0.3.1.2 업데이트

This commit is contained in:
NTG_Lenovo 2024-10-10 18:32:18 +09:00
parent dd3a023793
commit b34dfa2ddb
16 changed files with 160 additions and 70 deletions

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@ -280,10 +280,10 @@ namespace BlueWater.Npcs.Customers
var servedCocktailData = ItemManager.Instance.CocktailDataSo.GetDataByIdx(currentPickupItem.Idx);
ServedItem(servedCocktailData);
BalloonUi.ReceiveItem(servedCocktailData);
EventManager.OnCocktailServedToCustomer?.Invoke(servedCocktailData);
EventManager.InvokeCocktailServedToCustomer(servedCocktailData);
IsOrderedSucceed = currentPickupItem.Idx == OrderedCocktailData.Idx;
IsReceivedItem = true;
EventManager.OnOrderResult?.Invoke(this, IsOrderedSucceed);
EventManager.InvokeOrderResult(this, IsOrderedSucceed);
break;
default:
throw new ArgumentOutOfRangeException();
@ -309,13 +309,13 @@ namespace BlueWater.Npcs.Customers
public virtual void ShowInteractionUi()
{
SpineController.EnableCustomMaterial();
EventManager.OnShowInteractionUi?.Invoke(InteractionMessage);
EventManager.InvokeShowInteractionUi(InteractionMessage);
}
public virtual void HideInteractionUi()
{
SpineController.DisableCustomMaterial();
EventManager.OnHideInteractionUi?.Invoke();
EventManager.InvokeHideInteractionUi();
}
public void RegisterPlayerInteraction()
@ -352,7 +352,7 @@ namespace BlueWater.Npcs.Customers
var isWaitTimeOver = BalloonUi.IsWaitTimeOver();
if (isWaitTimeOver)
{
EventManager.OnOrderResult?.Invoke(this, false);
EventManager.InvokeOrderResult(this, false);
}
return isWaitTimeOver;
@ -417,7 +417,7 @@ namespace BlueWater.Npcs.Customers
_customerInteractionType = CustomerInteractionType.OrderCocktail;
RegisterPlayerInteraction();
EventManager.OnOrderedCocktail?.Invoke(this);
EventManager.InvokeOrderedCocktail(this);
}
public void MoveSpawnPosition()

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@ -65,14 +65,14 @@ namespace BlueWater.Players
var previousMaxHealthPoint = MaxHealthPoint;
var newChangedHealthPoint = Mathf.Clamp(changedHealthPoint, 0, 10);
MaxHealthPoint = newChangedHealthPoint;
EventManager.OnMaxHealthChanged?.Invoke(previousMaxHealthPoint, newChangedHealthPoint);
EventManager.InvokeMaxHealthChanged(previousMaxHealthPoint, newChangedHealthPoint);
}
public void SetCurrentHealthPoint(int changedHealthPoint)
{
var newChangedHealthPoint = Mathf.Clamp(changedHealthPoint, 0, MaxHealthPoint);
CurrentHealthPoint = newChangedHealthPoint;
EventManager.OnHealthChanged?.Invoke(newChangedHealthPoint);
EventManager.InvokeHealthChanged(newChangedHealthPoint);
if (CurrentHealthPoint <= 2)
{
@ -124,7 +124,7 @@ namespace BlueWater.Players
public void Die()
{
EventManager.OnDead?.Invoke();
EventManager.InvokeDead();
}
private IEnumerator FlashWhiteCoroutine()

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@ -11,52 +11,156 @@ namespace BlueWater
#region Global events
// Ui
public static Action<float, float, Color?, float> FadeInOut;
public static Action<float, float, Color?, float> OnFadeInOut;
public static void InvokeFadeInOut(float fadeInTime, float fadeOutTime, Color? fadeColor = null, float delayAfterFadeIn = 0f)
{
OnFadeInOut?.Invoke(fadeInTime, fadeOutTime, fadeColor, delayAfterFadeIn);
}
// Player
// 플레이어 최대체력 변경 이벤트
public static Action<int, int> OnMaxHealthChanged;
public static void InvokeMaxHealthChanged(int previousMaxHealthPoint, int changedMaxHealthPoint)
{
OnMaxHealthChanged?.Invoke(previousMaxHealthPoint, changedMaxHealthPoint);
}
// 플레이어 현재체력 변경 이벤트
public static Action<int> OnHealthChanged;
public static void InvokeHealthChanged(int changedHealthPoint)
{
OnHealthChanged?.Invoke(changedHealthPoint);
}
// 플레이어 죽을 때 이벤트
public static Action OnDead;
public static void InvokeDead()
{
OnDead?.Invoke();
}
// 상호작용
// 상호작용 Ui 활성화
public static Action<string> OnShowInteractionUi;
public static void InvokeShowInteractionUi(string interactionMessage)
{
OnShowInteractionUi?.Invoke(interactionMessage);
}
// 상호작용 Ui 비활성화
public static Action OnHideInteractionUi;
public static void InvokeHideInteractionUi()
{
OnHideInteractionUi?.Invoke();
}
// 플레이어 상호작용중 이벤트
public static Action<float> OnInteracting;
#endregion
// Tycoon events
#region Tycoon events
// 타이쿤 시작 이벤트
public static Action OnTycoonGameStarted;
public static void InvokeTycoonGameStarted()
{
OnTycoonGameStarted?.Invoke();
}
// 타이쿤 종료 이벤트 (OnDead 이벤트로 대체중)
public static Action OnTycoonGameOvered;
public static void InvokeTycoonGameOvered()
{
OnTycoonGameOvered?.Invoke();
}
// 플레이어
// 레벨업 이벤트
public static Action<LevelData> OnLevelUp;
public static Action<int> OnChangeGold;
public static void InvokeLevelUp(LevelData levelData)
{
OnLevelUp?.Invoke(levelData);
}
// 경험치 변경 이벤트
public static Action<ExpData> OnChangeExp;
public static void InvokeChangeExp(ExpData expData)
{
OnChangeExp?.Invoke(expData);
}
// 골드 변경 이벤트
public static Action<int> OnChangeGold;
public static void InvokeChangeGold(int newGold)
{
OnChangeGold?.Invoke(newGold);
}
// 플레이어 칵테일 제조 시작 이벤트
public static Action OnCocktailStarted;
public static void InvokeCocktailStarted()
{
OnCocktailStarted?.Invoke();
}
// 플레이어 칵테일 제조 완성 이벤트
public static Action<CocktailData> OnCocktailCompleted;
public static void InvokeCocktailCompleted(CocktailData completedCocktail)
{
OnCocktailCompleted?.Invoke(completedCocktail);
}
// 플레이어가 들고있는 칵테일 버리기 이벤트
public static Action OnCocktailDiscarded;
public static void InvokeCocktailDiscarded()
{
OnCocktailDiscarded?.Invoke();
}
// 플레이어가 들고있는 칵테일을 서빙테이블에 올려두는 이벤트
public static Action OnPlaceOnServingTable;
public static void InvokePlaceOnServingTable()
{
OnPlaceOnServingTable?.Invoke();
}
// 플레이어가 서빙테이블에 있는 칵테일을 가져오는 이벤트
public static Action OnTakeFromServingTable;
public static void InvokeTakeFromServingTable()
{
OnTakeFromServingTable?.Invoke();
}
// Npc
// 손님 생성 이벤트
public static Action OnCreateCustomer;
public static Action<Customer> OnOrderedCocktail;
public static Action<Customer, bool> OnOrderResult;
// 음료
// public static Action<string> OnDrinkRecipeAcquired;
// public static Action<LiquidData> OnDrinkRecipeSelected;
public static void InvokeCreateCustomer()
{
OnCreateCustomer?.Invoke();
}
public static Action OnTycoonGameStarted;
public static Action OnTycoonGameOvered;
public static Action OnCocktailStarted;
public static Action<CocktailData> OnCocktailCompleted;
public static Action OnCocktailDiscarded;
public static Action OnPlaceOnServingTable;
public static Action OnTakeFromServingTable;
// 손님이 칵테일 주문 이벤트
public static Action<Customer> OnOrderedCocktail;
public static void InvokeOrderedCocktail(Customer orderedCustomer)
{
OnOrderedCocktail?.Invoke(orderedCustomer);
}
// 손님이 칵테일을 받을때 이벤트
public static Action<CocktailData> OnCocktailServedToCustomer;
public static Action<float> OnInteracting;
// 요리
//public static Action<string> OnFoodRecipeAcquired;
public static void InvokeCocktailServedToCustomer(CocktailData servedCocktailData)
{
OnCocktailServedToCustomer?.Invoke(servedCocktailData);
}
// 손님이 칵테일을 받을때 결과 이벤트
public static Action<Customer, bool> OnOrderResult;
public static void InvokeOrderResult(Customer orderedCustomer, bool orderedSucceed)
{
OnOrderResult?.Invoke(orderedCustomer, orderedSucceed);
}
#endregion
}

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@ -211,12 +211,12 @@ namespace BlueWater.Items
public void ShowInteractionUi()
{
InteractionMessage = $"{ItemData.Name} 줍기";
EventManager.OnShowInteractionUi?.Invoke(InteractionMessage);
EventManager.InvokeShowInteractionUi(InteractionMessage);
}
public void HideInteractionUi()
{
EventManager.OnHideInteractionUi?.Invoke();
EventManager.InvokeHideInteractionUi();
}
private void DestroySelf() => Destroy(gameObject);

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@ -45,7 +45,7 @@ namespace BlueWater.Maps
private IEnumerator PortalCoroutine(Collider other)
{
PlayerInputKeyManager.Instance.DisableCurrentPlayerInput();
EventManager.FadeInOut?.Invoke(_fadeInOutTime.x, _fadeInOutTime.y, _fadeColor, _delayAfterFadeIn);
EventManager.InvokeFadeInOut(_fadeInOutTime.x, _fadeInOutTime.y, _fadeColor, _delayAfterFadeIn);
//CombatUiManager.Instance.FadeInOut(_fadeInOutTime.x, _fadeInOutTime.y, _fadeColor, _delayAfterFadeIn);
yield return new WaitForSeconds(_fadeInOutTime.x);

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@ -99,7 +99,7 @@ namespace BlueWater.Tycoons
public virtual void ShowInteractionUi()
{
VisualLook.material = OutlineMaterial;
EventManager.OnShowInteractionUi?.Invoke(InteractionMessage);
EventManager.InvokeShowInteractionUi(InteractionMessage);
}
public virtual void HideInteractionUi()
@ -108,7 +108,7 @@ namespace BlueWater.Tycoons
{
VisualLook.material = OriginalMaterial;
}
EventManager.OnHideInteractionUi?.Invoke();
EventManager.InvokeHideInteractionUi();
}
protected void RegisterPlayerInteraction()

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@ -11,7 +11,7 @@ namespace BlueWater.Tycoons
public override void Interaction()
{
EventManager.OnTycoonGameStarted?.Invoke();
EventManager.InvokeTycoonGameStarted();
}
public override bool CanInteraction()

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@ -24,7 +24,7 @@ namespace BlueWater.Tycoons
// 테이블의 칵테일을 가져가는 경우
if (_currentPickupItem != null)
{
EventManager.OnTakeFromServingTable?.Invoke();
EventManager.InvokeTakeFromServingTable();
CurrentTycoonPlayer.TycoonPickupHandler.PickupItem(_currentPickupItem);
CurrentTycoonPlayer.InteractionCanvas.BalloonUi.SetItemImage(_currentPickupItem);
_cocktailGlassImage.enabled = false;
@ -34,7 +34,7 @@ namespace BlueWater.Tycoons
// 테이블에 칵테일을 놓는 경우
else
{
EventManager.OnPlaceOnServingTable?.Invoke();
EventManager.InvokePlaceOnServingTable();
_currentPickupItem = CurrentTycoonPlayer.TycoonPickupHandler.GetCurrentPickupItem();
CurrentTycoonPlayer.TycoonPickupHandler.GiveItem(_currentPickupItem);
CurrentTycoonPlayer.InteractionCanvas.BalloonUi.DiscardItem();

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@ -4,8 +4,7 @@ namespace BlueWater.Tycoons
{
public override void Interaction()
{
EventManager.OnCocktailDiscarded?.Invoke();
//CurrentTycoonPlayer.DiscardItem();
EventManager.InvokeCocktailDiscarded();
}
public override bool CanInteraction()

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@ -356,7 +356,7 @@ namespace BlueWater
_isCompleted = false;
_currentMixedColor = barrel.GetLiquidData().Color;
_instanceMaterial.SetColor(LiquidColorHash, _currentMixedColor * _colorIntensity);
EventManager.OnCocktailStarted?.Invoke();
EventManager.InvokeCocktailStarted();
}
_startTime = Time.time;
@ -489,7 +489,7 @@ namespace BlueWater
yield return new WaitForSeconds(1f);
HidePanel();
EventManager.OnCocktailCompleted?.Invoke(matchingCocktail);
EventManager.InvokeCocktailCompleted(matchingCocktail);
}
/// <summary>

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@ -39,7 +39,7 @@ namespace BlueWater.Tycoons
_dailyCustomerVisitInfos.Clear();
Utils.StartUniqueCoroutine(this, ref _startStageCoroutineInstance, StartStageCoroutine());
EventManager.OnTycoonGameStarted?.Invoke();
EventManager.InvokeTycoonGameStarted();
}
private IEnumerator StartStageCoroutine()
@ -49,7 +49,7 @@ namespace BlueWater.Tycoons
while (true)
{
var currentLevelData = _tycoonManager.GetCurrentLevelData();
EventManager.OnCreateCustomer?.Invoke();
EventManager.InvokeCreateCustomer();
yield return new WaitForSeconds(currentLevelData.CustomerRespawn);
}

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@ -89,7 +89,7 @@ namespace BlueWater.Tycoons
var previousExp = _currentExp;
var addedExp = value - previousExp;
_currentExp = value;
EventManager.OnChangeExp?.Invoke(new ExpData(_currentLevel, previousExp, addedExp));
EventManager.InvokeChangeExp(new ExpData(_currentLevel, previousExp, addedExp));
}
}
@ -110,7 +110,7 @@ namespace BlueWater.Tycoons
set
{
_currentGold = value;
EventManager.OnChangeGold?.Invoke(_currentGold);
EventManager.InvokeChangeGold(_currentGold);
}
}
@ -318,7 +318,7 @@ namespace BlueWater.Tycoons
break;
}
EventManager.OnLevelUp?.Invoke(currentLevelData);
EventManager.InvokeLevelUp(currentLevelData);
}
}
}

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@ -62,7 +62,7 @@ namespace BlueWater.Uis
{
PopupUi.OnPopupUiOpenEvent += RegisterPopup;
PopupUi.OnPopupUiCloseEvent += UnregisterPopup;
EventManager.FadeInOut += FadeInOut;
EventManager.OnFadeInOut += FadeInOut;
Invoke(nameof(StartTutorial), 0.1f);
}
@ -78,7 +78,7 @@ namespace BlueWater.Uis
PopupUi.OnPopupUiOpenEvent -= RegisterPopup;
PopupUi.OnPopupUiCloseEvent -= UnregisterPopup;
EventManager.FadeInOut -= FadeInOut;
EventManager.OnFadeInOut -= FadeInOut;
}
[Button("셋팅 초기화")]

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@ -23,14 +23,14 @@ namespace BlueWater.Uis
{
EventManager.OnShowInteractionUi += ShowUi;
EventManager.OnHideInteractionUi += HideUi;
EventManager.OnInteracting += A;
EventManager.OnInteracting += SetFillAmount;
}
private void OnDestroy()
{
EventManager.OnShowInteractionUi -= ShowUi;
EventManager.OnHideInteractionUi -= HideUi;
EventManager.OnInteracting -= A;
EventManager.OnInteracting -= SetFillAmount;
}
public void ShowUi(string message)
@ -44,7 +44,7 @@ namespace BlueWater.Uis
_panel.SetActive(false);
}
private void A(float fillAmount)
private void SetFillAmount(float fillAmount)
{
_fillImage.fillAmount = fillAmount;
}

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@ -53,7 +53,7 @@ namespace BlueWater.Uis
PopupUi.OnPopupUiCloseEvent += UnregisterPopup;
EventManager.OnTycoonGameStarted += TycoonOpenEvent;
EventManager.OnTycoonGameOvered += TycoonClosedEvent;
EventManager.FadeInOut += FadeInOut;
EventManager.OnFadeInOut += FadeInOut;
}
private void OnDestroy()
@ -64,7 +64,7 @@ namespace BlueWater.Uis
PopupUi.OnPopupUiCloseEvent -= UnregisterPopup;
EventManager.OnTycoonGameStarted -= TycoonOpenEvent;
EventManager.OnTycoonGameOvered -= TycoonClosedEvent;
EventManager.FadeInOut -= FadeInOut;
EventManager.OnFadeInOut -= FadeInOut;
}
#endregion