렌더 텍스처 수정 중
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@ -252,6 +252,8 @@ namespace BlueWater.Npcs.Customers
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{
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{
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OnInteraction?.Invoke();
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OnInteraction?.Invoke();
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}
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}
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public virtual void CancelInteraction() { }
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public bool CanInteraction() => true;
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public bool CanInteraction() => true;
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@ -98,6 +98,10 @@ namespace BlueWater.Players.Tycoons
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{
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{
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_closestInteraction?.Interaction();
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_closestInteraction?.Interaction();
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}
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}
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else if (context.canceled)
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{
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_closestInteraction?.CancelInteraction();
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}
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}
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}
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public void OnDevelopKey01(InputAction.CallbackContext context)
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public void OnDevelopKey01(InputAction.CallbackContext context)
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@ -11,6 +11,7 @@ namespace BlueWater.Interfaces
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float InteractionRadius { get; }
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float InteractionRadius { get; }
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void Interaction();
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void Interaction();
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void CancelInteraction();
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bool CanInteraction();
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bool CanInteraction();
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void ShowInteractionUi();
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void ShowInteractionUi();
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void HideInteractionUi();
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void HideInteractionUi();
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@ -206,6 +206,8 @@ namespace BlueWater.Items
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OnAcquired();
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OnAcquired();
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}
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}
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public virtual void CancelInteraction() { }
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public virtual bool CanInteraction() => true;
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public virtual bool CanInteraction() => true;
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public void ShowInteractionUi()
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public void ShowInteractionUi()
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@ -1,6 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using DG.Tweening;
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using Sirenix.OdinInspector;
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using Sirenix.OdinInspector;
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using TMPro;
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using TMPro;
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using UnityEngine;
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using UnityEngine;
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@ -13,6 +13,9 @@ namespace BlueWater
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#region Variables
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#region Variables
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[Title("컴포넌트")]
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[Title("컴포넌트")]
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[SerializeField]
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private GameObject _liquidPanel;
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[SerializeField]
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[SerializeField]
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private Renderer _renderTexture;
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private Renderer _renderTexture;
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@ -61,10 +64,16 @@ namespace BlueWater
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[SerializeField, Tooltip("오브젝트 풀링 최대 개수")]
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[SerializeField, Tooltip("오브젝트 풀링 최대 개수")]
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private int _objectPoolCount = 1000;
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private int _objectPoolCount = 1000;
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[Title("패널")]
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[SerializeField]
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private float _moveDuration = 0.5f;
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private IObjectPool<Liquid> _objectPool;
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private IObjectPool<Liquid> _objectPool;
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private List<Liquid> _activeLiquids = new();
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private List<Liquid> _activeLiquids = new();
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private Dictionary<Color, int> _colorCounts = new();
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private Dictionary<Color, int> _colorCounts = new();
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private Material _instanceMaterial;
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private Material _instanceMaterial;
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private Tween _showTween;
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private Tween _hideTween;
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private bool _isPouring;
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private bool _isPouring;
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private float _startTime = float.PositiveInfinity;
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private float _startTime = float.PositiveInfinity;
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@ -88,18 +97,26 @@ namespace BlueWater
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private void Awake()
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private void Awake()
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{
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{
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_objectPool = new ObjectPool<Liquid>(CreateObject, OnGetObject, OnReleaseObject, OnDestroyObject, maxSize: _objectPoolCount);
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_objectPool = new ObjectPool<Liquid>(CreateObject, OnGetObject, OnReleaseObject, OnDestroyObject, maxSize: _objectPoolCount);
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_hideTween = _liquidPanel.transform.DOMoveX(-150f, _moveDuration).From(-249f).Pause()
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.SetAutoKill(false);
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_showTween = _liquidPanel.transform.DOMoveX(-249f, _moveDuration).From(-150f).Pause()
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.SetAutoKill(false);
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}
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}
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private void Start()
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private void Start()
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{
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{
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TycoonEvents.OnDrinkUiOpened += Initialize;
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TycoonEvents.OnLiquidRegionEntered += ShowPanel;
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TycoonEvents.OnDrinkUiClosed += ReleaseAllObject;
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TycoonEvents.OnLiquidRegionExited += HidePanel;
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_instanceMaterial = Instantiate(_liquidRenderer.material);
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_instanceMaterial = Instantiate(_liquidRenderer.material);
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_liquidRenderer.material = _instanceMaterial;
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_liquidRenderer.material = _instanceMaterial;
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_timeInterval = 1f / _liquidsPerSecond;
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_timeInterval = 1f / _liquidsPerSecond;
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_instanceMaterial.SetFloat(_liquidAmountHash, 0f);
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_instanceMaterial.SetFloat(_liquidAmountHash, 0f);
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SetCurrentAmount(0f);
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}
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}
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private void Update()
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private void Update()
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@ -134,8 +151,8 @@ namespace BlueWater
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private void OnDestroy()
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private void OnDestroy()
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{
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{
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TycoonEvents.OnDrinkUiOpened -= Initialize;
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TycoonEvents.OnLiquidRegionEntered -= ShowPanel;
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TycoonEvents.OnDrinkUiClosed -= ReleaseAllObject;
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TycoonEvents.OnLiquidRegionExited -= HidePanel;
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}
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}
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#endregion
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#endregion
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@ -283,8 +300,18 @@ namespace BlueWater
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}
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}
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}
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}
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public void ShowPanel()
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{
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_hideTween.Pause();
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_showTween.Restart();
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}
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public void HidePanel()
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{
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_showTween.Pause();
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_hideTween.Restart();
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}
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#endregion
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#endregion
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}
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}
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}
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}
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17
Assets/02.Scripts/LiquidInteractionRegion.cs
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17
Assets/02.Scripts/LiquidInteractionRegion.cs
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@ -0,0 +1,17 @@
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using UnityEngine;
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namespace BlueWater
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{
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public class LiquidInteractionRegion : MonoBehaviour
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{
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private void OnTriggerEnter(Collider other)
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{
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TycoonEvents.OnLiquidRegionEntered?.Invoke();
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}
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private void OnTriggerExit(Collider other)
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{
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TycoonEvents.OnLiquidRegionExited?.Invoke();
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}
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}
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}
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2
Assets/02.Scripts/LiquidInteractionRegion.cs.meta
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2
Assets/02.Scripts/LiquidInteractionRegion.cs.meta
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@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: f0f3dc568d0721b48ad5f24339d24951
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@ -1,4 +1,3 @@
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using BlueWater.Uis;
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using UnityEngine;
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using UnityEngine;
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namespace BlueWater.Tycoons
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namespace BlueWater.Tycoons
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@ -10,7 +9,7 @@ namespace BlueWater.Tycoons
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public override void Interaction()
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public override void Interaction()
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{
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{
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TycoonUiManager.Instance.BarUi.Open(TycoonUiManager.Instance.PopupUiList);
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// TycoonUiManager.Instance.BarUi.Open(TycoonUiManager.Instance.PopupUiList);
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}
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}
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public void ActiveIsPouring()
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public void ActiveIsPouring()
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@ -93,7 +93,9 @@ namespace BlueWater.Tycoons
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}
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}
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public abstract void Interaction();
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public abstract void Interaction();
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public virtual void CancelInteraction() { }
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public virtual bool CanInteraction() => true;
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public virtual bool CanInteraction() => true;
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public virtual void ShowInteractionUi()
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public virtual void ShowInteractionUi()
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32
Assets/02.Scripts/Prop/Tycoon/Liquid.cs
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32
Assets/02.Scripts/Prop/Tycoon/Liquid.cs
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using UnityEngine;
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namespace BlueWater.Tycoons
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{
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public class Liquid : InteractionFurniture
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{
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[SerializeField]
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private LiquidController _liquidController;
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protected override void Awake()
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{
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base.Awake();
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_liquidController = FindAnyObjectByType<LiquidController>();
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}
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public override void Interaction()
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{
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_liquidController.ActiveIsPouring();
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}
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public override void CancelInteraction()
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{
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_liquidController.InActiveIsPouring();
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}
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public override bool CanInteraction()
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{
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return true;
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}
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}
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}
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2
Assets/02.Scripts/Prop/Tycoon/Liquid.cs.meta
Normal file
2
Assets/02.Scripts/Prop/Tycoon/Liquid.cs.meta
Normal file
@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 2568fe8d4d702ed4698ed46b9c2ad25a
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@ -7,6 +7,9 @@ namespace BlueWater
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{
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{
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// 음료
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// 음료
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public static Action<string> OnDrinkRecipeAcquired;
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public static Action<string> OnDrinkRecipeAcquired;
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public static Action OnLiquidRegionEntered;
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public static Action OnLiquidRegionExited;
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public static Action OnBrewingUiOpened;
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public static Action OnBrewingUiOpened;
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public static Action OnBrewingUiClosed;
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public static Action OnBrewingUiClosed;
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@ -1,28 +0,0 @@
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using System.Collections.Generic;
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using UnityEngine;
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namespace BlueWater.Uis
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{
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public class BarUi : SwitchActionPopupUi
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{
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[SerializeField]
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private CocktailStatusUi _cocktailStatusUi;
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public override void Open(List<PopupUi> popupUiList)
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{
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base.Open(popupUiList);
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_cocktailStatusUi.ResetCocktailStatus();
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TycoonCameraManager.Instance.SetMainCamera(TycoonCameraType.Bar);
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TycoonEvents.OnDrinkUiOpened?.Invoke();
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}
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public override void Close()
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{
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base.Close();
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TycoonCameraManager.Instance.SetMainCamera(TycoonCameraType.Base);
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TycoonEvents.OnDrinkUiClosed?.Invoke();
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}
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}
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}
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@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 1e18fddab7a69284394b8b5bad8d1dbe
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@ -30,9 +30,6 @@ namespace BlueWater.Uis
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[field: SerializeField]
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[field: SerializeField]
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public BrewingUi BrewingUi { get; private set; }
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public BrewingUi BrewingUi { get; private set; }
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[field: SerializeField]
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public BarUi BarUi { get; private set; }
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[SerializeField]
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[SerializeField]
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private Image _fadeImage;
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private Image _fadeImage;
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@ -84,7 +81,6 @@ namespace BlueWater.Uis
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TycoonManagementUi = GetComponentInChildren<TycoonManagementUi>(true);
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TycoonManagementUi = GetComponentInChildren<TycoonManagementUi>(true);
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TycoonStageUi = GetComponentInChildren<TycoonStageUi>(true);
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TycoonStageUi = GetComponentInChildren<TycoonStageUi>(true);
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BrewingUi = GetComponentInChildren<BrewingUi>(true);
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BrewingUi = GetComponentInChildren<BrewingUi>(true);
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BarUi = GetComponentInChildren<BarUi>(true);
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_fadeImage = MainCanvas.transform.Find("FadeImage").GetComponent<Image>();
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_fadeImage = MainCanvas.transform.Find("FadeImage").GetComponent<Image>();
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PopupUiList = new List<PopupUi>(8);
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PopupUiList = new List<PopupUi>(8);
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}
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}
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@ -77,6 +77,10 @@ Material:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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- _SampleTexture2D_4768904af7ef4db18a183030cfecc457_Texture_1_Texture2D:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SampleTexture2D_a242d45af0654b8eadd44eaaf8c380c1_Texture_1_Texture2D:
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- _SampleTexture2D_a242d45af0654b8eadd44eaaf8c380c1_Texture_1_Texture2D:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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@ -252,7 +252,7 @@ Transform:
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -2, y: 0, z: -1.439}
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m_LocalPosition: {x: -2, y: 0, z: -1.439}
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m_LocalScale: {x: 1.5, y: 1.5, z: 1.5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_ConstrainProportionsScale: 1
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m_Children:
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m_Children:
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- {fileID: 6509241874729291456}
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- {fileID: 6509241874729291456}
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@ -78,7 +78,7 @@ SpriteRenderer:
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m_LightmapParameters: {fileID: 0}
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: -403788685
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m_SortingLayerID: -403788685
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m_SortingLayer: 1
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m_SortingLayer: 1
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m_SortingOrder: 11
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m_SortingOrder: 12
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m_Sprite: {fileID: 21300000, guid: c6fd44c44ec0c504c9d09e9c3e421708, type: 3}
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m_Sprite: {fileID: 21300000, guid: c6fd44c44ec0c504c9d09e9c3e421708, type: 3}
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m_Color: {r: 0, g: 0.7294118, b: 1, a: 1}
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m_Color: {r: 0, g: 0.7294118, b: 1, a: 1}
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||||||
m_FlipX: 0
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m_FlipX: 0
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193
Assets/05.Prefabs/Props/Furniture/Interactions/Liquid.prefab
Normal file
193
Assets/05.Prefabs/Props/Furniture/Interactions/Liquid.prefab
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@ -0,0 +1,193 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &7208898558036350106
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GameObject:
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m_ObjectHideFlags: 0
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|
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 7358052634285927493}
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m_Layer: 8
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m_Name: Center
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &7358052634285927493
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7208898558036350106}
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serializedVersion: 2
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|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -0.25}
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m_LocalScale: {x: 1, y: 1, z: 1}
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|
m_ConstrainProportionsScale: 0
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||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 809828747251277026}
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||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &7343451337687172630
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PrefabInstance:
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@ -5170,6 +5309,66 @@
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@ -5769,6 +5968,21 @@
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@ -8137,6 +8412,21 @@
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|
"y": 1737.0,
|
||||||
|
"width": 207.99993896484376,
|
||||||
|
"height": 301.9998779296875
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"m_Slots": [
|
||||||
|
{
|
||||||
|
"m_Id": "fa82698c49b54b23a5ec48fadbf8e0ed"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "20ffc2f956644ffd8173568cb44ca956"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"m_Id": "7892c41bfe694810a46313787cb1aa2d"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"synonyms": [
|
||||||
|
"multiplication",
|
||||||
|
"times",
|
||||||
|
"x"
|
||||||
|
],
|
||||||
|
"m_Precision": 0,
|
||||||
|
"m_PreviewExpanded": true,
|
||||||
|
"m_DismissedVersion": 0,
|
||||||
|
"m_PreviewMode": 0,
|
||||||
|
"m_CustomColors": {
|
||||||
|
"m_SerializableColors": []
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
"m_SGVersion": 0,
|
"m_SGVersion": 0,
|
||||||
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
|
||||||
@ -12356,6 +12793,54 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
"m_SGVersion": 0,
|
||||||
|
"m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot",
|
||||||
|
"m_ObjectId": "fa82698c49b54b23a5ec48fadbf8e0ed",
|
||||||
|
"m_Id": 0,
|
||||||
|
"m_DisplayName": "A",
|
||||||
|
"m_SlotType": 0,
|
||||||
|
"m_Hidden": false,
|
||||||
|
"m_ShaderOutputName": "A",
|
||||||
|
"m_StageCapability": 3,
|
||||||
|
"m_Value": {
|
||||||
|
"e00": 0.0,
|
||||||
|
"e01": 0.0,
|
||||||
|
"e02": 0.0,
|
||||||
|
"e03": 0.0,
|
||||||
|
"e10": 0.0,
|
||||||
|
"e11": 0.0,
|
||||||
|
"e12": 0.0,
|
||||||
|
"e13": 0.0,
|
||||||
|
"e20": 0.0,
|
||||||
|
"e21": 0.0,
|
||||||
|
"e22": 0.0,
|
||||||
|
"e23": 0.0,
|
||||||
|
"e30": 0.0,
|
||||||
|
"e31": 0.0,
|
||||||
|
"e32": 0.0,
|
||||||
|
"e33": 0.0
|
||||||
|
},
|
||||||
|
"m_DefaultValue": {
|
||||||
|
"e00": 1.0,
|
||||||
|
"e01": 0.0,
|
||||||
|
"e02": 0.0,
|
||||||
|
"e03": 0.0,
|
||||||
|
"e10": 0.0,
|
||||||
|
"e11": 1.0,
|
||||||
|
"e12": 0.0,
|
||||||
|
"e13": 0.0,
|
||||||
|
"e20": 0.0,
|
||||||
|
"e21": 0.0,
|
||||||
|
"e22": 1.0,
|
||||||
|
"e23": 0.0,
|
||||||
|
"e30": 0.0,
|
||||||
|
"e31": 0.0,
|
||||||
|
"e32": 0.0,
|
||||||
|
"e33": 1.0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
"m_SGVersion": 0,
|
"m_SGVersion": 0,
|
||||||
"m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot",
|
"m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot",
|
||||||
|
@ -27,7 +27,7 @@ TagManager:
|
|||||||
- ClickGround
|
- ClickGround
|
||||||
- DamageableProps
|
- DamageableProps
|
||||||
- Liquid
|
- Liquid
|
||||||
-
|
- Test
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
Loading…
Reference in New Issue
Block a user