Merge branch 'lmg' of http://gitea.capers.co.kr:3000/iwnc2020/CapersProject into ntg
This commit is contained in:
commit
7043237252
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35
Assets/02.Scripts/BlueWater/Sail/Camera_ViewSetting.cs
Normal file
35
Assets/02.Scripts/BlueWater/Sail/Camera_ViewSetting.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class Camera_ViewSetting : MonoBehaviour
|
||||
{
|
||||
|
||||
[SerializeField]
|
||||
private GameObject nearBack;
|
||||
[SerializeField]
|
||||
private GameObject nearSide;
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||||
[SerializeField]
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||||
private GameObject farBack;
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||||
[SerializeField]
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||||
private GameObject farTop;
|
||||
[SerializeField]
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||||
private GameObject backIn;
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetKey(KeyCode.Alpha1)) { AllDisalbe(); nearBack.SetActive(true); }
|
||||
else if (Input.GetKey(KeyCode.Alpha2)){ AllDisalbe(); nearSide.SetActive(true); }
|
||||
else if (Input.GetKey(KeyCode.Alpha3)){ AllDisalbe(); farBack.SetActive(true); }
|
||||
else if (Input.GetKey(KeyCode.Alpha4)){ AllDisalbe(); farTop.SetActive(true); }
|
||||
else if (Input.GetKey(KeyCode.Alpha5)){ AllDisalbe(); backIn.SetActive(true); }
|
||||
}
|
||||
|
||||
void AllDisalbe()
|
||||
{
|
||||
nearBack.SetActive(false);
|
||||
nearSide.SetActive(false);
|
||||
farBack.SetActive(false);
|
||||
farTop.SetActive(false);
|
||||
backIn.SetActive(false);
|
||||
}
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}
|
@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 006f6b2591adf9345b543362f4dedc2f
|
@ -58,12 +58,12 @@ namespace BlueWater
|
||||
|
||||
float move_time = (-speed * time);
|
||||
|
||||
if (Input.GetKey(KeyCode.UpArrow)|| Input.GetKey(KeyCode.W))
|
||||
if (Input.GetKey(KeyCode.UpArrow)|| Input.GetKey(KeyCode.T))
|
||||
{
|
||||
force += force_add;
|
||||
if (force >= 1.0f) force = 1.0f;
|
||||
}
|
||||
else if (Input.GetKey(KeyCode.DownArrow) || Input.GetKey(KeyCode.S))
|
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else if (Input.GetKey(KeyCode.DownArrow) || Input.GetKey(KeyCode.G))
|
||||
{
|
||||
if (force > 0.0f)
|
||||
{
|
||||
@ -119,11 +119,11 @@ namespace BlueWater
|
||||
Smoke7.startSize = 0.2f * (force);
|
||||
Smoke8.startSize = 0.2f * (force);
|
||||
|
||||
if (Input.GetKey(KeyCode.RightArrow)|| Input.GetKey(KeyCode.D))
|
||||
if (Input.GetKey(KeyCode.RightArrow)|| Input.GetKey(KeyCode.H))
|
||||
{
|
||||
obj.transform.Rotate(new Vector3(0.0f, speed * Time.deltaTime , 0.0f));
|
||||
}
|
||||
else if (Input.GetKey(KeyCode.LeftArrow)|| Input.GetKey(KeyCode.A))
|
||||
else if (Input.GetKey(KeyCode.LeftArrow)|| Input.GetKey(KeyCode.F))
|
||||
{
|
||||
obj.transform.Rotate(new Vector3(0.0f, speed * -Time.deltaTime , 0.0f));
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}
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|
@ -181,7 +181,7 @@
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forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -90,12 +90,12 @@ Material:
|
||||
- Vector1_20DB7652: 0.37
|
||||
- Vector1_301E02E2: 240
|
||||
- Vector1_31894ABB: 0.025
|
||||
- Vector1_3632ABA2: 0
|
||||
- Vector1_3632ABA2: 0.175
|
||||
- Vector1_45F25267: 1.2
|
||||
- Vector1_738B39CF: 0
|
||||
- Vector1_738B39CF: 0.036
|
||||
- Vector1_854A7D8C: 0.61
|
||||
- Vector1_9C73072A: 0.88
|
||||
- Vector1_A524D234: 0.34
|
||||
- Vector1_9C73072A: 0.9
|
||||
- Vector1_A524D234: 0.96
|
||||
- Vector1_B9CC1720: 0.03
|
||||
- Vector1_E71BB35E: 1.02
|
||||
- _AddPrecomputedVelocity: 0
|
||||
|
Loading…
Reference in New Issue
Block a user