RectTransform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.005, y: 0.005, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 22400030}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
@ -308,7 +315,9 @@ Canvas:
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_VertexColorAlwaysGammaSpace: 0
|
||||
m_AdditionalShaderChannelsFlag: 25
|
||||
m_UpdateRectTransformForStandalone: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
@ -334,6 +343,7 @@ MonoBehaviour:
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
m_PresetInfoIsWorld: 0
|
||||
--- !u!114 &11488888
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -350,7 +360,7 @@ MonoBehaviour:
|
||||
m_BlockingObjects: 0
|
||||
m_BlockingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Bits: 2148532223
|
||||
--- !u!114 &11451678
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
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@ -388,8 +398,10 @@ MonoBehaviour:
|
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portraitImage: {fileID: 0}
|
||||
portraitName:
|
||||
m_uiText: {fileID: 0}
|
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m_textMeshProUGUI: {fileID: 0}
|
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subtitleText:
|
||||
m_uiText: {fileID: 11486436}
|
||||
m_textMeshProUGUI: {fileID: 0}
|
||||
addSpeakerName: 0
|
||||
addSpeakerNameFormat: '{0}: {1}'
|
||||
accumulateText: 0
|
||||
@ -459,9 +471,9 @@ RectTransform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 22450292}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
@ -491,6 +503,7 @@ MonoBehaviour:
|
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m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
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m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 92d77c088b003694388b4f1775ce8a8f
|
||||
timeCreated: 1525281165
|
||||
licenseType: Store
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -3,7 +3,7 @@
|
||||
--- !u!55 &1
|
||||
PhysicsManager:
|
||||
m_ObjectHideFlags: 0
|
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serializedVersion: 17
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serializedVersion: 18
|
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m_Gravity: {x: 0, y: -9.81, z: 0}
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m_DefaultMaterial: {fileID: 0}
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m_BounceThreshold: 2
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@ -17,7 +17,7 @@ PhysicsManager:
|
||||
m_EnableAdaptiveForce: 0
|
||||
m_ClothInterCollisionDistance: 0
|
||||
m_ClothInterCollisionStiffness: 0
|
||||
m_LayerCollisionMatrix: 0000000000000000000000000000000000000000000000000067010000670300c0670100c0010100c00101000000000000000000c0010100c001010000000000c0670100800002000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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m_LayerCollisionMatrix: 0000000000000000000000000000000000000000000000000067010000670300c0670100c0011100c00101000000000000000000c0010100c001010000000000c0670100800002000000000000000000000200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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||||
m_SimulationMode: 0
|
||||
m_AutoSyncTransforms: 0
|
||||
m_ReuseCollisionCallbacks: 1
|
||||
@ -28,7 +28,6 @@ PhysicsManager:
|
||||
m_BroadphaseType: 0
|
||||
m_FrictionType: 0
|
||||
m_EnableEnhancedDeterminism: 0
|
||||
m_EnableUnifiedHeightmaps: 1
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m_ImprovedPatchFriction: 0
|
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m_SolverType: 0
|
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m_DefaultMaxAngularSpeed: 7
|
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|
@ -8,6 +8,7 @@ TagManager:
|
||||
- Wall
|
||||
- DamageableProps
|
||||
- Grid
|
||||
- Npc
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
@ -29,7 +30,7 @@ TagManager:
|
||||
- Liquid
|
||||
- Garnish
|
||||
- SpawnObstacle
|
||||
-
|
||||
- Dialogue
|
||||
-
|
||||
-
|
||||
-
|
||||
|
Loading…
Reference in New Issue
Block a user