메뉴판Ui
@ -795,6 +795,15 @@
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
},
|
||||
{
|
||||
"name": "PressF",
|
||||
"type": "Button",
|
||||
"id": "07b4f762-7511-497c-9a78-83ab709d47e2",
|
||||
"expectedControlType": "",
|
||||
"processors": "",
|
||||
"interactions": "",
|
||||
"initialStateCheck": false
|
||||
}
|
||||
],
|
||||
"bindings": [
|
||||
@ -809,6 +818,17 @@
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "abadd718-f60b-4fed-88e0-acd39a5d26fb",
|
||||
"path": "<Keyboard>/f",
|
||||
"interactions": "",
|
||||
"processors": "",
|
||||
"groups": ";Keyboard&Mouse",
|
||||
"action": "PressF",
|
||||
"isComposite": false,
|
||||
"isPartOfComposite": false
|
||||
},
|
||||
{
|
||||
"name": "",
|
||||
"id": "3977d80c-8375-41ca-8f34-74a85d855963",
|
||||
|
@ -6,18 +6,18 @@ namespace DDD.Tycoons
|
||||
[Serializable]
|
||||
public class MenuBoard : InteractionFurniture
|
||||
{
|
||||
private CookMenuUi _cookMenuUi;
|
||||
private MenuBoardUi _menuBoardUi;
|
||||
|
||||
protected override void Awake()
|
||||
{
|
||||
base.Awake();
|
||||
|
||||
_cookMenuUi = FindAnyObjectByType<CookMenuUi>();
|
||||
_menuBoardUi = FindAnyObjectByType<MenuBoardUi>();
|
||||
}
|
||||
|
||||
public override void Interaction()
|
||||
{
|
||||
_cookMenuUi.Open();
|
||||
_menuBoardUi.Open();
|
||||
}
|
||||
|
||||
public override bool CanInteraction()
|
||||
|
437
Assets/02.Scripts/DDD/Ui/Restaurant/AddMenuUi.cs
Normal file
@ -0,0 +1,437 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using DDD.ScriptableObjects;
|
||||
using DDD.Utility;
|
||||
using DG.Tweening;
|
||||
using Sirenix.OdinInspector;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DDD.Uis.Tycoon
|
||||
{
|
||||
public class AddMenuUi : PopupUi
|
||||
{
|
||||
[Title("프리팹")]
|
||||
[SerializeField]
|
||||
private MenuHashTag _menuHashTagPrefab;
|
||||
|
||||
[SerializeField]
|
||||
private SelectedCraftRecipeIngredient _selectedCraftRecipeIngredientPrefab;
|
||||
|
||||
[Title("컴포넌트")]
|
||||
[SerializeField]
|
||||
private GameObject _panel;
|
||||
|
||||
[SerializeField]
|
||||
private RectTransform _panelRect;
|
||||
|
||||
[SerializeField]
|
||||
private Image _menuButtonImage;
|
||||
|
||||
[SerializeField]
|
||||
private Button _menuButton;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _emptyPanel;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _addedPanel;
|
||||
|
||||
[SerializeField]
|
||||
private Button _decreaseButton;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _countText;
|
||||
|
||||
[SerializeField]
|
||||
private Button _increaseButton;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _nameText;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _descriptionText;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _menuHashTagsPanel;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _selectedCraftRecipeIngredientsPanel;
|
||||
|
||||
[Title("클래스")]
|
||||
[SerializeField]
|
||||
private CraftRecipeUi _craftRecipeUi;
|
||||
|
||||
[Title("데이터")]
|
||||
[SerializeField]
|
||||
private int _maxHashTagCount = 3;
|
||||
|
||||
[SerializeField]
|
||||
private int _maxIngredientCount = 3;
|
||||
|
||||
[Title("연출")]
|
||||
[SerializeField]
|
||||
private Vector2 _panelScale = new(0f, 1f);
|
||||
|
||||
[SerializeField]
|
||||
private float _duration = 0.3f;
|
||||
|
||||
[SerializeField]
|
||||
private Ease _ease = Ease.InQuint;
|
||||
|
||||
[Title("데이터")]
|
||||
[SerializeField]
|
||||
private Sprite _emptySprite;
|
||||
|
||||
[Title("실시간 데이터")]
|
||||
[SerializeField, DisableIf("@true")]
|
||||
private bool _isAddedMenu;
|
||||
public bool IsAddedMenu
|
||||
{
|
||||
get => _isAddedMenu;
|
||||
private set
|
||||
{
|
||||
_isAddedMenu = value;
|
||||
if (_isAddedMenu)
|
||||
{
|
||||
_emptyPanel.SetActive(false);
|
||||
_addedPanel.SetActive(true);
|
||||
|
||||
if (AddedCraftRecipeData == null)
|
||||
{
|
||||
AddedCraftRecipeData = _currentTodayMenu.AddedCraftRecipeData;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
if (i < AddedCraftRecipeData.ValidIngredients.Count)
|
||||
{
|
||||
_selectedCraftRecipeIngredients[i].UpdateIngredients(AddedCraftRecipeData.ValidIngredients[i]);
|
||||
_selectedCraftRecipeIngredients[i].ShowUi();
|
||||
|
||||
if (!_selectedCraftRecipeIngredients[i].IsCraftable)
|
||||
{
|
||||
IsCraftable = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_selectedCraftRecipeIngredients[i].HideUi();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_menuButtonImage.sprite = _emptySprite;
|
||||
_emptyPanel.SetActive(true);
|
||||
_addedPanel.SetActive(false);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
_selectedCraftRecipeIngredients[i].HideUi();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[field: SerializeField]
|
||||
public bool IsCraftable { get; private set; }
|
||||
|
||||
[SerializeField]
|
||||
private List<MenuHashTag> _menuHashTags;
|
||||
|
||||
[SerializeField]
|
||||
private List<SelectedCraftRecipeIngredient> _selectedCraftRecipeIngredients;
|
||||
|
||||
public CraftRecipeData AddedCraftRecipeData { get; private set; }
|
||||
public int AddedCount { get; private set; }
|
||||
public Tween OpenTween { get; private set; }
|
||||
public Tween CloseTween { get; private set; }
|
||||
|
||||
private TodayMenu _currentTodayMenu;
|
||||
private Sequence _closeSequence;
|
||||
private InputAction _interactionEAction;
|
||||
private InputAction _cancelAction;
|
||||
private InputAction _pressFAction;
|
||||
private InputAction _pressQAction;
|
||||
private InputAction _pressRAction;
|
||||
private int _maxCraftingCount;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
foreach (Transform element in _menuHashTagsPanel.transform)
|
||||
{
|
||||
if (element)
|
||||
{
|
||||
Destroy(element.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (Transform element in _selectedCraftRecipeIngredientsPanel.transform)
|
||||
{
|
||||
if (element)
|
||||
{
|
||||
Destroy(element.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
_craftRecipeUi = FindAnyObjectByType<CraftRecipeUi>();
|
||||
|
||||
OpenTween = _panelRect.DOScaleY(_panelScale.y, _duration)
|
||||
.From(_panelScale.x)
|
||||
.SetEase(_ease)
|
||||
.SetAutoKill(false)
|
||||
.Pause();
|
||||
|
||||
CloseTween = _panelRect.DOScaleY(_panelScale.x, _duration)
|
||||
.From(_panelScale.y)
|
||||
.SetEase(_ease)
|
||||
.OnComplete(() =>
|
||||
{
|
||||
_panel.SetActive(false);
|
||||
base.Close();
|
||||
|
||||
_currentTodayMenu = null;
|
||||
})
|
||||
.SetAutoKill(false)
|
||||
.Pause();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
|
||||
_cancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||
_pressFAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.PressF);
|
||||
_pressQAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.PressQ);
|
||||
_pressRAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.PressR);
|
||||
|
||||
_menuHashTags = new List<MenuHashTag>(_maxHashTagCount);
|
||||
for (int i = 0; i < _maxHashTagCount; i++)
|
||||
{
|
||||
MenuHashTag menuHashTag = Instantiate(_menuHashTagPrefab, _menuHashTagsPanel.transform);
|
||||
menuHashTag.HideUi();
|
||||
_menuHashTags.Add(menuHashTag);
|
||||
}
|
||||
|
||||
_selectedCraftRecipeIngredients = new List<SelectedCraftRecipeIngredient>(_maxIngredientCount);
|
||||
for (int i = 0; i < _maxHashTagCount; i++)
|
||||
{
|
||||
SelectedCraftRecipeIngredient selectedCraftRecipeIngredient = Instantiate(_selectedCraftRecipeIngredientPrefab, _selectedCraftRecipeIngredientsPanel.transform);
|
||||
selectedCraftRecipeIngredient.HideUi();
|
||||
_selectedCraftRecipeIngredients.Add(selectedCraftRecipeIngredient);
|
||||
}
|
||||
|
||||
_menuButton.onClick.AddListener(OnClickEmptyButton);
|
||||
_decreaseButton.onClick.AddListener(DecreaseButton);
|
||||
_increaseButton.onClick.AddListener(IncreaseButton);
|
||||
_craftRecipeUi.SetSelectRecipeAction(SelectCraftRecipe);
|
||||
|
||||
_panel.transform.localScale = new Vector3(1f, 0f, 1f);
|
||||
_panel.SetActive(false);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
OpenTween?.Kill();
|
||||
CloseTween?.Kill();
|
||||
_closeSequence?.Kill();
|
||||
_interactionEAction = null;
|
||||
_cancelAction = null;
|
||||
_pressFAction = null;
|
||||
_pressQAction = null;
|
||||
_pressRAction = null;
|
||||
}
|
||||
|
||||
public override void Open()
|
||||
{
|
||||
IsAddedMenu = _currentTodayMenu.IsAddedMenu;
|
||||
|
||||
base.Open();
|
||||
_panel.SetActive(true);
|
||||
}
|
||||
|
||||
public void OnClose(InputAction.CallbackContext context)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
_closeSequence?.Restart();
|
||||
}
|
||||
|
||||
public override void EnableInput()
|
||||
{
|
||||
_interactionEAction.performed += OnInteractionE;
|
||||
_cancelAction.performed += OnClose;
|
||||
_pressFAction.performed += OnClose;
|
||||
_pressQAction.performed += OnDecreaseButton;
|
||||
_pressRAction.performed += OnIncreaseButton;
|
||||
}
|
||||
|
||||
public override void DisableInput()
|
||||
{
|
||||
_interactionEAction.performed -= OnInteractionE;
|
||||
_cancelAction.performed -= OnClose;
|
||||
_pressFAction.performed -= OnClose;
|
||||
_pressQAction.performed -= OnDecreaseButton;
|
||||
_pressRAction.performed -= OnIncreaseButton;
|
||||
}
|
||||
|
||||
private void OnInteractionE(InputAction.CallbackContext context)
|
||||
{
|
||||
if (IsAddedMenu)
|
||||
{
|
||||
// 메뉴 등록
|
||||
if (IsCraftable)
|
||||
{
|
||||
UseIngredients();
|
||||
_currentTodayMenu.AddMenu(AddedCraftRecipeData, AddedCount);
|
||||
Close();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 레시피 선택
|
||||
_menuButton.onClick.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
public void OnClickEmptyButton()
|
||||
{
|
||||
_craftRecipeUi.Open();
|
||||
}
|
||||
|
||||
public void SelectCraftRecipe()
|
||||
{
|
||||
AddedCraftRecipeData = _craftRecipeUi.CurrentCraftRecipeButton.CraftRecipeData;
|
||||
|
||||
AddedCount = 1;
|
||||
IsCraftable = true;
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
if (i < AddedCraftRecipeData.ValidIngredients.Count)
|
||||
{
|
||||
_selectedCraftRecipeIngredients[i].UpdateIngredients(AddedCraftRecipeData.ValidIngredients[i]);
|
||||
_selectedCraftRecipeIngredients[i].ShowUi();
|
||||
|
||||
if (!_selectedCraftRecipeIngredients[i].IsCraftable)
|
||||
{
|
||||
IsCraftable = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_selectedCraftRecipeIngredients[i].HideUi();
|
||||
}
|
||||
}
|
||||
|
||||
_maxCraftingCount = int.MaxValue;
|
||||
foreach (CraftingIngredient craftingIngredient in AddedCraftRecipeData.ValidIngredients)
|
||||
{
|
||||
string ingredientIdx = craftingIngredient.Idx;
|
||||
int requiredCount = craftingIngredient.Count;
|
||||
int inventoryCount = DataManager.Instance.Inventory.GetItemByIdx(ingredientIdx)?.Count ?? 0;
|
||||
int craftingCount = inventoryCount / requiredCount;
|
||||
|
||||
if (_maxCraftingCount > craftingCount)
|
||||
{
|
||||
_maxCraftingCount = craftingCount;
|
||||
}
|
||||
}
|
||||
|
||||
_menuButtonImage.sprite = AddedCraftRecipeData.Sprite;
|
||||
_nameText.text = AddedCraftRecipeData.Name;
|
||||
_descriptionText.text = Utils.GetLocalizedString(AddedCraftRecipeData.Description);
|
||||
_countText.text = $"{AddedCount}/{_maxCraftingCount}";
|
||||
|
||||
IsAddedMenu = true;
|
||||
}
|
||||
|
||||
private void OnDecreaseButton(InputAction.CallbackContext context)
|
||||
{
|
||||
if (!IsAddedMenu) return;
|
||||
|
||||
DecreaseButton();
|
||||
}
|
||||
|
||||
public async void DecreaseButton()
|
||||
{
|
||||
PointerEventData pointerData = new PointerEventData(EventSystem.current);
|
||||
|
||||
ExecuteEvents.Execute(_decreaseButton.gameObject, pointerData, ExecuteEvents.pointerDownHandler);
|
||||
await Task.Delay(100);
|
||||
ExecuteEvents.Execute(_decreaseButton.gameObject, pointerData, ExecuteEvents.pointerUpHandler);
|
||||
|
||||
if (AddedCount <= 1) return;
|
||||
|
||||
AddedCount--;
|
||||
_countText.text = $"{AddedCount}/{_maxCraftingCount}";
|
||||
|
||||
for (int i = 0; i < AddedCraftRecipeData.ValidIngredients.Count; i++)
|
||||
{
|
||||
_selectedCraftRecipeIngredients[i].UpdateCraftableCount(AddedCount);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnIncreaseButton(InputAction.CallbackContext context)
|
||||
{
|
||||
if (!IsAddedMenu) return;
|
||||
|
||||
IncreaseButton();
|
||||
}
|
||||
|
||||
public async void IncreaseButton()
|
||||
{
|
||||
PointerEventData pointerData = new PointerEventData(EventSystem.current);
|
||||
|
||||
ExecuteEvents.Execute(_increaseButton.gameObject, pointerData, ExecuteEvents.pointerDownHandler);
|
||||
await Task.Delay(100);
|
||||
ExecuteEvents.Execute(_increaseButton.gameObject, pointerData, ExecuteEvents.pointerUpHandler);
|
||||
|
||||
if (AddedCraftRecipeData == null) return;
|
||||
|
||||
int newCount = AddedCount + 1;
|
||||
foreach (var ingredient in AddedCraftRecipeData.ValidIngredients)
|
||||
{
|
||||
var slot = DataManager.Instance.Inventory.GetItemByIdx(ingredient.Idx);
|
||||
int available = slot != null ? slot.Count : 0;
|
||||
|
||||
if (available < newCount * ingredient.Count) return;
|
||||
}
|
||||
|
||||
AddedCount = newCount;
|
||||
_countText.text = $"{AddedCount}/{_maxCraftingCount}";
|
||||
|
||||
for (int i = 0; i < AddedCraftRecipeData.ValidIngredients.Count; i++)
|
||||
{
|
||||
_selectedCraftRecipeIngredients[i].UpdateCraftableCount(AddedCount);
|
||||
}
|
||||
}
|
||||
|
||||
public void UseIngredients()
|
||||
{
|
||||
if (AddedCraftRecipeData == null)
|
||||
{
|
||||
Debug.LogWarning("현재 선택된 레시피가 없습니다.");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var ingredient in AddedCraftRecipeData.ValidIngredients)
|
||||
{
|
||||
var slot = DataManager.Instance.Inventory.GetItemByIdx(ingredient.Idx);
|
||||
DataManager.Instance.Inventory.RemoveItem(slot, AddedCount * ingredient.Count);
|
||||
}
|
||||
|
||||
EventManager.OnAddedTodayMenu?.Invoke(AddedCraftRecipeData, AddedCount);
|
||||
|
||||
Close();
|
||||
}
|
||||
|
||||
public void SetCloseSequence(Sequence closeSequence) => _closeSequence = closeSequence;
|
||||
public void SetCurrentTodayMenu(TodayMenu todayMenu) => _currentTodayMenu = todayMenu;
|
||||
}
|
||||
}
|
2
Assets/02.Scripts/DDD/Ui/Restaurant/AddMenuUi.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6b952ba4acc65fe488191f88485408ab
|
@ -14,10 +14,10 @@ namespace DDD.Uis.Tycoon
|
||||
private Button _button;
|
||||
|
||||
[SerializeField]
|
||||
private Image _itemImage;
|
||||
private Image _image;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _craftableCountText;
|
||||
// [SerializeField]
|
||||
// private TMP_Text _craftableCountText;
|
||||
|
||||
[field: Title("레시피 데이터")]
|
||||
[field: SerializeField]
|
||||
@ -25,17 +25,17 @@ namespace DDD.Uis.Tycoon
|
||||
|
||||
private UnityAction _clickAction;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
DataManager.Instance.Inventory.OnChangedInventoryItemSlot += UpdateIngredients;
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
UnregisterButtonListener();
|
||||
|
||||
DataManager.Instance.Inventory.OnChangedInventoryItemSlot -= UpdateIngredients;
|
||||
}
|
||||
// private void Start()
|
||||
// {
|
||||
// DataManager.Instance.Inventory.OnChangedInventoryItemSlot += UpdateIngredients;
|
||||
// }
|
||||
//
|
||||
// private void OnDestroy()
|
||||
// {
|
||||
// UnregisterButtonListener();
|
||||
//
|
||||
// DataManager.Instance.Inventory.OnChangedInventoryItemSlot -= UpdateIngredients;
|
||||
// }
|
||||
|
||||
public void RegisterButtonListener(UnityAction clickAction)
|
||||
{
|
||||
@ -56,7 +56,7 @@ namespace DDD.Uis.Tycoon
|
||||
if (craftRecipeData != null)
|
||||
{
|
||||
CraftRecipeData = craftRecipeData;
|
||||
_itemImage.sprite = CraftRecipeData.Sprite;
|
||||
_image.sprite = CraftRecipeData.Sprite;
|
||||
UpdateIngredients();
|
||||
}
|
||||
}
|
||||
@ -82,7 +82,7 @@ namespace DDD.Uis.Tycoon
|
||||
}
|
||||
}
|
||||
|
||||
_craftableCountText.text = maxCraftingCount.ToString();
|
||||
//_craftableCountText.text = maxCraftingCount.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -106,7 +106,7 @@ namespace DDD.Uis.Tycoon
|
||||
}
|
||||
}
|
||||
|
||||
_craftableCountText.text = maxCraftingCount.ToString();
|
||||
//_craftableCountText.text = maxCraftingCount.ToString();
|
||||
}
|
||||
|
||||
public void ShowUi() => gameObject.SetActive(true);
|
||||
|
140
Assets/02.Scripts/DDD/Ui/Restaurant/CraftRecipeUi.cs
Normal file
@ -0,0 +1,140 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using DDD.Managers;
|
||||
using DDD.ScriptableObjects;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DDD.Uis.Tycoon
|
||||
{
|
||||
public class CraftRecipeUi : PopupUi
|
||||
{
|
||||
[Title("프리팹")]
|
||||
[SerializeField]
|
||||
private CraftRecipeButton _craftRecipeButtonPrefab;
|
||||
|
||||
[Title("컴포넌트")]
|
||||
[SerializeField]
|
||||
private GameObject _panel;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _craftRecipesPanel;
|
||||
|
||||
[Title("클래스")]
|
||||
[SerializeField]
|
||||
private UiEventsController _uiEventsController;
|
||||
|
||||
[Title("실시간 데이터")]
|
||||
[SerializeField]
|
||||
private List<CraftRecipeButton> _craftRecipeButtons;
|
||||
|
||||
public CraftRecipeButton CurrentCraftRecipeButton { get; private set; }
|
||||
private InputAction _interactionEAction;
|
||||
private InputAction _cancelAction;
|
||||
private InputAction _pressFAction;
|
||||
|
||||
private UnityAction _selectRecipeAction;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// 더미 데이터 삭제
|
||||
foreach (Transform element in _craftRecipesPanel.transform)
|
||||
{
|
||||
if (element)
|
||||
{
|
||||
Destroy(element.gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
|
||||
_cancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||
_pressFAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.PressF);
|
||||
|
||||
_craftRecipeButtons = new List<CraftRecipeButton>(ItemManager.Instance.CraftRecipeDataSo.GetDataCount());
|
||||
foreach (CraftRecipeData craftRecipeData in ItemManager.Instance.AcquiredCraftRecipeDatas.Values)
|
||||
{
|
||||
CraftRecipeButton craftRecipeButton = Instantiate(_craftRecipeButtonPrefab, _craftRecipesPanel.transform);
|
||||
craftRecipeButton.RegisterButtonListener(() => OnClickedCraftRecipe(craftRecipeButton));
|
||||
craftRecipeButton.SetCraftRecipeData(craftRecipeData);
|
||||
_craftRecipeButtons.Add(craftRecipeButton);
|
||||
}
|
||||
|
||||
_panel.SetActive(false);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
_interactionEAction = null;
|
||||
_cancelAction = null;
|
||||
_pressFAction = null;
|
||||
}
|
||||
|
||||
public override void Open()
|
||||
{
|
||||
base.Open();
|
||||
_panel.SetActive(true);
|
||||
|
||||
_uiEventsController.SetSelectObject(_craftRecipeButtons[0].gameObject);
|
||||
EventSystem.current.SetSelectedGameObject(_uiEventsController.SelectObject);
|
||||
}
|
||||
|
||||
public void OnClose(InputAction.CallbackContext context)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
_panel.SetActive(false);
|
||||
base.Close();
|
||||
|
||||
if (CurrentCraftRecipeButton)
|
||||
{
|
||||
_selectRecipeAction?.Invoke();
|
||||
}
|
||||
|
||||
CurrentCraftRecipeButton = null;
|
||||
}
|
||||
|
||||
public override void EnableInput()
|
||||
{
|
||||
_interactionEAction.performed += OnInteractionE;
|
||||
_cancelAction.performed += OnClose;
|
||||
_pressFAction.performed += OnClose;
|
||||
_uiEventsController.EnableAutoNavigate();
|
||||
}
|
||||
|
||||
public override void DisableInput()
|
||||
{
|
||||
_interactionEAction.performed -= OnInteractionE;
|
||||
_cancelAction.performed -= OnClose;
|
||||
_pressFAction.performed -= OnClose;
|
||||
_uiEventsController.DisableAutoNavigate();
|
||||
}
|
||||
|
||||
private void OnInteractionE(InputAction.CallbackContext context)
|
||||
{
|
||||
if (!EventSystem.current) return;
|
||||
|
||||
GameObject currentObject = EventSystem.current.currentSelectedGameObject;
|
||||
if (!currentObject || !currentObject.GetComponent<CraftRecipeButton>()) return;
|
||||
|
||||
currentObject.GetComponent<Button>()?.onClick.Invoke();
|
||||
}
|
||||
|
||||
private void OnClickedCraftRecipe(CraftRecipeButton clickedCraftRecipeButton)
|
||||
{
|
||||
CurrentCraftRecipeButton = clickedCraftRecipeButton;
|
||||
Close();
|
||||
}
|
||||
|
||||
public void SetSelectRecipeAction(UnityAction selectRecipeAction) => _selectRecipeAction = selectRecipeAction;
|
||||
}
|
||||
}
|
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 85f178ccdfad3274ebdd585b0c6fc222
|
213
Assets/02.Scripts/DDD/Ui/Restaurant/MenuBoardUi.cs
Normal file
@ -0,0 +1,213 @@
|
||||
using System.Collections.Generic;
|
||||
using DG.Tweening;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.UI;
|
||||
using Sequence = DG.Tweening.Sequence;
|
||||
|
||||
namespace DDD.Uis.Tycoon
|
||||
{
|
||||
public class MenuBoardUi : PopupUi
|
||||
{
|
||||
[Title("프리팹")]
|
||||
[SerializeField]
|
||||
private TodayMenu _todayMenuPrefab;
|
||||
|
||||
[SerializeField]
|
||||
private TodayMenu _reverseTodayMenuPrefab;
|
||||
|
||||
[Title("컴포넌트")]
|
||||
[SerializeField]
|
||||
private GameObject _panel;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _todayMenusPanel;
|
||||
|
||||
[SerializeField]
|
||||
private RectTransform _todayMenusPanelRect;
|
||||
|
||||
[SerializeField]
|
||||
private AddMenuUi _addMenuUi;
|
||||
|
||||
[Title("클래스")]
|
||||
[SerializeField]
|
||||
private UiEventsController _uiEventsController;
|
||||
|
||||
[Title("오늘의 메뉴")]
|
||||
[SerializeField, Tooltip("메뉴판에 표시할 메뉴 갯수")]
|
||||
private int _maxTodayMenuCount = 6;
|
||||
|
||||
[Title("연출")]
|
||||
[SerializeField]
|
||||
private Vector3 _originalTodayMenuPanelPosition = new(0f, -75f, 0f);
|
||||
|
||||
[SerializeField]
|
||||
private Vector2 _todayMenuPanelPositionX = new(0f, -395f);
|
||||
|
||||
[SerializeField]
|
||||
private float _duration = 0.5f;
|
||||
|
||||
[SerializeField]
|
||||
private Ease _ease = Ease.Linear;
|
||||
|
||||
[Title("실시간 데이터")]
|
||||
[SerializeField]
|
||||
private List<TodayMenu> _todayMenus;
|
||||
|
||||
private Sequence _openAddMenuUiSequence;
|
||||
private Sequence _closeAddMenuUiSequence;
|
||||
private InputAction _interactionEAction;
|
||||
private InputAction _cancelAction;
|
||||
private InputAction _pressFAction;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// 더미 데이터 삭제
|
||||
foreach (Transform element in _todayMenusPanel.transform)
|
||||
{
|
||||
if (element)
|
||||
{
|
||||
Destroy(element.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
_addMenuUi = FindAnyObjectByType<AddMenuUi>();
|
||||
|
||||
_openAddMenuUiSequence = DOTween.Sequence()
|
||||
.Append(_todayMenusPanelRect.DOAnchorPosX(_todayMenuPanelPositionX.y, _duration)
|
||||
.SetEase(_ease))
|
||||
.Append(_addMenuUi.OpenTween)
|
||||
.SetAutoKill(false)
|
||||
.Pause();
|
||||
|
||||
_closeAddMenuUiSequence = DOTween.Sequence()
|
||||
.Append(_addMenuUi.CloseTween)
|
||||
.Append(_todayMenusPanelRect.DOAnchorPosX(_todayMenuPanelPositionX.x, _duration)
|
||||
.SetEase(_ease))
|
||||
.SetAutoKill(false)
|
||||
.Pause();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
|
||||
_cancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
|
||||
_pressFAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.PressF);
|
||||
|
||||
_todayMenus = new List<TodayMenu>(_maxTodayMenuCount);
|
||||
for (int i = 0; i < _maxTodayMenuCount; i++)
|
||||
{
|
||||
TodayMenu menuPrefab = i % 2 == 0 ? _todayMenuPrefab : _reverseTodayMenuPrefab;
|
||||
TodayMenu todayMenu = Instantiate(menuPrefab, _todayMenusPanel.transform);
|
||||
todayMenu.RegisterButtonListener(() => OnClickEmptyButton(todayMenu));
|
||||
_todayMenus.Add(todayMenu);
|
||||
}
|
||||
|
||||
SetNavigationTodayMenus();
|
||||
|
||||
_todayMenusPanelRect.anchoredPosition = _originalTodayMenuPanelPosition;
|
||||
_addMenuUi.SetCloseSequence(_closeAddMenuUiSequence);
|
||||
_panel.SetActive(false);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
_openAddMenuUiSequence?.Kill();
|
||||
_closeAddMenuUiSequence?.Kill();
|
||||
_interactionEAction = null;
|
||||
_cancelAction = null;
|
||||
_pressFAction = null;
|
||||
}
|
||||
|
||||
public override void Open()
|
||||
{
|
||||
_todayMenusPanelRect.anchoredPosition = _originalTodayMenuPanelPosition;
|
||||
|
||||
base.Open();
|
||||
_panel.SetActive(true);
|
||||
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
|
||||
}
|
||||
|
||||
public void OnClose(InputAction.CallbackContext context)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
_panel.SetActive(false);
|
||||
base.Close();
|
||||
|
||||
if (PopupUiController.IsPopupListEmpty() || !PopupUiController.IsPausedPopupList())
|
||||
{
|
||||
PlayerInputKeyManager.Instance.SwitchCurrentActionMap(InputActionMaps.Tycoon);
|
||||
}
|
||||
}
|
||||
|
||||
public override void EnableInput()
|
||||
{
|
||||
_interactionEAction.performed += OnInteractionE;
|
||||
_cancelAction.performed += OnClose;
|
||||
_pressFAction.performed += OnClose;
|
||||
_uiEventsController.EnableAutoNavigate();
|
||||
|
||||
GameObject selectObject = _todayMenus[0].MenuButton.gameObject;
|
||||
foreach (TodayMenu todayMenu in _todayMenus)
|
||||
{
|
||||
if (todayMenu.IsAddedMenu) continue;
|
||||
|
||||
selectObject = todayMenu.MenuButton.gameObject;
|
||||
break;
|
||||
}
|
||||
_uiEventsController.SetSelectObject(selectObject);
|
||||
EventSystem.current.SetSelectedGameObject(_uiEventsController.SelectObject);
|
||||
}
|
||||
|
||||
public override void DisableInput()
|
||||
{
|
||||
_interactionEAction.performed -= OnInteractionE;
|
||||
_cancelAction.performed -= OnClose;
|
||||
_pressFAction.performed -= OnClose;
|
||||
_uiEventsController.DisableAutoNavigate();
|
||||
}
|
||||
|
||||
private void OnInteractionE(InputAction.CallbackContext context)
|
||||
{
|
||||
if (!EventSystem.current) return;
|
||||
|
||||
EventSystem.current.currentSelectedGameObject.GetComponent<Button>()?.onClick.Invoke();
|
||||
}
|
||||
|
||||
private void OnClickEmptyButton(TodayMenu clickedTodayMenu)
|
||||
{
|
||||
_addMenuUi.SetCurrentTodayMenu(clickedTodayMenu);
|
||||
_addMenuUi.Open();
|
||||
_openAddMenuUiSequence?.Restart();
|
||||
}
|
||||
|
||||
private void SetNavigationTodayMenus()
|
||||
{
|
||||
for (int i = 0; i < _maxTodayMenuCount; i++)
|
||||
{
|
||||
Navigation navigation = _todayMenus[i].MenuButton.navigation;
|
||||
navigation.mode = Navigation.Mode.Explicit;
|
||||
|
||||
if (i == 0)
|
||||
{
|
||||
navigation.selectOnDown = _todayMenus[i + 1].MenuButton;
|
||||
}
|
||||
else if (i == _maxTodayMenuCount - 1)
|
||||
{
|
||||
navigation.selectOnUp = _todayMenus[i - 1].MenuButton;
|
||||
}
|
||||
else
|
||||
{
|
||||
navigation.selectOnDown = _todayMenus[i + 1].MenuButton;
|
||||
navigation.selectOnUp = _todayMenus[i - 1].MenuButton;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
2
Assets/02.Scripts/DDD/Ui/Restaurant/MenuBoardUi.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0d19b5f65bb61a4449e469e5d6d124eb
|
20
Assets/02.Scripts/DDD/Ui/Restaurant/MenuHashTag.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using DDD.Utility;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DDD.Uis.Tycoon
|
||||
{
|
||||
public class MenuHashTag : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private TMP_Text _text;
|
||||
|
||||
public void SetTag(string localizationIdx)
|
||||
{
|
||||
_text.text = $"#{Utils.GetLocalizedString(localizationIdx)}";
|
||||
}
|
||||
|
||||
public void ShowUi() => gameObject.SetActive(true);
|
||||
public void HideUi() => gameObject.SetActive(false);
|
||||
}
|
||||
}
|
2
Assets/02.Scripts/DDD/Ui/Restaurant/MenuHashTag.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 561702c888ffa95438d74461d3d7ee13
|
16
Assets/02.Scripts/DDD/Ui/Restaurant/MenuIngre.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class MenuIngre : MonoBehaviour
|
||||
{
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
2
Assets/02.Scripts/DDD/Ui/Restaurant/MenuIngre.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aa95d22b420ae1d41bd189e9efaf3ac8
|
@ -11,21 +11,27 @@ namespace DDD.Uis.Tycoon
|
||||
{
|
||||
[Title("컴포넌트")]
|
||||
[SerializeField]
|
||||
private Image _image;
|
||||
private Image _boxImage;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _nameText;
|
||||
private Image _itemImage;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _countText;
|
||||
|
||||
[Title("효과")]
|
||||
[SerializeField]
|
||||
private Color _craftableColor = Color.white;
|
||||
private Color _craftableColor = Color.black;
|
||||
|
||||
[SerializeField]
|
||||
private Color _uncraftableColor = Color.red;
|
||||
|
||||
[SerializeField]
|
||||
private Sprite _craftableSprite;
|
||||
|
||||
[SerializeField]
|
||||
private Sprite _uncraftableSprite;
|
||||
|
||||
[field: Title("실시간 데이터")]
|
||||
[field: SerializeField]
|
||||
public bool IsCraftable { get; private set; }
|
||||
@ -47,15 +53,15 @@ namespace DDD.Uis.Tycoon
|
||||
{
|
||||
_currentCraftingIngredient = craftingIngredient;
|
||||
ItemData itemData = ItemManager.Instance.ItemDataSo.GetDataByIdx(_currentCraftingIngredient.Idx);
|
||||
_image.sprite = itemData.Sprite;
|
||||
_nameText.text = itemData.Name;
|
||||
_itemImage.sprite = itemData.Sprite;
|
||||
|
||||
int inventoryCount = DataManager.Instance.Inventory.GetItemByIdx(itemData.Idx)?.Count ?? 0;
|
||||
int requiredCount = _currentCraftingIngredient.Count;
|
||||
_countText.text = $"{inventoryCount}/{requiredCount}";
|
||||
_countText.text = requiredCount.ToString();
|
||||
|
||||
IsCraftable = inventoryCount >= requiredCount;
|
||||
|
||||
_boxImage.sprite = IsCraftable ? _craftableSprite : _uncraftableSprite;
|
||||
_countText.color = IsCraftable ? _craftableColor : _uncraftableColor;
|
||||
}
|
||||
|
||||
@ -66,17 +72,7 @@ namespace DDD.Uis.Tycoon
|
||||
/// <param name="addOrRemove"></param>
|
||||
private void UpdateIngredients(InventoryItemSlot inventoryItemSlot, bool addOrRemove)
|
||||
{
|
||||
ItemData itemData = ItemManager.Instance.ItemDataSo.GetDataByIdx(_currentCraftingIngredient.Idx);
|
||||
_image.sprite = itemData.Sprite;
|
||||
_nameText.text = itemData.Name;
|
||||
|
||||
int inventoryCount = DataManager.Instance.Inventory.GetItemByIdx(itemData.Idx)?.Count ?? 0;
|
||||
int requiredCount = _currentCraftingIngredient.Count;
|
||||
_countText.text = $"{inventoryCount}/{requiredCount}";
|
||||
|
||||
IsCraftable = inventoryCount >= requiredCount;
|
||||
|
||||
_countText.color = IsCraftable ? _craftableColor : _uncraftableColor;
|
||||
UpdateIngredients(_currentCraftingIngredient);
|
||||
}
|
||||
|
||||
public void UpdateCraftableCount(int craftableCount)
|
||||
@ -84,7 +80,7 @@ namespace DDD.Uis.Tycoon
|
||||
ItemData itemData = ItemManager.Instance.ItemDataSo.GetDataByIdx(_currentCraftingIngredient.Idx);
|
||||
int inventoryCount = DataManager.Instance.Inventory.GetItemByIdx(itemData.Idx)?.Count ?? 0;
|
||||
int requiredCount = _currentCraftingIngredient.Count * craftableCount;
|
||||
_countText.text = $"{inventoryCount}/{requiredCount}";
|
||||
_countText.text = requiredCount.ToString();
|
||||
}
|
||||
|
||||
public void ShowUi() => gameObject.SetActive(true);
|
||||
|
144
Assets/02.Scripts/DDD/Ui/Restaurant/TodayMenu.cs
Normal file
@ -0,0 +1,144 @@
|
||||
using DDD.ScriptableObjects;
|
||||
using Sirenix.OdinInspector;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace DDD.Uis.Tycoon
|
||||
{
|
||||
public class TodayMenu : MonoBehaviour
|
||||
{
|
||||
[Title("프리팹")]
|
||||
[SerializeField]
|
||||
private MenuHashTag _menuHashTagPrefab;
|
||||
|
||||
[Title("컴포넌트")]
|
||||
[SerializeField]
|
||||
private GameObject _emptyPanel;
|
||||
|
||||
[SerializeField]
|
||||
private Image _menuButtonImage;
|
||||
|
||||
[field: SerializeField]
|
||||
public Button MenuButton { get; private set; }
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _menuInformationPanel;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _addedPanel;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _priceText;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _countText;
|
||||
|
||||
[SerializeField]
|
||||
private TMP_Text _nameText;
|
||||
|
||||
[SerializeField]
|
||||
private GameObject _menuHashTagsPanel;
|
||||
|
||||
[Title("데이터")]
|
||||
[SerializeField]
|
||||
private Sprite _emptySprite;
|
||||
|
||||
[Title("실시간 데이터")]
|
||||
[SerializeField, DisableIf("@true")]
|
||||
private bool _isAddedMenu;
|
||||
public bool IsAddedMenu
|
||||
{
|
||||
get => _isAddedMenu;
|
||||
private set
|
||||
{
|
||||
_isAddedMenu = value;
|
||||
if (_isAddedMenu)
|
||||
{
|
||||
_emptyPanel.SetActive(false);
|
||||
_menuInformationPanel.SetActive(true);
|
||||
_addedPanel.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
_menuButtonImage.sprite = _emptySprite;
|
||||
_emptyPanel.SetActive(true);
|
||||
_menuInformationPanel.SetActive(false);
|
||||
_addedPanel.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public CraftRecipeData AddedCraftRecipeData { get; private set; }
|
||||
public int AddedCount { get; private set; }
|
||||
|
||||
private UnityAction _clickAction;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
// 더미 데이터 삭제
|
||||
foreach (Transform element in _menuHashTagsPanel.transform)
|
||||
{
|
||||
if (element)
|
||||
{
|
||||
Destroy(element.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
SetEmpty();
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
UnregisterButtonListener();
|
||||
}
|
||||
|
||||
public void RegisterButtonListener(UnityAction clickAction)
|
||||
{
|
||||
_clickAction = clickAction;
|
||||
MenuButton.onClick.AddListener(_clickAction);
|
||||
}
|
||||
|
||||
private void UnregisterButtonListener()
|
||||
{
|
||||
if (_clickAction == null) return;
|
||||
|
||||
MenuButton.onClick.RemoveListener(_clickAction);
|
||||
_clickAction = null;
|
||||
}
|
||||
|
||||
public void AddMenu(CraftRecipeData craftRecipeData, int count)
|
||||
{
|
||||
if (IsAddedMenu && AddedCraftRecipeData != null)
|
||||
{
|
||||
AddedCount += count;
|
||||
}
|
||||
else
|
||||
{
|
||||
AddedCraftRecipeData = craftRecipeData;
|
||||
AddedCount = count;
|
||||
_nameText.text = AddedCraftRecipeData.Name;
|
||||
_menuButtonImage.sprite = AddedCraftRecipeData.Sprite;
|
||||
IsAddedMenu = true;
|
||||
}
|
||||
|
||||
_priceText.text = (craftRecipeData.Price * AddedCount).ToString();
|
||||
_countText.text = AddedCount.ToString();
|
||||
}
|
||||
|
||||
public void SetEmpty()
|
||||
{
|
||||
_menuButtonImage.sprite = _emptySprite;
|
||||
|
||||
AddedCraftRecipeData = null;
|
||||
_priceText.text = null;
|
||||
_countText.text = null;
|
||||
_nameText.text = null;
|
||||
|
||||
_isAddedMenu = false;
|
||||
|
||||
_menuInformationPanel.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
2
Assets/02.Scripts/DDD/Ui/Restaurant/TodayMenu.cs.meta
Normal file
@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d87d1ceb61c76d140a6d55dac3daea34
|
@ -42,6 +42,7 @@ public enum InputActionMaps
|
||||
public const string PressD = "PressD";
|
||||
public const string PressAnyKey = "PressAnyKey";
|
||||
public const string InteractionE = "InteractionE";
|
||||
public const string PressF = "PressF";
|
||||
}
|
||||
|
||||
public class PlayerInputKeyManager : Singleton<PlayerInputKeyManager>
|
||||
|
8
Assets/03.Images/DDD.meta
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@ -0,0 +1,8 @@
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8
Assets/03.Images/DDD/Ui.meta
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@ -0,0 +1,8 @@
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8
Assets/03.Images/DDD/Ui/Restaurant.meta
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@ -0,0 +1,8 @@
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assetBundleVariant:
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179
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