Merge branch 'develop' of http://gitea.capers.co.kr:3000/capers/CapersRepo into lmg
# Conflicts: # Assets/04.Materials/Ink.mat
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||||
|
@ -68,8 +68,8 @@ namespace BlueWater.Npcs.Customers
|
||||
[field: SerializeField]
|
||||
public InteractionCanvas InteractionCanvas { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public BalloonUi BalloonUi { get; private set; }
|
||||
// [field: SerializeField]
|
||||
// public BalloonUi BalloonUi { get; private set; }
|
||||
|
||||
[SerializeField]
|
||||
private PayMoneyUi _payMoneyUiObject;
|
||||
@ -96,6 +96,12 @@ namespace BlueWater.Npcs.Customers
|
||||
[SerializeField]
|
||||
private Vomiting _vomiting;
|
||||
|
||||
[SerializeField]
|
||||
private Color _startColor = Color.green;
|
||||
|
||||
[SerializeField]
|
||||
private Color _endColor = Color.red;
|
||||
|
||||
[field: Title("실시간 데이터")]
|
||||
[field: SerializeField]
|
||||
public LevelData CurrentLevelData { get; private set; }
|
||||
@ -210,7 +216,7 @@ namespace BlueWater.Npcs.Customers
|
||||
MeshRenderer = VisualLook.GetComponent<MeshRenderer>();
|
||||
BarkTrigger = transform.Find("DialogueSystem").GetComponent<BarkTrigger>();
|
||||
InteractionCanvas = transform.GetComponentInChildren<InteractionCanvas>();
|
||||
BalloonUi = InteractionCanvas.transform.GetComponentInChildren<BalloonUi>();
|
||||
// BalloonUi = InteractionCanvas.transform.GetComponentInChildren<BalloonUi>();
|
||||
|
||||
SpineController = GetComponent<SpineController>();
|
||||
AIMovement = GetComponent<AiMovement>();
|
||||
@ -282,7 +288,7 @@ namespace BlueWater.Npcs.Customers
|
||||
|
||||
public void ServedItem(CocktailData cocktailData)
|
||||
{
|
||||
BalloonUi.ReceiveItem(cocktailData);
|
||||
CurrentTableSeat.MenuBalloonUi.ReceiveItem(cocktailData);
|
||||
if (IsOrderedCorrected)
|
||||
{
|
||||
CurrentTableSeat.SetFood();
|
||||
@ -419,7 +425,7 @@ namespace BlueWater.Npcs.Customers
|
||||
|
||||
public bool IsWaitTimeOver()
|
||||
{
|
||||
var isWaitTimeOver = BalloonUi.IsWaitTimeOver();
|
||||
var isWaitTimeOver = CurrentTableSeat.MenuBalloonUi.IsWaitTimeOver();
|
||||
if (isWaitTimeOver)
|
||||
{
|
||||
EventManager.InvokeOrderResult(this, false);
|
||||
@ -499,7 +505,7 @@ namespace BlueWater.Npcs.Customers
|
||||
IsOrderedCorrected = false;
|
||||
OrderedCocktailData = TycoonManager.Instance.TycoonIngredientController.GetRandomCocktailData();
|
||||
var hurryTime = CurrentLevelData.HurryTime + TycoonManager.Instance.TycoonStatus.CustomerHurryTimeIncrease;
|
||||
BalloonUi.OrderItem(OrderedCocktailData.Idx, CurrentLevelData.WaitTime, hurryTime);
|
||||
CurrentTableSeat.MenuBalloonUi.OrderItem(OrderedCocktailData.Idx, CurrentLevelData.WaitTime, hurryTime, startColor: _startColor, endColor: _endColor);
|
||||
_customerInteractionType = CustomerInteractionType.ServedCocktail;
|
||||
RegisterPlayerInteraction();
|
||||
|
||||
@ -546,7 +552,7 @@ namespace BlueWater.Npcs.Customers
|
||||
{
|
||||
if (!IsOrderedCocktail()) return;
|
||||
|
||||
BalloonUi.ResetGauge();
|
||||
CurrentTableSeat.MenuBalloonUi.ResetGauge();
|
||||
CurrentBill.ResetGauge();
|
||||
}
|
||||
|
||||
|
@ -244,6 +244,7 @@ namespace BlueWater.Players.Tycoons
|
||||
{
|
||||
dashCooldown = DashCooldown;
|
||||
}
|
||||
EventManager.InvokeDashCooldown(dashCooldown);
|
||||
StartCoroutine(Utils.CoolDownCoroutine(dashCooldown, () => IsDashCoolDownActive = false));
|
||||
}
|
||||
|
||||
|
@ -109,6 +109,12 @@ namespace BlueWater
|
||||
}
|
||||
|
||||
// 플레이어
|
||||
public static Action<float> OnDashCooldown;
|
||||
public static void InvokeDashCooldown(float cooldown)
|
||||
{
|
||||
OnDashCooldown?.Invoke(cooldown);
|
||||
}
|
||||
|
||||
// 레벨업 이벤트
|
||||
public static Action<LevelData> OnLevelUp;
|
||||
public static void InvokeLevelUp(LevelData levelData)
|
||||
|
@ -152,6 +152,64 @@ namespace BlueWater
|
||||
}
|
||||
return action;
|
||||
}
|
||||
|
||||
public string GetBoundKey(InputActionMaps actionMapName, string actionName)
|
||||
{
|
||||
if (IsNullCurrentPlayerInput()) return null;
|
||||
|
||||
var actionMap = _currentPlayerInput.actions.FindActionMap(actionMapName.ToString(), true);
|
||||
if (actionMap == null)
|
||||
{
|
||||
Debug.LogError($"Action Map '{actionMapName}' not found!");
|
||||
return null;
|
||||
}
|
||||
|
||||
var action = actionMap.FindAction(actionName, true);
|
||||
if (action == null)
|
||||
{
|
||||
Debug.LogError($"Action '{actionName}' not found in Action Map '{actionMapName}'!");
|
||||
return null;
|
||||
}
|
||||
|
||||
// 첫 번째 바인딩에서 키 이름 가져오기
|
||||
foreach (var binding in action.bindings)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(binding.path))
|
||||
{
|
||||
// 키 이름만 추출
|
||||
var key = InputControlPath.ToHumanReadableString(binding.path, InputControlPath.HumanReadableStringOptions.OmitDevice);
|
||||
return key;
|
||||
}
|
||||
}
|
||||
|
||||
Debug.LogWarning($"No bindings found for action '{actionName}' in Action Map '{actionMapName}'.");
|
||||
return null;
|
||||
}
|
||||
|
||||
public string GetBoundKey(InputAction inputAction)
|
||||
{
|
||||
if (IsNullCurrentPlayerInput()) return null;
|
||||
|
||||
if (inputAction == null)
|
||||
{
|
||||
Debug.LogError($"Action not found'!");
|
||||
return null;
|
||||
}
|
||||
|
||||
// 첫 번째 바인딩에서 키 이름 가져오기
|
||||
foreach (var binding in inputAction.bindings)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(binding.path))
|
||||
{
|
||||
// 키 이름만 추출
|
||||
var key = InputControlPath.ToHumanReadableString(binding.path, InputControlPath.HumanReadableStringOptions.OmitDevice);
|
||||
return key;
|
||||
}
|
||||
}
|
||||
|
||||
Debug.LogWarning($"No bindings found for action '{inputAction}'");
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool IsCurrentActionMap(InputActionMaps inputActionMaps)
|
||||
{
|
||||
|
@ -12,6 +12,9 @@ namespace BlueWater.Tycoons
|
||||
[Serializable]
|
||||
public class TableSeat : InteractionFurniture, ICrewInteraction
|
||||
{
|
||||
[field: SerializeField]
|
||||
public BalloonUi MenuBalloonUi { get; private set; }
|
||||
|
||||
[SerializeField]
|
||||
private PayMoneyUi _payMoneyUiObject;
|
||||
|
||||
@ -39,6 +42,12 @@ namespace BlueWater.Tycoons
|
||||
[field: SerializeField]
|
||||
public int TableNumber;
|
||||
|
||||
[SerializeField]
|
||||
private Sprite _fullBeerGlass;
|
||||
|
||||
[SerializeField]
|
||||
private Sprite _emptyBeerGlass;
|
||||
|
||||
[SerializeField]
|
||||
private float _playerHoldingTime = 3f;
|
||||
|
||||
@ -49,8 +58,6 @@ namespace BlueWater.Tycoons
|
||||
private string _cleaningSfxName = "CleaningTable";
|
||||
|
||||
private LevelData _currentLevelData;
|
||||
private Sprite _fullBeerGlass;
|
||||
private Sprite _emptyBeerGlass;
|
||||
private Coroutine _findCleanerCrewInstance;
|
||||
private bool _isPlayerInteracting;
|
||||
private bool _isCrewInteracting;
|
||||
@ -69,9 +76,6 @@ namespace BlueWater.Tycoons
|
||||
base.Start();
|
||||
|
||||
EventManager.OnCleaningAll += Cleaning;
|
||||
|
||||
_fullBeerGlass = DataManager.Instance.SpriteDataSo.FullBeerGlass;
|
||||
_emptyBeerGlass = DataManager.Instance.SpriteDataSo.EmptyBeerGlass;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
|
@ -17,8 +17,8 @@ namespace BlueWater
|
||||
|
||||
protected override void OnAwake()
|
||||
{
|
||||
_fadeIn = _fadeImage.DOFade(1f, 2f).From(0f).SetUpdate(true).SetAutoKill(false).Pause().OnComplete(MoveCombatScene);
|
||||
_fadeOut = _fadeImage.DOFade(0f, 2f).From(1f).SetUpdate(true).SetAutoKill(false).Pause().SetDelay(3f).OnComplete(EventManager.InvokeInitializedPlayerInput);
|
||||
_fadeIn = _fadeImage.DOFade(1f, 1f).From(0f).SetUpdate(true).SetAutoKill(false).Pause().OnComplete(MoveCombatScene);
|
||||
_fadeOut = _fadeImage.DOFade(0f, 0.5f).From(1f).SetUpdate(true).SetAutoKill(false).Pause().SetDelay(3f).OnComplete(EventManager.InvokeInitializedPlayerInput);
|
||||
_fadeImage.color = new Color(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
@ -34,7 +34,7 @@ namespace BlueWater
|
||||
SceneManager.sceneLoaded -= OnSceneLoaded;
|
||||
|
||||
_fadeIn.Kill();
|
||||
_fadeIn.Kill();
|
||||
_fadeOut.Kill();
|
||||
}
|
||||
|
||||
public void FadeIn()
|
||||
@ -50,6 +50,8 @@ namespace BlueWater
|
||||
|
||||
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
||||
{
|
||||
PopupUiController.ClearPopup();
|
||||
|
||||
if (scene.name == "01.Tycoon")
|
||||
{
|
||||
if (_isMovedCombatScene)
|
||||
|
@ -20,8 +20,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 100
|
||||
<WaitTime>k__BackingField: 25
|
||||
<HurryTime>k__BackingField: 25
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 50
|
||||
<EatingTime>k__BackingField: 15
|
||||
<OpenUpgrade>k__BackingField: Upgrade0
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -33,8 +33,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 200
|
||||
<WaitTime>k__BackingField: 25
|
||||
<HurryTime>k__BackingField: 25
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 50
|
||||
<EatingTime>k__BackingField: 15
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -46,8 +46,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 200
|
||||
<WaitTime>k__BackingField: 25
|
||||
<HurryTime>k__BackingField: 25
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 50
|
||||
<EatingTime>k__BackingField: 15
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -59,8 +59,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 200
|
||||
<WaitTime>k__BackingField: 25
|
||||
<HurryTime>k__BackingField: 25
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 50
|
||||
<EatingTime>k__BackingField: 15
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -72,8 +72,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 200
|
||||
<WaitTime>k__BackingField: 25
|
||||
<HurryTime>k__BackingField: 25
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 50
|
||||
<EatingTime>k__BackingField: 15
|
||||
<OpenUpgrade>k__BackingField: Upgrade1
|
||||
<RewardBoxType>k__BackingField: 1
|
||||
@ -85,8 +85,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 300
|
||||
<WaitTime>k__BackingField: 23
|
||||
<HurryTime>k__BackingField: 23
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 46
|
||||
<EatingTime>k__BackingField: 13
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -98,8 +98,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 300
|
||||
<WaitTime>k__BackingField: 23
|
||||
<HurryTime>k__BackingField: 23
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 46
|
||||
<EatingTime>k__BackingField: 13
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -111,8 +111,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 300
|
||||
<WaitTime>k__BackingField: 23
|
||||
<HurryTime>k__BackingField: 23
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 46
|
||||
<EatingTime>k__BackingField: 13
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -124,8 +124,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 300
|
||||
<WaitTime>k__BackingField: 23
|
||||
<HurryTime>k__BackingField: 23
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 46
|
||||
<EatingTime>k__BackingField: 13
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -137,8 +137,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 300
|
||||
<WaitTime>k__BackingField: 23
|
||||
<HurryTime>k__BackingField: 23
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 46
|
||||
<EatingTime>k__BackingField: 13
|
||||
<OpenUpgrade>k__BackingField: Upgrade2
|
||||
<RewardBoxType>k__BackingField: 1
|
||||
@ -150,8 +150,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 400
|
||||
<WaitTime>k__BackingField: 20
|
||||
<HurryTime>k__BackingField: 20
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 40
|
||||
<EatingTime>k__BackingField: 10
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -163,8 +163,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 400
|
||||
<WaitTime>k__BackingField: 20
|
||||
<HurryTime>k__BackingField: 20
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 40
|
||||
<EatingTime>k__BackingField: 10
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -176,8 +176,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 400
|
||||
<WaitTime>k__BackingField: 20
|
||||
<HurryTime>k__BackingField: 20
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 40
|
||||
<EatingTime>k__BackingField: 10
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -189,8 +189,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 400
|
||||
<WaitTime>k__BackingField: 20
|
||||
<HurryTime>k__BackingField: 20
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 40
|
||||
<EatingTime>k__BackingField: 10
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -202,8 +202,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 400
|
||||
<WaitTime>k__BackingField: 20
|
||||
<HurryTime>k__BackingField: 20
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 40
|
||||
<EatingTime>k__BackingField: 10
|
||||
<OpenUpgrade>k__BackingField: Upgrade3
|
||||
<RewardBoxType>k__BackingField: 1
|
||||
@ -215,8 +215,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 500
|
||||
<WaitTime>k__BackingField: 18
|
||||
<HurryTime>k__BackingField: 18
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 36
|
||||
<EatingTime>k__BackingField: 8
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -228,8 +228,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 500
|
||||
<WaitTime>k__BackingField: 18
|
||||
<HurryTime>k__BackingField: 18
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 36
|
||||
<EatingTime>k__BackingField: 8
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -241,8 +241,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 500
|
||||
<WaitTime>k__BackingField: 18
|
||||
<HurryTime>k__BackingField: 18
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 36
|
||||
<EatingTime>k__BackingField: 8
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -254,8 +254,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 500
|
||||
<WaitTime>k__BackingField: 18
|
||||
<HurryTime>k__BackingField: 18
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 36
|
||||
<EatingTime>k__BackingField: 8
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -267,8 +267,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 500
|
||||
<WaitTime>k__BackingField: 18
|
||||
<HurryTime>k__BackingField: 18
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 36
|
||||
<EatingTime>k__BackingField: 8
|
||||
<OpenUpgrade>k__BackingField: Upgrade4
|
||||
<RewardBoxType>k__BackingField: 1
|
||||
@ -280,8 +280,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 600
|
||||
<WaitTime>k__BackingField: 16
|
||||
<HurryTime>k__BackingField: 16
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 32
|
||||
<EatingTime>k__BackingField: 6
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -293,8 +293,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 600
|
||||
<WaitTime>k__BackingField: 16
|
||||
<HurryTime>k__BackingField: 16
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 32
|
||||
<EatingTime>k__BackingField: 6
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -306,8 +306,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 600
|
||||
<WaitTime>k__BackingField: 16
|
||||
<HurryTime>k__BackingField: 16
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 32
|
||||
<EatingTime>k__BackingField: 6
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -319,8 +319,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 600
|
||||
<WaitTime>k__BackingField: 16
|
||||
<HurryTime>k__BackingField: 16
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 32
|
||||
<EatingTime>k__BackingField: 6
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -332,8 +332,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 600
|
||||
<WaitTime>k__BackingField: 16
|
||||
<HurryTime>k__BackingField: 16
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 32
|
||||
<EatingTime>k__BackingField: 6
|
||||
<OpenUpgrade>k__BackingField: Upgrade5
|
||||
<RewardBoxType>k__BackingField: 1
|
||||
@ -345,8 +345,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 700
|
||||
<WaitTime>k__BackingField: 14
|
||||
<HurryTime>k__BackingField: 14
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 28
|
||||
<EatingTime>k__BackingField: 6
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -358,8 +358,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 700
|
||||
<WaitTime>k__BackingField: 14
|
||||
<HurryTime>k__BackingField: 14
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 28
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -371,8 +371,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 700
|
||||
<WaitTime>k__BackingField: 14
|
||||
<HurryTime>k__BackingField: 14
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 28
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -384,8 +384,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 700
|
||||
<WaitTime>k__BackingField: 14
|
||||
<HurryTime>k__BackingField: 14
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 28
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -397,8 +397,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 700
|
||||
<WaitTime>k__BackingField: 14
|
||||
<HurryTime>k__BackingField: 14
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 28
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField: Upgrade6
|
||||
<RewardBoxType>k__BackingField: 1
|
||||
@ -410,8 +410,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 800
|
||||
<WaitTime>k__BackingField: 12
|
||||
<HurryTime>k__BackingField: 12
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 24
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -423,8 +423,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 800
|
||||
<WaitTime>k__BackingField: 12
|
||||
<HurryTime>k__BackingField: 12
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 24
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -436,8 +436,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 800
|
||||
<WaitTime>k__BackingField: 12
|
||||
<HurryTime>k__BackingField: 12
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 24
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -449,8 +449,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 800
|
||||
<WaitTime>k__BackingField: 12
|
||||
<HurryTime>k__BackingField: 12
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 24
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -462,8 +462,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 800
|
||||
<WaitTime>k__BackingField: 12
|
||||
<HurryTime>k__BackingField: 12
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 24
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 1
|
||||
@ -475,8 +475,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 10
|
||||
<HurryTime>k__BackingField: 10
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 20
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -488,8 +488,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 10
|
||||
<HurryTime>k__BackingField: 10
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 20
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -501,8 +501,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 10
|
||||
<HurryTime>k__BackingField: 10
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 20
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -514,8 +514,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 10
|
||||
<HurryTime>k__BackingField: 10
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 20
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -527,8 +527,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 10
|
||||
<HurryTime>k__BackingField: 10
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 20
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 1
|
||||
@ -540,8 +540,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 8
|
||||
<HurryTime>k__BackingField: 8
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 16
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -553,8 +553,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 8
|
||||
<HurryTime>k__BackingField: 8
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 16
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -566,8 +566,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 8
|
||||
<HurryTime>k__BackingField: 8
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 16
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -579,8 +579,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 8
|
||||
<HurryTime>k__BackingField: 8
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 16
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -592,8 +592,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 8
|
||||
<HurryTime>k__BackingField: 8
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 16
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 1
|
||||
@ -605,8 +605,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 6
|
||||
<HurryTime>k__BackingField: 6
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 12
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -618,8 +618,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 6
|
||||
<HurryTime>k__BackingField: 6
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 12
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -631,8 +631,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 6
|
||||
<HurryTime>k__BackingField: 6
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 12
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -644,8 +644,8 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 6
|
||||
<HurryTime>k__BackingField: 6
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 12
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
<RewardBoxType>k__BackingField: 0
|
||||
@ -657,7 +657,7 @@ MonoBehaviour:
|
||||
<Gold>k__BackingField: 100
|
||||
<Exp>k__BackingField: 100
|
||||
<RequiredExp>k__BackingField: 900
|
||||
<WaitTime>k__BackingField: 6
|
||||
<WaitTime>k__BackingField: 0
|
||||
<HurryTime>k__BackingField: 6
|
||||
<EatingTime>k__BackingField: 4
|
||||
<OpenUpgrade>k__BackingField:
|
||||
|
@ -11,12 +11,6 @@ namespace BlueWater
|
||||
[field: SerializeField]
|
||||
public Sprite Gold02 { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public Sprite EmptyBeerGlass { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public Sprite FullBeerGlass { get; private set; }
|
||||
|
||||
[field: SerializeField]
|
||||
public Sprite BarrelLock { get; private set; }
|
||||
|
||||
|
@ -1,64 +1,109 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using BlueWater;
|
||||
using BlueWater.Audios;
|
||||
using BlueWater.Uis;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class TitleOptions : MonoBehaviour
|
||||
public class TitleOptions : PopupUi
|
||||
{
|
||||
[SerializeField]
|
||||
private GameObject _panel;
|
||||
|
||||
|
||||
[SerializeField]
|
||||
private Slider _masterVolume;
|
||||
|
||||
|
||||
[SerializeField]
|
||||
private Slider _bgmVolume;
|
||||
|
||||
|
||||
[SerializeField]
|
||||
private Slider _sfxVolume;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Dropdown _languageDropdown;
|
||||
|
||||
|
||||
private AudioManager _audioManager;
|
||||
|
||||
public InputAction CancelAction { get; private set; }
|
||||
|
||||
|
||||
private InputAction _interactionEAction;
|
||||
private InputAction _closeOptionsAction;
|
||||
public Action CloseOptions;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
CancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||
|
||||
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
|
||||
_closeOptionsAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||
|
||||
_audioManager = AudioManager.Instance;
|
||||
|
||||
var masterVolume = ES3.Load("MasterVolume", 1f);
|
||||
SetMasterVolume(masterVolume);
|
||||
|
||||
|
||||
var bgmVolume = ES3.Load("BgmVolume", 1f);
|
||||
SetBgmVolume(bgmVolume);
|
||||
|
||||
|
||||
var sfxVolume = ES3.Load("SfxVolume", 1f);
|
||||
SetSfxVolume(sfxVolume);
|
||||
|
||||
StartCoroutine(nameof(InitializeLanguage));
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
if (_interactionEAction != null)
|
||||
{
|
||||
_interactionEAction.performed -= OnInteractionE;
|
||||
}
|
||||
|
||||
if (_closeOptionsAction != null)
|
||||
{
|
||||
_closeOptionsAction.performed -= OnCloseOptions;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Open()
|
||||
{
|
||||
PopupUiController.RegisterPopup(this);
|
||||
_panel.SetActive(true);
|
||||
IsOpened = true;
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
_panel.SetActive(false);
|
||||
PopupUiController.UnregisterPopup(this);
|
||||
IsOpened = false;
|
||||
}
|
||||
|
||||
public override void EnableInput()
|
||||
{
|
||||
_interactionEAction.performed += OnInteractionE;
|
||||
_closeOptionsAction.performed += OnCloseOptions;
|
||||
}
|
||||
|
||||
public override void DisableInput()
|
||||
{
|
||||
_interactionEAction.performed -= OnInteractionE;
|
||||
_closeOptionsAction.performed -= OnCloseOptions;
|
||||
}
|
||||
|
||||
public void SetMasterVolume(float value)
|
||||
{
|
||||
_audioManager.SetMasterVolume(value);
|
||||
_masterVolume.value = value;
|
||||
ES3.Save("MasterVolume", value);
|
||||
}
|
||||
|
||||
|
||||
public void SetBgmVolume(float value)
|
||||
{
|
||||
_audioManager.SetBgmVolume(value);
|
||||
_bgmVolume.value = value;
|
||||
ES3.Save("BgmVolume", value);
|
||||
}
|
||||
|
||||
|
||||
public void SetSfxVolume(float value)
|
||||
{
|
||||
_audioManager.SetSfxVolume(value);
|
||||
@ -69,7 +114,7 @@ public class TitleOptions : MonoBehaviour
|
||||
private IEnumerator InitializeLanguage()
|
||||
{
|
||||
yield return new WaitUntil(() => LocalizationManager.Instance.IsInitialized);
|
||||
|
||||
|
||||
var languageIndex = LocalizationManager.Instance.GetCurrentLocaleIndex();
|
||||
_languageDropdown.value = languageIndex;
|
||||
}
|
||||
@ -79,14 +124,18 @@ public class TitleOptions : MonoBehaviour
|
||||
_languageDropdown.value = localeType;
|
||||
LocalizationManager.Instance.ChangeLocale((LocaleType)localeType);
|
||||
}
|
||||
|
||||
public void ShowUi()
|
||||
|
||||
public void OnInteractionE(InputAction.CallbackContext context)
|
||||
{
|
||||
_panel.SetActive(true);
|
||||
var current = EventSystem.current.currentSelectedGameObject;
|
||||
if (!current) return;
|
||||
|
||||
var currenButton = current.GetComponent<Button>();
|
||||
currenButton.onClick.Invoke();
|
||||
}
|
||||
|
||||
public void HideUi()
|
||||
public void OnCloseOptions(InputAction.CallbackContext context)
|
||||
{
|
||||
_panel.SetActive(false);
|
||||
CloseOptions?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using BlueWater.Audios;
|
||||
using BlueWater.Uis;
|
||||
using TMPro;
|
||||
@ -26,10 +25,16 @@ namespace BlueWater.Titles
|
||||
private Button _startGameButton;
|
||||
|
||||
[SerializeField]
|
||||
private Button _settingButton;
|
||||
private Button _resumeGameButton;
|
||||
|
||||
[SerializeField]
|
||||
private Button _exitButton;
|
||||
private Button _optionsButton;
|
||||
|
||||
[SerializeField]
|
||||
private Button _lobbyButton;
|
||||
|
||||
[SerializeField]
|
||||
private Button _quitGameButton;
|
||||
|
||||
[SerializeField]
|
||||
private bool _isTitleScene = true;
|
||||
@ -39,8 +44,7 @@ namespace BlueWater.Titles
|
||||
|
||||
[SerializeField]
|
||||
private string _dailyBgm = "DailyBgm1";
|
||||
|
||||
private PlayerInputKeyManager _playerInputKeyManager;
|
||||
|
||||
private SceneController _sceneController;
|
||||
private InputAction _interactionEAction;
|
||||
private InputAction _openAction;
|
||||
@ -48,17 +52,11 @@ namespace BlueWater.Titles
|
||||
private bool _isQuitting;
|
||||
private bool _onButtonClicked;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
PopupUiController.ClearPopup();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_playerInputKeyManager = PlayerInputKeyManager.Instance;
|
||||
_interactionEAction = _playerInputKeyManager.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
|
||||
_openAction = _playerInputKeyManager.GetAction(InputActionMaps.Tycoon, TycoonActions.Options);
|
||||
_closeAction = _playerInputKeyManager.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
|
||||
_openAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.Tycoon, TycoonActions.Options);
|
||||
_closeAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||
|
||||
if (_isTitleScene)
|
||||
{
|
||||
@ -74,13 +72,16 @@ namespace BlueWater.Titles
|
||||
_openAction.performed += OnOpen;
|
||||
}
|
||||
|
||||
_startGameButton.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||
_settingButton.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||
_exitButton.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||
_startGameButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||
_resumeGameButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||
_optionsButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||
_lobbyButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||
_quitGameButton?.onClick.AddListener(() => { _onButtonClicked = true; });
|
||||
|
||||
_playerInputKeyManager.AddOnActionKeyboard(OnKeyboard);
|
||||
_playerInputKeyManager.AddOnActionMouse(OnMouse);
|
||||
|
||||
PlayerInputKeyManager.Instance.AddOnActionKeyboard(OnKeyboard);
|
||||
PlayerInputKeyManager.Instance.AddOnActionMouse(OnMouse);
|
||||
|
||||
titleOptions.CloseOptions = HideSettingUi;
|
||||
_versionText.text = GetVersion();
|
||||
}
|
||||
|
||||
@ -88,16 +89,27 @@ namespace BlueWater.Titles
|
||||
{
|
||||
if (_isTitleScene)
|
||||
{
|
||||
_startGameButton.onClick.RemoveListener(_sceneController.FadeIn);
|
||||
if (_startGameButton != null && _sceneController != null)
|
||||
{
|
||||
_startGameButton.onClick.RemoveListener(_sceneController.FadeIn);
|
||||
}
|
||||
}
|
||||
|
||||
_playerInputKeyManager.RemoveOnActionKeyboard(OnKeyboard);
|
||||
_playerInputKeyManager.RemoveOnActionMouse(OnMouse);
|
||||
|
||||
_interactionEAction.performed -= OnInteractionE;
|
||||
_openAction.performed -= OnOpen;
|
||||
_closeAction.performed -= OnClose;
|
||||
titleOptions.CancelAction.performed -= OnSettingCancel;
|
||||
PlayerInputKeyManager.Instance.RemoveOnActionKeyboard(OnKeyboard);
|
||||
PlayerInputKeyManager.Instance.RemoveOnActionMouse(OnMouse);
|
||||
|
||||
if (_interactionEAction != null)
|
||||
{
|
||||
_interactionEAction.performed -= OnInteractionE;
|
||||
}
|
||||
if (_openAction != null)
|
||||
{
|
||||
_openAction.performed -= OnOpen;
|
||||
}
|
||||
if (_closeAction != null)
|
||||
{
|
||||
_closeAction.performed -= OnClose;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnOpen(InputAction.CallbackContext context)
|
||||
@ -107,34 +119,15 @@ namespace BlueWater.Titles
|
||||
|
||||
public override void Open()
|
||||
{
|
||||
if (_isTitleScene)
|
||||
if (!_isTitleScene)
|
||||
{
|
||||
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
|
||||
PopupUiController.RegisterPopup(this);
|
||||
_panel.SetActive(true);
|
||||
IsOpened = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!PopupUiController.IsPopupListEmpty())
|
||||
{
|
||||
foreach (var element in PopupUiController.PopupUis)
|
||||
{
|
||||
print(element.gameObject.name);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
_openAction.performed -= OnOpen;
|
||||
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
|
||||
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
|
||||
PopupUiController.RegisterPopup(this);
|
||||
_panel.SetActive(true);
|
||||
IsOpened = true;
|
||||
_closeAction.performed += OnClose;
|
||||
}
|
||||
|
||||
_interactionEAction.performed += OnInteractionE;
|
||||
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
|
||||
PopupUiController.RegisterPopup(this);
|
||||
_panel.SetActive(true);
|
||||
IsOpened = true;
|
||||
}
|
||||
|
||||
public void OnClose(InputAction.CallbackContext context)
|
||||
@ -143,6 +136,32 @@ namespace BlueWater.Titles
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
if (!_isTitleScene)
|
||||
{
|
||||
_panel.SetActive(false);
|
||||
PopupUiController.UnregisterPopup(this);
|
||||
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon);
|
||||
IsOpened = false;
|
||||
VisualFeedbackManager.Instance.ResetTimeScale();
|
||||
}
|
||||
}
|
||||
|
||||
public override void EnableInput()
|
||||
{
|
||||
if (_isTitleScene)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
_closeAction.performed += OnClose;
|
||||
}
|
||||
|
||||
_interactionEAction.performed += OnInteractionE;
|
||||
}
|
||||
|
||||
public override void DisableInput()
|
||||
{
|
||||
if (_isTitleScene)
|
||||
{
|
||||
@ -151,20 +170,21 @@ namespace BlueWater.Titles
|
||||
else
|
||||
{
|
||||
_closeAction.performed -= OnClose;
|
||||
_panel.SetActive(false);
|
||||
PopupUiController.UnregisterPopup(this);
|
||||
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.Tycoon);
|
||||
IsOpened = false;
|
||||
VisualFeedbackManager.Instance.ResetTimeScale();
|
||||
_openAction.performed += OnOpen;
|
||||
}
|
||||
|
||||
_interactionEAction.performed -= OnInteractionE;
|
||||
}
|
||||
|
||||
|
||||
private void OnKeyboard()
|
||||
{
|
||||
EventSystem.current.SetSelectedGameObject(_startGameButton.gameObject);
|
||||
if (_isTitleScene)
|
||||
{
|
||||
EventSystem.current.SetSelectedGameObject(_startGameButton.gameObject);
|
||||
}
|
||||
else
|
||||
{
|
||||
EventSystem.current.SetSelectedGameObject(_resumeGameButton.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnMouse()
|
||||
@ -201,26 +221,17 @@ namespace BlueWater.Titles
|
||||
Application.Quit();
|
||||
#endif
|
||||
}
|
||||
|
||||
public void OnSettingCancel(InputAction.CallbackContext context)
|
||||
{
|
||||
HideSettingUi();
|
||||
}
|
||||
|
||||
public void ShowSettingUi()
|
||||
{
|
||||
_interactionEAction.performed -= OnInteractionE;
|
||||
_titleMenuUiPanel.SetActive(false);
|
||||
titleOptions.ShowUi();
|
||||
titleOptions.CancelAction.performed += OnSettingCancel;
|
||||
titleOptions.Open();
|
||||
}
|
||||
|
||||
public void HideSettingUi()
|
||||
{
|
||||
titleOptions.CancelAction.performed -= OnSettingCancel;
|
||||
titleOptions.HideUi();
|
||||
titleOptions.Close();
|
||||
_titleMenuUiPanel.SetActive(true);
|
||||
_interactionEAction.performed += OnInteractionE;
|
||||
}
|
||||
|
||||
public void MoveLobbyScene()
|
||||
|
@ -31,7 +31,8 @@ namespace BlueWater.Uis
|
||||
[SerializeField, DisableIf("@true")]
|
||||
private bool _isItemReceived;
|
||||
|
||||
private Tween _tween;
|
||||
private Tween _fillTween;
|
||||
private Tween _colorTween;
|
||||
private CocktailData _orderCocktailData;
|
||||
|
||||
private void Awake()
|
||||
@ -39,11 +40,6 @@ namespace BlueWater.Uis
|
||||
InitializeComponents();
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
_tween.Kill();
|
||||
}
|
||||
|
||||
[Button("컴포넌트 초기화")]
|
||||
private void InitializeComponents()
|
||||
{
|
||||
@ -89,7 +85,7 @@ namespace BlueWater.Uis
|
||||
SetEmpty();
|
||||
}
|
||||
|
||||
public void OrderItem(string itemIdx, float waitTime, float hurryTime)
|
||||
public void OrderItem(string itemIdx, float waitTime, float hurryTime, bool isReverse = false, Color? startColor = null, Color? endColor = null)
|
||||
{
|
||||
_orderCocktailData = ItemManager.Instance.CocktailDataSo.GetDataByIdx(itemIdx);
|
||||
_isOrdered = true;
|
||||
@ -97,10 +93,10 @@ namespace BlueWater.Uis
|
||||
_isItemReceived = false;
|
||||
SetItemImage(_orderCocktailData);
|
||||
|
||||
SetTween(waitTime, hurryTime);
|
||||
SetTween(waitTime, hurryTime, isReverse, startColor, endColor);
|
||||
}
|
||||
|
||||
public void OrderItem(Sprite sprite, float waitTime, float hurryTime)
|
||||
public void OrderItem(Sprite sprite, float waitTime, float hurryTime, bool isReverse = false, Color? startColor = null, Color? endColor = null)
|
||||
{
|
||||
_isOrdered = true;
|
||||
_isWaitTimeOver = false;
|
||||
@ -108,29 +104,42 @@ namespace BlueWater.Uis
|
||||
SetItemSprite(sprite);
|
||||
ShowUi();
|
||||
|
||||
SetTween(waitTime, hurryTime);
|
||||
SetTween(waitTime, hurryTime, isReverse, startColor, endColor);
|
||||
}
|
||||
|
||||
public void SetTween(float waitTime, float hurryTime)
|
||||
public void SetTween(float waitTime, float hurryTime, bool isReverse = false, Color? startColor = null, Color? endColor = null)
|
||||
{
|
||||
_tween?.Kill();
|
||||
_tween = _fillImage.DOFillAmount(1f, hurryTime)
|
||||
.From(0f)
|
||||
float startValue = isReverse ? 1f : 0f;
|
||||
float endValue = isReverse ? 0f : 1f;
|
||||
|
||||
_fillTween?.Kill();
|
||||
_fillTween = _fillImage.DOFillAmount(endValue, hurryTime)
|
||||
.From(startValue)
|
||||
.SetEase(Ease.Linear)
|
||||
.SetDelay(waitTime)
|
||||
.OnComplete(OnTweenComplete)
|
||||
.SetAutoKill(false);
|
||||
.SetAutoKill(true);
|
||||
|
||||
if (startColor != null && endColor != null)
|
||||
{
|
||||
_colorTween?.Kill();
|
||||
_colorTween = _fillImage.DOColor((Color)endColor, hurryTime)
|
||||
.From((Color)startColor)
|
||||
.SetEase(Ease.Linear)
|
||||
.SetDelay(waitTime)
|
||||
.SetAutoKill(true);
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetGauge()
|
||||
{
|
||||
if (_tween == null)
|
||||
if (_fillTween == null)
|
||||
{
|
||||
Debug.LogError("BalloonUi 게이지 리셋 오류");
|
||||
return;
|
||||
}
|
||||
|
||||
_tween.Restart();
|
||||
_fillTween.Restart();
|
||||
}
|
||||
|
||||
public void PayMoney(int waitTime, int hurryTime)
|
||||
@ -141,7 +150,7 @@ namespace BlueWater.Uis
|
||||
SetItemSprite(DataManager.Instance.SpriteDataSo.Gold01);
|
||||
ShowUi();
|
||||
|
||||
_tween = _fillImage.DOFillAmount(1f, hurryTime)
|
||||
_fillTween = _fillImage.DOFillAmount(1f, hurryTime)
|
||||
.From(0f)
|
||||
.SetEase(Ease.Linear)
|
||||
.SetDelay(waitTime)
|
||||
@ -160,7 +169,7 @@ namespace BlueWater.Uis
|
||||
|
||||
public void ReceiveItem(IPickup pickupItem)
|
||||
{
|
||||
_tween.Kill();
|
||||
_fillTween.Kill();
|
||||
HideUi();
|
||||
_isItemReceived = true;
|
||||
}
|
||||
|
@ -79,8 +79,8 @@ namespace BlueWater
|
||||
|
||||
public void SetTween(int waitTime, int hurryTime)
|
||||
{
|
||||
_sliderTween = _slider.DOValue(0f, hurryTime)
|
||||
.From(1f)
|
||||
_sliderTween = _slider.DOValue(1f, hurryTime)
|
||||
.From(0f)
|
||||
.SetEase(Ease.Linear)
|
||||
.SetDelay(waitTime)
|
||||
.SetAutoKill(true);
|
||||
@ -95,7 +95,7 @@ namespace BlueWater
|
||||
|
||||
private void OnSliderValueChanged(float value)
|
||||
{
|
||||
_filledImage.color = Color.Lerp(_endColor, _startColor, value);
|
||||
_filledImage.color = Color.Lerp(_startColor, _endColor, value);
|
||||
}
|
||||
|
||||
public void Move(BillInfo billInfo)
|
||||
|
68
Assets/02.Scripts/Ui/Tycoon/DashUi.cs
Normal file
@ -0,0 +1,68 @@
|
||||
using DG.Tweening;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace BlueWater.Uis
|
||||
{
|
||||
public class DashUi : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private Image _filled;
|
||||
|
||||
[SerializeField]
|
||||
private Image _flash;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _dashKeyText;
|
||||
|
||||
[SerializeField]
|
||||
private float _fadeInOutDuration = 0.2f;
|
||||
|
||||
private Tween _dashCooldownTween;
|
||||
private Tween _flashFadeTween;
|
||||
private string _dashKeyBinding;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
EventManager.OnDashCooldown += DashCooldown;
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_filled.fillAmount = 1f;
|
||||
|
||||
_flashFadeTween = _flash.DOFade(1f, _fadeInOutDuration)
|
||||
.From(0f)
|
||||
.SetLoops(2, LoopType.Yoyo)
|
||||
.SetEase(Ease.Linear)
|
||||
.SetAutoKill(false)
|
||||
.Pause();
|
||||
|
||||
_dashKeyBinding = PlayerInputKeyManager.Instance.GetBoundKey(InputActionMaps.Tycoon, TycoonActions.Dash);
|
||||
SetKeyText(_dashKeyBinding);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
EventManager.OnDashCooldown -= DashCooldown;
|
||||
|
||||
_dashCooldownTween.Kill();
|
||||
_flashFadeTween.Kill();
|
||||
}
|
||||
|
||||
private void SetKeyText(string bindingKey)
|
||||
{
|
||||
_dashKeyText.text = bindingKey;
|
||||
}
|
||||
|
||||
public void DashCooldown(float cooldown)
|
||||
{
|
||||
_dashCooldownTween = _filled.DOFillAmount(1f, cooldown)
|
||||
.From(0f)
|
||||
.SetEase(Ease.Linear)
|
||||
.OnComplete(() => _flashFadeTween.Restart())
|
||||
.SetAutoKill(true);
|
||||
}
|
||||
}
|
||||
}
|
2
Assets/02.Scripts/Ui/Tycoon/DashUi.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4689fc0e69f4c504196472d1c89361a8
|
@ -1,91 +1,91 @@
|
||||
using System.Collections.Generic;
|
||||
using BlueWater.Npcs.Customers;
|
||||
using BlueWater.Tycoons;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BlueWater.Uis
|
||||
{
|
||||
public class IndicatorUi : MonoBehaviour
|
||||
{
|
||||
[SerializeField, Required]
|
||||
private GameObject _uiIndicator;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 _widthPadding;
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 _heightPadding;
|
||||
|
||||
private RectTransform _canvasRectTransform;
|
||||
private Camera _mainCamera;
|
||||
private Dictionary<Customer, GameObject> _customerindicators = new();
|
||||
private int _screenWidth;
|
||||
private int _screenHeight;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_canvasRectTransform = GetComponent<RectTransform>();
|
||||
_mainCamera = TycoonCameraManager.Instance.MainCamera;
|
||||
|
||||
//EventManager.OnCreateCustomer += AddUiIndicator;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
//EventManager.OnCreateCustomer -= AddUiIndicator;
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
{
|
||||
_screenWidth = Screen.width;
|
||||
_screenHeight = Screen.height;
|
||||
|
||||
foreach (var element in _customerindicators)
|
||||
{
|
||||
var customer = element.Key;
|
||||
var indicator = element.Value;
|
||||
if (!customer)
|
||||
{
|
||||
_customerindicators.Remove(customer);
|
||||
Destroy(indicator.gameObject);
|
||||
return;
|
||||
}
|
||||
var target = customer.BalloonUi.transform;
|
||||
var screenPosition = _mainCamera.WorldToScreenPoint(target.position);
|
||||
|
||||
if (!target.gameObject.activeSelf)
|
||||
{
|
||||
indicator.SetActive(false);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (screenPosition.z > 0 && screenPosition.x > 0 && screenPosition.x < _screenWidth && screenPosition.y > 0 && screenPosition.y < _screenHeight)
|
||||
{
|
||||
indicator.SetActive(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
indicator.SetActive(true);
|
||||
var clampedScreenPosition = screenPosition;
|
||||
clampedScreenPosition.x = Mathf.Clamp(screenPosition.x, 0f + _widthPadding.x, _screenWidth - _widthPadding.y);
|
||||
clampedScreenPosition.y = Mathf.Clamp(screenPosition.y, 0f + _heightPadding.x, _screenHeight - _heightPadding.y);
|
||||
RectTransformUtility.ScreenPointToLocalPointInRectangle(_canvasRectTransform, clampedScreenPosition, _mainCamera, out var localPoint);
|
||||
indicator.transform.localPosition = localPoint;
|
||||
|
||||
var cameraCenterPosition = new Vector3(_screenWidth * 0.5f, _screenHeight * 0.5f, screenPosition.z);
|
||||
var direction = (screenPosition - cameraCenterPosition).normalized;
|
||||
var angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
|
||||
indicator.transform.localRotation = Quaternion.Euler(0f, 0f, angle - 90f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void AddUiIndicator(Customer customer)
|
||||
{
|
||||
var newUiIndicator = Instantiate(_uiIndicator, transform);
|
||||
newUiIndicator.SetActive(false);
|
||||
_customerindicators.Add(customer, newUiIndicator);
|
||||
}
|
||||
}
|
||||
}
|
||||
// using System.Collections.Generic;
|
||||
// using BlueWater.Npcs.Customers;
|
||||
// using BlueWater.Tycoons;
|
||||
// using Sirenix.OdinInspector;
|
||||
// using UnityEngine;
|
||||
//
|
||||
// namespace BlueWater.Uis
|
||||
// {
|
||||
// public class IndicatorUi : MonoBehaviour
|
||||
// {
|
||||
// [SerializeField, Required]
|
||||
// private GameObject _uiIndicator;
|
||||
//
|
||||
// [SerializeField]
|
||||
// private Vector2 _widthPadding;
|
||||
//
|
||||
// [SerializeField]
|
||||
// private Vector2 _heightPadding;
|
||||
//
|
||||
// private RectTransform _canvasRectTransform;
|
||||
// private Camera _mainCamera;
|
||||
// private Dictionary<Customer, GameObject> _customerindicators = new();
|
||||
// private int _screenWidth;
|
||||
// private int _screenHeight;
|
||||
//
|
||||
// private void Start()
|
||||
// {
|
||||
// _canvasRectTransform = GetComponent<RectTransform>();
|
||||
// _mainCamera = TycoonCameraManager.Instance.MainCamera;
|
||||
//
|
||||
// //EventManager.OnCreateCustomer += AddUiIndicator;
|
||||
// }
|
||||
//
|
||||
// private void OnDestroy()
|
||||
// {
|
||||
// //EventManager.OnCreateCustomer -= AddUiIndicator;
|
||||
// }
|
||||
//
|
||||
// private void LateUpdate()
|
||||
// {
|
||||
// _screenWidth = Screen.width;
|
||||
// _screenHeight = Screen.height;
|
||||
//
|
||||
// foreach (var element in _customerindicators)
|
||||
// {
|
||||
// var customer = element.Key;
|
||||
// var indicator = element.Value;
|
||||
// if (!customer)
|
||||
// {
|
||||
// _customerindicators.Remove(customer);
|
||||
// Destroy(indicator.gameObject);
|
||||
// return;
|
||||
// }
|
||||
// var target = customer.BalloonUi.transform;
|
||||
// var screenPosition = _mainCamera.WorldToScreenPoint(target.position);
|
||||
//
|
||||
// if (!target.gameObject.activeSelf)
|
||||
// {
|
||||
// indicator.SetActive(false);
|
||||
// continue;
|
||||
// }
|
||||
//
|
||||
// if (screenPosition.z > 0 && screenPosition.x > 0 && screenPosition.x < _screenWidth && screenPosition.y > 0 && screenPosition.y < _screenHeight)
|
||||
// {
|
||||
// indicator.SetActive(false);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// indicator.SetActive(true);
|
||||
// var clampedScreenPosition = screenPosition;
|
||||
// clampedScreenPosition.x = Mathf.Clamp(screenPosition.x, 0f + _widthPadding.x, _screenWidth - _widthPadding.y);
|
||||
// clampedScreenPosition.y = Mathf.Clamp(screenPosition.y, 0f + _heightPadding.x, _screenHeight - _heightPadding.y);
|
||||
// RectTransformUtility.ScreenPointToLocalPointInRectangle(_canvasRectTransform, clampedScreenPosition, _mainCamera, out var localPoint);
|
||||
// indicator.transform.localPosition = localPoint;
|
||||
//
|
||||
// var cameraCenterPosition = new Vector3(_screenWidth * 0.5f, _screenHeight * 0.5f, screenPosition.z);
|
||||
// var direction = (screenPosition - cameraCenterPosition).normalized;
|
||||
// var angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
|
||||
// indicator.transform.localRotation = Quaternion.Euler(0f, 0f, angle - 90f);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// private void AddUiIndicator(Customer customer)
|
||||
// {
|
||||
// var newUiIndicator = Instantiate(_uiIndicator, transform);
|
||||
// newUiIndicator.SetActive(false);
|
||||
// _customerindicators.Add(customer, newUiIndicator);
|
||||
// }
|
||||
// }
|
||||
// }
|
@ -1,4 +1,3 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@ -21,6 +20,9 @@ namespace BlueWater.Uis
|
||||
[SerializeField]
|
||||
private GameObject _panel;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _openManualKeyText;
|
||||
|
||||
[SerializeField]
|
||||
private Transform _cocktailButtons;
|
||||
|
||||
@ -51,16 +53,20 @@ namespace BlueWater.Uis
|
||||
private List<ManualCocktailButton> _button;
|
||||
private Coroutine _changedLocaleInstance;
|
||||
private ManualCocktailButton _selectedManualCocktailButton;
|
||||
|
||||
private InputAction _openManualBookAction;
|
||||
private InputAction _pressQAction;
|
||||
private InputAction _cancelAction;
|
||||
|
||||
private string _openManualKeyBinding;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_openManualBookAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.Tycoon, TycoonActions.OpenManualBook);
|
||||
_pressQAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.PressQ);
|
||||
_cancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||
|
||||
_openManualKeyBinding = PlayerInputKeyManager.Instance.GetBoundKey(_openManualBookAction);
|
||||
SetKeyText(_openManualKeyBinding);
|
||||
|
||||
_openManualBookAction.performed += OnOpen;
|
||||
|
||||
@ -213,6 +219,11 @@ namespace BlueWater.Uis
|
||||
_pressQAction.performed -= OnClose;
|
||||
_cancelAction.performed -= OnClose;
|
||||
}
|
||||
|
||||
private void SetKeyText(string bindingKey)
|
||||
{
|
||||
_openManualKeyText.text = bindingKey;
|
||||
}
|
||||
|
||||
private void Update_Cocktails() //해금된 칵테일의 활성 표시 유무
|
||||
{
|
||||
|
BIN
Assets/03.Images/Props/Environment/Tycoons/Dirty01.png
Normal file
After Width: | Height: | Size: 84 KiB |
@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
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|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
BIN
Assets/03.Images/Props/Environment/Tycoons/Dirty02.png
Normal file
After Width: | Height: | Size: 86 KiB |
143
Assets/03.Images/Props/Environment/Tycoons/Dirty02.png.meta
Normal file
@ -0,0 +1,143 @@
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||||
mipMapsPreserveCoverage: 0
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||||
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|
||||
mipMapFadeDistanceStart: 1
|
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mipMapFadeDistanceEnd: 3
|
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|
||||
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||||
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||||
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||||
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spriteGenerateFallbackPhysicsShape: 1
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spriteTessellationDetail: -1
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||||
swizzle: 50462976
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cookieLightType: 0
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||||
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|
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Android
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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textureFormat: -1
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assetBundleName:
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||||
assetBundleVariant:
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BIN
Assets/03.Images/Props/Furniture/CustomerTable.png
Normal file
After Width: | Height: | Size: 60 KiB |
143
Assets/03.Images/Props/Furniture/CustomerTable.png.meta
Normal file
@ -0,0 +1,143 @@
|
||||
fileFormatVersion: 2
|
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guid: bc4b1b16bd2ea7e4eb17eaf33c65951a
|
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@ -8428,8 +8442,10 @@ MonoBehaviour:
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titleOptions: {fileID: 9207272460605448926}
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|
||||
@ -590,8 +590,8 @@
|
||||
"Gold": 100,
|
||||
"Exp": 100,
|
||||
"RequiredExp": 900,
|
||||
"WaitTime": 6,
|
||||
"HurryTime": 6,
|
||||
"WaitTime": 0,
|
||||
"HurryTime": 12,
|
||||
"EatingTime": 4,
|
||||
"OpenUpgrade": "",
|
||||
"RewardBoxType": 0,
|
||||
@ -603,8 +603,8 @@
|
||||
"Gold": 100,
|
||||
"Exp": 100,
|
||||
"RequiredExp": 900,
|
||||
"WaitTime": 6,
|
||||
"HurryTime": 6,
|
||||
"WaitTime": 0,
|
||||
"HurryTime": 12,
|
||||
"EatingTime": 4,
|
||||
"OpenUpgrade": "",
|
||||
"RewardBoxType": 0,
|
||||
@ -616,8 +616,8 @@
|
||||
"Gold": 100,
|
||||
"Exp": 100,
|
||||
"RequiredExp": 900,
|
||||
"WaitTime": 6,
|
||||
"HurryTime": 6,
|
||||
"WaitTime": 0,
|
||||
"HurryTime": 12,
|
||||
"EatingTime": 4,
|
||||
"OpenUpgrade": "",
|
||||
"RewardBoxType": 0,
|
||||
@ -629,8 +629,8 @@
|
||||
"Gold": 100,
|
||||
"Exp": 100,
|
||||
"RequiredExp": 900,
|
||||
"WaitTime": 6,
|
||||
"HurryTime": 6,
|
||||
"WaitTime": 0,
|
||||
"HurryTime": 12,
|
||||
"EatingTime": 4,
|
||||
"OpenUpgrade": "",
|
||||
"RewardBoxType": 0,
|
||||
@ -642,7 +642,7 @@
|
||||
"Gold": 100,
|
||||
"Exp": 100,
|
||||
"RequiredExp": 900,
|
||||
"WaitTime": 6,
|
||||
"WaitTime": 0,
|
||||
"HurryTime": 6,
|
||||
"EatingTime": 4,
|
||||
"OpenUpgrade": "",
|
||||
|
@ -140,7 +140,7 @@ PlayerSettings:
|
||||
loadStoreDebugModeEnabled: 0
|
||||
visionOSBundleVersion: 1.0
|
||||
tvOSBundleVersion: 1.0
|
||||
bundleVersion: 0.3.4.5
|
||||
bundleVersion: 0.3.4.10
|
||||
preloadedAssets:
|
||||
- {fileID: -944628639613478452, guid: 4ed6540e2f7ce234888adf8deff1f241, type: 3}
|
||||
- {fileID: 11400000, guid: 112e4950c7d9b7a429feb9bb058a93a7, type: 2}
|
||||
|