From b30b5d1a3a16d27d803e257664b482cfe411740f Mon Sep 17 00:00:00 2001 From: Nam Tae Gun Date: Mon, 10 Jun 2024 18:03:18 +0900 Subject: [PATCH] =?UTF-8?q?=EB=B3=B4=EC=8A=A4=20Die=20=EC=9D=B4=ED=8E=99?= =?UTF-8?q?=ED=8A=B8=20=EC=9C=84=EC=B9=98=20=EB=B2=84=EA=B7=B8=20=EC=88=98?= =?UTF-8?q?=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/02.Scripts/Character/Enemy/Boss/BossHealthPoint.cs | 3 ++- ProjectSettings/ProjectSettings.asset | 5 +++-- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/Assets/02.Scripts/Character/Enemy/Boss/BossHealthPoint.cs b/Assets/02.Scripts/Character/Enemy/Boss/BossHealthPoint.cs index 4207b32ac..9e2027133 100644 --- a/Assets/02.Scripts/Character/Enemy/Boss/BossHealthPoint.cs +++ b/Assets/02.Scripts/Character/Enemy/Boss/BossHealthPoint.cs @@ -147,7 +147,8 @@ namespace BlueWater.Enemies.Bosses { if (_dieParticle) { - var instantiateHitParticle = Instantiate(_dieParticle, _characterCollider.center, _dieParticle.transform.rotation, _particleInstantiateLocation); + var instantiateHitParticle = Instantiate(_dieParticle, _characterCollider.bounds.center, + _dieParticle.transform.rotation, _particleInstantiateLocation); instantiateHitParticle.Play(); } diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 4eea74228..c7b2e66f2 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -140,8 +140,9 @@ PlayerSettings: loadStoreDebugModeEnabled: 0 visionOSBundleVersion: 1.0 tvOSBundleVersion: 1.0 - bundleVersion: 0.2.0 - preloadedAssets: [] + bundleVersion: 0.2.1 + preloadedAssets: + - {fileID: -944628639613478452, guid: 4ed6540e2f7ce234888adf8deff1f241, type: 3} metroInputSource: 0 wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1