2024_09_10

This commit is contained in:
SweetJJuya 2024-09-12 13:17:34 +09:00
parent b81f9d567e
commit 6b5d4da610
21 changed files with 868 additions and 345 deletions

View File

@ -6000,7 +6000,7 @@ Transform:
m_GameObject: {fileID: 545850347}
serializedVersion: 2
m_LocalRotation: {x: 0.3420201, y: 0, z: 0, w: 0.9396927}
m_LocalPosition: {x: 12.92, y: 25.711502, z: -20.48178}
m_LocalPosition: {x: 0, y: 25.711502, z: -30.64178}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -9492,7 +9492,7 @@ Transform:
m_GameObject: {fileID: 873223985}
serializedVersion: 2
m_LocalRotation: {x: 0.3420201, y: 0, z: 0, w: 0.9396927}
m_LocalPosition: {x: 12.92, y: 25.711502, z: -20.48178}
m_LocalPosition: {x: 0, y: 25.711502, z: -30.64178}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -18687,10 +18687,22 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_persistent: 0
<MaxHeart>k__BackingField: 3
CurrentHeart: 0
Invincibility: 0
<Chracter_Speed>k__BackingField: 1
<LiquidA>k__BackingField: 1000
<LiquidB>k__BackingField: 1000
<LiquidC>k__BackingField: 1000
<LiquidD>k__BackingField: 1000
<LiquidE>k__BackingField: 1000
<GarnishA>k__BackingField: 1000
<GarnishB>k__BackingField: 1000
<CustomerTableController>k__BackingField: {fileID: 1665075870}
<TycoonStageController>k__BackingField: {fileID: 1665075872}
_dailyBgm: TycoonDailyBgm1
_levelDataSo: {fileID: 11400000, guid: 702b1ed0ce71d1b4aa1ddbce67e475a1, type: 2}
_cardDataSo: {fileID: 11400000, guid: 4607b374e49ab734da548949f9e10fed, type: 2}
--- !u!114 &1665075870
MonoBehaviour:
m_ObjectHideFlags: 0
@ -22750,11 +22762,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1918605129}
m_CullTransparentMesh: 1
--- !u!224 &1922657173 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
m_PrefabInstance: {fileID: 5927997630726898571}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &1924794515
PrefabInstance:
m_ObjectHideFlags: 0
@ -24136,6 +24143,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 2046925917}
- component: {fileID: 2046925918}
m_Layer: 5
m_Name: SelectCardUi
m_TagString: Untagged
@ -24154,8 +24162,7 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1922657173}
m_Children: []
m_Father: {fileID: 1049919592}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
@ -24163,6 +24170,21 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2046925918
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2046925916}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3dd7358ce993836479029d580437bb79, type: 3}
m_Name:
m_EditorClassIdentifier:
Card01: {fileID: 7279465393450390489, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
Card02: {fileID: 7279465393450390489, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
Card03: {fileID: 7279465393450390489, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
--- !u!1 &2048187805
GameObject:
m_ObjectHideFlags: 0
@ -25614,7 +25636,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 2798544366308408093, guid: 9ce588004bafc1e4e9617fdaa2d77c8d, type: 3}
propertyPath: m_LocalPosition.x
value: 12.92
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2798544366308408093, guid: 9ce588004bafc1e4e9617fdaa2d77c8d, type: 3}
propertyPath: m_LocalPosition.y
@ -25622,7 +25644,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 2798544366308408093, guid: 9ce588004bafc1e4e9617fdaa2d77c8d, type: 3}
propertyPath: m_LocalPosition.z
value: 10.16
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2798544366308408093, guid: 9ce588004bafc1e4e9617fdaa2d77c8d, type: 3}
propertyPath: m_LocalRotation.w
@ -27021,107 +27043,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9ce588004bafc1e4e9617fdaa2d77c8d, type: 3}
--- !u!1001 &5927997630726898571
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 2046925917}
m_Modifications:
- target: {fileID: 1599447962287829390, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_Pivot.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_Pivot.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_AnchorMax.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_AnchorMax.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_AnchorMin.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_AnchorMin.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_SizeDelta.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_SizeDelta.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalRotation.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 180
objectReference: {fileID: 0}
- target: {fileID: 7324957763114792098, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8510161667227778467, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
propertyPath: m_Name
value: Card
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cf200ba34deabdb41847ac49e53704be, type: 3}
--- !u!1001 &7827484746149782377
PrefabInstance:
m_ObjectHideFlags: 0

View File

@ -0,0 +1,66 @@
using System;
#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
[CustomPropertyDrawer(typeof(CLabelAttribute))]
public class CLabelPropertyDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
CLabelAttribute labelAttribute = (CLabelAttribute)attribute;
label.text = labelAttribute.label; // 커스텀 레이블로 텍스트 변경
EditorGUI.PropertyField(position, property, label);
}
}
[CustomPropertyDrawer(typeof(CLabeledRangeAttribute))]
public class LabeledRangeDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
CLabeledRangeAttribute range = (CLabeledRangeAttribute)attribute;
// 기본 레이블을 이용해서 새로운 레이블을 설정
EditorGUI.BeginProperty(position, label, property);
// 범위 슬라이더 UI
if (property.propertyType == SerializedPropertyType.Float)
{
EditorGUI.Slider(position, property, range.min, range.max, new GUIContent(range.label));
}
else if (property.propertyType == SerializedPropertyType.Integer)
{
EditorGUI.IntSlider(position, property, (int)range.min, (int)range.max, new GUIContent(range.label));
}
EditorGUI.EndProperty();
}
}
#endif
public class CLabelAttribute : PropertyAttribute
{
public string label;
public CLabelAttribute(string label)
{
this.label = label;
}
}
public class CLabeledRangeAttribute : PropertyAttribute
{
public string label;
public float min;
public float max;
public CLabeledRangeAttribute(string label, float min, float max)
{
this.label = label;
this.min = min;
this.max = max;
}
}

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 34747461cfcbe594f900eb776ba59116

View File

@ -1,4 +1,4 @@
using System;
using System;
using System.Collections.Generic;
using BlueWater.Items;
using BlueWater.Tycoons;

View File

@ -21,7 +21,8 @@ namespace BlueWater.Editors
FoodDataTable,
CocktailDataTable,
DrinkDataTable,
LevelDataTable
LevelDataTable,
CardDataTable,
}
private string _jsonFilePath = "Assets/Resources/Json/FileName";
@ -90,6 +91,9 @@ namespace BlueWater.Editors
case DataType.LevelDataTable:
LoadData<LevelData, LevelDataSo>();
break;
case DataType.CardDataTable:
LoadData<CardData, CardDataSo>();
break;
default:
EditorUtility.DisplayDialog("경고 메세지", "데이터 타입이 제대로 설정되어있는지 확인해주세요.", "OK");
Debug.LogError("데이터 타입이 제대로 설정되어있는지 확인해주세요.");

View File

@ -1,4 +1,4 @@
using System.Collections.Generic;
 using System.Collections.Generic;
namespace BlueWater.Interfaces
{

View File

@ -0,0 +1,107 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c2b2766be55cd5143abce97e8c22303b, type: 3}
m_Name: CardDataTable
m_EditorClassIdentifier:
<Datas>k__BackingField:
- <Idx>k__BackingField: AddAllLiquid
<Img>k__BackingField: LiquidAllHealImg
<ScriptText>k__BackingField: "\uC804\uCCB4 \uC7AC\uB8CC 1000ml \uCD94\uAC00"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 10
- <Idx>k__BackingField: AddGarnish1
<Img>k__BackingField: Garnish1Img
<ScriptText>k__BackingField: "1\uBC88 \uAC00\uB2C8\uC26C\uB97C 4000ml \uCD94\uAC00"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: AddGarnish2
<Img>k__BackingField: Garnish2Img
<ScriptText>k__BackingField: "2\uBC88 \uAC00\uB2C8\uC26C\uB97C 4000ml \uCD94\uAC00"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: AddLiquidB
<Img>k__BackingField: LiquidBImg
<ScriptText>k__BackingField: "B \uC220\uC744 4000ml \uCD94\uAC00"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: AddLiquidC
<Img>k__BackingField: LiquidCImg
<ScriptText>k__BackingField: "C \uC220\uC744 4000ml \uCD94\uAC00"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: AddLiquidD
<Img>k__BackingField: LiquidDImg
<ScriptText>k__BackingField: "D \uC220\uC744 4000ml \uCD94\uAC00"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: AddLiquidE
<Img>k__BackingField: LiquidEImg
<ScriptText>k__BackingField: "E \uC220\uC744 4000ml \uCD94\uAC00"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: ChefNpc
<Img>k__BackingField: ChefNpcImg
<ScriptText>k__BackingField: "\uBC14\uD150\uD130 \uC885\uC5C5\uC6D0 \uCD94\uAC00"
<Max>k__BackingField: 5
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: CleanerNpc
<Img>k__BackingField: CleanerNpcImg
<ScriptText>k__BackingField: "\uCCAD\uC18C \uC885\uC5C5\uC6D0 \uCD94\uAC00"
<Max>k__BackingField: 5
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: CleanUp
<Img>k__BackingField: CleanUpImgImg
<ScriptText>k__BackingField: "\uB808\uC2A4\uD1A0\uB791 \uD55C\uBC88\uC5D0 \uCCAD\uC18C"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: ExpGetUp
<Img>k__BackingField: ExpGetUpImg
<ScriptText>k__BackingField: "\uACBD\uD5D8\uCE58 \uD68D\uB4DD 5% \uC99D\uAC00"
<Max>k__BackingField: 10
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: GoldGetUp
<Img>k__BackingField: GoldGetUpImg
<ScriptText>k__BackingField: "\uACE8\uB4DC \uD68D\uB4DD 5% \uC99D\uAC00"
<Max>k__BackingField: 10
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: GuageReset
<Img>k__BackingField: GuageResetImg
<ScriptText>k__BackingField: "\uBAA8\uB4E0 \uC190\uB2D8\uB4E4\uC758 \uAE30\uB2E4\uB9BC
\uCD08\uAE30\uD654"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: HeartAllHeal
<Img>k__BackingField: HeartAllHealImg
<ScriptText>k__BackingField: "\uD558\uD2B8 \uC804\uCCB4 \uD68C\uBCF5"
<Max>k__BackingField: 0
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: HeartHeal
<Img>k__BackingField: HeartHealImg
<ScriptText>k__BackingField: "\uD558\uD2B8 \uD558\uB098 \uD68C\uBCF5"
<Max>k__BackingField: 10
<Ratio>k__BackingField: 10
- <Idx>k__BackingField: HeartPlus
<Img>k__BackingField: HeartPlusImg
<ScriptText>k__BackingField: "\uD558\uD2B8 \uD558\uB098 \uCD94\uAC00"
<Max>k__BackingField: 10
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: ServerNpc
<Img>k__BackingField: ServerNpcImg
<ScriptText>k__BackingField: "\uC11C\uBE59 \uC885\uC5C5\uC6D0 \uCD94\uAC00"
<Max>k__BackingField: 5
<Ratio>k__BackingField: 5
- <Idx>k__BackingField: SpeedUp
<Img>k__BackingField: SpeedUpImg
<ScriptText>k__BackingField: "\uD50C\uB808\uC774\uC5B4 \uC774\uB3D9 \uC18D\uB3C4
5% \uC99D\uAC00"
<Max>k__BackingField: 10
<Ratio>k__BackingField: 5

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4607b374e49ab734da548949f9e10fed
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,29 @@
using System;
using BlueWater.Interfaces;
using Newtonsoft.Json;
using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater
{
[Serializable]
public class CardData : IIdx
{
[BoxGroup("Json 데이터 영역")]
[field: SerializeField, Tooltip("Idx"), BoxGroup("Json 데이터 영역")]
public string Idx { get; set; }
[field: SerializeField, Tooltip("이미지"), BoxGroup("Json 데이터 영역")]
public string Img { get; set; }
[field: SerializeField, Tooltip("Text"), BoxGroup("Json 데이터 영역")]
public string ScriptText { get; set; }
[field: SerializeField, Tooltip("최대 값"), BoxGroup("Json 데이터 영역")]
public int Max { get; set; }
[field: SerializeField, Tooltip("비율(%)"), BoxGroup("Json 데이터 영역")]
public int Ratio { get; set; }
}
}

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 4a5692fbb32bfe64bb3da18c96d7032d

View File

@ -0,0 +1,11 @@
using BlueWater.Items;
using UnityEngine;
namespace BlueWater
{
[CreateAssetMenu(fileName = "CardTable", menuName = "ScriptableObjects/CardTable")]
public class CardDataSo : DataSo<CardData>
{
}
}

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: c2b2766be55cd5143abce97e8c22303b

View File

@ -2,7 +2,7 @@ using System.Collections.Generic;
using System.Linq;
using BlueWater.Utility;
using UnityEngine;
using Random = System.Random;
using Random = System.Random;
namespace BlueWater.Tycoons
{

View File

@ -5,10 +5,41 @@ using BlueWater.Audios;
using UnityEngine;
using Sirenix.OdinInspector;
namespace BlueWater.Tycoons
{
public class TycoonManager : Singleton<TycoonManager>
{
[field: Title("캐릭터 스테이터스")]
[field: SerializeField, CLabel("최대 체력")]
public int MaxHeart { get; set; } = 3;
[field: SerializeField, CLabel("현재 체력")]
private int CurrentHeart;
[field: SerializeField, CLabel("무적")]
public bool Invincibility = false;
public int _CurrentHeart { get => CurrentHeart; set { if (!Invincibility) { CurrentHeart = value;}}}
[field: SerializeField, CLabel("이동 속도")]
public float Chracter_Speed { get; set; } = 1.0f;
[field: Title("음식 스테이터스")]
[field: SerializeField, CLabel("Liquid A")]
public int LiquidA { get; set; } = 1000;
[field: SerializeField, CLabel("Liquid B")]
public int LiquidB { get; set; } = 1000;
[field: SerializeField, CLabel("Liquid C")]
public int LiquidC { get; set; } = 1000;
[field: SerializeField, CLabel("Liquid D")]
public int LiquidD { get; set; } = 1000;
[field: SerializeField, CLabel("Liquid E")]
public int LiquidE { get; set; } = 1000;
[field: SerializeField, CLabel("Garnish A")]
public int GarnishA { get; set; } = 1000;
[field: SerializeField, CLabel("Garnish B")]
public int GarnishB { get; set; } = 1000;
[field: Title("컴포넌트")]
[field: SerializeField]
public CustomerTableController CustomerTableController { get; private set; }
@ -23,13 +54,20 @@ namespace BlueWater.Tycoons
private LevelDataSo _levelDataSo;
private Dictionary<string, LevelData> _levelDatas;
[SerializeField, Required]
private CardDataSo _cardDataSo;
private Dictionary<string, CardData> _cardDatas;
public Action OnTycoonOpenedEvent;
public Action OnTycoonClosedEvent;
protected override void OnAwake()
{
InitializeComponents();
_levelDatas = InitializeDictionary(_levelDataSo.Datas, data => data.Idx);
_cardDatas = InitializeDictionary(_cardDataSo.Datas, data => data.Idx);
}
private void Start()
@ -46,6 +84,7 @@ namespace BlueWater.Tycoons
CustomerTableController = GetComponent<CustomerTableController>();
TycoonStageController = GetComponent<TycoonStageController>();
}
private Dictionary<string, T> InitializeDictionary<T>(List<T> dataList, Func<T, string> keySelector)
{
@ -61,7 +100,13 @@ namespace BlueWater.Tycoons
return null;
}
public int GetTotalItemCount<T>(Dictionary<string, T> dataDictionary)
{
return dataDictionary.Count;
}
public LevelData GetLevelDataByIdx(string idx) => GetDataByIdx(_levelDatas, idx);
public CardData GetCardDataByIdx(string idx) => GetDataByIdx(_cardDatas, idx);
}
}

View File

@ -1,50 +1,173 @@
using System;
using System.Collections;
using BlueWater;
using BlueWater.Tycoons;
using SingularityGroup.HotReload;
using Sirenix.OdinInspector;
using UnityEngine;
using TMPro;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using Object = UnityEngine.Object; // TextMeshPro 네임스페이스 추가
public class TycoonCard : MonoBehaviour
public enum Acceleration
{
None = default,
EaseExpoIn,
EaseExpoOut,
EaseBounceIn,
EaseBounceOut,
// EaseBounceOut = None
//아직 정해지지 않은건 None표시
}
public class TycoonCard : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler
{
public float rotationDuration = 1.0f;
public void Start()
{
StartCoroutine(RotateOverTime(180f));
// var a = TycoonManager.Instance.GetLevelDataByIdx("1");
// Resources.Load()
}
[field: Title("카드 속성")]
private CardData _cardData_IDX;
[field: SerializeField, CLabel("IDX"), ReadOnly]
private string _cardData = "AddAllLiquid";
[field: SerializeField, CLabel("카드 이름")]
private string CardName;
//[field: SerializeField, CLabel("카드 이미지")]
//private Image CardImage;
[field: SerializeField, CLabel("카드 텍스트")]
private string CardText;
private Coroutine currentRotationCoroutine;
[field: Title("카드 회전")]
[field: SerializeField, CLabel("카드 회전 속도")]
private float RotationDurationCard = 1.0f;
[field: SerializeField, CLabel("회전 가속 종류")]
public Acceleration AccelerationCard;
private IEnumerator RotateOverTime(float relativeYRotation)
[Button("회전")]
public void Rotation_Start()
{
RectTransform rectTransform = this.GetComponent<RectTransform>();
rectTransform.localRotation = Quaternion.Euler(0,-180,0);
if (currentRotationCoroutine != null)
{
StopCoroutine(currentRotationCoroutine);
currentRotationCoroutine = null;
}
currentRotationCoroutine = StartCoroutine(RotateOverTime());
var a = TycoonManager.Instance.GetCardDataByIdx(_cardData);
// Resources.Load()
}
void Start()
{
_cardData_IDX = TycoonManager.Instance.GetCardDataByIdx(_cardData);
Transform nameTransform = transform.Find("Name");
Transform infoTransform = transform.Find("Infomation");
TextMeshProUGUI nametextComponent = nameTransform.GetComponent<TextMeshProUGUI>();
nametextComponent.text = _cardData_IDX.Img;
TextMeshProUGUI infotextComponent = infoTransform.GetComponent<TextMeshProUGUI>();
infotextComponent.text = _cardData_IDX.ScriptText;
}
// 마우스가 이미지 위에 올라갔을 때 호출
public void OnPointerEnter(PointerEventData eventData)
{
Debug.Log("OnMouse");
}
// 마우스가 이미지에서 벗어났을 때 호출
public void OnPointerExit(PointerEventData eventData)
{
Debug.Log("OffMouse");
//image.color = originalColor; // 원래 색상으로 복원
}
// 마우스 클릭 시 호출
public void OnPointerClick(PointerEventData eventData)
{
Debug.Log("ClickMouse");
// image.color = clickColor; // 클릭 시 색상을 변경
}
private IEnumerator RotateOverTime()
{
RectTransform rectTransform = this.GetComponent<RectTransform>();
Transform backObject = rectTransform.Find("Back");
backObject.gameObject.SetActive(true);
Quaternion startRotation = rectTransform.localRotation;
Quaternion targetRotation = startRotation * Quaternion.Euler(0, relativeYRotation, 0);
Quaternion targetRotation = Quaternion.Euler(0, 0, 0);
float elapsedTime = 0f;
while (elapsedTime < rotationDuration)
while (elapsedTime < RotationDurationCard)
{
elapsedTime += Time.deltaTime;
float t = elapsedTime / rotationDuration;
float t = elapsedTime / RotationDurationCard;
float easedT = t;
if (AccelerationCard == Acceleration.EaseExpoIn) easedT = Mathf.Pow(2, 10 * (t - 1)) ;
else if (AccelerationCard == Acceleration.EaseExpoOut) easedT = 1 - Mathf.Pow(2, -10 * t);
else if (AccelerationCard == Acceleration.EaseBounceIn) easedT = 1 - BounceOut(1 - t);
else if (AccelerationCard == Acceleration.EaseBounceOut) easedT = BounceOut(t);
float easedT = 1 - Mathf.Pow(2, -10 * t);
rectTransform.localRotation = Quaternion.Lerp(startRotation, targetRotation, easedT);
float currentYRotation = rectTransform.localRotation.eulerAngles.y;
if (currentYRotation <= 90.0f && backObject.gameObject.activeSelf)
{
backObject.gameObject.SetActive(false);
}
yield return null;
}
rectTransform.localRotation = targetRotation;
}
//가속도를 위한 함수...▼
float BounceOut(float t)
{
if (t < (1 / 2.75f))
{
return 7.5625f * t * t;
}
else if (t < (2 / 2.75f))
{
t -= (1.5f / 2.75f);
return 7.5625f * t * t + 0.75f;
}
else if (t < (2.5f / 2.75f))
{
t -= (2.25f / 2.75f);
return 7.5625f * t * t + 0.9375f;
}
else
{
t -= (2.625f / 2.75f);
return 7.5625f * t * t + 0.984375f;
}
}
}

View File

@ -1,9 +1,68 @@
using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater.Uis
{
public class TycoonSelectCard : MonoBehaviour
{
[field: SerializeField, CLabel("카드 1")]
private GameObject Card01;
[field: SerializeField, CLabel("카드 2")]
private GameObject Card02;
[field: SerializeField, CLabel("카드 3")]
private GameObject Card03;
private GameObject currentCard01;
private GameObject currentCard02;
private GameObject currentCard03;
private TycoonCard tycoonCard01Componet;
private TycoonCard tycoonCard02Componet;
private TycoonCard tycoonCard03Componet;
[Button("카드 생성하기(레벨업)")]
private void CreateCard()
{
if (!Application.isPlaying) return;
// 기존 카드가 있으면 삭제
if (currentCard01 != null)
{
Destroy(currentCard01);
}
if (currentCard02 != null)
{
Destroy(currentCard02);
}
if (currentCard03 != null)
{
Destroy(currentCard03);
}
currentCard01 = Instantiate(Card01, this.transform);
currentCard01.name = "Card01";
currentCard02 = Instantiate(Card02, this.transform);
currentCard02.name = "Card02";
currentCard03 = Instantiate(Card03, this.transform);
currentCard03.name = "Card03";
currentCard01.transform.localPosition = new Vector3(-550, 0, 0);
currentCard02.transform.localPosition = new Vector3(0, 0, 0);
currentCard03.transform.localPosition = new Vector3(550, 0, 0);
tycoonCard01Componet = currentCard01.GetComponent<TycoonCard>();
tycoonCard02Componet = currentCard02.GetComponent<TycoonCard>();
tycoonCard03Componet = currentCard03.GetComponent<TycoonCard>();
tycoonCard01Componet.Rotation_Start();
tycoonCard02Componet.Rotation_Start();
tycoonCard03Componet.Rotation_Start();
}
private void Awake()
{

View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1599447962287829390
--- !u!1 &2943782663385093063
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -8,50 +8,50 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3568068781563084469}
- component: {fileID: 434234875545835550}
- component: {fileID: 176969616951321024}
- component: {fileID: 9199400030788091584}
- component: {fileID: 2171710615668606180}
- component: {fileID: 5832205689271844236}
m_Layer: 5
m_Name: Back
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &3568068781563084469
m_IsActive: 1
--- !u!224 &9199400030788091584
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1599447962287829390}
m_LocalRotation: {x: -0.08715574, y: -0, z: -0, w: 0.9961947}
m_GameObject: {fileID: 2943782663385093063}
m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5, y: 8, z: 5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7324957763114792098}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Father: {fileID: 3945043186252027743}
m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &434234875545835550
--- !u!222 &2171710615668606180
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1599447962287829390}
m_GameObject: {fileID: 2943782663385093063}
m_CullTransparentMesh: 1
--- !u!114 &176969616951321024
--- !u!114 &5832205689271844236
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1599447962287829390}
m_GameObject: {fileID: 2943782663385093063}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
@ -75,7 +75,7 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1694737103793032843
--- !u!1 &3367794773895032679
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -83,50 +83,50 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6283945752995230166}
- component: {fileID: 7781542194575899335}
- component: {fileID: 3988029190057267223}
- component: {fileID: 6407304977742262138}
- component: {fileID: 4999947251592817492}
- component: {fileID: 5766635877287661826}
m_Layer: 5
m_Name: Frarme
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6283945752995230166
--- !u!224 &6407304977742262138
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1694737103793032843}
m_LocalRotation: {x: -0.08715574, y: -0, z: -0, w: 0.9961947}
m_GameObject: {fileID: 3367794773895032679}
m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5, y: 8, z: 5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7324957763114792098}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Father: {fileID: 3945043186252027743}
m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7781542194575899335
--- !u!222 &4999947251592817492
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1694737103793032843}
m_GameObject: {fileID: 3367794773895032679}
m_CullTransparentMesh: 1
--- !u!114 &3988029190057267223
--- !u!114 &5766635877287661826
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1694737103793032843}
m_GameObject: {fileID: 3367794773895032679}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
@ -140,7 +140,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 892393093, guid: 3ab5d303d899ad14e83d2bb6dbd45e08, type: 3}
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -150,7 +150,7 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &2862282253357705904
--- !u!1 &4954372994133229964
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -158,147 +158,9 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3080855810356241025}
- component: {fileID: 3843437466719900147}
- component: {fileID: 1807220928853352213}
m_Layer: 5
m_Name: Name
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3080855810356241025
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2862282253357705904}
m_LocalRotation: {x: -0.08715574, y: -0, z: -0, w: 0.9961947}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5, y: 8, z: 5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7324957763114792098}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 174.11392}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3843437466719900147
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2862282253357705904}
m_CullTransparentMesh: 1
--- !u!114 &1807220928853352213
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2862282253357705904}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 'Name
'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: dabfdeb80b25d44b4ace56414d0eb4ad, type: 2}
m_sharedMaterial: {fileID: 5657039867100983486, guid: dabfdeb80b25d44b4ace56414d0eb4ad, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4278190080
m_fontColor: {r: 0, g: 0, b: 0, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 7
m_fontSizeBase: 7
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 54.757496, y: 1.0851669, z: 54.898407, w: 41.594578}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &4359887570087183664
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5045943798630788057}
- component: {fileID: 5673011630952190823}
- component: {fileID: 990572053237628293}
- component: {fileID: 761962999104109761}
- component: {fileID: 5379141909738381352}
- component: {fileID: 3752849641387581418}
m_Layer: 5
m_Name: Infomation
m_TagString: Untagged
@ -306,40 +168,40 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5045943798630788057
--- !u!224 &761962999104109761
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4359887570087183664}
m_LocalRotation: {x: -0.08715574, y: -0, z: -0, w: 0.9961947}
m_GameObject: {fileID: 4954372994133229964}
m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5, y: 8, z: 5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7324957763114792098}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Father: {fileID: 3945043186252027743}
m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -409.6772}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5673011630952190823
--- !u!222 &5379141909738381352
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4359887570087183664}
m_GameObject: {fileID: 4954372994133229964}
m_CullTransparentMesh: 1
--- !u!114 &990572053237628293
--- !u!114 &3752849641387581418
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4359887570087183664}
m_GameObject: {fileID: 4954372994133229964}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
@ -424,7 +286,7 @@ MonoBehaviour:
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &6576647302154881358
--- !u!1 &6408727219447932146
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -432,50 +294,50 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3124809062491607845}
- component: {fileID: 3174161579352927381}
- component: {fileID: 5942161854860758825}
- component: {fileID: 7519490804232866819}
- component: {fileID: 4380907822811519659}
- component: {fileID: 1209019601882638115}
m_Layer: 5
m_Name: Image
m_Name: Frarme
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3124809062491607845
--- !u!224 &7519490804232866819
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6576647302154881358}
m_LocalRotation: {x: -0.08715574, y: -0, z: -0, w: 0.9961947}
m_GameObject: {fileID: 6408727219447932146}
m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5, y: 8, z: 5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7324957763114792098}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Father: {fileID: 3945043186252027743}
m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3174161579352927381
--- !u!222 &4380907822811519659
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6576647302154881358}
m_GameObject: {fileID: 6408727219447932146}
m_CullTransparentMesh: 1
--- !u!114 &5942161854860758825
--- !u!114 &1209019601882638115
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6576647302154881358}
m_GameObject: {fileID: 6408727219447932146}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
@ -489,7 +351,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Sprite: {fileID: 892393093, guid: 3ab5d303d899ad14e83d2bb6dbd45e08, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -499,7 +361,7 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &8510161667227778467
--- !u!1 &7279465393450390489
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -507,8 +369,8 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7324957763114792098}
- component: {fileID: 2222690022248668753}
- component: {fileID: 3945043186252027743}
- component: {fileID: 519938834043385977}
m_Layer: 5
m_Name: Card
m_TagString: Untagged
@ -516,40 +378,180 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &7324957763114792098
--- !u!224 &3945043186252027743
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8510161667227778467}
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_GameObject: {fileID: 7279465393450390489}
m_LocalRotation: {x: 0, y: -1, z: 0, w: -0.00000004371139}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 0}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3124809062491607845}
- {fileID: 6283945752995230166}
- {fileID: 5045943798630788057}
- {fileID: 3080855810356241025}
- {fileID: 3568068781563084469}
- {fileID: 6407304977742262138}
- {fileID: 7519490804232866819}
- {fileID: 761962999104109761}
- {fileID: 4289739070687939296}
- {fileID: 9199400030788091584}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 550, y: 0}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2222690022248668753
--- !u!114 &519938834043385977
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8510161667227778467}
m_GameObject: {fileID: 7279465393450390489}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1e080f1606bf24d4cb31f55f7958812a, type: 3}
m_Name:
m_EditorClassIdentifier:
rotationDuration: 3
_cardData: AddAllLiquid
CardName:
CardText:
RotationDurationCard: 3
AccelerationCard: 2
--- !u!1 &8388805008705484080
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4289739070687939296}
- component: {fileID: 4833202526536421552}
- component: {fileID: 6015961266973885280}
m_Layer: 5
m_Name: Name
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4289739070687939296
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8388805008705484080}
m_LocalRotation: {x: -0.08715578, y: 0, z: 0, w: 0.9961947}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 5, y: 8, z: 5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3945043186252027743}
m_LocalEulerAnglesHint: {x: -10, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 174.11392}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4833202526536421552
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8388805008705484080}
m_CullTransparentMesh: 1
--- !u!114 &6015961266973885280
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8388805008705484080}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "Name\n\t"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: dabfdeb80b25d44b4ace56414d0eb4ad, type: 2}
m_sharedMaterial: {fileID: 5657039867100983486, guid: dabfdeb80b25d44b4ace56414d0eb4ad, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4278190080
m_fontColor: {r: 0, g: 0, b: 0, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 7
m_fontSizeBase: 7
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 54.757496, y: 1.0851669, z: 54.898407, w: 41.594578}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}

Binary file not shown.

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: fd6013fb3e24e0a4397b2846f488c4bb
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,128 @@
[
{
"Idx": "HeartPlus",
"Img": "HeartPlusImg",
"ScriptText": "하트 하나 추가",
"Max": 10,
"Ratio": 5
},
{
"Idx": "HeartHeal",
"Img": "HeartHealImg",
"ScriptText": "하트 하나 회복",
"Max": 10,
"Ratio": 10
},
{
"Idx": "HeartAllHeal",
"Img": "HeartAllHealImg",
"ScriptText": "하트 전체 회복",
"Max": 0,
"Ratio": 5
},
{
"Idx": "AddLiquidB",
"Img": "LiquidBImg",
"ScriptText": "B 술을 4000ml 추가",
"Max": 0,
"Ratio": 5
},
{
"Idx": "AddLiquidC",
"Img": "LiquidCImg",
"ScriptText": "C 술을 4000ml 추가",
"Max": 0,
"Ratio": 5
},
{
"Idx": "AddLiquidD",
"Img": "LiquidDImg",
"ScriptText": "D 술을 4000ml 추가",
"Max": 0,
"Ratio": 5
},
{
"Idx": "AddLiquidE",
"Img": "LiquidEImg",
"ScriptText": "E 술을 4000ml 추가",
"Max": 0,
"Ratio": 5
},
{
"Idx": "AddGarnish1",
"Img": "Garnish1Img",
"ScriptText": "1번 가니쉬를 4000ml 추가",
"Max": 0,
"Ratio": 5
},
{
"Idx": "AddGarnish2",
"Img": "Garnish2Img",
"ScriptText": "2번 가니쉬를 4000ml 추가",
"Max": 0,
"Ratio": 5
},
{
"Idx": "AddAllLiquid",
"Img": "LiquidAllHealImg",
"ScriptText": "전체 재료 1000ml 추가",
"Max": 0,
"Ratio": 10
},
{
"Idx": "ServerNpc",
"Img": "ServerNpcImg",
"ScriptText": "서빙 종업원 추가",
"Max": 5,
"Ratio": 5
},
{
"Idx": "CleanerNpc",
"Img": "CleanerNpcImg",
"ScriptText": "청소 종업원 추가",
"Max": 5,
"Ratio": 5
},
{
"Idx": "ChefNpc",
"Img": "ChefNpcImg",
"ScriptText": "바텐터 종업원 추가",
"Max": 5,
"Ratio": 5
},
{
"Idx": "SpeedUp",
"Img": "SpeedUpImg",
"ScriptText": "플레이어 이동 속도 5% 증가",
"Max": 10,
"Ratio": 5
},
{
"Idx": "ExpGetUp",
"Img": "ExpGetUpImg",
"ScriptText": "경험치 획득 5% 증가",
"Max": 10,
"Ratio": 5
},
{
"Idx": "GoldGetUp",
"Img": "GoldGetUpImg",
"ScriptText": "골드 획득 5% 증가",
"Max": 10,
"Ratio": 5
},
{
"Idx": "CleanUp",
"Img": "CleanUpImgImg",
"ScriptText": "레스토랑 한번에 청소",
"Max": 0,
"Ratio": 5
},
{
"Idx": "GuageReset",
"Img": "GuageResetImg",
"ScriptText": "모든 손님들의 기다림 초기화",
"Max": 0,
"Ratio": 5
}
]

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6cee7a2c0292e1442ab8061223758ae4
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: