Merge branch 'lmg' of http://gitea.capers.co.kr:3000/capers/CapersRepo into ntg
This commit is contained in:
commit
72281e727c
@ -9619,7 +9619,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_Maskable: 1
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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@ -60,7 +60,6 @@ public class TycoonGameOver : MonoBehaviour
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_shipRectTransform = _ship.GetComponent<RectTransform>();
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_shipRectTransform = _ship.GetComponent<RectTransform>();
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originalPosition = _shipRectTransform.anchoredPosition;
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originalPosition = _shipRectTransform.anchoredPosition;
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}
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}
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private void OnDestroy()
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private void OnDestroy()
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{
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{
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EventManager.OnDead -= GameOver_Start;
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EventManager.OnDead -= GameOver_Start;
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@ -77,6 +76,7 @@ public class TycoonGameOver : MonoBehaviour
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// 코루틴 정의
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// 코루틴 정의
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IEnumerator MoveObject()
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IEnumerator MoveObject()
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{
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{
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VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
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_panel.SetActive(true);
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_panel.SetActive(true);
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// 2.0초 동안은 흔들리기만 함
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// 2.0초 동안은 흔들리기만 함
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float timer = 0f;
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float timer = 0f;
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