This commit is contained in:
Nam Tae Gun 2024-12-19 01:00:39 +09:00
parent af2ccaaeb9
commit e4a06b8475
58 changed files with 2020 additions and 584 deletions

View File

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value: -60.46
objectReference: {fileID: 0}
- target: {fileID: 3575025775468627079, guid: 0fd754c609fd1cd4e989911a0f13c391, type: 3}
propertyPath: m_LocalPosition.y
value: 0
value: -20
objectReference: {fileID: 0}
- target: {fileID: 3575025775468627079, guid: 0fd754c609fd1cd4e989911a0f13c391, type: 3}
propertyPath: m_AnchoredPosition.x
@ -36782,11 +36692,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3999276612447141282, guid: 0fd754c609fd1cd4e989911a0f13c391, type: 3}
propertyPath: m_LocalPosition.x
value: 0
value: -25.46
objectReference: {fileID: 0}
- target: {fileID: 3999276612447141282, guid: 0fd754c609fd1cd4e989911a0f13c391, type: 3}
propertyPath: m_LocalPosition.y
value: 0
value: -20
objectReference: {fileID: 0}
- target: {fileID: 3999276612447141282, guid: 0fd754c609fd1cd4e989911a0f13c391, type: 3}
propertyPath: m_AnchoredPosition.x
@ -36806,7 +36716,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 7479254977802555519, guid: 0fd754c609fd1cd4e989911a0f13c391, type: 3}
propertyPath: m_LocalPosition.y
value: 0
value: -5
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []

View File

@ -368,6 +368,10 @@ namespace BlueWater
_reachedCollider.transform.position = _originalReachedPosition;
EventManager.InvokeCocktailStarted();
}
else if (_instanceLiquidCount >= _maxLiquidCount)
{
return;
}
_elapsedTime = 0f;
_isPouring = true;
@ -582,7 +586,7 @@ namespace BlueWater
float offsetY = Mathf.Lerp(_offsetY.x, _offsetY.y, t);
var playerViewportPoint = mainCamera.WorldToViewportPoint(playerPosition);
var panelWorldPosition = _overlayCamera.ViewportToWorldPoint(new Vector3(playerViewportPoint.x,
playerViewportPoint.y, _overlayCamera.nearClipPlane));
playerViewportPoint.y, playerViewportPoint.z));
panelWorldPosition.y += offsetY;
var lerpTime = elapsedTime / _moveToPlayerDuration;
@ -606,7 +610,7 @@ namespace BlueWater
float offsetY = Mathf.Lerp(_offsetY.x, _offsetY.y, t);
var playerViewportPoint = mainCamera.WorldToViewportPoint(playerPosition);
var panelWorldPosition = _overlayCamera.ViewportToWorldPoint(new Vector3(playerViewportPoint.x,
playerViewportPoint.y, _overlayCamera.nearClipPlane));
playerViewportPoint.y, playerViewportPoint.z));
panelWorldPosition.y += offsetY;
_liquidPanel.transform.position = panelWorldPosition;

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4b8f7337f907cdc4e893f2d0a5bc9b80
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,47 @@
namespace BlueWater.Uis
{
public class PausePopupUi : PopupUi
{
public override void Open()
{
VisualFeedbackManager.Instance.SetBaseTimeScale(0f);
PopupUiController.RegisterPopup(this);
IsOpened = true;
IsPaused = true;
}
public override void Close()
{
PopupUiController.UnregisterPopup(this);
IsOpened = false;
IsPaused = false;
if (PopupUiController.IsPopupListEmpty() || !PopupUiController.IsPausedPopupList())
{
VisualFeedbackManager.Instance.ResetTimeScale();
}
}
public void OpenSwitch(InputActionMaps inputActionMaps)
{
VisualFeedbackManager.Instance.SetBaseTimeScale(0f);
PopupUiController.RegisterPopup(this);
IsOpened = true;
IsPaused = true;
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(inputActionMaps);
}
public void CloseSwitch(InputActionMaps inputActionMaps)
{
PopupUiController.UnregisterPopup(this);
IsOpened = false;
IsPaused = false;
if (PopupUiController.IsPopupListEmpty() || !PopupUiController.IsPausedPopupList())
{
VisualFeedbackManager.Instance.ResetTimeScale();
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(inputActionMaps);
}
}
}
}

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: a32c3115487d6204a82e2a52229e19e7

View File

@ -5,19 +5,16 @@ namespace BlueWater.Uis
public class PopupUi : MonoBehaviour
{
public bool IsOpened { get; protected set; }
public bool IsPaused { get; protected set; }
public virtual void Open()
{
// 화면의 가장 앞으로 가져오기
// transform.SetAsLastSibling();
gameObject.SetActive(true);
PopupUiController.RegisterPopup(this);
IsOpened = true;
}
public virtual void Close()
{
gameObject.SetActive(false);
PopupUiController.UnregisterPopup(this);
IsOpened = false;
}

View File

@ -56,6 +56,21 @@ namespace BlueWater
}
}
/// <summary>
/// 현재 열려있는 팝업 리스트 중에 시간을 멈춘 팝업이 있는지 없는지 확인
/// </summary>
public static bool IsPausedPopupList()
{
foreach (var element in PopupUis)
{
if (!element.IsPaused) continue;
return true;
}
return false;
}
// Popup 목록이 비어 있는지 확인
public static bool IsPopupListEmpty() => PopupUis.Count == 0;

View File

@ -125,16 +125,14 @@ public class TitleOptions : PopupUi
public override void Open()
{
PopupUiController.RegisterPopup(this);
base.Open();
_panel.SetActive(true);
IsOpened = true;
}
public override void Close()
{
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
IsOpened = false;
base.Close();
}
public override void EnableInput()

View File

@ -3,7 +3,6 @@ using BlueWater.Uis;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.Serialization;
using UnityEngine.UI;
namespace BlueWater
@ -19,8 +18,8 @@ namespace BlueWater
[SerializeField]
private Button _cancelButton;
[FormerlySerializedAs("_uiNavigationController")] [SerializeField]
private UiEventsController uiEventsController;
[SerializeField]
private UiEventsController _uiEventsController;
private InputAction _interactionEAction;
private InputAction _closeOptionsAction;
@ -49,17 +48,16 @@ namespace BlueWater
public override void Open()
{
PopupUiController.RegisterPopup(this);
base.Open();
_panel.SetActive(true);
IsOpened = true;
EventSystem.current.SetSelectedGameObject(_cancelButton.gameObject);
// EventSystem.current.SetSelectedGameObject(_cancelButton.gameObject);
}
public override void Close()
{
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
IsOpened = false;
base.Close();
EventSystem.current.SetSelectedGameObject(null);
}
public override void EnableInput()
@ -67,7 +65,7 @@ namespace BlueWater
_interactionEAction.performed += OnInteractionE;
_closeOptionsAction.performed += OnCloseOptions;
uiEventsController.EnableAutoNavigate(_cancelButton.gameObject);
_uiEventsController.EnableAutoNavigate(_cancelButton.gameObject);
}
public override void DisableInput()
@ -75,7 +73,7 @@ namespace BlueWater
_interactionEAction.performed -= OnInteractionE;
_closeOptionsAction.performed -= OnCloseOptions;
uiEventsController.DisableAutoNavigate();
_uiEventsController.DisableAutoNavigate();
}
public void OnInteractionE(InputAction.CallbackContext context)

View File

@ -12,7 +12,7 @@ using UnityEngine.UI;
namespace BlueWater.Titles
{
public class TycoonTitle : PopupUi
public class TycoonTitle : PausePopupUi
{
[SerializeField]
private GameObject _panel;
@ -91,7 +91,7 @@ namespace BlueWater.Titles
AudioManager.Instance.PlayBgm(_dailyBgm);
Open();
EventSystem.current.SetSelectedGameObject(_startGameButton.gameObject);
// EventSystem.current.SetSelectedGameObject(_startGameButton.gameObject);
}
else
{
@ -143,21 +143,19 @@ namespace BlueWater.Titles
public override void Open()
{
PopupUiController.RegisterPopup(this);
OpenSwitch(InputActionMaps.TycoonUi);
_panel.SetActive(true);
if (_isTitleScene)
{
}
else
{
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
EventSystem.current.SetSelectedGameObject(_resumeGameButton.gameObject);
}
IsOpened = true;
// if (_isTitleScene)
// {
//
// }
// else
// {
// VisualFeedbackManager.Instance.SetBaseTimeScale(0f);
// _playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
// // EventSystem.current.SetSelectedGameObject(_resumeGameButton.gameObject);
// }
}
public void OnClose(InputAction.CallbackContext context)
@ -167,19 +165,22 @@ namespace BlueWater.Titles
public override void Close()
{
// base.Close();
//
// if (_isTitleScene)
// {
//
// }
// else
// {
// if (PopupUiController.IsPopupListEmpty() || !PopupUiController.IsPausedPopupList())
// {
// VisualFeedbackManager.Instance.ResetTimeScale();
// _playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.Tycoon);
// }
// }
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
IsOpened = false;
if (_isTitleScene)
{
}
else
{
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.Tycoon);
VisualFeedbackManager.Instance.ResetTimeScale();
}
CloseSwitch(InputActionMaps.Tycoon);
}
public override void EnableInput()
@ -243,19 +244,21 @@ namespace BlueWater.Titles
{
_titleMenuUiPanel.SetActive(false);
titleOptions.Open();
EventSystem.current.SetSelectedGameObject(null);
}
public void HideSettingUi()
{
titleOptions.Close();
_titleMenuUiPanel.SetActive(true);
EventSystem.current.SetSelectedGameObject(_optionsButton.gameObject);
// EventSystem.current.SetSelectedGameObject(_optionsButton.gameObject);
}
public void ShowQuitUi()
{
_titleMenuUiPanel.SetActive(false);
titleQuitUi.Open();
EventSystem.current.SetSelectedGameObject(null);
Utils.StartUniqueCoroutine(this, ref _inkCoroutine, MoveInkBackground(1f));
}
@ -264,7 +267,7 @@ namespace BlueWater.Titles
{
titleQuitUi.Close();
_titleMenuUiPanel.SetActive(true);
EventSystem.current.SetSelectedGameObject(_quitGameButton.gameObject);
// EventSystem.current.SetSelectedGameObject(_quitGameButton.gameObject);
Utils.StartUniqueCoroutine(this, ref _inkCoroutine, MoveInkBackground(0.4f));
}
@ -273,6 +276,7 @@ namespace BlueWater.Titles
{
_titleMenuUiPanel.SetActive(false);
_tycoonTutorial.ShowUi(true);
EventSystem.current.SetSelectedGameObject(null);
Utils.StartUniqueCoroutine(this, ref _inkCoroutine, MoveInkBackground(1f));
}
@ -282,20 +286,16 @@ namespace BlueWater.Titles
if (!isMenu)
{
_panel.SetActive(false);
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.Tycoon);
VisualFeedbackManager.Instance.ResetTimeScale();
}
_titleMenuUiPanel.SetActive(true);
EventSystem.current.SetSelectedGameObject(_tutorialButton.gameObject);
// EventSystem.current.SetSelectedGameObject(_tutorialButton.gameObject);
Utils.StartUniqueCoroutine(this, ref _inkCoroutine, MoveInkBackground(0.4f));
}
public void ShowTutorialUiByName(string tutorialName)
{
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
_titleMenuUiPanel.SetActive(false);
_tycoonTutorial.ShowUiByName(tutorialName);
_panel.SetActive(true);

View File

@ -18,7 +18,7 @@ using UnityEngine.UI;
namespace BlueWater.Uis
{
public class ManualBook : PopupUi
public class ManualBook : PausePopupUi
{
[SerializeField]
private GameObject _panel;
@ -55,7 +55,7 @@ namespace BlueWater.Uis
[Title("참조")]
[SerializeField]
private UiEventsController uiEventsController;
private UiEventsController _uiEventsController;
[Title("실시간 데이터")]
[SerializeField]
@ -99,8 +99,7 @@ namespace BlueWater.Uis
_openManualBookAction.performed += OnOpen;
uiEventsController.SetSelectObject(_cocktailRecipeButtons[0].gameObject);
EventSystem.current.SetSelectedGameObject(uiEventsController.SelectObject);
_uiEventsController.SetSelectObject(_cocktailRecipeButtons[0].gameObject);
}
private void OnDestroy()
@ -145,13 +144,10 @@ namespace BlueWater.Uis
{
if (!PopupUiController.IsPopupListEmpty()) return;
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
PopupUiController.RegisterPopup(this);
OpenSwitch(InputActionMaps.TycoonUi);
_panel.SetActive(true);
IsOpened = true;
AudioManager.Instance.PlaySfx(_openManualSfxName, ignoreTimeScale: true);
EventSystem.current.SetSelectedGameObject(uiEventsController.SelectObject);
EventSystem.current.SetSelectedGameObject(_uiEventsController.SelectObject);
}
public void OnClose(InputAction.CallbackContext context)
@ -163,22 +159,19 @@ namespace BlueWater.Uis
{
AudioManager.Instance.PlaySfx(_closeManualSfxName, ignoreTimeScale: true);
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon);
IsOpened = false;
VisualFeedbackManager.Instance.ResetTimeScale();
CloseSwitch(InputActionMaps.Tycoon);
}
public override void EnableInput()
{
_pressQAction.performed += OnClose;
_cancelAction.performed += OnClose;
uiEventsController.EnableAutoNavigate();
_uiEventsController.EnableAutoNavigate();
}
public override void DisableInput()
{
uiEventsController.DisableAutoNavigate();
_uiEventsController.DisableAutoNavigate();
_pressQAction.performed -= OnClose;
_cancelAction.performed -= OnClose;
}
@ -229,7 +222,7 @@ namespace BlueWater.Uis
public void SelectItem(CocktailRecipeButton cocktailRecipeButton)
{
_selectedCocktailRecipeButton = cocktailRecipeButton;
uiEventsController.SetSelectObject(_selectedCocktailRecipeButton.gameObject);
_uiEventsController.SetSelectObject(_selectedCocktailRecipeButton.gameObject);
_selectedCocktailName.text = Utils.GetLocalizedString(_selectedCocktailRecipeButton.CocktailData.Idx);
_selectedCocktailImage.sprite = _selectedCocktailRecipeButton.CocktailData.Sprite;

View File

@ -53,6 +53,11 @@ namespace BlueWater
{
LocalizationSettings.SelectedLocaleChanged += OnChangedLocale;
}
private void OnEnable()
{
_buttonText.text = Utils.GetLocalizedString(_tutorialInfo.TitleTextIdx);
}
private void OnDestroy()
{

View File

@ -10,7 +10,7 @@ using Random = UnityEngine.Random;
namespace BlueWater.Uis
{
public class TycoonRareRewardBoxUi : PopupUi
public class TycoonRareRewardBoxUi : PausePopupUi
{
[SerializeField]
private GameObject _panel;
@ -39,6 +39,10 @@ namespace BlueWater.Uis
[SerializeField]
private string _cardOpenAllSfxName = "SelectCard";
[Title("참조")]
[SerializeField]
private UiEventsController _uiEventsController;
private List<TycoonCard> _tycoonCards = new(5);
private int viewCardCount = 0;
@ -68,37 +72,30 @@ namespace BlueWater.Uis
public override void Open()
{
OpenSwitch(InputActionMaps.TycoonUi);
AudioManager.Instance.PlaySfx(_openSfxName, ignoreTimeScale: true);
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
PopupUiController.RegisterPopup(this);
_panel.SetActive(true);
IsOpened = true;
allOpenCardButton.gameObject.SetActive(true);
closeButton.gameObject.SetActive(false);
_panel.SetActive(true);
}
public override void Close()
{
AudioManager.Instance.PlaySfx(_cardOpenAllSfxName, ignoreTimeScale: true);
CloseSwitch(InputActionMaps.Tycoon);
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon);
IsOpened = false;
VisualFeedbackManager.Instance.ResetTimeScale();
}
public override void EnableInput()
{
_interactionEAction.performed += OnInteractionE;
this.GetComponent<UiEventsController>().EnableAutoNavigate();
_uiEventsController.EnableAutoNavigate();
}
public override void DisableInput()
{
_interactionEAction.performed -= OnInteractionE;
this.GetComponent<UiEventsController>().DisableAutoNavigate();
_uiEventsController.DisableAutoNavigate();
}
@ -157,7 +154,7 @@ namespace BlueWater.Uis
_tycoonCardController.SelectCard(element);
}
GetComponent<UiEventsController>().SetSelectObject(_tycoonCards[(int)(_tycoonCards.Count/2)].CardArea.gameObject);
_uiEventsController.SetSelectObject(_tycoonCards[(int)(_tycoonCards.Count/2)].CardArea.gameObject);
}
private void OpenCard(TycoonCard tycoonCard)

View File

@ -14,7 +14,7 @@ using UnityEngine.UI;
namespace BlueWater.Uis
{
public class TycoonResultUi : PopupUi
public class TycoonResultUi : PausePopupUi
{
[Title("결과 카드")]
[SerializeField]
@ -298,12 +298,9 @@ namespace BlueWater.Uis
[Button("결과 연출 테스트")]
public override void Open()
{
OpenSwitch(InputActionMaps.TycoonUi);
AudioManager.Instance.StopSfx("TycoonGameOver");
AudioManager.Instance.PlayBgm(_bgmName);
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
PopupUiController.RegisterPopup(this);
IsOpened = true;
Utils.StartUniqueCoroutine(this, ref _showResultInstance, ShowResultCoroutine());
}

View File

@ -1,6 +1,5 @@
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using BlueWater.Audios;
using BlueWater.Tycoons;
using Sirenix.OdinInspector;
@ -8,11 +7,10 @@ using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.UI;
using Random = UnityEngine.Random;
namespace BlueWater.Uis
{
public class TycoonSelectCard : PopupUi
public class TycoonSelectCard : PausePopupUi
{
[SerializeField]
private GameObject _panel;
@ -22,6 +20,10 @@ namespace BlueWater.Uis
[SerializeField]
private string _openSfxName = "OpenNormalRewardBox";
[Title("참조")]
[SerializeField]
private UiEventsController _uiEventsController;
private List<TycoonCard> _tycoonCards = new(3);
@ -55,34 +57,27 @@ namespace BlueWater.Uis
public override void Open()
{
OpenSwitch(InputActionMaps.TycoonUi);
AudioManager.Instance.PlaySfx(_openSfxName, ignoreTimeScale: true);
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
PopupUiController.RegisterPopup(this);
_panel.SetActive(true);
IsOpened = true;
}
public override void Close()
{
CloseSwitch(InputActionMaps.Tycoon);
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon);
IsOpened = false;
VisualFeedbackManager.Instance.ResetTimeScale();
}
public override void EnableInput()
{
_interactionEAction.performed += OnInteractionE;
this.GetComponent<UiEventsController>().EnableAutoNavigate();
_uiEventsController.EnableAutoNavigate();
}
public override void DisableInput()
{
_interactionEAction.performed -= OnInteractionE;
this.GetComponent<UiEventsController>().DisableAutoNavigate();
_uiEventsController.DisableAutoNavigate();
}
public void OnInteractionE(InputAction.CallbackContext context)
@ -139,7 +134,7 @@ namespace BlueWater.Uis
StartCoroutine(FadeInPanel());
}
this.GetComponent<UiEventsController>().SetSelectObject(_tycoonCards[0].CardArea.gameObject);
_uiEventsController.SetSelectObject(_tycoonCards[0].CardArea.gameObject);
}
private IEnumerator FadeInPanel()

View File

@ -14,7 +14,7 @@ using UnityEngine.UI;
namespace BlueWater.Uis
{
public class TycoonStartShopUi : PopupUi
public class TycoonStartShopUi : PausePopupUi
{
[SerializeField]
private GameObject _soldOutPrefab;
@ -58,6 +58,10 @@ namespace BlueWater.Uis
[SerializeField]
private int _endGold;
[Title("참조")]
[SerializeField]
private UiEventsController _uiEventsController;
private List<TycoonCard> _tycoonCards = new(5);
private TycoonManager _tycoonManager;
@ -126,20 +130,14 @@ namespace BlueWater.Uis
public override void Open()
{
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
PopupUiController.RegisterPopup(this);
OpenSwitch(InputActionMaps.TycoonUi);
_panel.SetActive(true);
IsOpened = true;
}
public override async void Close()
{
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon);
IsOpened = false;
VisualFeedbackManager.Instance.ResetTimeScale();
CloseSwitch(InputActionMaps.Tycoon);
while (!PlayerInputKeyManager.Instance.IsInitialized)
{
@ -152,13 +150,13 @@ namespace BlueWater.Uis
public override void EnableInput()
{
_interactionEAction.performed += OnInteractionE;
this.GetComponent<UiEventsController>().EnableAutoNavigate();
_uiEventsController.EnableAutoNavigate();
}
public override void DisableInput()
{
_interactionEAction.performed -= OnInteractionE;
this.GetComponent<UiEventsController>().DisableAutoNavigate();
_uiEventsController.DisableAutoNavigate();
}
@ -202,7 +200,7 @@ namespace BlueWater.Uis
element.Rotation_Start();
}
this.GetComponent<UiEventsController>().SetSelectObject(_tycoonCards[0].CardArea.gameObject);
_uiEventsController.SetSelectObject(_tycoonCards[0].CardArea.gameObject);
}
private void SelectedCard(TycoonCard currentTycoonCard)

View File

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using BlueWater.Uis;
using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.InputSystem;
@ -21,7 +22,7 @@ namespace BlueWater
public const string TutorialJ = "TutorialJ";
}
public class TycoonTutorial : MonoBehaviour
public class TycoonTutorial : PausePopupUi
{
[SerializeField, Required]
private GameObject _tutorialPanel;
@ -146,6 +147,11 @@ namespace BlueWater
_isUpdatingToggle = false;
}
};
foreach (var element in tutorialLink.TycoonTutorialPopupUis)
{
element.SetupButtons(tutorialLink, OnMovePreviousPageButton, OnMoveNextPageButton);
}
_tutorialLinks.Add(tutorialLink);
}
@ -162,6 +168,45 @@ namespace BlueWater
_interactionEAction = null;
_closeAction = null;
}
public override void Open()
{
OpenSwitch(InputActionMaps.TycoonUi);
if (_isInMenu)
{
SetCurrentTutorialLink();
_togglePanel.SetActive(true);
UpdateKeyPanels();
_pressQAction.performed += OnMovePreviousToggle;
_pressRAction.performed += OnMovNextToggle;
_closeAction.performed += OnClose;
}
_pressAAction.performed += OnMovePreviousPage;
_pressDAction.performed += OnMoveNextPage;
}
public override void Close()
{
_pressQAction.performed -= OnMovePreviousToggle;
_pressRAction.performed -= OnMovNextToggle;
_pressAAction.performed -= OnMovePreviousPage;
_pressDAction.performed -= OnMoveNextPage;
_interactionEAction.performed -= OnClose;
_closeAction.performed -= OnClose;
_togglePanel.SetActive(false);
_tutorialPanel.SetActive(false);
_currentTutorialLink?.OnToggle(false);
CloseKeyPanels();
CloseAction?.Invoke(_isInMenu);
_isInMenu = false;
CloseSwitch(InputActionMaps.Tycoon);
}
public void SetCurrentTutorialLink(string tutorialName = null)
{
@ -181,19 +226,7 @@ namespace BlueWater
{
_isInMenu = isInMenu;
if (_isInMenu)
{
SetCurrentTutorialLink();
_togglePanel.SetActive(true);
UpdateKeyPanels();
_pressQAction.performed += OnMovePreviousToggle;
_pressRAction.performed += OnMovNextToggle;
_closeAction.performed += OnClose;
}
_pressAAction.performed += OnMovePreviousPage;
_pressDAction.performed += OnMoveNextPage;
Open();
}
public void ShowUiByName(string tutorialName = null)
@ -207,19 +240,7 @@ namespace BlueWater
public void HideUi()
{
_pressQAction.performed -= OnMovePreviousToggle;
_pressRAction.performed -= OnMovNextToggle;
_pressAAction.performed -= OnMovePreviousPage;
_pressDAction.performed -= OnMoveNextPage;
_interactionEAction.performed -= OnClose;
_closeAction.performed -= OnClose;
_togglePanel.SetActive(false);
_tutorialPanel.SetActive(false);
_currentTutorialLink?.OnToggle(false);
CloseKeyPanels();
CloseAction?.Invoke(_isInMenu);
Close();
_isInMenu = false;
}
@ -285,6 +306,20 @@ namespace BlueWater
UpdateKeyPanels();
}
public void OnMovePreviousPageButton(TutorialLink tutorialLink)
{
_currentTutorialLink = tutorialLink;
MovePage(false);
}
public void OnMoveNextPageButton(TutorialLink tutorialLink)
{
_currentTutorialLink = tutorialLink;
MovePage(true);
}
private void CloseKeyPanels()
{

View File

@ -12,7 +12,7 @@ using UnityEngine.UI;
namespace BlueWater
{
public class TycoonTutorialPopupUi : TutorialPopupUi
public class TycoonTutorialPopupUi : PopupUi
{
[SerializeField]
private Image _popupImage;
@ -32,10 +32,15 @@ namespace BlueWater
[SerializeField]
private Image _descriptionImage;
[SerializeField]
private TMP_Text _pageText;
[SerializeField]
private Button _previousButton;
[SerializeField]
private Button _nextButton;
[Title("연출")]
[SerializeField]
private Vector3 _descriptionTextAnchorPositionInFirst = new(0f, -37f, 0f);
@ -53,12 +58,21 @@ namespace BlueWater
private TutorialPage _tutorialPage;
private Coroutine _changedLocaleInstance;
private int _pageIndex;
public Action<TutorialLink> OnPreviousPage;
public Action<TutorialLink> OnNextPage;
private void Start()
private void Awake()
{
LocalizationSettings.SelectedLocaleChanged += OnChangedLocale;
}
private void OnEnable()
{
_titleText.text = Utils.GetLocalizedString(_tutorialInfo.TitleTextIdx);
_descriptionText.text = Utils.GetLocalizedString(_tutorialPage.DescriptionIdx);
}
private void OnDestroy()
{
LocalizationSettings.SelectedLocaleChanged -= OnChangedLocale;
@ -83,6 +97,18 @@ namespace BlueWater
_descriptionText.text = Utils.GetLocalizedString(_tutorialPage.DescriptionIdx);
}
}
public override void Open()
{
base.Open();
gameObject.SetActive(true);
}
public override void Close()
{
gameObject.SetActive(false);
base.Close();
}
public void Initialize(TutorialInfo tutorialInfo, int pageindex, Sprite popupSprite)
{
@ -114,5 +140,30 @@ namespace BlueWater
_pageText.text = $"{_tutorialPage.PageIndex}/{_tutorialInfo.GetPages()}";
}
public void SetupButtons(TutorialLink tutorialLink, Action<TutorialLink> onMovePreviousPage, Action<TutorialLink> onMoveNextPage)
{
_previousButton.onClick.RemoveAllListeners();
_nextButton.onClick.RemoveAllListeners();
switch (_tutorialPage.TutorialPageType)
{
case TutorialPageType.First:
_nextButton.onClick.AddListener(() => onMoveNextPage?.Invoke(tutorialLink));
break;
case TutorialPageType.Middle:
_previousButton.onClick.AddListener(() => onMovePreviousPage?.Invoke(tutorialLink));
_nextButton.onClick.AddListener(() => onMoveNextPage?.Invoke(tutorialLink));
break;
case TutorialPageType.Last:
_previousButton.onClick.AddListener(() => onMovePreviousPage?.Invoke(tutorialLink));
break;
case TutorialPageType.Solo:
break;
}
}
}
}

View File

@ -8,7 +8,7 @@ using UnityEngine.InputSystem;
namespace BlueWater.Uis
{
public class UpgradePopupUi : PopupUi
public class UpgradePopupUi : PausePopupUi
{
[SerializeField]
private GameObject _panel;
@ -50,20 +50,14 @@ namespace BlueWater.Uis
public override void Open()
{
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
PopupUiController.RegisterPopup(this);
OpenSwitch(InputActionMaps.TycoonUi);
_panel.SetActive(true);
IsOpened = true;
}
public override void Close()
{
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon);
IsOpened = false;
VisualFeedbackManager.Instance.ResetTimeScale();
CloseSwitch(InputActionMaps.Tycoon);
}
public override void DisableInput()

View File

@ -5,7 +5,7 @@ using UnityEngine.InputSystem.UI;
namespace BlueWater
{
public class UiEventsController: MonoBehaviour
public class UiEventsController : MonoBehaviour
{
[field: SerializeField]
public GameObject SelectObject { get; private set; }

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