Merge branch 'lmg' of http://gitea.capers.co.kr:3000/capers/CapersRepo into ntg
This commit is contained in:
commit
88d38d95a2
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@ -1,5 +1,5 @@
|
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fileFormatVersion: 2
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externalObjects: {}
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userData:
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -83,6 +83,11 @@ namespace BlueWater
|
||||
{
|
||||
return _selectedCard.TryGetValue(cardData.Idx, out var value) && cardData.Max != 0 && value >= cardData.Max;
|
||||
}
|
||||
|
||||
public Dictionary<string, int> GetselectedCard()
|
||||
{
|
||||
return _selectedCard;
|
||||
}
|
||||
|
||||
// 카드가 처음 선택되었는지 확인할 때 - 0값이면 true를 리턴
|
||||
public bool CardFirstCheck(string idx)
|
||||
|
@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using BlueWater;
|
||||
using BlueWater.Uis;
|
||||
using UnityEngine;
|
||||
using Sirenix.OdinInspector;
|
||||
using Color = UnityEngine.Color;
|
||||
@ -37,8 +38,8 @@ public class TycoonGameOver : MonoBehaviour
|
||||
private GameObject _ship;
|
||||
private Image _text;
|
||||
|
||||
private GameObject _titleBtn;
|
||||
private GameObject _retryBtn;
|
||||
[field: SerializeField, CLabel("REsultUI")]
|
||||
private TycoonResultUi ResultUi;
|
||||
|
||||
void Start()
|
||||
{
|
||||
@ -48,9 +49,6 @@ public class TycoonGameOver : MonoBehaviour
|
||||
_mainOBJ = _panel.transform.Find("MainOBJ").gameObject;
|
||||
_ship = _mainOBJ.transform.Find("Ship").gameObject;
|
||||
_text = _mainOBJ.transform.Find("Text").GetComponent<Image>();
|
||||
|
||||
_titleBtn = _mainOBJ.transform.Find("Title").gameObject;
|
||||
_retryBtn = _mainOBJ.transform.Find("Retry").gameObject;
|
||||
|
||||
originalColor = _text.color; // 원래 색상 저장 (투명도 포함)
|
||||
//_ship = GetComponent.Find("");
|
||||
@ -119,8 +117,7 @@ public class TycoonGameOver : MonoBehaviour
|
||||
ShakeObject();
|
||||
timer += Time.unscaledDeltaTime;
|
||||
|
||||
_titleBtn.SetActive(true);
|
||||
_retryBtn.SetActive(true);
|
||||
ResultUi.StartResult();
|
||||
|
||||
yield return null; // 다음 프레임까지 대기
|
||||
}
|
||||
|
@ -31,8 +31,6 @@ namespace BlueWater.Titles
|
||||
|
||||
[SerializeField]
|
||||
private string _dailyBgm = "DailyBgm1";
|
||||
|
||||
private bool _isKey = false;
|
||||
|
||||
private bool _isQuitting;
|
||||
|
||||
@ -92,9 +90,9 @@ namespace BlueWater.Titles
|
||||
private void InitializeComponents()
|
||||
{
|
||||
_playerInput = GetComponent<PlayerInput>();
|
||||
_startGameButton = transform.Find("TitleMenuUi/ButtonPanel/StartGameButton").GetComponent<Button>();
|
||||
_startGameButton = transform.Find("TitleMenuUi/Title/ButtonPanel/StartGameButton").GetComponent<Button>();
|
||||
_versionText = transform.Find("VersionText").GetComponent<TMP_Text>();
|
||||
_versionText.text = GetVersion();
|
||||
_versionText.text = GetVersion();
|
||||
}
|
||||
|
||||
private IEnumerator Initialize()
|
||||
|
@ -18,8 +18,8 @@ public class TycoonCard : MonoBehaviour
|
||||
[field: Title("카드 속성")]
|
||||
|
||||
internal CardData CardDataForIdx;
|
||||
[field: SerializeField, CLabel("IDX"), ReadOnly]
|
||||
private string _cardData = "AddAllLiquid";
|
||||
//[field: SerializeField, CLabel("IDX"), ReadOnly]
|
||||
//private string _cardData = "AddAllLiquid";
|
||||
|
||||
[field: SerializeField, CLabel("카드 이름")]
|
||||
private string cardName;
|
||||
@ -41,7 +41,6 @@ public class TycoonCard : MonoBehaviour
|
||||
internal float maxRotationAngle = 15f;
|
||||
[field: SerializeField, CLabel("기울기 복원 속도")]
|
||||
internal float returnSpeed = 1.0f;
|
||||
private float _returnSpeedTime = 0.0f; // 복원속도를 더할 메서드
|
||||
private bool _isPointerInside; // 이미지 안에 마우스가 있는지 여부를 추적
|
||||
private Coroutine _startRotationCoroutine;
|
||||
private Coroutine _endRotationCoroutine;
|
||||
|
33
Assets/02.Scripts/Ui/Tycoon/TycoonResultCard.cs
Normal file
33
Assets/02.Scripts/Ui/Tycoon/TycoonResultCard.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class TycoonResultCard : MonoBehaviour
|
||||
{
|
||||
[field: SerializeField]
|
||||
private TextMeshProUGUI text;
|
||||
|
||||
[field: SerializeField]
|
||||
private Image image;
|
||||
|
||||
[field: SerializeField]
|
||||
private TextMeshProUGUI count;
|
||||
|
||||
|
||||
public void SetText(string str)
|
||||
{
|
||||
text.text = str;
|
||||
}
|
||||
|
||||
public void SetImage(Sprite spr)
|
||||
{
|
||||
image.sprite = spr;
|
||||
}
|
||||
|
||||
public void SetCount(int vel)
|
||||
{
|
||||
count.text = "X" + vel;
|
||||
}
|
||||
|
||||
//해당 버튼을 클릭했을때 커지는 효과 넣어주기...
|
||||
}
|
2
Assets/02.Scripts/Ui/Tycoon/TycoonResultCard.cs.meta
Normal file
2
Assets/02.Scripts/Ui/Tycoon/TycoonResultCard.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 219ecad2f0b89d34ab42871e7561d427
|
56
Assets/02.Scripts/Ui/Tycoon/TycoonResultUi.cs
Normal file
56
Assets/02.Scripts/Ui/Tycoon/TycoonResultUi.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using BlueWater.Tycoons;
|
||||
using UnityEngine;
|
||||
using Sirenix.OdinInspector;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace BlueWater.Uis
|
||||
{
|
||||
public class TycoonResultUi : MonoBehaviour
|
||||
{
|
||||
private Dictionary<string, int> selectedCard; //선택한 카드(key , 선택당한 갯수)
|
||||
private float playTime; //플레이 시간
|
||||
private int round;
|
||||
|
||||
[field: SerializeField, CLabel("카드프리펫")]
|
||||
private GameObject Card;
|
||||
|
||||
|
||||
private GameObject _panel;
|
||||
|
||||
[field: SerializeField, CLabel("카드목록(Cards)")]
|
||||
private GameObject cards;
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_panel = transform.Find("Panel").gameObject;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
playTime += Time.deltaTime; //플레이타임 측정 (일시정지나 메뉴얼보는 시간은 제외)
|
||||
}
|
||||
|
||||
[Button("StartResult")]
|
||||
public void StartResult()
|
||||
{
|
||||
_panel.SetActive(true);
|
||||
|
||||
selectedCard = TycoonManager.Instance.CardDataSo.GetselectedCard(); //카드 정보 가져오기
|
||||
//카드 정보 가져오기
|
||||
foreach (var element in selectedCard)
|
||||
{
|
||||
GameObject newObject = Instantiate(Card, new Vector3(0, 0, 0), Quaternion.identity);
|
||||
newObject.GetComponent<TycoonResultCard>().SetImage(TycoonManager.Instance.CardDataSo.GetDataByIdx(element.Key).Sprite);
|
||||
newObject.GetComponent<TycoonResultCard>().SetText(TycoonManager.Instance.CardDataSo.GetDataByIdx(element.Key).ScriptText);
|
||||
newObject.GetComponent<TycoonResultCard>().SetCount(element.Value);
|
||||
newObject.name = element.Key;
|
||||
|
||||
newObject.transform.localPosition = Vector3.zero;
|
||||
newObject.transform.localRotation = Quaternion.identity;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
2
Assets/02.Scripts/Ui/Tycoon/TycoonResultUi.cs.meta
Normal file
2
Assets/02.Scripts/Ui/Tycoon/TycoonResultUi.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8602bd29aab95144ea6436abfb5ce73b
|
@ -1,5 +1,7 @@
|
||||
using System.Collections;
|
||||
using BlueWater;
|
||||
using BlueWater.Items;
|
||||
using BlueWater.Tycoons;
|
||||
using BlueWater.Uis;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
@ -11,11 +13,13 @@ public class Upgrade_Popup : PopupUi
|
||||
|
||||
[SerializeField]
|
||||
private AnimationController _animationController;
|
||||
private bool isReversing = false; // 애니메이션 상태를 체크할 변수
|
||||
|
||||
[SerializeField]
|
||||
private Image information; //정보를 알려주는 이미지
|
||||
|
||||
|
||||
[SerializeField]
|
||||
private Image liqueurImage; //리큐르 팝업창에 뜰 이미지
|
||||
|
||||
private void Start()
|
||||
{
|
||||
EventManager.OnUpgradeUi += StartUpgradePopup;
|
||||
@ -49,12 +53,26 @@ public class Upgrade_Popup : PopupUi
|
||||
|
||||
private void StartUpgradePopup(LevelData currentLevelData)
|
||||
{
|
||||
switch (int.Parse(currentLevelData.Idx))
|
||||
{
|
||||
case 5:liqueurImage.sprite = ItemManager.Instance.LiquidDataSo.GetDataByIdx("LiquidA").Sprite; break;
|
||||
case 10:liqueurImage.sprite = ItemManager.Instance.LiquidDataSo.GetDataByIdx("LiquidB").Sprite; break;
|
||||
case 15:liqueurImage.sprite = ItemManager.Instance.LiquidDataSo.GetDataByIdx("LiquidC").Sprite; break;
|
||||
case 20:liqueurImage.sprite = ItemManager.Instance.LiquidDataSo.GetDataByIdx("LiquidD").Sprite; break;
|
||||
case 25:liqueurImage.sprite = ItemManager.Instance.LiquidDataSo.GetDataByIdx("LiquidE").Sprite; break;
|
||||
case 30:liqueurImage.sprite = ItemManager.Instance.LiquidDataSo.GetDataByIdx("Garnish1").Sprite; break;
|
||||
case 35:liqueurImage.sprite = ItemManager.Instance.LiquidDataSo.GetDataByIdx("Garnish2").Sprite; break;
|
||||
}
|
||||
|
||||
|
||||
StartCoroutine(StartUpgradePopupCoroutine(currentLevelData));
|
||||
}
|
||||
|
||||
// ReSharper disable Unity.PerformanceAnalysis
|
||||
private IEnumerator StartUpgradePopupCoroutine(LevelData currentLevelData)
|
||||
{
|
||||
int lv = TycoonManager.Instance.LevelDataSo.GetDataCount();
|
||||
|
||||
Open();
|
||||
float timer = 0f;
|
||||
|
||||
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Loading…
Reference in New Issue
Block a user