0.3.4.24
This commit is contained in:
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579b9d187a
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@ -320,7 +320,7 @@ namespace BlueWater.Npcs.Customers
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int tip;
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if (IsServedPlayer)
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{
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if (TycoonManager.Instance.TycoonStatus.CurrentPassiveCard == PassiveCard.ServingBonus)
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if (TycoonManager.Instance.TycoonStatus.ContainsPassiveCard(PassiveCard.ServingBonus))
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{
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TycoonManager.Instance.TycoonStageController.ServingBonus();
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}
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@ -182,7 +182,7 @@ namespace BlueWater.Players.Tycoons
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InteractionCanvas.BalloonUi.SetItemImage(cocktailData);
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TycoonPickupHandler.PickupItem(cocktailData, isMadePlayer);
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if (TycoonManager.Instance.TycoonStatus.CurrentPassiveCard != PassiveCard.MakingBonus || cocktailData.Idx == "Cocktail000") return;
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if (!TycoonManager.Instance.TycoonStatus.ContainsPassiveCard(PassiveCard.MakingBonus) || cocktailData.Idx == "Cocktail000") return;
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var tip = (int)(TycoonManager.Instance.GetCurrentLevelData().Gold * TycoonManager.Instance.TycoonStatus.TipMultiplier);
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if (tip > 0)
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@ -42,9 +42,6 @@ namespace BlueWater
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{
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[SerializeField]
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private PlayerInput _currentPlayerInput;
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[SerializeField]
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private InputActionMaps _initializedActionMap;
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private Vector3 _lastMousePosition; //마우스 이동 감지용
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private bool _isKey = false; //키보드 입력상태 == true / 마우스 입력상태 == false (중복 방직용)
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@ -104,10 +101,15 @@ namespace BlueWater
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await Task.Delay(1000);
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DisableAllActionMaps();
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SwitchCurrentActionMap(_initializedActionMap);
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if (SceneManager.GetActiveScene().name == "01.Tycoon")
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string currentSceneName = SceneManager.GetActiveScene().name;
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if (currentSceneName == SceneName.TycoonTile)
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{
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SwitchCurrentActionMap(InputActionMaps.TycoonUi);
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}
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else if (currentSceneName == SceneName.Tycoon)
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{
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SwitchCurrentActionMap(InputActionMaps.Tycoon);
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EventManager.InvokeInitializedPlayerInput();
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}
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}
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@ -108,7 +108,7 @@ namespace BlueWater.Tycoons
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{
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if (_isPlayerInteracting)
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{
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if (TycoonManager.Instance.TycoonStatus.CurrentPassiveCard == PassiveCard.CleaningBonus)
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if (TycoonManager.Instance.TycoonStatus.ContainsPassiveCard(PassiveCard.CleaningBonus))
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{
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TycoonManager.Instance.TycoonStageController.CleaningBonus();
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}
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@ -152,13 +152,12 @@ namespace BlueWater.Tycoons
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public override bool CanInteraction()
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{
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return CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpAnything() &&
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((TycoonManager.Instance.TycoonStatus.CurrentPassiveCard == PassiveCard.RandomChange && _canInteraction) ||
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TycoonManager.Instance.TycoonStatus.CurrentPassiveCard != PassiveCard.RandomChange);
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((_isChanged && _canInteraction) || !_isChanged);
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}
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public override void ShowInteractionUi()
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{
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if (TycoonManager.Instance.TycoonStatus.CurrentPassiveCard == PassiveCard.RandomChange)
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if (_isChanged)
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{
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UpdateLocalizedString("InteractionTrashCanChange");
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}
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@ -5,6 +5,14 @@ using UnityEngine.UI;
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namespace BlueWater
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{
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public static class SceneName
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{
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public static string CombatTile = "00.CombatTitle";
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public static string TycoonTile = "00.TycoonTitle";
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public static string Tycoon = "01.Tycoon";
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public static string Combat = "02.Combat";
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}
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public class SceneController : Singleton<SceneController>
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{
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[SerializeField]
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@ -49,6 +57,12 @@ namespace BlueWater
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SceneManager.LoadScene(currentSceneName);
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}
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public void LoadScene(string sceneName)
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{
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VisualFeedbackManager.Instance.ResetTimeScale();
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SceneManager.LoadScene(sceneName);
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}
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public void MoveMainMenu()
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{
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VisualFeedbackManager.Instance.ResetTimeScale();
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@ -144,24 +144,24 @@ namespace BlueWater.Tycoons
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_tycoonStatus.BartenderMakingReduction += 1;
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break;
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case "PassiveDoubleServing":
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_tycoonStatus.CurrentPassiveCard = PassiveCard.DoubleServing;
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_tycoonStatus.AddPassiveCard(PassiveCard.DoubleServing);
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break;
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case "PassiveRandomChange":
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_tycoonStatus.CurrentPassiveCard = PassiveCard.RandomChange;
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_tycoonStatus.AddPassiveCard(PassiveCard.RandomChange);
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EventManager.InvokeChangedRandomBox();
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break;
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case "PassiveGoldAutoGain":
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_tycoonStatus.CurrentPassiveCard = PassiveCard.GoldAutoGain;
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_tycoonStatus.AddPassiveCard(PassiveCard.GoldAutoGain);
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EventManager.InvokeGainAutoMoneyCounter(_tycoonManager.TycoonStageController.StageDataSo.AutoGainWaitTime);
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break;
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case "PassiveMakingBonus":
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_tycoonStatus.CurrentPassiveCard = PassiveCard.MakingBonus;
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_tycoonStatus.AddPassiveCard(PassiveCard.MakingBonus);
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break;
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case "PassiveServingBonus":
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_tycoonStatus.CurrentPassiveCard = PassiveCard.ServingBonus;
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_tycoonStatus.AddPassiveCard(PassiveCard.ServingBonus);
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break;
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case "PassiveCleaningBonus":
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_tycoonStatus.CurrentPassiveCard = PassiveCard.CleaningBonus;
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_tycoonStatus.AddPassiveCard(PassiveCard.CleaningBonus);
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break;
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default: Debug.Log("Not Found Card : IDX" + currentTycoonCard.CardDataForIdx.Idx); return;
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}
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@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Sirenix.OdinInspector;
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using UnityEngine;
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@ -304,12 +305,8 @@ namespace BlueWater.Tycoons
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set => _bartenderMakingReduction = value;
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}
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public PassiveCard _currentPassiveCard;
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public PassiveCard CurrentPassiveCard
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{
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get => _currentPassiveCard;
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set => _currentPassiveCard = value;
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}
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[field: ShowInInspector]
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public HashSet<PassiveCard> CurrentPassiveCard { get; } = new(6);
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public void Initialize()
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{
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@ -332,7 +329,6 @@ namespace BlueWater.Tycoons
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ServerTipMultiplier = 0f;
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CleanerCleaningReduction = 0;
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BartenderMakingReduction = 0;
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CurrentPassiveCard = PassiveCard.None;
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}
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public void Dispose()
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@ -381,5 +377,20 @@ namespace BlueWater.Tycoons
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}
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private void AddGold(int addedGold, bool isTip) => CurrentGold += addedGold;
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public void AddPassiveCard(PassiveCard card)
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{
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CurrentPassiveCard.Add(card);
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}
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public void RemovePassiveCard(PassiveCard card)
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{
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if (CurrentPassiveCard.Contains(card))
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{
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CurrentPassiveCard.Remove(card);
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}
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}
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public bool ContainsPassiveCard(PassiveCard card) => CurrentPassiveCard.Contains(card);
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}
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}
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@ -17,14 +17,9 @@ namespace BlueWater.Titles
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[SerializeField]
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private Color _highlightedColor;
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private Color _originalColor;
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private Color _originalColor = Color.white;
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private bool _isQuitting;
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private void Start()
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{
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_originalColor = _selectedImage.color;
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}
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private void OnApplicationQuit()
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{
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_isQuitting = true;
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@ -73,8 +73,6 @@ namespace BlueWater.Titles
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if (_isTitleScene)
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{
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VisualFeedbackManager.Instance.ResetTimeScale();
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_sceneController = SceneController.Instance;
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_startGameButton.onClick.AddListener(_sceneController.FadeIn);
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//수정
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||||
"m_ShaderOutputName": "Out",
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"m_StageCapability": 3,
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||||
"m_Value": 0.0,
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||||
"m_DefaultValue": 0.0,
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"m_Labels": []
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||||
}
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||||
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||||
{
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||||
"m_SGVersion": 0,
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"m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot",
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||||
@ -1813,6 +1848,42 @@
|
||||
}
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}
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||||
|
||||
{
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"m_SGVersion": 0,
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||||
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
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"m_ObjectId": "4bc9397715a8478196eff2c48bb83747",
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||||
"m_Group": {
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||||
"m_Id": ""
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||||
},
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||||
"m_Name": "Property",
|
||||
"m_DrawState": {
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||||
"m_Expanded": true,
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"m_Position": {
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||||
"serializedVersion": "2",
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||||
"x": -191.0,
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||||
"y": 417.0,
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||||
"width": 157.0,
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"height": 34.0
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||||
}
|
||||
},
|
||||
"m_Slots": [
|
||||
{
|
||||
"m_Id": "29ae6a010b11412f8f711e1e864e9b8c"
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||||
}
|
||||
],
|
||||
"synonyms": [],
|
||||
"m_Precision": 0,
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"m_PreviewExpanded": true,
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||||
"m_DismissedVersion": 0,
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||||
"m_PreviewMode": 0,
|
||||
"m_CustomColors": {
|
||||
"m_SerializableColors": []
|
||||
},
|
||||
"m_Property": {
|
||||
"m_Id": "4d49c2986bdc476faa742bc5e12ba9b7"
|
||||
}
|
||||
}
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||||
|
||||
{
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"m_SGVersion": 0,
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||||
"m_Type": "UnityEditor.ShaderGraph.AddNode",
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||||
@ -1856,6 +1927,34 @@
|
||||
}
|
||||
}
|
||||
|
||||
{
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||||
"m_SGVersion": 1,
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||||
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty",
|
||||
"m_ObjectId": "4d49c2986bdc476faa742bc5e12ba9b7",
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||||
"m_Guid": {
|
||||
"m_GuidSerialized": "70611f65-cb21-4d25-8812-aea6ef3db965"
|
||||
},
|
||||
"m_Name": "AlphaThreshold",
|
||||
"m_DefaultRefNameVersion": 1,
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||||
"m_RefNameGeneratedByDisplayName": "AlphaThreshold",
|
||||
"m_DefaultReferenceName": "_AlphaThreshold",
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||||
"m_OverrideReferenceName": "",
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||||
"m_GeneratePropertyBlock": true,
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||||
"m_UseCustomSlotLabel": false,
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||||
"m_CustomSlotLabel": "",
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"m_DismissedVersion": 0,
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"m_Precision": 0,
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"overrideHLSLDeclaration": false,
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"hlslDeclarationOverride": 0,
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"m_Hidden": false,
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"m_Value": 0.5,
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"m_FloatType": 1,
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"m_RangeValues": {
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"x": 0.0,
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"y": 1.0
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}
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}
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||||
|
||||
{
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"m_SGVersion": 0,
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||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
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||||
@ -4592,6 +4691,9 @@
|
||||
},
|
||||
{
|
||||
"m_Id": "594a27ff8c7b4846b2db3e6ff31bbee9"
|
||||
},
|
||||
{
|
||||
"m_Id": "4d49c2986bdc476faa742bc5e12ba9b7"
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||||
}
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||||
]
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||||
}
|
||||
|
@ -74710,7 +74710,7 @@ Material:
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||||
- _OutlineSoftness: 0
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||||
- _OutlineUVSpeedX: 0
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||||
- _OutlineUVSpeedY: 0
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||||
- _OutlineWidth: 0.1
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||||
- _OutlineWidth: 0.2
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- _PerspectiveFilter: 0.875
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||||
- _Reflectivity: 10
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||||
- _ScaleRatioA: 0.8
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||||
|
@ -140,7 +140,7 @@ PlayerSettings:
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||||
loadStoreDebugModeEnabled: 0
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 0.3.4.23
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bundleVersion: 0.3.4.24
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preloadedAssets:
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- {fileID: -944628639613478452, guid: 4ed6540e2f7ce234888adf8deff1f241, type: 3}
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- {fileID: 11400000, guid: 112e4950c7d9b7a429feb9bb058a93a7, type: 2}
|
||||
|
Loading…
Reference in New Issue
Block a user