This commit is contained in:
NTG_Lenovo 2024-12-03 21:30:09 +09:00
parent c109087040
commit becad95097
51 changed files with 217091 additions and 51554 deletions

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- component: {fileID: 1128155793}
m_Layer: 5
m_Name: GameStartButton
m_Name: PurchaseCompletedButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
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m_Calls: []
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m_fontMaterial: {fileID: 0}
m_fontMaterials: []
@ -21785,7 +21801,7 @@ MonoBehaviour:
slot03: {fileID: 1644662220}
ratioRange: {fileID: 1599866060}
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uiEventsController: {fileID: 1701833862}
--- !u!114 &1701833862
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m_ObjectHideFlags: 0
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m_Calls: []
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m_fontMaterial: {fileID: 0}
m_fontMaterials: []
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m_text: 100%
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m_fontMaterials: []
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m_fontMaterials: []

View File

@ -1,5 +1,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.Localization.Settings;
@ -19,7 +20,13 @@ namespace BlueWater
public bool IsInitialized;
[SerializeField]
private Material _defaultFontMaterial;
private List<Material> _usedFontMaterials = new();
[SerializeField]
private float _defaultOutlineSize = 0.2f;
[SerializeField]
private float _chineseOutlineSize = 0.05f;
private bool _isChanging;
@ -53,11 +60,11 @@ namespace BlueWater
if (localeType == LocaleType.ChineseSimplified)
{
SetMaterialOutline(0.1f);
SetMaterialOutline(_chineseOutlineSize);
}
else
{
SetMaterialOutline(0.2f);
SetMaterialOutline(_defaultOutlineSize);
}
ES3.Save(SaveData.Locale, (int)localeType);
@ -94,7 +101,10 @@ namespace BlueWater
public void SetMaterialOutline(float value)
{
_defaultFontMaterial.SetFloat(OutlineWidthHash, value);
foreach (var element in _usedFontMaterials)
{
element.SetFloat(OutlineWidthHash, value);
}
}
}
}

View File

@ -46,6 +46,8 @@ namespace BlueWater
{
[SerializeField]
private PlayerInput _currentPlayerInput;
public bool IsInitialized { get; private set; }
protected override void OnAwake()
{
@ -73,6 +75,7 @@ namespace BlueWater
private async Task Initialize()
{
IsInitialized = false;
await Task.Delay(1000);
DisableAllActionMaps();
@ -86,6 +89,8 @@ namespace BlueWater
{
SwitchCurrentActionMap(InputActionMaps.Tycoon);
}
IsInitialized = true;
}
/// <summary>

View File

@ -9,6 +9,9 @@ using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.Localization;
using UnityEngine.Localization.Settings;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.UI;
public enum ScreenMode
@ -42,14 +45,16 @@ public class TitleOptions : PopupUi
private TMP_Dropdown _languageDropdown;
private AudioManager _audioManager;
private InputAction _interactionEAction;
private InputAction _closeOptionsAction;
private Coroutine _changedLocaleInstance;
public Action CloseOptions;
private void Start()
{
LocalizationSettings.SelectedLocaleChanged += OnChangedLocale;
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
_closeOptionsAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
@ -72,6 +77,8 @@ public class TitleOptions : PopupUi
private void OnDestroy()
{
LocalizationSettings.SelectedLocaleChanged -= OnChangedLocale;
if (_interactionEAction != null)
{
_interactionEAction.performed -= OnInteractionE;
@ -92,6 +99,29 @@ public class TitleOptions : PopupUi
_screenModeDropdown.onValueChanged.RemoveListener(SetScreenMode);
}
}
private void OnChangedLocale(Locale locale)
{
Utils.StartUniqueCoroutine(this, ref _changedLocaleInstance, ChangeLocaleCoroutine(locale));
StartCoroutine(ChangeLocaleCoroutine(locale));
}
private IEnumerator ChangeLocaleCoroutine(Locale locale)
{
var loadingOperation = Utils.GetTableAsync();
yield return loadingOperation;
if (loadingOperation.Status == AsyncOperationStatus.Succeeded)
{
var options = Enum.GetNames(typeof(ScreenMode));
var savedScreenMode = ES3.Load(SaveData.ScreenMode, (int)ScreenMode.FullScreen);
_screenModeDropdown.captionText.text = Utils.GetLocalizedString(((ScreenMode)savedScreenMode).ToString());
for (int i = 0; i < _screenModeDropdown.options.Count; i++)
{
_screenModeDropdown.options[i].text = Utils.GetLocalizedString(options[i]);
}
}
}
public override void Open()
{

View File

@ -3,6 +3,7 @@ using BlueWater.Uis;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.Serialization;
using UnityEngine.UI;
namespace BlueWater
@ -18,8 +19,8 @@ namespace BlueWater
[SerializeField]
private Button _cancelButton;
[SerializeField]
private UiNavigationController _uiNavigationController;
[FormerlySerializedAs("_uiNavigationController")] [SerializeField]
private UiEventsController uiEventsController;
private InputAction _interactionEAction;
private InputAction _closeOptionsAction;
@ -66,7 +67,7 @@ namespace BlueWater
_interactionEAction.performed += OnInteractionE;
_closeOptionsAction.performed += OnCloseOptions;
_uiNavigationController.Enable(_cancelButton.gameObject);
uiEventsController.EnableAutoNavigate(_cancelButton.gameObject);
}
public override void DisableInput()
@ -74,7 +75,7 @@ namespace BlueWater
_interactionEAction.performed -= OnInteractionE;
_closeOptionsAction.performed -= OnCloseOptions;
_uiNavigationController.Disable();
uiEventsController.DisableAutoNavigate();
}
public void OnInteractionE(InputAction.CallbackContext context)

View File

@ -54,8 +54,8 @@ namespace BlueWater.Titles
[SerializeField]
private Image _ink;
[SerializeField]
private UiNavigationController _uiNavigationController;
[FormerlySerializedAs("_uiNavigationController")] [SerializeField]
private UiEventsController uiEventsController;
public Material inkMaterialInstance { get; private set; }
@ -111,9 +111,18 @@ namespace BlueWater.Titles
_lobbyButton?.onClick.AddListener(() => SceneController.Instance?.LoadScene(SceneName.TycoonTile));
}
_interactionEAction = null;
_openAction = null;
_closeAction = null;
if (_interactionEAction != null)
{
_interactionEAction.performed -= OnInteractionE;
}
if (_openAction != null)
{
_openAction.performed -= OnOpen;
}
if (_closeAction != null)
{
_closeAction.performed -= OnClose;
}
}
public void OnOpen(InputAction.CallbackContext context)
@ -166,11 +175,11 @@ namespace BlueWater.Titles
{
if (_isTitleScene)
{
_uiNavigationController.Enable(_startGameButton.gameObject);
uiEventsController.EnableAutoNavigate(_startGameButton.gameObject);
}
else
{
_uiNavigationController.Enable(_resumeGameButton.gameObject);
uiEventsController.EnableAutoNavigate(_resumeGameButton.gameObject);
_closeAction.performed += OnClose;
}
@ -189,7 +198,7 @@ namespace BlueWater.Titles
}
_interactionEAction.performed -= OnInteractionE;
_uiNavigationController.Disable();
uiEventsController.DisableAutoNavigate();
}
private string GetVersion()

View File

@ -12,6 +12,7 @@ using UnityEngine.InputSystem;
using UnityEngine.Localization;
using UnityEngine.Localization.Settings;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.Serialization;
using UnityEngine.UI;
namespace BlueWater.Uis
@ -51,8 +52,8 @@ namespace BlueWater.Uis
[SerializeField]
private string _manualSfxName = "ManualBook";
[SerializeField]
private UiNavigationController _uiNavigationController;
[FormerlySerializedAs("_uiNavigationController")] [SerializeField]
private UiEventsController uiEventsController;
private List<ManualCocktailButton> _button;
private Coroutine _changedLocaleInstance;
@ -141,8 +142,8 @@ namespace BlueWater.Uis
_button = _button.OrderBy(c => c.transform.localScale.z).ToList();
SetNavigation();
_uiNavigationController.SetSelectObject(_button[0].gameObject);
EventSystem.current.SetSelectedGameObject(_uiNavigationController.SelectObject);
uiEventsController.SetSelectObject(_button[0].gameObject);
EventSystem.current.SetSelectedGameObject(uiEventsController.SelectObject);
for (int i = 0; i < _button.Count; i++)
{
@ -178,7 +179,10 @@ namespace BlueWater.Uis
if (loadingOperation.Status == AsyncOperationStatus.Succeeded)
{
SelectedItem(_selectedManualCocktailButton);
if (_selectedManualCocktailButton != null && _selectedManualCocktailButton.gameObject.activeInHierarchy)
{
SelectedItem(_selectedManualCocktailButton);
}
}
}
@ -197,7 +201,7 @@ namespace BlueWater.Uis
_panel.SetActive(true);
IsOpened = true;
AudioManager.Instance.PlaySfx(_manualSfxName, ignoreTimeScale: true);
EventSystem.current.SetSelectedGameObject(_uiNavigationController.SelectObject);
EventSystem.current.SetSelectedGameObject(uiEventsController.SelectObject);
}
public void OnClose(InputAction.CallbackContext context)
@ -219,12 +223,12 @@ namespace BlueWater.Uis
{
_pressQAction.performed += OnClose;
_cancelAction.performed += OnClose;
_uiNavigationController.Enable();
uiEventsController.EnableAutoNavigate();
}
public override void DisableInput()
{
_uiNavigationController.Disable();
uiEventsController.DisableAutoNavigate();
_pressQAction.performed -= OnClose;
_cancelAction.performed -= OnClose;
}
@ -341,7 +345,7 @@ namespace BlueWater.Uis
public void SelectedItem(ManualCocktailButton clickedButton)
{
_selectedManualCocktailButton = clickedButton;
_uiNavigationController.SetSelectObject(_selectedManualCocktailButton.gameObject);
uiEventsController.SetSelectObject(_selectedManualCocktailButton.gameObject);
//if (clickedButton.GetComponent<Image>().material == null) //활성화 된 음료만 클릭이 되도록 한다.
if (true) // 테스트용
{

View File

@ -70,7 +70,6 @@ namespace BlueWater.Uis
allOpenCardButton.gameObject.SetActive(true);
closeButton.gameObject.SetActive(false);
EventSystem.current.SetSelectedGameObject(allOpenCardButton.gameObject);
}
public override void Close()

View File

@ -1,3 +1,4 @@
using System.Threading.Tasks;
using BlueWater.Audios;
using DG.Tweening;
using Sirenix.OdinInspector;
@ -79,7 +80,7 @@ namespace BlueWater.Uis
// Methods
#region Methods
public void TycoonOpenUi()
public async void TycoonOpenUi()
{
_openUiStartTween = _openUiImage.transform.DOScale(1f, 0.3f)
.From(0f)

View File

@ -8,6 +8,8 @@ using DG.Tweening;
using UnityEngine;
using Sirenix.OdinInspector;
using TMPro;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace BlueWater.Uis
{
@ -27,6 +29,9 @@ namespace BlueWater.Uis
[SerializeField]
private Transform _contents;
[SerializeField]
private Button _purchaseCompletedButton;
[SerializeField]
private Vector3 _cardLocalScale = new(0.65f, 0.65f, 1f);
@ -99,6 +104,11 @@ namespace BlueWater.Uis
}
else
{
while (!PlayerInputKeyManager.Instance.IsInitialized)
{
await Task.Delay(100);
}
EventManager.InvokeTycoonGameStarted();
}
}
@ -117,13 +127,19 @@ namespace BlueWater.Uis
IsOpened = true;
}
public override void Close()
public override async void Close()
{
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon);
IsOpened = false;
VisualFeedbackManager.Instance.ResetTimeScale();
while (!PlayerInputKeyManager.Instance.IsInitialized)
{
await Task.Delay(100);
}
EventManager.InvokeTycoonGameStarted();
}

View File

@ -5,7 +5,7 @@ using UnityEngine.InputSystem.UI;
namespace BlueWater
{
public class UiNavigationController: MonoBehaviour
public class UiEventsController: MonoBehaviour
{
[field: SerializeField]
public GameObject SelectObject { get; private set; }
@ -30,25 +30,35 @@ namespace BlueWater
}
}
public void Enable(GameObject selectObject)
public void SetSelectObject(GameObject obj)
{
SelectObject = obj;
}
public void EnableAutoNavigate(GameObject selectObject)
{
SelectObject = selectObject;
_inputModule.move.action.performed += OnNavigate;
}
public void Enable()
public void EnableAutoNavigate()
{
_inputModule.move.action.performed += OnNavigate;
}
public void Disable()
public void DisableAutoNavigate()
{
_inputModule.move.action.performed -= OnNavigate;
}
public void SetSelectObject(GameObject obj)
public void EnableUiActions()
{
SelectObject = obj;
_inputModule.actionsAsset.Enable();
}
public void DisableUiActions()
{
_inputModule.actionsAsset.Disable();
}
}
}

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