Merge branch 'develop' of http://gitea.capers.co.kr:3000/capers/CapersRepo into lmg
# Conflicts: # Assets/04.Materials/Ink.mat
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|
||||||
|
@ -68,8 +68,8 @@ namespace BlueWater.Npcs.Customers
|
|||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public InteractionCanvas InteractionCanvas { get; private set; }
|
public InteractionCanvas InteractionCanvas { get; private set; }
|
||||||
|
|
||||||
[field: SerializeField]
|
// [field: SerializeField]
|
||||||
public BalloonUi BalloonUi { get; private set; }
|
// public BalloonUi BalloonUi { get; private set; }
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private PayMoneyUi _payMoneyUiObject;
|
private PayMoneyUi _payMoneyUiObject;
|
||||||
@ -96,6 +96,12 @@ namespace BlueWater.Npcs.Customers
|
|||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Vomiting _vomiting;
|
private Vomiting _vomiting;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Color _startColor = Color.green;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Color _endColor = Color.red;
|
||||||
|
|
||||||
[field: Title("실시간 데이터")]
|
[field: Title("실시간 데이터")]
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public LevelData CurrentLevelData { get; private set; }
|
public LevelData CurrentLevelData { get; private set; }
|
||||||
@ -210,7 +216,7 @@ namespace BlueWater.Npcs.Customers
|
|||||||
MeshRenderer = VisualLook.GetComponent<MeshRenderer>();
|
MeshRenderer = VisualLook.GetComponent<MeshRenderer>();
|
||||||
BarkTrigger = transform.Find("DialogueSystem").GetComponent<BarkTrigger>();
|
BarkTrigger = transform.Find("DialogueSystem").GetComponent<BarkTrigger>();
|
||||||
InteractionCanvas = transform.GetComponentInChildren<InteractionCanvas>();
|
InteractionCanvas = transform.GetComponentInChildren<InteractionCanvas>();
|
||||||
BalloonUi = InteractionCanvas.transform.GetComponentInChildren<BalloonUi>();
|
// BalloonUi = InteractionCanvas.transform.GetComponentInChildren<BalloonUi>();
|
||||||
|
|
||||||
SpineController = GetComponent<SpineController>();
|
SpineController = GetComponent<SpineController>();
|
||||||
AIMovement = GetComponent<AiMovement>();
|
AIMovement = GetComponent<AiMovement>();
|
||||||
@ -282,7 +288,7 @@ namespace BlueWater.Npcs.Customers
|
|||||||
|
|
||||||
public void ServedItem(CocktailData cocktailData)
|
public void ServedItem(CocktailData cocktailData)
|
||||||
{
|
{
|
||||||
BalloonUi.ReceiveItem(cocktailData);
|
CurrentTableSeat.MenuBalloonUi.ReceiveItem(cocktailData);
|
||||||
if (IsOrderedCorrected)
|
if (IsOrderedCorrected)
|
||||||
{
|
{
|
||||||
CurrentTableSeat.SetFood();
|
CurrentTableSeat.SetFood();
|
||||||
@ -419,7 +425,7 @@ namespace BlueWater.Npcs.Customers
|
|||||||
|
|
||||||
public bool IsWaitTimeOver()
|
public bool IsWaitTimeOver()
|
||||||
{
|
{
|
||||||
var isWaitTimeOver = BalloonUi.IsWaitTimeOver();
|
var isWaitTimeOver = CurrentTableSeat.MenuBalloonUi.IsWaitTimeOver();
|
||||||
if (isWaitTimeOver)
|
if (isWaitTimeOver)
|
||||||
{
|
{
|
||||||
EventManager.InvokeOrderResult(this, false);
|
EventManager.InvokeOrderResult(this, false);
|
||||||
@ -499,7 +505,7 @@ namespace BlueWater.Npcs.Customers
|
|||||||
IsOrderedCorrected = false;
|
IsOrderedCorrected = false;
|
||||||
OrderedCocktailData = TycoonManager.Instance.TycoonIngredientController.GetRandomCocktailData();
|
OrderedCocktailData = TycoonManager.Instance.TycoonIngredientController.GetRandomCocktailData();
|
||||||
var hurryTime = CurrentLevelData.HurryTime + TycoonManager.Instance.TycoonStatus.CustomerHurryTimeIncrease;
|
var hurryTime = CurrentLevelData.HurryTime + TycoonManager.Instance.TycoonStatus.CustomerHurryTimeIncrease;
|
||||||
BalloonUi.OrderItem(OrderedCocktailData.Idx, CurrentLevelData.WaitTime, hurryTime);
|
CurrentTableSeat.MenuBalloonUi.OrderItem(OrderedCocktailData.Idx, CurrentLevelData.WaitTime, hurryTime, startColor: _startColor, endColor: _endColor);
|
||||||
_customerInteractionType = CustomerInteractionType.ServedCocktail;
|
_customerInteractionType = CustomerInteractionType.ServedCocktail;
|
||||||
RegisterPlayerInteraction();
|
RegisterPlayerInteraction();
|
||||||
|
|
||||||
@ -546,7 +552,7 @@ namespace BlueWater.Npcs.Customers
|
|||||||
{
|
{
|
||||||
if (!IsOrderedCocktail()) return;
|
if (!IsOrderedCocktail()) return;
|
||||||
|
|
||||||
BalloonUi.ResetGauge();
|
CurrentTableSeat.MenuBalloonUi.ResetGauge();
|
||||||
CurrentBill.ResetGauge();
|
CurrentBill.ResetGauge();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -244,6 +244,7 @@ namespace BlueWater.Players.Tycoons
|
|||||||
{
|
{
|
||||||
dashCooldown = DashCooldown;
|
dashCooldown = DashCooldown;
|
||||||
}
|
}
|
||||||
|
EventManager.InvokeDashCooldown(dashCooldown);
|
||||||
StartCoroutine(Utils.CoolDownCoroutine(dashCooldown, () => IsDashCoolDownActive = false));
|
StartCoroutine(Utils.CoolDownCoroutine(dashCooldown, () => IsDashCoolDownActive = false));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -109,6 +109,12 @@ namespace BlueWater
|
|||||||
}
|
}
|
||||||
|
|
||||||
// 플레이어
|
// 플레이어
|
||||||
|
public static Action<float> OnDashCooldown;
|
||||||
|
public static void InvokeDashCooldown(float cooldown)
|
||||||
|
{
|
||||||
|
OnDashCooldown?.Invoke(cooldown);
|
||||||
|
}
|
||||||
|
|
||||||
// 레벨업 이벤트
|
// 레벨업 이벤트
|
||||||
public static Action<LevelData> OnLevelUp;
|
public static Action<LevelData> OnLevelUp;
|
||||||
public static void InvokeLevelUp(LevelData levelData)
|
public static void InvokeLevelUp(LevelData levelData)
|
||||||
|
@ -152,6 +152,64 @@ namespace BlueWater
|
|||||||
}
|
}
|
||||||
return action;
|
return action;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public string GetBoundKey(InputActionMaps actionMapName, string actionName)
|
||||||
|
{
|
||||||
|
if (IsNullCurrentPlayerInput()) return null;
|
||||||
|
|
||||||
|
var actionMap = _currentPlayerInput.actions.FindActionMap(actionMapName.ToString(), true);
|
||||||
|
if (actionMap == null)
|
||||||
|
{
|
||||||
|
Debug.LogError($"Action Map '{actionMapName}' not found!");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
var action = actionMap.FindAction(actionName, true);
|
||||||
|
if (action == null)
|
||||||
|
{
|
||||||
|
Debug.LogError($"Action '{actionName}' not found in Action Map '{actionMapName}'!");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 첫 번째 바인딩에서 키 이름 가져오기
|
||||||
|
foreach (var binding in action.bindings)
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrEmpty(binding.path))
|
||||||
|
{
|
||||||
|
// 키 이름만 추출
|
||||||
|
var key = InputControlPath.ToHumanReadableString(binding.path, InputControlPath.HumanReadableStringOptions.OmitDevice);
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Debug.LogWarning($"No bindings found for action '{actionName}' in Action Map '{actionMapName}'.");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public string GetBoundKey(InputAction inputAction)
|
||||||
|
{
|
||||||
|
if (IsNullCurrentPlayerInput()) return null;
|
||||||
|
|
||||||
|
if (inputAction == null)
|
||||||
|
{
|
||||||
|
Debug.LogError($"Action not found'!");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 첫 번째 바인딩에서 키 이름 가져오기
|
||||||
|
foreach (var binding in inputAction.bindings)
|
||||||
|
{
|
||||||
|
if (!string.IsNullOrEmpty(binding.path))
|
||||||
|
{
|
||||||
|
// 키 이름만 추출
|
||||||
|
var key = InputControlPath.ToHumanReadableString(binding.path, InputControlPath.HumanReadableStringOptions.OmitDevice);
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Debug.LogWarning($"No bindings found for action '{inputAction}'");
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
public bool IsCurrentActionMap(InputActionMaps inputActionMaps)
|
public bool IsCurrentActionMap(InputActionMaps inputActionMaps)
|
||||||
{
|
{
|
||||||
|
@ -12,6 +12,9 @@ namespace BlueWater.Tycoons
|
|||||||
[Serializable]
|
[Serializable]
|
||||||
public class TableSeat : InteractionFurniture, ICrewInteraction
|
public class TableSeat : InteractionFurniture, ICrewInteraction
|
||||||
{
|
{
|
||||||
|
[field: SerializeField]
|
||||||
|
public BalloonUi MenuBalloonUi { get; private set; }
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private PayMoneyUi _payMoneyUiObject;
|
private PayMoneyUi _payMoneyUiObject;
|
||||||
|
|
||||||
@ -39,6 +42,12 @@ namespace BlueWater.Tycoons
|
|||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public int TableNumber;
|
public int TableNumber;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Sprite _fullBeerGlass;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Sprite _emptyBeerGlass;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private float _playerHoldingTime = 3f;
|
private float _playerHoldingTime = 3f;
|
||||||
|
|
||||||
@ -49,8 +58,6 @@ namespace BlueWater.Tycoons
|
|||||||
private string _cleaningSfxName = "CleaningTable";
|
private string _cleaningSfxName = "CleaningTable";
|
||||||
|
|
||||||
private LevelData _currentLevelData;
|
private LevelData _currentLevelData;
|
||||||
private Sprite _fullBeerGlass;
|
|
||||||
private Sprite _emptyBeerGlass;
|
|
||||||
private Coroutine _findCleanerCrewInstance;
|
private Coroutine _findCleanerCrewInstance;
|
||||||
private bool _isPlayerInteracting;
|
private bool _isPlayerInteracting;
|
||||||
private bool _isCrewInteracting;
|
private bool _isCrewInteracting;
|
||||||
@ -69,9 +76,6 @@ namespace BlueWater.Tycoons
|
|||||||
base.Start();
|
base.Start();
|
||||||
|
|
||||||
EventManager.OnCleaningAll += Cleaning;
|
EventManager.OnCleaningAll += Cleaning;
|
||||||
|
|
||||||
_fullBeerGlass = DataManager.Instance.SpriteDataSo.FullBeerGlass;
|
|
||||||
_emptyBeerGlass = DataManager.Instance.SpriteDataSo.EmptyBeerGlass;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
@ -17,8 +17,8 @@ namespace BlueWater
|
|||||||
|
|
||||||
protected override void OnAwake()
|
protected override void OnAwake()
|
||||||
{
|
{
|
||||||
_fadeIn = _fadeImage.DOFade(1f, 2f).From(0f).SetUpdate(true).SetAutoKill(false).Pause().OnComplete(MoveCombatScene);
|
_fadeIn = _fadeImage.DOFade(1f, 1f).From(0f).SetUpdate(true).SetAutoKill(false).Pause().OnComplete(MoveCombatScene);
|
||||||
_fadeOut = _fadeImage.DOFade(0f, 2f).From(1f).SetUpdate(true).SetAutoKill(false).Pause().SetDelay(3f).OnComplete(EventManager.InvokeInitializedPlayerInput);
|
_fadeOut = _fadeImage.DOFade(0f, 0.5f).From(1f).SetUpdate(true).SetAutoKill(false).Pause().SetDelay(3f).OnComplete(EventManager.InvokeInitializedPlayerInput);
|
||||||
_fadeImage.color = new Color(0, 0, 0, 0);
|
_fadeImage.color = new Color(0, 0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -34,7 +34,7 @@ namespace BlueWater
|
|||||||
SceneManager.sceneLoaded -= OnSceneLoaded;
|
SceneManager.sceneLoaded -= OnSceneLoaded;
|
||||||
|
|
||||||
_fadeIn.Kill();
|
_fadeIn.Kill();
|
||||||
_fadeIn.Kill();
|
_fadeOut.Kill();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void FadeIn()
|
public void FadeIn()
|
||||||
@ -50,6 +50,8 @@ namespace BlueWater
|
|||||||
|
|
||||||
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
||||||
{
|
{
|
||||||
|
PopupUiController.ClearPopup();
|
||||||
|
|
||||||
if (scene.name == "01.Tycoon")
|
if (scene.name == "01.Tycoon")
|
||||||
{
|
{
|
||||||
if (_isMovedCombatScene)
|
if (_isMovedCombatScene)
|
||||||
|
@ -20,8 +20,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 100
|
<RequiredExp>k__BackingField: 100
|
||||||
<WaitTime>k__BackingField: 25
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 25
|
<HurryTime>k__BackingField: 50
|
||||||
<EatingTime>k__BackingField: 15
|
<EatingTime>k__BackingField: 15
|
||||||
<OpenUpgrade>k__BackingField: Upgrade0
|
<OpenUpgrade>k__BackingField: Upgrade0
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -33,8 +33,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 200
|
<RequiredExp>k__BackingField: 200
|
||||||
<WaitTime>k__BackingField: 25
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 25
|
<HurryTime>k__BackingField: 50
|
||||||
<EatingTime>k__BackingField: 15
|
<EatingTime>k__BackingField: 15
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -46,8 +46,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 200
|
<RequiredExp>k__BackingField: 200
|
||||||
<WaitTime>k__BackingField: 25
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 25
|
<HurryTime>k__BackingField: 50
|
||||||
<EatingTime>k__BackingField: 15
|
<EatingTime>k__BackingField: 15
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -59,8 +59,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 200
|
<RequiredExp>k__BackingField: 200
|
||||||
<WaitTime>k__BackingField: 25
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 25
|
<HurryTime>k__BackingField: 50
|
||||||
<EatingTime>k__BackingField: 15
|
<EatingTime>k__BackingField: 15
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -72,8 +72,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 200
|
<RequiredExp>k__BackingField: 200
|
||||||
<WaitTime>k__BackingField: 25
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 25
|
<HurryTime>k__BackingField: 50
|
||||||
<EatingTime>k__BackingField: 15
|
<EatingTime>k__BackingField: 15
|
||||||
<OpenUpgrade>k__BackingField: Upgrade1
|
<OpenUpgrade>k__BackingField: Upgrade1
|
||||||
<RewardBoxType>k__BackingField: 1
|
<RewardBoxType>k__BackingField: 1
|
||||||
@ -85,8 +85,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 300
|
<RequiredExp>k__BackingField: 300
|
||||||
<WaitTime>k__BackingField: 23
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 23
|
<HurryTime>k__BackingField: 46
|
||||||
<EatingTime>k__BackingField: 13
|
<EatingTime>k__BackingField: 13
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -98,8 +98,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 300
|
<RequiredExp>k__BackingField: 300
|
||||||
<WaitTime>k__BackingField: 23
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 23
|
<HurryTime>k__BackingField: 46
|
||||||
<EatingTime>k__BackingField: 13
|
<EatingTime>k__BackingField: 13
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -111,8 +111,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 300
|
<RequiredExp>k__BackingField: 300
|
||||||
<WaitTime>k__BackingField: 23
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 23
|
<HurryTime>k__BackingField: 46
|
||||||
<EatingTime>k__BackingField: 13
|
<EatingTime>k__BackingField: 13
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -124,8 +124,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 300
|
<RequiredExp>k__BackingField: 300
|
||||||
<WaitTime>k__BackingField: 23
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 23
|
<HurryTime>k__BackingField: 46
|
||||||
<EatingTime>k__BackingField: 13
|
<EatingTime>k__BackingField: 13
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -137,8 +137,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 300
|
<RequiredExp>k__BackingField: 300
|
||||||
<WaitTime>k__BackingField: 23
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 23
|
<HurryTime>k__BackingField: 46
|
||||||
<EatingTime>k__BackingField: 13
|
<EatingTime>k__BackingField: 13
|
||||||
<OpenUpgrade>k__BackingField: Upgrade2
|
<OpenUpgrade>k__BackingField: Upgrade2
|
||||||
<RewardBoxType>k__BackingField: 1
|
<RewardBoxType>k__BackingField: 1
|
||||||
@ -150,8 +150,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 400
|
<RequiredExp>k__BackingField: 400
|
||||||
<WaitTime>k__BackingField: 20
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 20
|
<HurryTime>k__BackingField: 40
|
||||||
<EatingTime>k__BackingField: 10
|
<EatingTime>k__BackingField: 10
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -163,8 +163,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 400
|
<RequiredExp>k__BackingField: 400
|
||||||
<WaitTime>k__BackingField: 20
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 20
|
<HurryTime>k__BackingField: 40
|
||||||
<EatingTime>k__BackingField: 10
|
<EatingTime>k__BackingField: 10
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -176,8 +176,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 400
|
<RequiredExp>k__BackingField: 400
|
||||||
<WaitTime>k__BackingField: 20
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 20
|
<HurryTime>k__BackingField: 40
|
||||||
<EatingTime>k__BackingField: 10
|
<EatingTime>k__BackingField: 10
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -189,8 +189,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 400
|
<RequiredExp>k__BackingField: 400
|
||||||
<WaitTime>k__BackingField: 20
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 20
|
<HurryTime>k__BackingField: 40
|
||||||
<EatingTime>k__BackingField: 10
|
<EatingTime>k__BackingField: 10
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -202,8 +202,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 400
|
<RequiredExp>k__BackingField: 400
|
||||||
<WaitTime>k__BackingField: 20
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 20
|
<HurryTime>k__BackingField: 40
|
||||||
<EatingTime>k__BackingField: 10
|
<EatingTime>k__BackingField: 10
|
||||||
<OpenUpgrade>k__BackingField: Upgrade3
|
<OpenUpgrade>k__BackingField: Upgrade3
|
||||||
<RewardBoxType>k__BackingField: 1
|
<RewardBoxType>k__BackingField: 1
|
||||||
@ -215,8 +215,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 500
|
<RequiredExp>k__BackingField: 500
|
||||||
<WaitTime>k__BackingField: 18
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 18
|
<HurryTime>k__BackingField: 36
|
||||||
<EatingTime>k__BackingField: 8
|
<EatingTime>k__BackingField: 8
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -228,8 +228,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 500
|
<RequiredExp>k__BackingField: 500
|
||||||
<WaitTime>k__BackingField: 18
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 18
|
<HurryTime>k__BackingField: 36
|
||||||
<EatingTime>k__BackingField: 8
|
<EatingTime>k__BackingField: 8
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -241,8 +241,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 500
|
<RequiredExp>k__BackingField: 500
|
||||||
<WaitTime>k__BackingField: 18
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 18
|
<HurryTime>k__BackingField: 36
|
||||||
<EatingTime>k__BackingField: 8
|
<EatingTime>k__BackingField: 8
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -254,8 +254,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 500
|
<RequiredExp>k__BackingField: 500
|
||||||
<WaitTime>k__BackingField: 18
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 18
|
<HurryTime>k__BackingField: 36
|
||||||
<EatingTime>k__BackingField: 8
|
<EatingTime>k__BackingField: 8
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -267,8 +267,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 500
|
<RequiredExp>k__BackingField: 500
|
||||||
<WaitTime>k__BackingField: 18
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 18
|
<HurryTime>k__BackingField: 36
|
||||||
<EatingTime>k__BackingField: 8
|
<EatingTime>k__BackingField: 8
|
||||||
<OpenUpgrade>k__BackingField: Upgrade4
|
<OpenUpgrade>k__BackingField: Upgrade4
|
||||||
<RewardBoxType>k__BackingField: 1
|
<RewardBoxType>k__BackingField: 1
|
||||||
@ -280,8 +280,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 600
|
<RequiredExp>k__BackingField: 600
|
||||||
<WaitTime>k__BackingField: 16
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 16
|
<HurryTime>k__BackingField: 32
|
||||||
<EatingTime>k__BackingField: 6
|
<EatingTime>k__BackingField: 6
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -293,8 +293,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 600
|
<RequiredExp>k__BackingField: 600
|
||||||
<WaitTime>k__BackingField: 16
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 16
|
<HurryTime>k__BackingField: 32
|
||||||
<EatingTime>k__BackingField: 6
|
<EatingTime>k__BackingField: 6
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -306,8 +306,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 600
|
<RequiredExp>k__BackingField: 600
|
||||||
<WaitTime>k__BackingField: 16
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 16
|
<HurryTime>k__BackingField: 32
|
||||||
<EatingTime>k__BackingField: 6
|
<EatingTime>k__BackingField: 6
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -319,8 +319,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 600
|
<RequiredExp>k__BackingField: 600
|
||||||
<WaitTime>k__BackingField: 16
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 16
|
<HurryTime>k__BackingField: 32
|
||||||
<EatingTime>k__BackingField: 6
|
<EatingTime>k__BackingField: 6
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -332,8 +332,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 600
|
<RequiredExp>k__BackingField: 600
|
||||||
<WaitTime>k__BackingField: 16
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 16
|
<HurryTime>k__BackingField: 32
|
||||||
<EatingTime>k__BackingField: 6
|
<EatingTime>k__BackingField: 6
|
||||||
<OpenUpgrade>k__BackingField: Upgrade5
|
<OpenUpgrade>k__BackingField: Upgrade5
|
||||||
<RewardBoxType>k__BackingField: 1
|
<RewardBoxType>k__BackingField: 1
|
||||||
@ -345,8 +345,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 700
|
<RequiredExp>k__BackingField: 700
|
||||||
<WaitTime>k__BackingField: 14
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 14
|
<HurryTime>k__BackingField: 28
|
||||||
<EatingTime>k__BackingField: 6
|
<EatingTime>k__BackingField: 6
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -358,8 +358,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 700
|
<RequiredExp>k__BackingField: 700
|
||||||
<WaitTime>k__BackingField: 14
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 14
|
<HurryTime>k__BackingField: 28
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -371,8 +371,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 700
|
<RequiredExp>k__BackingField: 700
|
||||||
<WaitTime>k__BackingField: 14
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 14
|
<HurryTime>k__BackingField: 28
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -384,8 +384,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 700
|
<RequiredExp>k__BackingField: 700
|
||||||
<WaitTime>k__BackingField: 14
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 14
|
<HurryTime>k__BackingField: 28
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -397,8 +397,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 700
|
<RequiredExp>k__BackingField: 700
|
||||||
<WaitTime>k__BackingField: 14
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 14
|
<HurryTime>k__BackingField: 28
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField: Upgrade6
|
<OpenUpgrade>k__BackingField: Upgrade6
|
||||||
<RewardBoxType>k__BackingField: 1
|
<RewardBoxType>k__BackingField: 1
|
||||||
@ -410,8 +410,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 800
|
<RequiredExp>k__BackingField: 800
|
||||||
<WaitTime>k__BackingField: 12
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 12
|
<HurryTime>k__BackingField: 24
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -423,8 +423,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 800
|
<RequiredExp>k__BackingField: 800
|
||||||
<WaitTime>k__BackingField: 12
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 12
|
<HurryTime>k__BackingField: 24
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -436,8 +436,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 800
|
<RequiredExp>k__BackingField: 800
|
||||||
<WaitTime>k__BackingField: 12
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 12
|
<HurryTime>k__BackingField: 24
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -449,8 +449,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 800
|
<RequiredExp>k__BackingField: 800
|
||||||
<WaitTime>k__BackingField: 12
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 12
|
<HurryTime>k__BackingField: 24
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -462,8 +462,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 800
|
<RequiredExp>k__BackingField: 800
|
||||||
<WaitTime>k__BackingField: 12
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 12
|
<HurryTime>k__BackingField: 24
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 1
|
<RewardBoxType>k__BackingField: 1
|
||||||
@ -475,8 +475,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 10
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 10
|
<HurryTime>k__BackingField: 20
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -488,8 +488,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 10
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 10
|
<HurryTime>k__BackingField: 20
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -501,8 +501,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 10
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 10
|
<HurryTime>k__BackingField: 20
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -514,8 +514,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 10
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 10
|
<HurryTime>k__BackingField: 20
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -527,8 +527,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 10
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 10
|
<HurryTime>k__BackingField: 20
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 1
|
<RewardBoxType>k__BackingField: 1
|
||||||
@ -540,8 +540,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 8
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 8
|
<HurryTime>k__BackingField: 16
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -553,8 +553,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 8
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 8
|
<HurryTime>k__BackingField: 16
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -566,8 +566,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 8
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 8
|
<HurryTime>k__BackingField: 16
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -579,8 +579,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 8
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 8
|
<HurryTime>k__BackingField: 16
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -592,8 +592,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 8
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 8
|
<HurryTime>k__BackingField: 16
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 1
|
<RewardBoxType>k__BackingField: 1
|
||||||
@ -605,8 +605,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 6
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 6
|
<HurryTime>k__BackingField: 12
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -618,8 +618,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 6
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 6
|
<HurryTime>k__BackingField: 12
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -631,8 +631,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 6
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 6
|
<HurryTime>k__BackingField: 12
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -644,8 +644,8 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 6
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 6
|
<HurryTime>k__BackingField: 12
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
<RewardBoxType>k__BackingField: 0
|
<RewardBoxType>k__BackingField: 0
|
||||||
@ -657,7 +657,7 @@ MonoBehaviour:
|
|||||||
<Gold>k__BackingField: 100
|
<Gold>k__BackingField: 100
|
||||||
<Exp>k__BackingField: 100
|
<Exp>k__BackingField: 100
|
||||||
<RequiredExp>k__BackingField: 900
|
<RequiredExp>k__BackingField: 900
|
||||||
<WaitTime>k__BackingField: 6
|
<WaitTime>k__BackingField: 0
|
||||||
<HurryTime>k__BackingField: 6
|
<HurryTime>k__BackingField: 6
|
||||||
<EatingTime>k__BackingField: 4
|
<EatingTime>k__BackingField: 4
|
||||||
<OpenUpgrade>k__BackingField:
|
<OpenUpgrade>k__BackingField:
|
||||||
|
@ -11,12 +11,6 @@ namespace BlueWater
|
|||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public Sprite Gold02 { get; private set; }
|
public Sprite Gold02 { get; private set; }
|
||||||
|
|
||||||
[field: SerializeField]
|
|
||||||
public Sprite EmptyBeerGlass { get; private set; }
|
|
||||||
|
|
||||||
[field: SerializeField]
|
|
||||||
public Sprite FullBeerGlass { get; private set; }
|
|
||||||
|
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public Sprite BarrelLock { get; private set; }
|
public Sprite BarrelLock { get; private set; }
|
||||||
|
|
||||||
|
@ -1,64 +1,109 @@
|
|||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using BlueWater;
|
using BlueWater;
|
||||||
using BlueWater.Audios;
|
using BlueWater.Audios;
|
||||||
|
using BlueWater.Uis;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
using UnityEngine.InputSystem;
|
using UnityEngine.InputSystem;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class TitleOptions : MonoBehaviour
|
public class TitleOptions : PopupUi
|
||||||
{
|
{
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private GameObject _panel;
|
private GameObject _panel;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Slider _masterVolume;
|
private Slider _masterVolume;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Slider _bgmVolume;
|
private Slider _bgmVolume;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Slider _sfxVolume;
|
private Slider _sfxVolume;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private TMP_Dropdown _languageDropdown;
|
private TMP_Dropdown _languageDropdown;
|
||||||
|
|
||||||
private AudioManager _audioManager;
|
private AudioManager _audioManager;
|
||||||
|
|
||||||
public InputAction CancelAction { get; private set; }
|
private InputAction _interactionEAction;
|
||||||
|
private InputAction _closeOptionsAction;
|
||||||
|
public Action CloseOptions;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
CancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
|
||||||
|
_closeOptionsAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||||
|
|
||||||
_audioManager = AudioManager.Instance;
|
_audioManager = AudioManager.Instance;
|
||||||
|
|
||||||
var masterVolume = ES3.Load("MasterVolume", 1f);
|
var masterVolume = ES3.Load("MasterVolume", 1f);
|
||||||
SetMasterVolume(masterVolume);
|
SetMasterVolume(masterVolume);
|
||||||
|
|
||||||
var bgmVolume = ES3.Load("BgmVolume", 1f);
|
var bgmVolume = ES3.Load("BgmVolume", 1f);
|
||||||
SetBgmVolume(bgmVolume);
|
SetBgmVolume(bgmVolume);
|
||||||
|
|
||||||
var sfxVolume = ES3.Load("SfxVolume", 1f);
|
var sfxVolume = ES3.Load("SfxVolume", 1f);
|
||||||
SetSfxVolume(sfxVolume);
|
SetSfxVolume(sfxVolume);
|
||||||
|
|
||||||
StartCoroutine(nameof(InitializeLanguage));
|
StartCoroutine(nameof(InitializeLanguage));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
if (_interactionEAction != null)
|
||||||
|
{
|
||||||
|
_interactionEAction.performed -= OnInteractionE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_closeOptionsAction != null)
|
||||||
|
{
|
||||||
|
_closeOptionsAction.performed -= OnCloseOptions;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Open()
|
||||||
|
{
|
||||||
|
PopupUiController.RegisterPopup(this);
|
||||||
|
_panel.SetActive(true);
|
||||||
|
IsOpened = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Close()
|
||||||
|
{
|
||||||
|
_panel.SetActive(false);
|
||||||
|
PopupUiController.UnregisterPopup(this);
|
||||||
|
IsOpened = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void EnableInput()
|
||||||
|
{
|
||||||
|
_interactionEAction.performed += OnInteractionE;
|
||||||
|
_closeOptionsAction.performed += OnCloseOptions;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DisableInput()
|
||||||
|
{
|
||||||
|
_interactionEAction.performed -= OnInteractionE;
|
||||||
|
_closeOptionsAction.performed -= OnCloseOptions;
|
||||||
|
}
|
||||||
|
|
||||||
public void SetMasterVolume(float value)
|
public void SetMasterVolume(float value)
|
||||||
{
|
{
|
||||||
_audioManager.SetMasterVolume(value);
|
_audioManager.SetMasterVolume(value);
|
||||||
_masterVolume.value = value;
|
_masterVolume.value = value;
|
||||||
ES3.Save("MasterVolume", value);
|
ES3.Save("MasterVolume", value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetBgmVolume(float value)
|
public void SetBgmVolume(float value)
|
||||||
{
|
{
|
||||||
_audioManager.SetBgmVolume(value);
|
_audioManager.SetBgmVolume(value);
|
||||||
_bgmVolume.value = value;
|
_bgmVolume.value = value;
|
||||||
ES3.Save("BgmVolume", value);
|
ES3.Save("BgmVolume", value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetSfxVolume(float value)
|
public void SetSfxVolume(float value)
|
||||||
{
|
{
|
||||||
_audioManager.SetSfxVolume(value);
|
_audioManager.SetSfxVolume(value);
|
||||||
@ -69,7 +114,7 @@ public class TitleOptions : MonoBehaviour
|
|||||||
private IEnumerator InitializeLanguage()
|
private IEnumerator InitializeLanguage()
|
||||||
{
|
{
|
||||||
yield return new WaitUntil(() => LocalizationManager.Instance.IsInitialized);
|
yield return new WaitUntil(() => LocalizationManager.Instance.IsInitialized);
|
||||||
|
|
||||||
var languageIndex = LocalizationManager.Instance.GetCurrentLocaleIndex();
|
var languageIndex = LocalizationManager.Instance.GetCurrentLocaleIndex();
|
||||||
_languageDropdown.value = languageIndex;
|
_languageDropdown.value = languageIndex;
|
||||||
}
|
}
|
||||||
@ -79,14 +124,18 @@ public class TitleOptions : MonoBehaviour
|
|||||||
_languageDropdown.value = localeType;
|
_languageDropdown.value = localeType;
|
||||||
LocalizationManager.Instance.ChangeLocale((LocaleType)localeType);
|
LocalizationManager.Instance.ChangeLocale((LocaleType)localeType);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ShowUi()
|
public void OnInteractionE(InputAction.CallbackContext context)
|
||||||
{
|
{
|
||||||
_panel.SetActive(true);
|
var current = EventSystem.current.currentSelectedGameObject;
|
||||||
|
if (!current) return;
|
||||||
|
|
||||||
|
var currenButton = current.GetComponent<Button>();
|
||||||
|
currenButton.onClick.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void HideUi()
|
public void OnCloseOptions(InputAction.CallbackContext context)
|
||||||
{
|
{
|
||||||
_panel.SetActive(false);
|
CloseOptions?.Invoke();
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using BlueWater.Audios;
|
using BlueWater.Audios;
|
||||||
using BlueWater.Uis;
|
using BlueWater.Uis;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
@ -26,10 +25,16 @@ namespace BlueWater.Titles
|
|||||||
private Button _startGameButton;
|
private Button _startGameButton;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Button _settingButton;
|
private Button _resumeGameButton;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Button _exitButton;
|
private Button _optionsButton;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Button _lobbyButton;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Button _quitGameButton;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private bool _isTitleScene = true;
|
private bool _isTitleScene = true;
|
||||||
@ -39,8 +44,7 @@ namespace BlueWater.Titles
|
|||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private string _dailyBgm = "DailyBgm1";
|
private string _dailyBgm = "DailyBgm1";
|
||||||
|
|
||||||
private PlayerInputKeyManager _playerInputKeyManager;
|
|
||||||
private SceneController _sceneController;
|
private SceneController _sceneController;
|
||||||
private InputAction _interactionEAction;
|
private InputAction _interactionEAction;
|
||||||
private InputAction _openAction;
|
private InputAction _openAction;
|
||||||
@ -48,17 +52,11 @@ namespace BlueWater.Titles
|
|||||||
private bool _isQuitting;
|
private bool _isQuitting;
|
||||||
private bool _onButtonClicked;
|
private bool _onButtonClicked;
|
||||||
|
|
||||||
private void Awake()
|
|
||||||
{
|
|
||||||
PopupUiController.ClearPopup();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
_playerInputKeyManager = PlayerInputKeyManager.Instance;
|
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
|
||||||
_interactionEAction = _playerInputKeyManager.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
|
_openAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.Tycoon, TycoonActions.Options);
|
||||||
_openAction = _playerInputKeyManager.GetAction(InputActionMaps.Tycoon, TycoonActions.Options);
|
_closeAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||||
_closeAction = _playerInputKeyManager.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
|
||||||
|
|
||||||
if (_isTitleScene)
|
if (_isTitleScene)
|
||||||
{
|
{
|
||||||
@ -74,13 +72,16 @@ namespace BlueWater.Titles
|
|||||||
_openAction.performed += OnOpen;
|
_openAction.performed += OnOpen;
|
||||||
}
|
}
|
||||||
|
|
||||||
_startGameButton.onClick.AddListener(() => { _onButtonClicked = true; });
|
_startGameButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||||
_settingButton.onClick.AddListener(() => { _onButtonClicked = true; });
|
_resumeGameButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||||
_exitButton.onClick.AddListener(() => { _onButtonClicked = true; });
|
_optionsButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||||
|
_lobbyButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||||
|
_quitGameButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||||
|
|
||||||
_playerInputKeyManager.AddOnActionKeyboard(OnKeyboard);
|
PlayerInputKeyManager.Instance.AddOnActionKeyboard(OnKeyboard);
|
||||||
_playerInputKeyManager.AddOnActionMouse(OnMouse);
|
PlayerInputKeyManager.Instance.AddOnActionMouse(OnMouse);
|
||||||
|
|
||||||
|
titleOptions.CloseOptions = HideSettingUi;
|
||||||
_versionText.text = GetVersion();
|
_versionText.text = GetVersion();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -88,16 +89,27 @@ namespace BlueWater.Titles
|
|||||||
{
|
{
|
||||||
if (_isTitleScene)
|
if (_isTitleScene)
|
||||||
{
|
{
|
||||||
_startGameButton.onClick.RemoveListener(_sceneController.FadeIn);
|
if (_startGameButton != null && _sceneController != null)
|
||||||
|
{
|
||||||
|
_startGameButton.onClick.RemoveListener(_sceneController.FadeIn);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_playerInputKeyManager.RemoveOnActionKeyboard(OnKeyboard);
|
PlayerInputKeyManager.Instance.RemoveOnActionKeyboard(OnKeyboard);
|
||||||
_playerInputKeyManager.RemoveOnActionMouse(OnMouse);
|
PlayerInputKeyManager.Instance.RemoveOnActionMouse(OnMouse);
|
||||||
|
|
||||||
_interactionEAction.performed -= OnInteractionE;
|
if (_interactionEAction != null)
|
||||||
_openAction.performed -= OnOpen;
|
{
|
||||||
_closeAction.performed -= OnClose;
|
_interactionEAction.performed -= OnInteractionE;
|
||||||
titleOptions.CancelAction.performed -= OnSettingCancel;
|
}
|
||||||
|
if (_openAction != null)
|
||||||
|
{
|
||||||
|
_openAction.performed -= OnOpen;
|
||||||
|
}
|
||||||
|
if (_closeAction != null)
|
||||||
|
{
|
||||||
|
_closeAction.performed -= OnClose;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnOpen(InputAction.CallbackContext context)
|
public void OnOpen(InputAction.CallbackContext context)
|
||||||
@ -107,34 +119,15 @@ namespace BlueWater.Titles
|
|||||||
|
|
||||||
public override void Open()
|
public override void Open()
|
||||||
{
|
{
|
||||||
if (_isTitleScene)
|
if (!_isTitleScene)
|
||||||
{
|
{
|
||||||
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
|
|
||||||
PopupUiController.RegisterPopup(this);
|
|
||||||
_panel.SetActive(true);
|
|
||||||
IsOpened = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (!PopupUiController.IsPopupListEmpty())
|
|
||||||
{
|
|
||||||
foreach (var element in PopupUiController.PopupUis)
|
|
||||||
{
|
|
||||||
print(element.gameObject.name);
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_openAction.performed -= OnOpen;
|
|
||||||
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
|
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
|
||||||
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
|
|
||||||
PopupUiController.RegisterPopup(this);
|
|
||||||
_panel.SetActive(true);
|
|
||||||
IsOpened = true;
|
|
||||||
_closeAction.performed += OnClose;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_interactionEAction.performed += OnInteractionE;
|
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
|
||||||
|
PopupUiController.RegisterPopup(this);
|
||||||
|
_panel.SetActive(true);
|
||||||
|
IsOpened = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnClose(InputAction.CallbackContext context)
|
public void OnClose(InputAction.CallbackContext context)
|
||||||
@ -143,6 +136,32 @@ namespace BlueWater.Titles
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override void Close()
|
public override void Close()
|
||||||
|
{
|
||||||
|
if (!_isTitleScene)
|
||||||
|
{
|
||||||
|
_panel.SetActive(false);
|
||||||
|
PopupUiController.UnregisterPopup(this);
|
||||||
|
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon);
|
||||||
|
IsOpened = false;
|
||||||
|
VisualFeedbackManager.Instance.ResetTimeScale();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void EnableInput()
|
||||||
|
{
|
||||||
|
if (_isTitleScene)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_closeAction.performed += OnClose;
|
||||||
|
}
|
||||||
|
|
||||||
|
_interactionEAction.performed += OnInteractionE;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DisableInput()
|
||||||
{
|
{
|
||||||
if (_isTitleScene)
|
if (_isTitleScene)
|
||||||
{
|
{
|
||||||
@ -151,20 +170,21 @@ namespace BlueWater.Titles
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
_closeAction.performed -= OnClose;
|
_closeAction.performed -= OnClose;
|
||||||
_panel.SetActive(false);
|
|
||||||
PopupUiController.UnregisterPopup(this);
|
|
||||||
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.Tycoon);
|
|
||||||
IsOpened = false;
|
|
||||||
VisualFeedbackManager.Instance.ResetTimeScale();
|
|
||||||
_openAction.performed += OnOpen;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_interactionEAction.performed -= OnInteractionE;
|
_interactionEAction.performed -= OnInteractionE;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnKeyboard()
|
private void OnKeyboard()
|
||||||
{
|
{
|
||||||
EventSystem.current.SetSelectedGameObject(_startGameButton.gameObject);
|
if (_isTitleScene)
|
||||||
|
{
|
||||||
|
EventSystem.current.SetSelectedGameObject(_startGameButton.gameObject);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
EventSystem.current.SetSelectedGameObject(_resumeGameButton.gameObject);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnMouse()
|
private void OnMouse()
|
||||||
@ -201,26 +221,17 @@ namespace BlueWater.Titles
|
|||||||
Application.Quit();
|
Application.Quit();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnSettingCancel(InputAction.CallbackContext context)
|
|
||||||
{
|
|
||||||
HideSettingUi();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ShowSettingUi()
|
public void ShowSettingUi()
|
||||||
{
|
{
|
||||||
_interactionEAction.performed -= OnInteractionE;
|
|
||||||
_titleMenuUiPanel.SetActive(false);
|
_titleMenuUiPanel.SetActive(false);
|
||||||
titleOptions.ShowUi();
|
titleOptions.Open();
|
||||||
titleOptions.CancelAction.performed += OnSettingCancel;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void HideSettingUi()
|
public void HideSettingUi()
|
||||||
{
|
{
|
||||||
titleOptions.CancelAction.performed -= OnSettingCancel;
|
titleOptions.Close();
|
||||||
titleOptions.HideUi();
|
|
||||||
_titleMenuUiPanel.SetActive(true);
|
_titleMenuUiPanel.SetActive(true);
|
||||||
_interactionEAction.performed += OnInteractionE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MoveLobbyScene()
|
public void MoveLobbyScene()
|
||||||
|
@ -31,7 +31,8 @@ namespace BlueWater.Uis
|
|||||||
[SerializeField, DisableIf("@true")]
|
[SerializeField, DisableIf("@true")]
|
||||||
private bool _isItemReceived;
|
private bool _isItemReceived;
|
||||||
|
|
||||||
private Tween _tween;
|
private Tween _fillTween;
|
||||||
|
private Tween _colorTween;
|
||||||
private CocktailData _orderCocktailData;
|
private CocktailData _orderCocktailData;
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
@ -39,11 +40,6 @@ namespace BlueWater.Uis
|
|||||||
InitializeComponents();
|
InitializeComponents();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDestroy()
|
|
||||||
{
|
|
||||||
_tween.Kill();
|
|
||||||
}
|
|
||||||
|
|
||||||
[Button("컴포넌트 초기화")]
|
[Button("컴포넌트 초기화")]
|
||||||
private void InitializeComponents()
|
private void InitializeComponents()
|
||||||
{
|
{
|
||||||
@ -89,7 +85,7 @@ namespace BlueWater.Uis
|
|||||||
SetEmpty();
|
SetEmpty();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OrderItem(string itemIdx, float waitTime, float hurryTime)
|
public void OrderItem(string itemIdx, float waitTime, float hurryTime, bool isReverse = false, Color? startColor = null, Color? endColor = null)
|
||||||
{
|
{
|
||||||
_orderCocktailData = ItemManager.Instance.CocktailDataSo.GetDataByIdx(itemIdx);
|
_orderCocktailData = ItemManager.Instance.CocktailDataSo.GetDataByIdx(itemIdx);
|
||||||
_isOrdered = true;
|
_isOrdered = true;
|
||||||
@ -97,10 +93,10 @@ namespace BlueWater.Uis
|
|||||||
_isItemReceived = false;
|
_isItemReceived = false;
|
||||||
SetItemImage(_orderCocktailData);
|
SetItemImage(_orderCocktailData);
|
||||||
|
|
||||||
SetTween(waitTime, hurryTime);
|
SetTween(waitTime, hurryTime, isReverse, startColor, endColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OrderItem(Sprite sprite, float waitTime, float hurryTime)
|
public void OrderItem(Sprite sprite, float waitTime, float hurryTime, bool isReverse = false, Color? startColor = null, Color? endColor = null)
|
||||||
{
|
{
|
||||||
_isOrdered = true;
|
_isOrdered = true;
|
||||||
_isWaitTimeOver = false;
|
_isWaitTimeOver = false;
|
||||||
@ -108,29 +104,42 @@ namespace BlueWater.Uis
|
|||||||
SetItemSprite(sprite);
|
SetItemSprite(sprite);
|
||||||
ShowUi();
|
ShowUi();
|
||||||
|
|
||||||
SetTween(waitTime, hurryTime);
|
SetTween(waitTime, hurryTime, isReverse, startColor, endColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetTween(float waitTime, float hurryTime)
|
public void SetTween(float waitTime, float hurryTime, bool isReverse = false, Color? startColor = null, Color? endColor = null)
|
||||||
{
|
{
|
||||||
_tween?.Kill();
|
float startValue = isReverse ? 1f : 0f;
|
||||||
_tween = _fillImage.DOFillAmount(1f, hurryTime)
|
float endValue = isReverse ? 0f : 1f;
|
||||||
.From(0f)
|
|
||||||
|
_fillTween?.Kill();
|
||||||
|
_fillTween = _fillImage.DOFillAmount(endValue, hurryTime)
|
||||||
|
.From(startValue)
|
||||||
.SetEase(Ease.Linear)
|
.SetEase(Ease.Linear)
|
||||||
.SetDelay(waitTime)
|
.SetDelay(waitTime)
|
||||||
.OnComplete(OnTweenComplete)
|
.OnComplete(OnTweenComplete)
|
||||||
.SetAutoKill(false);
|
.SetAutoKill(true);
|
||||||
|
|
||||||
|
if (startColor != null && endColor != null)
|
||||||
|
{
|
||||||
|
_colorTween?.Kill();
|
||||||
|
_colorTween = _fillImage.DOColor((Color)endColor, hurryTime)
|
||||||
|
.From((Color)startColor)
|
||||||
|
.SetEase(Ease.Linear)
|
||||||
|
.SetDelay(waitTime)
|
||||||
|
.SetAutoKill(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ResetGauge()
|
public void ResetGauge()
|
||||||
{
|
{
|
||||||
if (_tween == null)
|
if (_fillTween == null)
|
||||||
{
|
{
|
||||||
Debug.LogError("BalloonUi 게이지 리셋 오류");
|
Debug.LogError("BalloonUi 게이지 리셋 오류");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_tween.Restart();
|
_fillTween.Restart();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PayMoney(int waitTime, int hurryTime)
|
public void PayMoney(int waitTime, int hurryTime)
|
||||||
@ -141,7 +150,7 @@ namespace BlueWater.Uis
|
|||||||
SetItemSprite(DataManager.Instance.SpriteDataSo.Gold01);
|
SetItemSprite(DataManager.Instance.SpriteDataSo.Gold01);
|
||||||
ShowUi();
|
ShowUi();
|
||||||
|
|
||||||
_tween = _fillImage.DOFillAmount(1f, hurryTime)
|
_fillTween = _fillImage.DOFillAmount(1f, hurryTime)
|
||||||
.From(0f)
|
.From(0f)
|
||||||
.SetEase(Ease.Linear)
|
.SetEase(Ease.Linear)
|
||||||
.SetDelay(waitTime)
|
.SetDelay(waitTime)
|
||||||
@ -160,7 +169,7 @@ namespace BlueWater.Uis
|
|||||||
|
|
||||||
public void ReceiveItem(IPickup pickupItem)
|
public void ReceiveItem(IPickup pickupItem)
|
||||||
{
|
{
|
||||||
_tween.Kill();
|
_fillTween.Kill();
|
||||||
HideUi();
|
HideUi();
|
||||||
_isItemReceived = true;
|
_isItemReceived = true;
|
||||||
}
|
}
|
||||||
|
@ -79,8 +79,8 @@ namespace BlueWater
|
|||||||
|
|
||||||
public void SetTween(int waitTime, int hurryTime)
|
public void SetTween(int waitTime, int hurryTime)
|
||||||
{
|
{
|
||||||
_sliderTween = _slider.DOValue(0f, hurryTime)
|
_sliderTween = _slider.DOValue(1f, hurryTime)
|
||||||
.From(1f)
|
.From(0f)
|
||||||
.SetEase(Ease.Linear)
|
.SetEase(Ease.Linear)
|
||||||
.SetDelay(waitTime)
|
.SetDelay(waitTime)
|
||||||
.SetAutoKill(true);
|
.SetAutoKill(true);
|
||||||
@ -95,7 +95,7 @@ namespace BlueWater
|
|||||||
|
|
||||||
private void OnSliderValueChanged(float value)
|
private void OnSliderValueChanged(float value)
|
||||||
{
|
{
|
||||||
_filledImage.color = Color.Lerp(_endColor, _startColor, value);
|
_filledImage.color = Color.Lerp(_startColor, _endColor, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Move(BillInfo billInfo)
|
public void Move(BillInfo billInfo)
|
||||||
|
68
Assets/02.Scripts/Ui/Tycoon/DashUi.cs
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
using DG.Tweening;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
namespace BlueWater.Uis
|
||||||
|
{
|
||||||
|
public class DashUi : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private Image _filled;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private Image _flash;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private TMP_Text _dashKeyText;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private float _fadeInOutDuration = 0.2f;
|
||||||
|
|
||||||
|
private Tween _dashCooldownTween;
|
||||||
|
private Tween _flashFadeTween;
|
||||||
|
private string _dashKeyBinding;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
EventManager.OnDashCooldown += DashCooldown;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_filled.fillAmount = 1f;
|
||||||
|
|
||||||
|
_flashFadeTween = _flash.DOFade(1f, _fadeInOutDuration)
|
||||||
|
.From(0f)
|
||||||
|
.SetLoops(2, LoopType.Yoyo)
|
||||||
|
.SetEase(Ease.Linear)
|
||||||
|
.SetAutoKill(false)
|
||||||
|
.Pause();
|
||||||
|
|
||||||
|
_dashKeyBinding = PlayerInputKeyManager.Instance.GetBoundKey(InputActionMaps.Tycoon, TycoonActions.Dash);
|
||||||
|
SetKeyText(_dashKeyBinding);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy()
|
||||||
|
{
|
||||||
|
EventManager.OnDashCooldown -= DashCooldown;
|
||||||
|
|
||||||
|
_dashCooldownTween.Kill();
|
||||||
|
_flashFadeTween.Kill();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetKeyText(string bindingKey)
|
||||||
|
{
|
||||||
|
_dashKeyText.text = bindingKey;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DashCooldown(float cooldown)
|
||||||
|
{
|
||||||
|
_dashCooldownTween = _filled.DOFillAmount(1f, cooldown)
|
||||||
|
.From(0f)
|
||||||
|
.SetEase(Ease.Linear)
|
||||||
|
.OnComplete(() => _flashFadeTween.Restart())
|
||||||
|
.SetAutoKill(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
2
Assets/02.Scripts/Ui/Tycoon/DashUi.cs.meta
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4689fc0e69f4c504196472d1c89361a8
|
@ -1,91 +1,91 @@
|
|||||||
using System.Collections.Generic;
|
// using System.Collections.Generic;
|
||||||
using BlueWater.Npcs.Customers;
|
// using BlueWater.Npcs.Customers;
|
||||||
using BlueWater.Tycoons;
|
// using BlueWater.Tycoons;
|
||||||
using Sirenix.OdinInspector;
|
// using Sirenix.OdinInspector;
|
||||||
using UnityEngine;
|
// using UnityEngine;
|
||||||
|
//
|
||||||
namespace BlueWater.Uis
|
// namespace BlueWater.Uis
|
||||||
{
|
// {
|
||||||
public class IndicatorUi : MonoBehaviour
|
// public class IndicatorUi : MonoBehaviour
|
||||||
{
|
// {
|
||||||
[SerializeField, Required]
|
// [SerializeField, Required]
|
||||||
private GameObject _uiIndicator;
|
// private GameObject _uiIndicator;
|
||||||
|
//
|
||||||
[SerializeField]
|
// [SerializeField]
|
||||||
private Vector2 _widthPadding;
|
// private Vector2 _widthPadding;
|
||||||
|
//
|
||||||
[SerializeField]
|
// [SerializeField]
|
||||||
private Vector2 _heightPadding;
|
// private Vector2 _heightPadding;
|
||||||
|
//
|
||||||
private RectTransform _canvasRectTransform;
|
// private RectTransform _canvasRectTransform;
|
||||||
private Camera _mainCamera;
|
// private Camera _mainCamera;
|
||||||
private Dictionary<Customer, GameObject> _customerindicators = new();
|
// private Dictionary<Customer, GameObject> _customerindicators = new();
|
||||||
private int _screenWidth;
|
// private int _screenWidth;
|
||||||
private int _screenHeight;
|
// private int _screenHeight;
|
||||||
|
//
|
||||||
private void Start()
|
// private void Start()
|
||||||
{
|
// {
|
||||||
_canvasRectTransform = GetComponent<RectTransform>();
|
// _canvasRectTransform = GetComponent<RectTransform>();
|
||||||
_mainCamera = TycoonCameraManager.Instance.MainCamera;
|
// _mainCamera = TycoonCameraManager.Instance.MainCamera;
|
||||||
|
//
|
||||||
//EventManager.OnCreateCustomer += AddUiIndicator;
|
// //EventManager.OnCreateCustomer += AddUiIndicator;
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
private void OnDestroy()
|
// private void OnDestroy()
|
||||||
{
|
// {
|
||||||
//EventManager.OnCreateCustomer -= AddUiIndicator;
|
// //EventManager.OnCreateCustomer -= AddUiIndicator;
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
private void LateUpdate()
|
// private void LateUpdate()
|
||||||
{
|
// {
|
||||||
_screenWidth = Screen.width;
|
// _screenWidth = Screen.width;
|
||||||
_screenHeight = Screen.height;
|
// _screenHeight = Screen.height;
|
||||||
|
//
|
||||||
foreach (var element in _customerindicators)
|
// foreach (var element in _customerindicators)
|
||||||
{
|
// {
|
||||||
var customer = element.Key;
|
// var customer = element.Key;
|
||||||
var indicator = element.Value;
|
// var indicator = element.Value;
|
||||||
if (!customer)
|
// if (!customer)
|
||||||
{
|
// {
|
||||||
_customerindicators.Remove(customer);
|
// _customerindicators.Remove(customer);
|
||||||
Destroy(indicator.gameObject);
|
// Destroy(indicator.gameObject);
|
||||||
return;
|
// return;
|
||||||
}
|
// }
|
||||||
var target = customer.BalloonUi.transform;
|
// var target = customer.BalloonUi.transform;
|
||||||
var screenPosition = _mainCamera.WorldToScreenPoint(target.position);
|
// var screenPosition = _mainCamera.WorldToScreenPoint(target.position);
|
||||||
|
//
|
||||||
if (!target.gameObject.activeSelf)
|
// if (!target.gameObject.activeSelf)
|
||||||
{
|
// {
|
||||||
indicator.SetActive(false);
|
// indicator.SetActive(false);
|
||||||
continue;
|
// continue;
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
if (screenPosition.z > 0 && screenPosition.x > 0 && screenPosition.x < _screenWidth && screenPosition.y > 0 && screenPosition.y < _screenHeight)
|
// if (screenPosition.z > 0 && screenPosition.x > 0 && screenPosition.x < _screenWidth && screenPosition.y > 0 && screenPosition.y < _screenHeight)
|
||||||
{
|
// {
|
||||||
indicator.SetActive(false);
|
// indicator.SetActive(false);
|
||||||
}
|
// }
|
||||||
else
|
// else
|
||||||
{
|
// {
|
||||||
indicator.SetActive(true);
|
// indicator.SetActive(true);
|
||||||
var clampedScreenPosition = screenPosition;
|
// var clampedScreenPosition = screenPosition;
|
||||||
clampedScreenPosition.x = Mathf.Clamp(screenPosition.x, 0f + _widthPadding.x, _screenWidth - _widthPadding.y);
|
// clampedScreenPosition.x = Mathf.Clamp(screenPosition.x, 0f + _widthPadding.x, _screenWidth - _widthPadding.y);
|
||||||
clampedScreenPosition.y = Mathf.Clamp(screenPosition.y, 0f + _heightPadding.x, _screenHeight - _heightPadding.y);
|
// clampedScreenPosition.y = Mathf.Clamp(screenPosition.y, 0f + _heightPadding.x, _screenHeight - _heightPadding.y);
|
||||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(_canvasRectTransform, clampedScreenPosition, _mainCamera, out var localPoint);
|
// RectTransformUtility.ScreenPointToLocalPointInRectangle(_canvasRectTransform, clampedScreenPosition, _mainCamera, out var localPoint);
|
||||||
indicator.transform.localPosition = localPoint;
|
// indicator.transform.localPosition = localPoint;
|
||||||
|
//
|
||||||
var cameraCenterPosition = new Vector3(_screenWidth * 0.5f, _screenHeight * 0.5f, screenPosition.z);
|
// var cameraCenterPosition = new Vector3(_screenWidth * 0.5f, _screenHeight * 0.5f, screenPosition.z);
|
||||||
var direction = (screenPosition - cameraCenterPosition).normalized;
|
// var direction = (screenPosition - cameraCenterPosition).normalized;
|
||||||
var angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
|
// var angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
|
||||||
indicator.transform.localRotation = Quaternion.Euler(0f, 0f, angle - 90f);
|
// indicator.transform.localRotation = Quaternion.Euler(0f, 0f, angle - 90f);
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
private void AddUiIndicator(Customer customer)
|
// private void AddUiIndicator(Customer customer)
|
||||||
{
|
// {
|
||||||
var newUiIndicator = Instantiate(_uiIndicator, transform);
|
// var newUiIndicator = Instantiate(_uiIndicator, transform);
|
||||||
newUiIndicator.SetActive(false);
|
// newUiIndicator.SetActive(false);
|
||||||
_customerindicators.Add(customer, newUiIndicator);
|
// _customerindicators.Add(customer, newUiIndicator);
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
// }
|
@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -21,6 +20,9 @@ namespace BlueWater.Uis
|
|||||||
[SerializeField]
|
[SerializeField]
|
||||||
private GameObject _panel;
|
private GameObject _panel;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private TMP_Text _openManualKeyText;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private Transform _cocktailButtons;
|
private Transform _cocktailButtons;
|
||||||
|
|
||||||
@ -51,16 +53,20 @@ namespace BlueWater.Uis
|
|||||||
private List<ManualCocktailButton> _button;
|
private List<ManualCocktailButton> _button;
|
||||||
private Coroutine _changedLocaleInstance;
|
private Coroutine _changedLocaleInstance;
|
||||||
private ManualCocktailButton _selectedManualCocktailButton;
|
private ManualCocktailButton _selectedManualCocktailButton;
|
||||||
|
|
||||||
private InputAction _openManualBookAction;
|
private InputAction _openManualBookAction;
|
||||||
private InputAction _pressQAction;
|
private InputAction _pressQAction;
|
||||||
private InputAction _cancelAction;
|
private InputAction _cancelAction;
|
||||||
|
|
||||||
|
private string _openManualKeyBinding;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
_openManualBookAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.Tycoon, TycoonActions.OpenManualBook);
|
_openManualBookAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.Tycoon, TycoonActions.OpenManualBook);
|
||||||
_pressQAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.PressQ);
|
_pressQAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.PressQ);
|
||||||
_cancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
_cancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||||
|
|
||||||
|
_openManualKeyBinding = PlayerInputKeyManager.Instance.GetBoundKey(_openManualBookAction);
|
||||||
|
SetKeyText(_openManualKeyBinding);
|
||||||
|
|
||||||
_openManualBookAction.performed += OnOpen;
|
_openManualBookAction.performed += OnOpen;
|
||||||
|
|
||||||
@ -213,6 +219,11 @@ namespace BlueWater.Uis
|
|||||||
_pressQAction.performed -= OnClose;
|
_pressQAction.performed -= OnClose;
|
||||||
_cancelAction.performed -= OnClose;
|
_cancelAction.performed -= OnClose;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void SetKeyText(string bindingKey)
|
||||||
|
{
|
||||||
|
_openManualKeyText.text = bindingKey;
|
||||||
|
}
|
||||||
|
|
||||||
private void Update_Cocktails() //해금된 칵테일의 활성 표시 유무
|
private void Update_Cocktails() //해금된 칵테일의 활성 표시 유무
|
||||||
{
|
{
|
||||||
|
BIN
Assets/03.Images/Props/Environment/Tycoons/Dirty01.png
Normal file
After Width: | Height: | Size: 84 KiB |
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 3484bcfbb75f8d54bb1f209c301f86ee
|
guid: 40f70d2d9885b81438020deea9904c0f
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
BIN
Assets/03.Images/Props/Environment/Tycoons/Dirty02.png
Normal file
After Width: | Height: | Size: 86 KiB |
143
Assets/03.Images/Props/Environment/Tycoons/Dirty02.png.meta
Normal file
@ -0,0 +1,143 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7c1658b7a58af9249803946e883a2258
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
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_dailyBgm: TycoonTitleBgm02
|
||||||
|
@ -5,8 +5,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 100,
|
"RequiredExp": 100,
|
||||||
"WaitTime": 25,
|
"WaitTime": 0,
|
||||||
"HurryTime": 25,
|
"HurryTime": 50,
|
||||||
"EatingTime": 15,
|
"EatingTime": 15,
|
||||||
"OpenUpgrade": "Upgrade0",
|
"OpenUpgrade": "Upgrade0",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -18,8 +18,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 200,
|
"RequiredExp": 200,
|
||||||
"WaitTime": 25,
|
"WaitTime": 0,
|
||||||
"HurryTime": 25,
|
"HurryTime": 50,
|
||||||
"EatingTime": 15,
|
"EatingTime": 15,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -31,8 +31,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 200,
|
"RequiredExp": 200,
|
||||||
"WaitTime": 25,
|
"WaitTime": 0,
|
||||||
"HurryTime": 25,
|
"HurryTime": 50,
|
||||||
"EatingTime": 15,
|
"EatingTime": 15,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -44,8 +44,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 200,
|
"RequiredExp": 200,
|
||||||
"WaitTime": 25,
|
"WaitTime": 0,
|
||||||
"HurryTime": 25,
|
"HurryTime": 50,
|
||||||
"EatingTime": 15,
|
"EatingTime": 15,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -57,8 +57,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 200,
|
"RequiredExp": 200,
|
||||||
"WaitTime": 25,
|
"WaitTime": 0,
|
||||||
"HurryTime": 25,
|
"HurryTime": 50,
|
||||||
"EatingTime": 15,
|
"EatingTime": 15,
|
||||||
"OpenUpgrade": "Upgrade1",
|
"OpenUpgrade": "Upgrade1",
|
||||||
"RewardBoxType": 1,
|
"RewardBoxType": 1,
|
||||||
@ -70,8 +70,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 300,
|
"RequiredExp": 300,
|
||||||
"WaitTime": 23,
|
"WaitTime": 0,
|
||||||
"HurryTime": 23,
|
"HurryTime": 46,
|
||||||
"EatingTime": 13,
|
"EatingTime": 13,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -83,8 +83,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 300,
|
"RequiredExp": 300,
|
||||||
"WaitTime": 23,
|
"WaitTime": 0,
|
||||||
"HurryTime": 23,
|
"HurryTime": 46,
|
||||||
"EatingTime": 13,
|
"EatingTime": 13,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -96,8 +96,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 300,
|
"RequiredExp": 300,
|
||||||
"WaitTime": 23,
|
"WaitTime": 0,
|
||||||
"HurryTime": 23,
|
"HurryTime": 46,
|
||||||
"EatingTime": 13,
|
"EatingTime": 13,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -109,8 +109,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 300,
|
"RequiredExp": 300,
|
||||||
"WaitTime": 23,
|
"WaitTime": 0,
|
||||||
"HurryTime": 23,
|
"HurryTime": 46,
|
||||||
"EatingTime": 13,
|
"EatingTime": 13,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -122,8 +122,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 300,
|
"RequiredExp": 300,
|
||||||
"WaitTime": 23,
|
"WaitTime": 0,
|
||||||
"HurryTime": 23,
|
"HurryTime": 46,
|
||||||
"EatingTime": 13,
|
"EatingTime": 13,
|
||||||
"OpenUpgrade": "Upgrade2",
|
"OpenUpgrade": "Upgrade2",
|
||||||
"RewardBoxType": 1,
|
"RewardBoxType": 1,
|
||||||
@ -135,8 +135,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 400,
|
"RequiredExp": 400,
|
||||||
"WaitTime": 20,
|
"WaitTime": 0,
|
||||||
"HurryTime": 20,
|
"HurryTime": 40,
|
||||||
"EatingTime": 10,
|
"EatingTime": 10,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -148,8 +148,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 400,
|
"RequiredExp": 400,
|
||||||
"WaitTime": 20,
|
"WaitTime": 0,
|
||||||
"HurryTime": 20,
|
"HurryTime": 40,
|
||||||
"EatingTime": 10,
|
"EatingTime": 10,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -161,8 +161,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 400,
|
"RequiredExp": 400,
|
||||||
"WaitTime": 20,
|
"WaitTime": 0,
|
||||||
"HurryTime": 20,
|
"HurryTime": 40,
|
||||||
"EatingTime": 10,
|
"EatingTime": 10,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -174,8 +174,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 400,
|
"RequiredExp": 400,
|
||||||
"WaitTime": 20,
|
"WaitTime": 0,
|
||||||
"HurryTime": 20,
|
"HurryTime": 40,
|
||||||
"EatingTime": 10,
|
"EatingTime": 10,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -187,8 +187,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 400,
|
"RequiredExp": 400,
|
||||||
"WaitTime": 20,
|
"WaitTime": 0,
|
||||||
"HurryTime": 20,
|
"HurryTime": 40,
|
||||||
"EatingTime": 10,
|
"EatingTime": 10,
|
||||||
"OpenUpgrade": "Upgrade3",
|
"OpenUpgrade": "Upgrade3",
|
||||||
"RewardBoxType": 1,
|
"RewardBoxType": 1,
|
||||||
@ -200,8 +200,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 500,
|
"RequiredExp": 500,
|
||||||
"WaitTime": 18,
|
"WaitTime": 0,
|
||||||
"HurryTime": 18,
|
"HurryTime": 36,
|
||||||
"EatingTime": 8,
|
"EatingTime": 8,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -213,8 +213,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 500,
|
"RequiredExp": 500,
|
||||||
"WaitTime": 18,
|
"WaitTime": 0,
|
||||||
"HurryTime": 18,
|
"HurryTime": 36,
|
||||||
"EatingTime": 8,
|
"EatingTime": 8,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -226,8 +226,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 500,
|
"RequiredExp": 500,
|
||||||
"WaitTime": 18,
|
"WaitTime": 0,
|
||||||
"HurryTime": 18,
|
"HurryTime": 36,
|
||||||
"EatingTime": 8,
|
"EatingTime": 8,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -239,8 +239,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 500,
|
"RequiredExp": 500,
|
||||||
"WaitTime": 18,
|
"WaitTime": 0,
|
||||||
"HurryTime": 18,
|
"HurryTime": 36,
|
||||||
"EatingTime": 8,
|
"EatingTime": 8,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -252,8 +252,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 500,
|
"RequiredExp": 500,
|
||||||
"WaitTime": 18,
|
"WaitTime": 0,
|
||||||
"HurryTime": 18,
|
"HurryTime": 36,
|
||||||
"EatingTime": 8,
|
"EatingTime": 8,
|
||||||
"OpenUpgrade": "Upgrade4",
|
"OpenUpgrade": "Upgrade4",
|
||||||
"RewardBoxType": 1,
|
"RewardBoxType": 1,
|
||||||
@ -265,8 +265,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 600,
|
"RequiredExp": 600,
|
||||||
"WaitTime": 16,
|
"WaitTime": 0,
|
||||||
"HurryTime": 16,
|
"HurryTime": 32,
|
||||||
"EatingTime": 6,
|
"EatingTime": 6,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -278,8 +278,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 600,
|
"RequiredExp": 600,
|
||||||
"WaitTime": 16,
|
"WaitTime": 0,
|
||||||
"HurryTime": 16,
|
"HurryTime": 32,
|
||||||
"EatingTime": 6,
|
"EatingTime": 6,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -291,8 +291,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 600,
|
"RequiredExp": 600,
|
||||||
"WaitTime": 16,
|
"WaitTime": 0,
|
||||||
"HurryTime": 16,
|
"HurryTime": 32,
|
||||||
"EatingTime": 6,
|
"EatingTime": 6,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -304,8 +304,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 600,
|
"RequiredExp": 600,
|
||||||
"WaitTime": 16,
|
"WaitTime": 0,
|
||||||
"HurryTime": 16,
|
"HurryTime": 32,
|
||||||
"EatingTime": 6,
|
"EatingTime": 6,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -317,8 +317,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 600,
|
"RequiredExp": 600,
|
||||||
"WaitTime": 16,
|
"WaitTime": 0,
|
||||||
"HurryTime": 16,
|
"HurryTime": 32,
|
||||||
"EatingTime": 6,
|
"EatingTime": 6,
|
||||||
"OpenUpgrade": "Upgrade5",
|
"OpenUpgrade": "Upgrade5",
|
||||||
"RewardBoxType": 1,
|
"RewardBoxType": 1,
|
||||||
@ -330,8 +330,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 700,
|
"RequiredExp": 700,
|
||||||
"WaitTime": 14,
|
"WaitTime": 0,
|
||||||
"HurryTime": 14,
|
"HurryTime": 28,
|
||||||
"EatingTime": 6,
|
"EatingTime": 6,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -343,8 +343,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 700,
|
"RequiredExp": 700,
|
||||||
"WaitTime": 14,
|
"WaitTime": 0,
|
||||||
"HurryTime": 14,
|
"HurryTime": 28,
|
||||||
"EatingTime": 4,
|
"EatingTime": 4,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -356,8 +356,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 700,
|
"RequiredExp": 700,
|
||||||
"WaitTime": 14,
|
"WaitTime": 0,
|
||||||
"HurryTime": 14,
|
"HurryTime": 28,
|
||||||
"EatingTime": 4,
|
"EatingTime": 4,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -369,8 +369,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 700,
|
"RequiredExp": 700,
|
||||||
"WaitTime": 14,
|
"WaitTime": 0,
|
||||||
"HurryTime": 14,
|
"HurryTime": 28,
|
||||||
"EatingTime": 4,
|
"EatingTime": 4,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -382,8 +382,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 700,
|
"RequiredExp": 700,
|
||||||
"WaitTime": 14,
|
"WaitTime": 0,
|
||||||
"HurryTime": 14,
|
"HurryTime": 28,
|
||||||
"EatingTime": 4,
|
"EatingTime": 4,
|
||||||
"OpenUpgrade": "Upgrade6",
|
"OpenUpgrade": "Upgrade6",
|
||||||
"RewardBoxType": 1,
|
"RewardBoxType": 1,
|
||||||
@ -395,8 +395,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 800,
|
"RequiredExp": 800,
|
||||||
"WaitTime": 12,
|
"WaitTime": 0,
|
||||||
"HurryTime": 12,
|
"HurryTime": 24,
|
||||||
"EatingTime": 4,
|
"EatingTime": 4,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -408,8 +408,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 800,
|
"RequiredExp": 800,
|
||||||
"WaitTime": 12,
|
"WaitTime": 0,
|
||||||
"HurryTime": 12,
|
"HurryTime": 24,
|
||||||
"EatingTime": 4,
|
"EatingTime": 4,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -421,8 +421,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 800,
|
"RequiredExp": 800,
|
||||||
"WaitTime": 12,
|
"WaitTime": 0,
|
||||||
"HurryTime": 12,
|
"HurryTime": 24,
|
||||||
"EatingTime": 4,
|
"EatingTime": 4,
|
||||||
"OpenUpgrade": "",
|
"OpenUpgrade": "",
|
||||||
"RewardBoxType": 0,
|
"RewardBoxType": 0,
|
||||||
@ -434,8 +434,8 @@
|
|||||||
"Gold": 100,
|
"Gold": 100,
|
||||||
"Exp": 100,
|
"Exp": 100,
|
||||||
"RequiredExp": 800,
|
"RequiredExp": 800,
|
||||||
"WaitTime": 12,
|
"WaitTime": 0,
|
||||||
"HurryTime": 12,
|
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@ -473,8 +473,8 @@
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||||||
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@ -512,8 +512,8 @@
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"Gold": 100,
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|||||||
"Gold": 100,
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|
||||||
"Exp": 100,
|
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||||||
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"Gold": 100,
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@ -577,8 +577,8 @@
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"Gold": 100,
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"Gold": 100,
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@ -616,8 +616,8 @@
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@ -629,8 +629,8 @@
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@ -642,7 +642,7 @@
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tvOSBundleVersion: 1.0
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bundleVersion: 0.3.4.5
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bundleVersion: 0.3.4.10
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