타이쿤 추가 업데이트 내용
+ 화면 밖에서 손님이 요구하는 중일 때, Indicator를 통해서 Ui 표시 + Open, Closed Ui 추가 및 기능 연결 + 테이블 찾는 로직 변경 (전부 랜덤) - 기존에는 항상 같은 순서로 자리를 채움 + 통계용 데이터 CustomerVisitInfo 추가 (추후에 통계Ui 생길 때 연결) + 대화 조건 변경 + 일부 가구들 상호작용 조건 변경 + Outline shader Render Face(Front -> Both 변경 - Front면 x축 뒤집는 경우 안나옴) + GraphicMaterialOverride를 사용하는 경우, 에디터에서 전체화면 등 특정 상황에서 material이 사라지는 버그 수정 + InteractionFuniture Open, Closed 공통 기능으로 병합
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@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using BehaviorDesigner.Runtime.Tasks;
|
||||
using BlueWater.Npcs.Customers;
|
||||
using Action = BehaviorDesigner.Runtime.Tasks.Action;
|
||||
|
||||
namespace BlueWater.BehaviorTrees.Actions
|
||||
{
|
||||
[TaskCategory("Custom/Npc/Customer")]
|
||||
[Serializable]
|
||||
public class CheckOut : Action
|
||||
{
|
||||
private Customer _customer;
|
||||
|
||||
public override void OnAwake()
|
||||
{
|
||||
_customer = GetComponent<Customer>();
|
||||
}
|
||||
|
||||
public override TaskStatus OnUpdate()
|
||||
{
|
||||
_customer.CheckOut();
|
||||
|
||||
return TaskStatus.Success;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ba0fdc5ded8c860459e93c7fe829e8db
|
@ -3,7 +3,6 @@ using BehaviorDesigner.Runtime.Tasks;
|
||||
using BlueWater.Npcs.Customers;
|
||||
using BlueWater.Uis;
|
||||
using PixelCrushers.DialogueSystem;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BlueWater.BehaviorTrees.Actions
|
||||
{
|
||||
@ -60,30 +59,32 @@ namespace BlueWater.BehaviorTrees.Actions
|
||||
{
|
||||
var tycoonPlayer = GameManager.Instance.CurrentTycoonPlayer;
|
||||
var foodPrice = _customer.ItemData.Price;
|
||||
var tip = 0f;
|
||||
float tipCoefficient;
|
||||
string barkName;
|
||||
switch (_customer.HappyPoint)
|
||||
{
|
||||
case >= 3:
|
||||
tip = 2f;
|
||||
tipCoefficient = 2f;
|
||||
barkName = "SatisfactoryEvaluation";
|
||||
break;
|
||||
case >= 2:
|
||||
tip = 1.5f;
|
||||
tipCoefficient = 1.5f;
|
||||
barkName = "MediocreEvaluation";
|
||||
break;
|
||||
case >= 1:
|
||||
tip = 1.1f;
|
||||
tipCoefficient = 1.1f;
|
||||
barkName = "MediocreEvaluation";
|
||||
break;
|
||||
default:
|
||||
tip = 1f;
|
||||
tipCoefficient = 1f;
|
||||
barkName = "UnsatisfactoryEvaluation";
|
||||
break;
|
||||
}
|
||||
var finalPrice = (int)(foodPrice * tip);
|
||||
tycoonPlayer.GetMoney(finalPrice);
|
||||
_customer.PayMoney(finalPrice);
|
||||
|
||||
var tipAmount = foodPrice * (int)tipCoefficient;
|
||||
var paidAmount = foodPrice + tipAmount;
|
||||
tycoonPlayer.GetMoney(paidAmount);
|
||||
_customer.PayMoney(foodPrice, tipAmount);
|
||||
_foodBalloonUi.HideUi();
|
||||
_customer.OnInteraction -= HandlePayMoneyInteraction;
|
||||
_customer.Bark(barkName, BarkOrder.FirstValid);
|
@ -124,6 +124,10 @@ namespace BlueWater.Npcs.Customers
|
||||
}
|
||||
}
|
||||
|
||||
private int _paidAmount;
|
||||
private int _foodPrice;
|
||||
private int _tipAmount;
|
||||
|
||||
private bool _isQuitting;
|
||||
public Action OnInteraction;
|
||||
|
||||
@ -294,11 +298,23 @@ namespace BlueWater.Npcs.Customers
|
||||
BarkTrigger.OnUse();
|
||||
}
|
||||
|
||||
public void PayMoney(int gold)
|
||||
public void PayMoney(int foodPrice, int tipAmount)
|
||||
{
|
||||
_foodPrice = foodPrice;
|
||||
_tipAmount = tipAmount;
|
||||
_paidAmount = _foodPrice + _tipAmount;
|
||||
|
||||
PayMoneyParticle.gameObject.SetActive(true);
|
||||
PayMoneyParticle.Play();
|
||||
PayMoneyUi.PayMoney(gold);
|
||||
PayMoneyUi.PayMoney(_paidAmount);
|
||||
}
|
||||
|
||||
public void CheckOut()
|
||||
{
|
||||
var customerVisitInfo = new CustomerVisitInfo(HappyPoint, _foodPrice, _tipAmount, _paidAmount);
|
||||
TycoonManager.Instance.TycoonStageController.RegisterCustomerVisitInfo(customerVisitInfo);
|
||||
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
29
Assets/02.Scripts/Character/Npc/CustomerVisitInfo.cs
Normal file
29
Assets/02.Scripts/Character/Npc/CustomerVisitInfo.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BlueWater.Npcs.Customers
|
||||
{
|
||||
[Serializable]
|
||||
public class CustomerVisitInfo
|
||||
{
|
||||
[field: SerializeField]
|
||||
public int HappyPoint { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public int FoodPrice { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public int TipAmount { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public int PaidAmount { get; private set; }
|
||||
|
||||
public CustomerVisitInfo(int happyPoint, int foodPrice, int tipAmount, int paidAmount)
|
||||
{
|
||||
HappyPoint = happyPoint;
|
||||
FoodPrice = foodPrice;
|
||||
TipAmount = tipAmount;
|
||||
PaidAmount = paidAmount;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 564fcd9f0991dcc4c849c8515f0fdd7c
|
@ -21,8 +21,6 @@ namespace BlueWater
|
||||
private TimeSpan _closeTime;
|
||||
private float _timeIncrementPerMinutes;
|
||||
|
||||
public Action OnTycoonClosedTime;
|
||||
|
||||
protected override void OnAwake()
|
||||
{
|
||||
OnTycoonPreparing();
|
||||
@ -124,7 +122,6 @@ namespace BlueWater
|
||||
{
|
||||
PauseGameTime();
|
||||
SetGameTime(GetTycoonCloseTime());
|
||||
OnTycoonClosedTime?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
@ -9,5 +9,10 @@ namespace BlueWater.Tycoons
|
||||
var tycoonUiManager = TycoonUiManager.Instance;
|
||||
tycoonUiManager.TycoonManagementUi.Open(tycoonUiManager.PopupUiList);
|
||||
}
|
||||
|
||||
public override bool CanInteraction()
|
||||
{
|
||||
return !IsOpened;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BlueWater.Items;
|
||||
using BlueWater.Uis;
|
||||
@ -36,12 +37,6 @@ namespace BlueWater.Tycoons
|
||||
[SerializeField, BoxGroup("데이터")]
|
||||
protected int FireWoodIdx = 70001;
|
||||
|
||||
// TODO : 추후에 다시 활성화 하는 기능 필요
|
||||
[Title("실시간 데이터")]
|
||||
[FormerlySerializedAs("_isOpened")]
|
||||
[SerializeField]
|
||||
protected bool IsOpened;
|
||||
|
||||
private Queue<FoodData> _cookedFoodDatas;
|
||||
private int _currentFireWoodCount;
|
||||
private float _currentCookGauge;
|
||||
@ -55,6 +50,13 @@ namespace BlueWater.Tycoons
|
||||
base.OnEnable();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
CookGauge.enabled = false;
|
||||
FireWoodQuantity.enabled = false;
|
||||
FoodQuantity.enabled = false;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (!IsOpened || CurrentDailyFoodUi.FoodData is null or { Idx : 0 }) return;
|
||||
@ -156,10 +158,14 @@ namespace BlueWater.Tycoons
|
||||
VisualLook.material = OriginalMaterial;
|
||||
}
|
||||
|
||||
private void OpenTycoonSwitch()
|
||||
protected override void OpenTycoonSwitch()
|
||||
{
|
||||
if (CurrentDailyFoodUi.FoodData is not null and not { Idx : 0 })
|
||||
{
|
||||
CookGauge.enabled = true;
|
||||
FireWoodQuantity.enabled = true;
|
||||
FoodQuantity.enabled = true;
|
||||
|
||||
_cookedFoodDatas = new Queue<FoodData>(CurrentDailyFoodUi.FoodData.Plate);
|
||||
_currentFireWoodCount = CookwareDataSo.StartFireWoodQuantity;
|
||||
|
||||
@ -168,12 +174,32 @@ namespace BlueWater.Tycoons
|
||||
FireShader.enabled = true;
|
||||
}
|
||||
}
|
||||
IsOpened = true;
|
||||
_currentCookGauge = 0;
|
||||
else
|
||||
{
|
||||
CookGauge.enabled = false;
|
||||
FireWoodQuantity.enabled = false;
|
||||
FoodQuantity.enabled = false;
|
||||
}
|
||||
|
||||
CookGauge.text = "0/0";
|
||||
FireWoodQuantity.text = "0/0";
|
||||
FoodQuantity.text = "0/0";
|
||||
_currentCookGauge = 0;
|
||||
base.OpenTycoonSwitch();
|
||||
}
|
||||
|
||||
protected override void ClosedTycoonSwitch()
|
||||
{
|
||||
CurrentDailyFoodUi.SetFoodData(null);
|
||||
_cookedFoodDatas?.Clear();
|
||||
|
||||
if (FireShader)
|
||||
{
|
||||
FireShader.enabled = false;
|
||||
}
|
||||
|
||||
CookGauge.enabled = false;
|
||||
FireWoodQuantity.enabled = false;
|
||||
FoodQuantity.enabled = false;
|
||||
|
||||
base.ClosedTycoonSwitch();
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEngine;
|
||||
using Random = System.Random;
|
||||
|
||||
namespace BlueWater.Tycoons
|
||||
{
|
||||
@ -9,10 +10,11 @@ namespace BlueWater.Tycoons
|
||||
{
|
||||
[SerializeField]
|
||||
private List<TableSeat> _tableSeats;
|
||||
|
||||
private bool _isCleaning;
|
||||
private TableSeat _tableSeat;
|
||||
|
||||
private TycoonManager _tycoonManager;
|
||||
private TableSeat _tableSeat;
|
||||
private Random _random = new();
|
||||
private bool _isCleaning;
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
@ -46,7 +48,22 @@ namespace BlueWater.Tycoons
|
||||
|
||||
public TableSeat FindEmptySeat()
|
||||
{
|
||||
return _tableSeats.FirstOrDefault(tableSeat => !tableSeat.IsReserved && !tableSeat.IsOccupied && tableSeat.IsCleaned);
|
||||
var seatCount = _tableSeats.Count;
|
||||
var indices = new List<int>(Enumerable.Range(0, seatCount));
|
||||
|
||||
while (indices.Count > 0)
|
||||
{
|
||||
var randomIndex = _random.Next(indices.Count);
|
||||
var seatIndex = indices[randomIndex];
|
||||
indices.RemoveAt(randomIndex);
|
||||
|
||||
var tableSeat = _tableSeats[seatIndex];
|
||||
if (!tableSeat.IsReserved && !tableSeat.IsOccupied && tableSeat.IsCleaned)
|
||||
{
|
||||
return tableSeat;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private IEnumerator CleanUpTable(TableSeat tableSeat)
|
||||
|
@ -4,19 +4,9 @@ namespace BlueWater.Tycoons
|
||||
{
|
||||
public class FireWood : InteractionFurniture
|
||||
{
|
||||
// TODO : 추후에 다시 활성화 하는 기능 필요
|
||||
[SerializeField]
|
||||
private bool _isOpened;
|
||||
|
||||
[SerializeField]
|
||||
private int _itemIdx = 70001;
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
TycoonManager.Instance.OnTycoonOpenedEvent += OpenTycoonSwitch;
|
||||
base.OnEnable();
|
||||
}
|
||||
|
||||
public override void Interaction()
|
||||
{
|
||||
CurrentTycoonPlayer.CarryItem(_itemIdx);
|
||||
@ -24,12 +14,7 @@ namespace BlueWater.Tycoons
|
||||
|
||||
public override bool CanInteraction()
|
||||
{
|
||||
return _isOpened && !CurrentTycoonPlayer.IsCarriedItem();
|
||||
}
|
||||
|
||||
private void OpenTycoonSwitch()
|
||||
{
|
||||
_isOpened = true;
|
||||
return IsOpened && !CurrentTycoonPlayer.IsCarriedItem();
|
||||
}
|
||||
}
|
||||
}
|
@ -29,6 +29,11 @@ namespace BlueWater.Tycoons
|
||||
|
||||
[field: SerializeField, BoxGroup("변수")]
|
||||
public float InteractionRadius { get; private set; } = 2f;
|
||||
|
||||
// TODO : 추후에 다시 활성화 하는 기능 필요
|
||||
[Title("실시간 데이터")]
|
||||
[SerializeField]
|
||||
protected bool IsOpened;
|
||||
|
||||
protected TycoonPlayer CurrentTycoonPlayer;
|
||||
protected bool IsQuitting;
|
||||
@ -50,20 +55,26 @@ namespace BlueWater.Tycoons
|
||||
|
||||
protected virtual void OnEnable()
|
||||
{
|
||||
TycoonManager.Instance.OnTycoonOpenedEvent += OpenTycoonSwitch;
|
||||
TycoonManager.Instance.OnTycoonClosedEvent += ClosedTycoonSwitch;
|
||||
|
||||
RegisterPlayerInteraction();
|
||||
}
|
||||
|
||||
private void OnApplicationQuit()
|
||||
{
|
||||
IsQuitting = true;
|
||||
}
|
||||
|
||||
protected virtual void OnDisable()
|
||||
{
|
||||
if (IsQuitting) return;
|
||||
|
||||
TycoonManager.Instance.OnTycoonOpenedEvent -= OpenTycoonSwitch;
|
||||
TycoonManager.Instance.OnTycoonClosedEvent -= ClosedTycoonSwitch;
|
||||
|
||||
UnregisterPlayerInteraction();
|
||||
}
|
||||
|
||||
private void OnApplicationQuit()
|
||||
{
|
||||
IsQuitting = true;
|
||||
}
|
||||
|
||||
[Button("컴포넌트 초기화")]
|
||||
protected virtual void InitializeComponents()
|
||||
@ -117,5 +128,15 @@ namespace BlueWater.Tycoons
|
||||
GameManager.Instance.CurrentTycoonPlayer.TycoonInput.UnregisterPlayerInteraction(this);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OpenTycoonSwitch()
|
||||
{
|
||||
IsOpened = true;
|
||||
}
|
||||
|
||||
protected virtual void ClosedTycoonSwitch()
|
||||
{
|
||||
IsOpened = false;
|
||||
}
|
||||
}
|
||||
}
|
@ -8,16 +8,6 @@ namespace BlueWater.Tycoons
|
||||
{
|
||||
[SerializeField, Required]
|
||||
private Transform _visualLook;
|
||||
|
||||
// TODO : 추후에 다시 활성화 하는 기능 필요
|
||||
[SerializeField]
|
||||
private bool _isOpened;
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
TycoonManager.Instance.OnTycoonOpenedEvent += OpenTycoonSwitch;
|
||||
base.OnEnable();
|
||||
}
|
||||
|
||||
public override void Interaction()
|
||||
{
|
||||
@ -26,13 +16,19 @@ namespace BlueWater.Tycoons
|
||||
|
||||
public override bool CanInteraction()
|
||||
{
|
||||
return !_isOpened && TycoonUiManager.Instance.TycoonManagementUi.CookMenuUi.DailyFoodMenuUi.CanOpen();
|
||||
return !IsOpened && TycoonUiManager.Instance.TycoonManagementUi.CookMenuUi.DailyFoodMenuUi.CanOpen();
|
||||
}
|
||||
|
||||
private void OpenTycoonSwitch()
|
||||
protected override void OpenTycoonSwitch()
|
||||
{
|
||||
_isOpened = true;
|
||||
base.OpenTycoonSwitch();
|
||||
_visualLook.localScale = new Vector3(-1f, 1f, 1f);
|
||||
}
|
||||
|
||||
protected override void ClosedTycoonSwitch()
|
||||
{
|
||||
base.ClosedTycoonSwitch();
|
||||
_visualLook.localScale = new Vector3(1f, 1f, 1f);
|
||||
}
|
||||
}
|
||||
}
|
@ -13,5 +13,5 @@ MonoBehaviour:
|
||||
m_Name: StageData
|
||||
m_EditorClassIdentifier:
|
||||
<MaxCustomersByRating>k__BackingField: 0c00000012000000180000001e00000024000000
|
||||
WaitTimeInStarted: 2
|
||||
WaitTimeInStarted: 5
|
||||
CustomerEntryInterval: 15
|
||||
|
@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@ -5,6 +6,7 @@ using BlueWater.Npcs.Customers;
|
||||
using BlueWater.Utility;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
namespace BlueWater.Tycoons
|
||||
{
|
||||
@ -25,8 +27,8 @@ namespace BlueWater.Tycoons
|
||||
[SerializeField]
|
||||
private float _checkEmptySeatInterval = 0.5f;
|
||||
|
||||
[SerializeField]
|
||||
private List<Customer> _instanceCustomers = new();
|
||||
[field: SerializeField]
|
||||
public List<Customer> InstanceCustomers { get; private set; } = new();
|
||||
|
||||
[ShowInInspector]
|
||||
private Queue<Customer> _waitingCustomers = new();
|
||||
@ -34,6 +36,8 @@ namespace BlueWater.Tycoons
|
||||
private CustomerTableController _customerTableController;
|
||||
private Coroutine _findEmptySeatCoroutineInstance;
|
||||
|
||||
public Action<Customer> OnInstantiateCustomer;
|
||||
|
||||
protected override void OnAwake()
|
||||
{
|
||||
_customerDatas = new Dictionary<int, CustomerData>(_customerDataSo.CustomerDatas.Count);
|
||||
@ -53,6 +57,7 @@ namespace BlueWater.Tycoons
|
||||
var newCustomer = Instantiate(_customerPrefab, _customerSpawnTransform.position, Quaternion.identity);
|
||||
newCustomer.Initialize();
|
||||
RegisterCustomer(newCustomer);
|
||||
OnInstantiateCustomer?.Invoke(newCustomer);
|
||||
}
|
||||
|
||||
public void TryFindEmptySeat(Customer customer)
|
||||
@ -103,12 +108,12 @@ namespace BlueWater.Tycoons
|
||||
|
||||
public void RegisterCustomer(Customer customer)
|
||||
{
|
||||
Utils.RegisterList(_instanceCustomers, customer);
|
||||
Utils.RegisterList(InstanceCustomers, customer);
|
||||
}
|
||||
|
||||
public void UnregisterCustomer(Customer customer)
|
||||
{
|
||||
Utils.UnregisterList(_instanceCustomers, customer);
|
||||
Utils.UnregisterList(InstanceCustomers, customer);
|
||||
}
|
||||
|
||||
public CustomerData GetRandomCustomerData()
|
||||
@ -124,6 +129,6 @@ namespace BlueWater.Tycoons
|
||||
return _customerDatas.ElementAt(randomIndex).Value;
|
||||
}
|
||||
|
||||
public List<Customer> GetCurrentCustomers() => _instanceCustomers;
|
||||
public List<Customer> GetCurrentCustomers() => InstanceCustomers;
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using BlueWater.Utility;
|
||||
using UnityEngine;
|
||||
using Random = System.Random;
|
||||
|
||||
namespace BlueWater.Tycoons
|
||||
{
|
||||
@ -9,6 +10,8 @@ namespace BlueWater.Tycoons
|
||||
{
|
||||
[SerializeField]
|
||||
private List<CustomerTable> _customerTables;
|
||||
|
||||
private Random _random = new();
|
||||
|
||||
public void RegisterTable(CustomerTable table)
|
||||
{
|
||||
@ -22,8 +25,22 @@ namespace BlueWater.Tycoons
|
||||
|
||||
public TableSeat FindEmptySeat()
|
||||
{
|
||||
return _customerTables.Select(customerTables => customerTables.FindEmptySeat())
|
||||
.FirstOrDefault(emptySeat => emptySeat != null);
|
||||
var tableCount = _customerTables.Count;
|
||||
var indices = new List<int>(Enumerable.Range(0, tableCount));
|
||||
|
||||
while (indices.Count > 0)
|
||||
{
|
||||
var randomIndex = _random.Next(indices.Count);
|
||||
var tableIndex = indices[randomIndex];
|
||||
indices.RemoveAt(randomIndex);
|
||||
|
||||
var emptySeat = _customerTables[tableIndex].FindEmptySeat();
|
||||
if (emptySeat != null)
|
||||
{
|
||||
return emptySeat;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,7 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using BlueWater.Npcs.Customers;
|
||||
using BlueWater.Utility;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
@ -11,12 +13,15 @@ namespace BlueWater.Tycoons
|
||||
[SerializeField, Required]
|
||||
private StageDataSo _stageDataSo;
|
||||
|
||||
[SerializeField]
|
||||
private List<CustomerVisitInfo> _dailyCustomerVisitInfos;
|
||||
|
||||
private bool _isClosedTime;
|
||||
private GameTimeManager _gameTimeManager;
|
||||
private TycoonManager _tycoonManager;
|
||||
private CustomerManager _customerManager;
|
||||
private Coroutine _startStageCoroutineInstance;
|
||||
private TimeSpan _closeTime;
|
||||
private TimeSpan _closedTime;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
@ -24,35 +29,36 @@ namespace BlueWater.Tycoons
|
||||
_tycoonManager = TycoonManager.Instance;
|
||||
_customerManager = CustomerManager.Instance;
|
||||
|
||||
_gameTimeManager.OnTycoonClosedTime += SetIsClosedTime;
|
||||
var maxCount = _stageDataSo.MaxCustomersByRating.Length;
|
||||
_dailyCustomerVisitInfos = new List<CustomerVisitInfo>(maxCount - 1);
|
||||
|
||||
_tycoonManager.OnTycoonOpenedEvent += StartStage;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
_gameTimeManager.OnTycoonClosedTime -= SetIsClosedTime;
|
||||
_tycoonManager.OnTycoonOpenedEvent -= StartStage;
|
||||
}
|
||||
|
||||
private void StartStage()
|
||||
{
|
||||
_dailyCustomerVisitInfos.Clear();
|
||||
Utils.StartUniqueCoroutine(this, ref _startStageCoroutineInstance, StartStageCoroutine());
|
||||
}
|
||||
|
||||
private IEnumerator StartStageCoroutine()
|
||||
{
|
||||
yield return new WaitForSeconds(_stageDataSo.WaitTimeInStarted);
|
||||
|
||||
_isClosedTime = false;
|
||||
_closeTime = _gameTimeManager.GetTycoonCloseTimeSpan();
|
||||
_closeTime = _closeTime.Subtract(new TimeSpan(0, 30, 0));
|
||||
|
||||
_closedTime = _gameTimeManager.GetTycoonCloseTimeSpan();
|
||||
_closedTime = _closedTime.Subtract(new TimeSpan(0, 30, 0));
|
||||
|
||||
var currentRating = DataManager.Instance.TycoonData.Rating;
|
||||
var maxCustomer = _stageDataSo.MaxCustomersByRating[currentRating - 1];
|
||||
var entryCustomerCount = 0;
|
||||
var entryInterval = new WaitForSeconds(_stageDataSo.CustomerEntryInterval);
|
||||
|
||||
while (_closeTime > _gameTimeManager.GetCurrentGameTime() && entryCustomerCount < maxCustomer)
|
||||
while (_closedTime > _gameTimeManager.GetCurrentGameTime() && entryCustomerCount < maxCustomer)
|
||||
{
|
||||
var emptySeat = _tycoonManager.CustomerTableController.FindEmptySeat();
|
||||
if (emptySeat != null)
|
||||
@ -64,7 +70,7 @@ namespace BlueWater.Tycoons
|
||||
yield return entryInterval;
|
||||
}
|
||||
|
||||
while (!_isClosedTime || _customerManager.GetCurrentCustomers().Count > 0)
|
||||
while (_customerManager.GetCurrentCustomers().Count > 0)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
@ -73,6 +79,14 @@ namespace BlueWater.Tycoons
|
||||
_startStageCoroutineInstance = null;
|
||||
}
|
||||
|
||||
private void SetIsClosedTime() => _isClosedTime = true;
|
||||
public void RegisterCustomerVisitInfo(CustomerVisitInfo customerVisitInfo)
|
||||
{
|
||||
Utils.RegisterList(_dailyCustomerVisitInfos, customerVisitInfo);
|
||||
}
|
||||
|
||||
public void UnregisterCustomerVisitInfo(CustomerVisitInfo customerVisitInfo)
|
||||
{
|
||||
Utils.UnregisterList(_dailyCustomerVisitInfos, customerVisitInfo);
|
||||
}
|
||||
}
|
||||
}
|
@ -150,6 +150,7 @@ namespace BlueWater.Uis
|
||||
_selectedFoodImage.sprite = null;
|
||||
_selectedFoodName.text = null;
|
||||
_selectedFoodTasteText.text = null;
|
||||
SetIngredient(null);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -164,6 +165,16 @@ namespace BlueWater.Uis
|
||||
|
||||
private void SetIngredient(FoodData foodData)
|
||||
{
|
||||
if (foodData == null)
|
||||
{
|
||||
for (var i = 0; i < 5; i++)
|
||||
{
|
||||
_normalIngredientSlotUis[i].SetItemSlot(null);
|
||||
}
|
||||
CheckCookable();
|
||||
return;
|
||||
}
|
||||
|
||||
var ingredients = foodData.GetValidIngredients();
|
||||
var ingredientCount = ingredients.Count;
|
||||
for (var i = 0; i < 5; i++)
|
||||
@ -285,5 +296,10 @@ namespace BlueWater.Uis
|
||||
_finishedFoodSlotUis[i].transform.SetSiblingIndex(i);
|
||||
}
|
||||
}
|
||||
|
||||
public void TycoonClosed()
|
||||
{
|
||||
SelectFinishedFood(null);
|
||||
}
|
||||
}
|
||||
}
|
@ -179,5 +179,42 @@ namespace BlueWater.Uis
|
||||
_skewerFoodSlotUis[index].SetFoodData(null);
|
||||
return _skewerFoodSlotUis[index];
|
||||
}
|
||||
|
||||
public void TycoonClosed()
|
||||
{
|
||||
DailyFoodSlotUis.Clear();
|
||||
|
||||
foreach (var element in _grillFoodSlotUis)
|
||||
{
|
||||
if (!element.GetIsLocked() && element.FoodData is not null)
|
||||
{
|
||||
element.SetFoodData(null);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var element in _soupFoodSlotUis)
|
||||
{
|
||||
if (!element.GetIsLocked() && element.FoodData is not null)
|
||||
{
|
||||
element.SetFoodData(null);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var element in _skewerFoodSlotUis)
|
||||
{
|
||||
if (!element.GetIsLocked() && element.FoodData is not null)
|
||||
{
|
||||
element.SetFoodData(null);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var element in _dessertPanFoodSlotUis)
|
||||
{
|
||||
if (!element.GetIsLocked() && element.FoodData is not null)
|
||||
{
|
||||
element.SetFoodData(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Sirenix.OdinInspector;
|
||||
@ -18,14 +17,20 @@ namespace BlueWater.Uis
|
||||
private Queue<int> _goldQueue = new();
|
||||
private bool _isGoldAnimating;
|
||||
private bool _isQuitting;
|
||||
|
||||
private const string GoldAnimation = "Gold";
|
||||
|
||||
// Hashes
|
||||
private static readonly int _highlightTriggerHash = Animator.StringToHash("highlightTrigger");
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
DataManager.Instance.OnChangeGold += ChangeGold;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
//_goldAnimator.GetComponent<GraphicMaterialOverride>().SetMaterialDirty();
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
if (_isQuitting) return;
|
||||
@ -55,7 +60,7 @@ namespace BlueWater.Uis
|
||||
var targetGold = _goldQueue.Dequeue();
|
||||
var currentGold = int.Parse(_goldText.text.Replace(",", ""));
|
||||
var elapsedTime = 0f;
|
||||
_goldAnimator.Play(GoldAnimation, -1, 0f);
|
||||
_goldAnimator.SetTrigger(_highlightTriggerHash);
|
||||
while (elapsedTime < 1f)
|
||||
{
|
||||
elapsedTime += Time.deltaTime;
|
||||
|
93
Assets/02.Scripts/Ui/Tycoon/IndicatorUi.cs
Normal file
93
Assets/02.Scripts/Ui/Tycoon/IndicatorUi.cs
Normal file
@ -0,0 +1,93 @@
|
||||
using System.Collections.Generic;
|
||||
using BlueWater.Npcs.Customers;
|
||||
using BlueWater.Tycoons;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BlueWater.Uis
|
||||
{
|
||||
public class IndicatorUi : MonoBehaviour
|
||||
{
|
||||
[SerializeField, Required]
|
||||
private GameObject _uiIndicator;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 _widthPadding;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 _heightPadding;
|
||||
|
||||
private RectTransform _canvasRectTransform;
|
||||
private CustomerManager _customerManager;
|
||||
private Camera _mainCamera;
|
||||
private Dictionary<Customer, GameObject> _customerindicators = new();
|
||||
private int _screenWidth;
|
||||
private int _screenHeight;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_canvasRectTransform = GetComponent<RectTransform>();
|
||||
_customerManager = CustomerManager.Instance;
|
||||
_mainCamera = TycoonCameraManager.Instance.MainCamera;
|
||||
|
||||
_customerManager.OnInstantiateCustomer += AddUiIndicator;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
_customerManager.OnInstantiateCustomer -= AddUiIndicator;
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
{
|
||||
_screenWidth = Screen.width;
|
||||
_screenHeight = Screen.height;
|
||||
|
||||
foreach (var element in _customerindicators)
|
||||
{
|
||||
var customer = element.Key;
|
||||
var indicator = element.Value;
|
||||
if (!customer)
|
||||
{
|
||||
_customerindicators.Remove(customer);
|
||||
Destroy(indicator.gameObject);
|
||||
return;
|
||||
}
|
||||
var target = customer.FoodBalloonUi.transform;
|
||||
var screenPosition = _mainCamera.WorldToScreenPoint(target.position);
|
||||
|
||||
if (!target.gameObject.activeSelf)
|
||||
{
|
||||
indicator.SetActive(false);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (screenPosition.z > 0 && screenPosition.x > 0 && screenPosition.x < _screenWidth && screenPosition.y > 0 && screenPosition.y < _screenHeight)
|
||||
{
|
||||
indicator.SetActive(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
indicator.SetActive(true);
|
||||
var clampedScreenPosition = screenPosition;
|
||||
clampedScreenPosition.x = Mathf.Clamp(screenPosition.x, 0f + _widthPadding.x, _screenWidth - _widthPadding.y);
|
||||
clampedScreenPosition.y = Mathf.Clamp(screenPosition.y, 0f + _heightPadding.x, _screenHeight - _heightPadding.y);
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(_canvasRectTransform, clampedScreenPosition, _mainCamera, out var localPoint);
|
||||
indicator.transform.localPosition = localPoint;
|
||||
|
||||
var cameraCenterPosition = new Vector3(_screenWidth * 0.5f, _screenHeight * 0.5f, screenPosition.z);
|
||||
var direction = (screenPosition - cameraCenterPosition).normalized;
|
||||
var angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
|
||||
indicator.transform.localRotation = Quaternion.Euler(0f, 0f, angle - 90f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddUiIndicator(Customer customer)
|
||||
{
|
||||
var newUiIndicator = Instantiate(_uiIndicator, transform);
|
||||
newUiIndicator.SetActive(false);
|
||||
_customerindicators.Add(customer, newUiIndicator);
|
||||
}
|
||||
}
|
||||
}
|
2
Assets/02.Scripts/Ui/Tycoon/IndicatorUi.cs.meta
Normal file
2
Assets/02.Scripts/Ui/Tycoon/IndicatorUi.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e393933351b7da9489595d2aeb25135d
|
@ -1,4 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BlueWater.Tycoons;
|
||||
using DG.Tweening;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
@ -16,14 +18,22 @@ namespace BlueWater.Uis
|
||||
|
||||
private Tween _openTween;
|
||||
private Tween _closeTween;
|
||||
private bool _isQuitting;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
CookMenuUi.ShowUi();
|
||||
}
|
||||
|
||||
private void OnApplicationQuit()
|
||||
{
|
||||
_isQuitting = true;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
if (_isQuitting) return;
|
||||
|
||||
_openTween.Kill();
|
||||
_closeTween.Kill();
|
||||
}
|
||||
|
138
Assets/02.Scripts/Ui/Tycoon/TycoonStageUi.cs
Normal file
138
Assets/02.Scripts/Ui/Tycoon/TycoonStageUi.cs
Normal file
@ -0,0 +1,138 @@
|
||||
using BlueWater.Tycoons;
|
||||
using DG.Tweening;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BlueWater.Uis
|
||||
{
|
||||
public class TycoonStageUi : MonoBehaviour
|
||||
{
|
||||
// Variables
|
||||
#region Variables
|
||||
|
||||
// Components
|
||||
[SerializeField]
|
||||
private GameObject _openUiImage;
|
||||
|
||||
[SerializeField]
|
||||
private Animator _openUiAnimator;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _closedUiImage;
|
||||
|
||||
[SerializeField]
|
||||
private Animator _closedUiAnimator;
|
||||
|
||||
// Variables
|
||||
private Tween _openUiStartTween;
|
||||
private Tween _openUiEndTween;
|
||||
private Tween _closedUiStartTween;
|
||||
private Tween _closedUiEndTween;
|
||||
private bool _isQuitting;
|
||||
|
||||
// Hashes
|
||||
private static readonly int _highlightTriggerHash = Animator.StringToHash("highlightTrigger");
|
||||
|
||||
#endregion
|
||||
|
||||
// Unity events
|
||||
#region Unity events
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
InitializeComponents();
|
||||
}
|
||||
|
||||
private void OnApplicationQuit()
|
||||
{
|
||||
_isQuitting = true;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
if (_isQuitting) return;
|
||||
|
||||
_openUiStartTween.Kill();
|
||||
_openUiEndTween.Kill();
|
||||
_closedUiStartTween.Kill();
|
||||
_closedUiEndTween.Kill();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
// Initialize methods
|
||||
#region Initialize methods
|
||||
|
||||
[Button("셋팅 초기화")]
|
||||
private void InitializeComponents()
|
||||
{
|
||||
_openUiImage = transform.Find("OpenUiImage").gameObject;
|
||||
_openUiAnimator = _openUiImage.GetComponent<Animator>();
|
||||
_closedUiImage = transform.Find("ClosedUiImage").gameObject;
|
||||
_closedUiAnimator = _closedUiImage.GetComponent<Animator>();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
// Methods
|
||||
#region Methods
|
||||
|
||||
public void TycoonOpenUi()
|
||||
{
|
||||
_openUiStartTween = _openUiImage.transform.DOScale(1f, 0.3f)
|
||||
.From(0f)
|
||||
.SetAutoKill(false)
|
||||
.OnStart(() =>
|
||||
{
|
||||
PlayerInputKeyManager.Instance.DisableCurrentPlayerInput();
|
||||
gameObject.SetActive(true);
|
||||
_openUiImage.SetActive(true);
|
||||
})
|
||||
.OnComplete(() =>
|
||||
{
|
||||
_openUiAnimator.SetTrigger(_highlightTriggerHash);
|
||||
DOVirtual.DelayedCall(1.5f, () =>
|
||||
{
|
||||
_openUiEndTween = _openUiImage.transform.DOScale(0f, 0.3f).From(1f)
|
||||
.OnComplete(() =>
|
||||
{
|
||||
_openUiImage.SetActive(false);
|
||||
gameObject.SetActive(false);
|
||||
PlayerInputKeyManager.Instance.EnableCurrentPlayerInput();
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
public void TycoonClosedUi()
|
||||
{
|
||||
_closedUiStartTween = _closedUiImage.transform.DOScale(1f, 0.3f)
|
||||
.From(0f)
|
||||
.SetAutoKill(false)
|
||||
.OnStart(() =>
|
||||
{
|
||||
PlayerInputKeyManager.Instance.DisableCurrentPlayerInput();
|
||||
gameObject.SetActive(true);
|
||||
_closedUiImage.SetActive(true);
|
||||
})
|
||||
.OnComplete(() =>
|
||||
{
|
||||
_closedUiAnimator.SetTrigger(_highlightTriggerHash);
|
||||
DOVirtual.DelayedCall(1.5f, () =>
|
||||
{
|
||||
_closedUiEndTween = _closedUiImage.transform.DOScale(0f, 0.3f).From(1f)
|
||||
.OnComplete(() =>
|
||||
{
|
||||
_closedUiImage.SetActive(false);
|
||||
PlayerInputKeyManager.Instance.EnableCurrentPlayerInput();
|
||||
// TODO : 통계창 연결
|
||||
|
||||
gameObject.SetActive(false);
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
2
Assets/02.Scripts/Ui/Tycoon/TycoonStageUi.cs.meta
Normal file
2
Assets/02.Scripts/Ui/Tycoon/TycoonStageUi.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9fe2ca76abb7767459262e2c596bcebe
|
@ -1,7 +1,8 @@
|
||||
using System.Collections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BlueWater.Tycoons;
|
||||
using DG.Tweening;
|
||||
using Sirenix.OdinInspector;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BlueWater.Uis
|
||||
@ -14,20 +15,21 @@ namespace BlueWater.Uis
|
||||
[field: SerializeField]
|
||||
public Canvas MainCanvas { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public GoldUi GoldUi { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public TycoonUpgradeUi TycoonUpgradeUi { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public TycoonManagementUi TycoonManagementUi { get; private set; }
|
||||
|
||||
|
||||
[field: SerializeField]
|
||||
public GoldUi GoldUi { get; private set; }
|
||||
public TycoonStageUi TycoonStageUi { get; private set; }
|
||||
|
||||
// Variables
|
||||
public List<PopupUi> PopupUiList { get; private set; }
|
||||
|
||||
private DataManager _dataManager;
|
||||
|
||||
#endregion
|
||||
|
||||
// Unity events
|
||||
@ -38,6 +40,12 @@ namespace BlueWater.Uis
|
||||
InitializeComponents();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
TycoonManager.Instance.OnTycoonOpenedEvent += TycoonOpenEvent;
|
||||
TycoonManager.Instance.OnTycoonClosedEvent += TycoonClosedEvent;
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
PopupUi.OnPopupUiOpenEvent += RegisterPopup;
|
||||
@ -49,7 +57,15 @@ namespace BlueWater.Uis
|
||||
PopupUi.OnPopupUiOpenEvent -= RegisterPopup;
|
||||
PopupUi.OnPopupUiCloseEvent -= UnregisterPopup;
|
||||
}
|
||||
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
if (Quitting) return;
|
||||
|
||||
TycoonManager.Instance.OnTycoonOpenedEvent -= TycoonOpenEvent;
|
||||
TycoonManager.Instance.OnTycoonClosedEvent -= TycoonClosedEvent;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
// Initialize methods
|
||||
@ -59,10 +75,10 @@ namespace BlueWater.Uis
|
||||
private void InitializeComponents()
|
||||
{
|
||||
MainCanvas = GetComponent<Canvas>();
|
||||
GoldUi = transform.Find("GoldUi").GetComponent<GoldUi>();
|
||||
TycoonUpgradeUi = GetComponentInChildren<TycoonUpgradeUi>(true);
|
||||
TycoonManagementUi = GetComponentInChildren<TycoonManagementUi>(true);
|
||||
GoldUi = transform.Find("GoldUi").GetComponent<GoldUi>();
|
||||
|
||||
TycoonStageUi = GetComponentInChildren<TycoonStageUi>(true);
|
||||
PopupUiList = new List<PopupUi>(8);
|
||||
}
|
||||
|
||||
@ -107,7 +123,19 @@ namespace BlueWater.Uis
|
||||
}
|
||||
|
||||
public bool IsPopupListEmpty() => PopupUiList.Count == 0;
|
||||
|
||||
|
||||
private void TycoonOpenEvent()
|
||||
{
|
||||
TycoonStageUi.TycoonOpenUi();
|
||||
}
|
||||
|
||||
private void TycoonClosedEvent()
|
||||
{
|
||||
TycoonStageUi.TycoonClosedUi();
|
||||
TycoonManagementUi.CookMenuUi.CookUi.TycoonClosed();
|
||||
TycoonManagementUi.CookMenuUi.DailyFoodMenuUi.TycoonClosed();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
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Assets/03.Images/Ui/Tycoon/Closed.png
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Assets/03.Images/Ui/Tycoon/Open.png
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Assets/03.Images/Ui/Tycoon/Open.png
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After Width: | Height: | Size: 124 KiB |
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Assets/03.Images/Ui/Tycoon/Open.png.meta
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|
||||
Out","Instant":true}]}]}]},{"Type":"BehaviorDesigner.Runtime.Tasks.Sequence","NodeData":{"Offset":"(997.6648,150)","Comment":"\uacc4\uc0b0\ud55c\ub2e4"},"ID":30,"Name":"Sequence","Instant":true,"AbortTypeabortType":"None","Children":[{"Type":"BehaviorDesigner.Runtime.Tasks.Selector","NodeData":{"Offset":"(3.58458138,150.277832)"},"ID":31,"Name":"Selector","Instant":true,"AbortTypeabortType":"None","Children":[{"Type":"BehaviorDesigner.Runtime.Tasks.Sequence","NodeData":{"Offset":"(-215,150.277832)"},"ID":32,"Name":"Pay
|
||||
Money Success Sequence","Instant":true,"AbortTypeabortType":"None","Children":[{"Type":"BlueWater.BehaviorTrees.Actions.PayMoney","NodeData":{"Offset":"(-5.000045,150)","Comment":"\ub3c8\uc744
|
||||
\uc9c0\ubd88\ud55c\ub2e4"},"ID":33,"Name":"Pay Money","Instant":true}]},{"Type":"BehaviorDesigner.Runtime.Tasks.Sequence","NodeData":{"Offset":"(295,150.277832)"},"ID":34,"Name":"Pay
|
||||
Money Failure Sequence","Instant":true,"AbortTypeabortType":"None","Children":[{"Type":"BlueWater.BehaviorTrees.Actions.Move","NodeData":{"Offset":"(-95.90906,150.277771)","Comment":"\uc785\uad6c\ub85c
|
||||
\ub418\ub3cc\uc544\uac04\ub2e4"},"ID":35,"Name":"Move","Instant":true,"Boolean<UseMovePosition>k__BackingField":true,"SharedVector3<MovePosition>k__BackingField":{"Type":"BehaviorDesigner.Runtime.SharedVector3","Name":null,"Vector3mValue":"(3.5,0,-16.5)"},"SharedCollider<Target>k__BackingField":{"Type":"BehaviorDesigner.Runtime.SharedCollider","Name":null}},{"Type":"BehaviorDesigner.Runtime.Tasks.Unity.UnityGameObject.Destroy","NodeData":{"Offset":"(74.09094,150.277771)"},"ID":36,"Name":"Destroy","Instant":true,"SharedGameObjecttargetGameObject":{"Type":"BehaviorDesigner.Runtime.SharedGameObject","Name":"MyObj","IsShared":true},"Singletime":0}]}]}]},{"Type":"BehaviorDesigner.Runtime.Tasks.Sequence","NodeData":{"Offset":"(1599.93726,154.760559)","Comment":"\ud1f4\uc7a5\ud55c\ub2e4"},"ID":37,"Name":"Sequence","Instant":true,"AbortTypeabortType":"None","Children":[{"Type":"BehaviorDesigner.Runtime.Tasks.Wait","NodeData":{"Offset":"(-145.702881,148.345764)"},"ID":38,"Name":"Wait","Instant":true,"SharedFloatwaitTime":{"Type":"BehaviorDesigner.Runtime.SharedFloat","Name":null,"SinglemValue":1},"SharedBoolrandomWait":{"Type":"BehaviorDesigner.Runtime.SharedBool","Name":null,"BooleanmValue":false},"SharedFloatrandomWaitMin":{"Type":"BehaviorDesigner.Runtime.SharedFloat","Name":null,"SinglemValue":1},"SharedFloatrandomWaitMax":{"Type":"BehaviorDesigner.Runtime.SharedFloat","Name":null,"SinglemValue":1}},{"Type":"BlueWater.BehaviorTrees.Actions.Move","NodeData":{"Offset":"(2.761672,146.545288)","Comment":"\uc785\uad6c\ub85c
|
||||
\ub418\ub3cc\uc544\uac04\ub2e4"},"ID":39,"Name":"Move","Instant":true,"Boolean<UseMovePosition>k__BackingField":true,"SharedVector3<MovePosition>k__BackingField":{"Type":"BehaviorDesigner.Runtime.SharedVector3","Name":null,"Vector3mValue":"(3.5,0,-16.5)"},"SharedCollider<Target>k__BackingField":{"Type":"BehaviorDesigner.Runtime.SharedCollider","Name":null}},{"Type":"BehaviorDesigner.Runtime.Tasks.Unity.UnityGameObject.Destroy","NodeData":{"Offset":"(172.761688,146.545288)"},"ID":40,"Name":"Destroy","Instant":true,"SharedGameObjecttargetGameObject":{"Type":"BehaviorDesigner.Runtime.SharedGameObject","Name":"MyObj","IsShared":true},"Singletime":0}]}]},"Variables":[{"Type":"BehaviorDesigner.Runtime.SharedGameObject","Name":"MyObj","IsShared":true},{"Type":"BehaviorDesigner.Runtime.SharedInt","Name":"HappyPoint","IsShared":true,"Int32mValue":0}]}'
|
||||
\ub418\ub3cc\uc544\uac04\ub2e4"},"ID":35,"Name":"Move","Instant":true,"Boolean<UseMovePosition>k__BackingField":true,"SharedVector3<MovePosition>k__BackingField":{"Type":"BehaviorDesigner.Runtime.SharedVector3","Name":null,"Vector3mValue":"(3.5,0,-16.5)"},"SharedCollider<Target>k__BackingField":{"Type":"BehaviorDesigner.Runtime.SharedCollider","Name":null}},{"Type":"BlueWater.BehaviorTrees.Actions.CheckOut","NodeData":{"Offset":"(70,150)"},"ID":36,"Name":"Check
|
||||
Out","Instant":true}]}]}]},{"Type":"BehaviorDesigner.Runtime.Tasks.Sequence","NodeData":{"Offset":"(1599.93726,154.760559)","Comment":"\ud1f4\uc7a5\ud55c\ub2e4"},"ID":37,"Name":"Sequence","Instant":true,"AbortTypeabortType":"None","Children":[{"Type":"BehaviorDesigner.Runtime.Tasks.Wait","NodeData":{"Offset":"(-145.702881,148.345764)"},"ID":38,"Name":"Wait","Instant":true,"SharedFloatwaitTime":{"Type":"BehaviorDesigner.Runtime.SharedFloat","Name":null,"SinglemValue":1},"SharedBoolrandomWait":{"Type":"BehaviorDesigner.Runtime.SharedBool","Name":null,"BooleanmValue":false},"SharedFloatrandomWaitMin":{"Type":"BehaviorDesigner.Runtime.SharedFloat","Name":null,"SinglemValue":1},"SharedFloatrandomWaitMax":{"Type":"BehaviorDesigner.Runtime.SharedFloat","Name":null,"SinglemValue":1}},{"Type":"BlueWater.BehaviorTrees.Actions.Move","NodeData":{"Offset":"(2.761672,146.545288)","Comment":"\uc785\uad6c\ub85c
|
||||
\ub418\ub3cc\uc544\uac04\ub2e4"},"ID":39,"Name":"Move","Instant":true,"Boolean<UseMovePosition>k__BackingField":true,"SharedVector3<MovePosition>k__BackingField":{"Type":"BehaviorDesigner.Runtime.SharedVector3","Name":null,"Vector3mValue":"(3.5,0,-16.5)"},"SharedCollider<Target>k__BackingField":{"Type":"BehaviorDesigner.Runtime.SharedCollider","Name":null}},{"Type":"BlueWater.BehaviorTrees.Actions.CheckOut","NodeData":{"Offset":"(170,150)"},"ID":40,"Name":"Check
|
||||
Out","Instant":true}]}]},"Variables":[{"Type":"BehaviorDesigner.Runtime.SharedGameObject","Name":"MyObj","IsShared":true},{"Type":"BehaviorDesigner.Runtime.SharedInt","Name":"HappyPoint","IsShared":true,"Int32mValue":0}]}'
|
||||
fieldSerializationData:
|
||||
typeName: []
|
||||
fieldNameHash:
|
||||
|
@ -78,7 +78,7 @@ namespace Plugins.Animate_UI_Materials
|
||||
{
|
||||
// Set a new name, to warn about editor modifications
|
||||
name = $"{baseMaterial.name} OVERRIDE",
|
||||
hideFlags = HideFlags.HideAndDontSave & HideFlags.NotEditable
|
||||
hideFlags = HideFlags.HideAndDontSave | HideFlags.NotEditable
|
||||
};
|
||||
#if UNITY_2022_1_OR_NEWER && UNITY_EDITOR
|
||||
modifiedMaterial.parent = baseMaterial;
|
||||
|
@ -234,7 +234,7 @@ MonoBehaviour:
|
||||
isConnector: 0
|
||||
priority: 2
|
||||
conditionsString:
|
||||
userScript: 'local randomValue = math.random(1, 3)
|
||||
userScript: 'local randomValue = math.random(1, 5)
|
||||
|
||||
Variable["RandomChoice"]
|
||||
= randomValue'
|
||||
@ -243,8 +243,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 289
|
||||
y: 49
|
||||
x: 496
|
||||
y: 50
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 1
|
||||
@ -341,8 +341,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 293.59998
|
||||
y: 132.39998
|
||||
x: 288
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 3
|
||||
@ -432,15 +432,15 @@ MonoBehaviour:
|
||||
falseConditionAction: Block
|
||||
conditionPriority: 2
|
||||
outgoingLinks: []
|
||||
conditionsString:
|
||||
conditionsString: Variable["RandomChoice"] == 4
|
||||
userScript:
|
||||
onExecute:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 100.99997
|
||||
y: 264.80002
|
||||
x: 704
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 5
|
||||
@ -481,15 +481,15 @@ MonoBehaviour:
|
||||
falseConditionAction: Block
|
||||
conditionPriority: 2
|
||||
outgoingLinks: []
|
||||
conditionsString:
|
||||
conditionsString: Variable["RandomChoice"] == 5
|
||||
userScript:
|
||||
onExecute:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 455.40002
|
||||
y: 265.6
|
||||
x: 912
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
entryGroups: []
|
||||
@ -604,7 +604,7 @@ MonoBehaviour:
|
||||
isConnector: 0
|
||||
priority: 2
|
||||
conditionsString:
|
||||
userScript: 'local randomValue = math.random(1, 3)
|
||||
userScript: 'local randomValue = math.random(1, 4)
|
||||
|
||||
Variable["RandomChoice"]
|
||||
= randomValue'
|
||||
@ -613,8 +613,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 353
|
||||
y: 67
|
||||
x: 392
|
||||
y: 50
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 1
|
||||
@ -662,8 +662,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 129
|
||||
y: 172
|
||||
x: 80
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 2
|
||||
@ -711,8 +711,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 332
|
||||
y: 170
|
||||
x: 288
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 3
|
||||
@ -760,8 +760,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 551
|
||||
y: 170
|
||||
x: 496
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 4
|
||||
@ -803,15 +803,15 @@ MonoBehaviour:
|
||||
falseConditionAction: Block
|
||||
conditionPriority: 2
|
||||
outgoingLinks: []
|
||||
conditionsString:
|
||||
conditionsString: Variable["RandomChoice"] == 4
|
||||
userScript:
|
||||
onExecute:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 433.8
|
||||
y: 244.99998
|
||||
x: 704
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
entryGroups: []
|
||||
@ -929,8 +929,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 428
|
||||
y: 117
|
||||
x: 288
|
||||
y: 50
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 1
|
||||
@ -978,8 +978,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 219
|
||||
y: 260
|
||||
x: 80
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 2
|
||||
@ -1027,8 +1027,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 462
|
||||
y: 256
|
||||
x: 288
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
- id: 3
|
||||
@ -1076,8 +1076,8 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
canvasRect:
|
||||
serializedVersion: 2
|
||||
x: 717
|
||||
y: 253
|
||||
x: 496
|
||||
y: 134
|
||||
width: 160
|
||||
height: 30
|
||||
entryGroups: []
|
||||
|
Loading…
Reference in New Issue
Block a user