0.3.4.2 업데이트
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m_LocalRotation: {x: 0.3420201, y: 0, z: 0, w: 0.9396927}
|
m_LocalRotation: {x: 0.3420201, y: -0, z: -0, w: 0.9396927}
|
||||||
m_LocalPosition: {x: -7.73, y: 0, z: -6.088}
|
m_LocalPosition: {x: -7.73, y: 0, z: -6.088}
|
||||||
m_LocalScale: {x: 4, y: 4, z: 4}
|
m_LocalScale: {x: 4, y: 4, z: 4}
|
||||||
m_ConstrainProportionsScale: 1
|
m_ConstrainProportionsScale: 1
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1181618019}
|
||||||
m_LocalEulerAnglesHint: {x: 40, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 40, y: 0, z: 0}
|
||||||
--- !u!1 &1810507245
|
--- !u!1 &1810507245
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -35861,7 +35899,7 @@ SpriteRenderer:
|
|||||||
m_Size: {x: 1, y: 1}
|
m_Size: {x: 1, y: 1}
|
||||||
m_AdaptiveModeThreshold: 0.5
|
m_AdaptiveModeThreshold: 0.5
|
||||||
m_SpriteTileMode: 0
|
m_SpriteTileMode: 0
|
||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 0
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!4 &1849201577
|
--- !u!4 &1849201577
|
||||||
@ -39484,7 +39522,7 @@ SpriteRenderer:
|
|||||||
m_LightmapParameters: {fileID: 0}
|
m_LightmapParameters: {fileID: 0}
|
||||||
m_SortingLayerID: 0
|
m_SortingLayerID: 0
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 8
|
m_SortingOrder: 5
|
||||||
m_Sprite: {fileID: 21300000, guid: 6bc3aeba13d12984587c915855b8297c, type: 3}
|
m_Sprite: {fileID: 21300000, guid: 6bc3aeba13d12984587c915855b8297c, type: 3}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_FlipX: 0
|
m_FlipX: 0
|
||||||
@ -39504,12 +39542,12 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1998354597}
|
m_GameObject: {fileID: 1998354597}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0.3420201, y: 0, z: 0, w: 0.9396927}
|
m_LocalRotation: {x: 0.3420201, y: -0, z: -0, w: 0.9396927}
|
||||||
m_LocalPosition: {x: -2.7, y: 0, z: -6.088}
|
m_LocalPosition: {x: -2.7, y: 0, z: -6.088}
|
||||||
m_LocalScale: {x: 4, y: 4, z: 4}
|
m_LocalScale: {x: 4, y: 4, z: 4}
|
||||||
m_ConstrainProportionsScale: 1
|
m_ConstrainProportionsScale: 1
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 1181618019}
|
||||||
m_LocalEulerAnglesHint: {x: 40, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 40, y: 0, z: 0}
|
||||||
--- !u!1001 &2000350246
|
--- !u!1001 &2000350246
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
@ -40665,17 +40703,6 @@ SpriteRenderer:
|
|||||||
m_WasSpriteAssigned: 1
|
m_WasSpriteAssigned: 1
|
||||||
m_MaskInteraction: 0
|
m_MaskInteraction: 0
|
||||||
m_SpriteSortPoint: 0
|
m_SpriteSortPoint: 0
|
||||||
--- !u!114 &2081560311 stripped
|
|
||||||
MonoBehaviour:
|
|
||||||
m_CorrespondingSourceObject: {fileID: 7860033871478238356, guid: 9a394d3c65c71084d8345c36df67c89c, type: 3}
|
|
||||||
m_PrefabInstance: {fileID: 1336734153}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 2568fe8d4d702ed4698ed46b9c2ad25a, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
--- !u!1 &2105041732
|
--- !u!1 &2105041732
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -43506,9 +43533,7 @@ SceneRoots:
|
|||||||
- {fileID: 5626406452199475265}
|
- {fileID: 5626406452199475265}
|
||||||
- {fileID: 1006730365}
|
- {fileID: 1006730365}
|
||||||
- {fileID: 20736010}
|
- {fileID: 20736010}
|
||||||
- {fileID: 843019842}
|
- {fileID: 1181618019}
|
||||||
- {fileID: 1998354599}
|
|
||||||
- {fileID: 1801915446}
|
|
||||||
- {fileID: 809391721}
|
- {fileID: 809391721}
|
||||||
- {fileID: 1583865388}
|
- {fileID: 1583865388}
|
||||||
- {fileID: 1715242746}
|
- {fileID: 1715242746}
|
||||||
|
@ -18,7 +18,8 @@ namespace BlueWater.Players.Tycoons
|
|||||||
{
|
{
|
||||||
character.StateMachineController.TransitionToState(character.WalkingState, character);
|
character.StateMachineController.TransitionToState(character.WalkingState, character);
|
||||||
}
|
}
|
||||||
else if (character.IsMakingCocktail || character.IsCleaningFloor || character.IsCleaningTable || character.IsPumping)
|
else if (character.IsMakingCocktail || character.IsCleaningFloor || character.IsCleaningTable || character.IsPumping ||
|
||||||
|
character.IsInteractedSlimeGarnish || character.IsInteractedLimeTreeGarnish)
|
||||||
{
|
{
|
||||||
character.StateMachineController.TransitionToState(character.InteractionState, character);
|
character.StateMachineController.TransitionToState(character.InteractionState, character);
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,8 @@ namespace BlueWater.Players.Tycoons
|
|||||||
{
|
{
|
||||||
character.StateMachineController.TransitionToState(character.WalkingState, character);
|
character.StateMachineController.TransitionToState(character.WalkingState, character);
|
||||||
}
|
}
|
||||||
else if (character.IsMakingCocktail || character.IsCleaningFloor || character.IsCleaningTable || character.IsPumping)
|
else if (character.IsMakingCocktail || character.IsCleaningFloor || character.IsCleaningTable || character.IsPumping ||
|
||||||
|
character.IsInteractedSlimeGarnish || character.IsInteractedLimeTreeGarnish)
|
||||||
{
|
{
|
||||||
character.StateMachineController.TransitionToState(character.InteractionState, character);
|
character.StateMachineController.TransitionToState(character.InteractionState, character);
|
||||||
}
|
}
|
||||||
|
@ -19,7 +19,8 @@ namespace BlueWater.Players.Tycoons
|
|||||||
|
|
||||||
public void UpdateState(TycoonPlayer character)
|
public void UpdateState(TycoonPlayer character)
|
||||||
{
|
{
|
||||||
if (character.IsMakingCocktail || character.IsCleaningFloor || character.IsCleaningTable || character.IsPumping)
|
if (character.IsMakingCocktail || character.IsCleaningFloor || character.IsCleaningTable || character.IsPumping ||
|
||||||
|
character.IsInteractedSlimeGarnish || character.IsInteractedLimeTreeGarnish)
|
||||||
{
|
{
|
||||||
EnterState(character);
|
EnterState(character);
|
||||||
}
|
}
|
||||||
@ -58,6 +59,14 @@ namespace BlueWater.Players.Tycoons
|
|||||||
{
|
{
|
||||||
return TycoonPlayerSpineAnimation.Pumping;
|
return TycoonPlayerSpineAnimation.Pumping;
|
||||||
}
|
}
|
||||||
|
if (character.IsInteractedSlimeGarnish)
|
||||||
|
{
|
||||||
|
return TycoonPlayerSpineAnimation.AttackSlime;
|
||||||
|
}
|
||||||
|
if (character.IsInteractedLimeTreeGarnish)
|
||||||
|
{
|
||||||
|
return TycoonPlayerSpineAnimation.AttackBat;
|
||||||
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,8 @@ namespace BlueWater.Players.Tycoons
|
|||||||
{
|
{
|
||||||
EnterState(character);
|
EnterState(character);
|
||||||
}
|
}
|
||||||
else if (character.IsMakingCocktail || character.IsCleaningFloor || character.IsCleaningTable || character.IsPumping)
|
else if (character.IsMakingCocktail || character.IsCleaningFloor || character.IsCleaningTable || character.IsPumping ||
|
||||||
|
character.IsInteractedSlimeGarnish || character.IsInteractedLimeTreeGarnish)
|
||||||
{
|
{
|
||||||
character.StateMachineController.TransitionToState(character.InteractionState, character);
|
character.StateMachineController.TransitionToState(character.InteractionState, character);
|
||||||
}
|
}
|
||||||
|
@ -74,6 +74,8 @@ namespace BlueWater.Players.Tycoons
|
|||||||
public bool IsCleaningTable { get; set; }
|
public bool IsCleaningTable { get; set; }
|
||||||
public bool IsMakingCocktail { get; set; }
|
public bool IsMakingCocktail { get; set; }
|
||||||
public bool IsPumping { get; set; }
|
public bool IsPumping { get; set; }
|
||||||
|
public bool IsInteractedSlimeGarnish { get; set; }
|
||||||
|
public bool IsInteractedLimeTreeGarnish { get; set; }
|
||||||
|
|
||||||
// State
|
// State
|
||||||
public StateMachineController<TycoonPlayer> StateMachineController { get; private set; }
|
public StateMachineController<TycoonPlayer> StateMachineController { get; private set; }
|
||||||
|
@ -1,39 +1,23 @@
|
|||||||
using System;
|
using System;
|
||||||
using BlueWater.Items;
|
using BlueWater.Items;
|
||||||
using BlueWater.Players;
|
using BlueWater.Players;
|
||||||
using BlueWater.Utility;
|
|
||||||
using Sirenix.OdinInspector;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace BlueWater.Tycoons
|
namespace BlueWater.Tycoons
|
||||||
{
|
{
|
||||||
public static class BarrelSpineAnimation
|
public abstract class Barrel : InteractionFurniture
|
||||||
{
|
|
||||||
public const string Idle = "IdleNormal";
|
|
||||||
public const string Mold = "IdleDirty";
|
|
||||||
public const string ChangeIdle = "ChangeClean";
|
|
||||||
public const string ChangeMold = "ChangeDirty";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class Barrel : InteractionFurniture
|
|
||||||
{
|
{
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private SpineController _spineController;
|
protected SpineController SpineController;
|
||||||
|
|
||||||
[SerializeField, Required]
|
|
||||||
private SpriteRenderer _liquidImage;
|
|
||||||
|
|
||||||
[SerializeField, Required]
|
|
||||||
private SpriteRenderer _fill;
|
|
||||||
|
|
||||||
[SerializeField, Range(1f, 5f), Tooltip("목표 색상 * 밝기")]
|
|
||||||
private float _colorIntensity = 2f;
|
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private string _idx;
|
private string Idx;
|
||||||
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private LiquidData _liquidData;
|
protected LiquidData LiquidData;
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
protected float VisualMaxFill = 4000f;
|
||||||
|
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public int CurrentAmount { get; private set; }
|
public int CurrentAmount { get; private set; }
|
||||||
@ -47,90 +31,27 @@ namespace BlueWater.Tycoons
|
|||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public bool IsAutoSupply { get; private set; }
|
public bool IsAutoSupply { get; private set; }
|
||||||
|
|
||||||
[field: SerializeField]
|
protected float SupplyElapsedTime;
|
||||||
public bool IsMoldy { get; private set; }
|
|
||||||
|
|
||||||
[SerializeField]
|
public static Action<Barrel> OnBarrelInteracted;
|
||||||
private float _playerHoldingTime = 3f;
|
public static Action OnBarrelCancelInteracted;
|
||||||
|
|
||||||
private Material _instanceMaterial;
|
|
||||||
private float _supplyElapsedTime;
|
|
||||||
private bool _isPlayerInteracting;
|
|
||||||
|
|
||||||
public static event Action<Barrel> OnBarrelInteracted;
|
|
||||||
public static event Action OnBarrelCancelInteracted;
|
|
||||||
|
|
||||||
// Hashes
|
|
||||||
private static readonly int LiquidAmountHash = Shader.PropertyToID("_LiquidAmount");
|
|
||||||
private static readonly int LiquidColorHash = Shader.PropertyToID("_LiquidColor");
|
|
||||||
|
|
||||||
protected override void Awake()
|
protected override void Awake()
|
||||||
{
|
{
|
||||||
base.Awake();
|
base.Awake();
|
||||||
|
|
||||||
_spineController = GetComponent<SpineController>();
|
SpineController = GetComponent<SpineController>();
|
||||||
_instanceMaterial = Instantiate(_fill.material);
|
LiquidData = ItemManager.Instance.LiquidDataSo.GetDataByIdx(Idx);
|
||||||
_fill.material = _instanceMaterial;
|
|
||||||
_liquidData = ItemManager.Instance.LiquidDataSo.GetDataByIdx(_idx);
|
EventManager.OnAddBarrels += AddCurrentAmount;
|
||||||
SetCurrentAmount(0);
|
EventManager.OnAutoSupplyBarrels += AutoSupply;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Start()
|
protected override void Start()
|
||||||
{
|
{
|
||||||
base.Start();
|
base.Start();
|
||||||
|
|
||||||
EventManager.OnAddBarrels += AddCurrentAmount;
|
SetCurrentAmount(0);
|
||||||
EventManager.OnAutoSupplyBarrels += AutoSupply;
|
|
||||||
|
|
||||||
_liquidImage.sprite = IsActivated ? _liquidData.Sprite : DataManager.Instance.SpriteDataSo.BarrelLock;
|
|
||||||
_instanceMaterial.SetColor(LiquidColorHash, _liquidData.Color * _colorIntensity);
|
|
||||||
|
|
||||||
if (_spineController)
|
|
||||||
{
|
|
||||||
_spineController.PlayAnimation(BarrelSpineAnimation.Idle, false);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
if (IsShowing)
|
|
||||||
{
|
|
||||||
var holdingGauge = Mathf.Clamp(HoldingElapsedTime / _playerHoldingTime, 0f, 1f);
|
|
||||||
EventManager.InvokeHoldInteracting(holdingGauge);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (IsMoldy)
|
|
||||||
{
|
|
||||||
if (HoldingElapsedTime >= _playerHoldingTime)
|
|
||||||
{
|
|
||||||
Recovery();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_isPlayerInteracting)
|
|
||||||
{
|
|
||||||
HoldingElapsedTime += Time.deltaTime;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (HoldingElapsedTime > 0f)
|
|
||||||
{
|
|
||||||
HoldingElapsedTime -= Time.deltaTime;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (!IsAutoSupply) return;
|
|
||||||
|
|
||||||
if (_supplyElapsedTime >= 1f)
|
|
||||||
{
|
|
||||||
AddCurrentAmount(TycoonManager.Instance.TycoonStatus.BarrelAutoIncrease);
|
|
||||||
|
|
||||||
_supplyElapsedTime -= 1f;
|
|
||||||
}
|
|
||||||
|
|
||||||
_supplyElapsedTime += Time.deltaTime;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDestroy()
|
private void OnDestroy()
|
||||||
@ -139,85 +60,17 @@ namespace BlueWater.Tycoons
|
|||||||
EventManager.OnAutoSupplyBarrels -= AutoSupply;
|
EventManager.OnAutoSupplyBarrels -= AutoSupply;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Interaction()
|
public abstract override void Interaction();
|
||||||
{
|
public abstract bool CanMakingCocktailCrew(int amount);
|
||||||
if (!IsMoldy)
|
public abstract bool CanMold();
|
||||||
{
|
public abstract void Mold();
|
||||||
OnBarrelInteracted?.Invoke(this);
|
|
||||||
GameManager.Instance.CurrentTycoonPlayer.IsMakingCocktail = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_isPlayerInteracting = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void CancelInteraction()
|
|
||||||
{
|
|
||||||
if (!IsMoldy)
|
|
||||||
{
|
|
||||||
OnBarrelCancelInteracted?.Invoke();
|
|
||||||
GameManager.Instance.CurrentTycoonPlayer.IsMakingCocktail = false;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_isPlayerInteracting = false;
|
|
||||||
HoldingElapsedTime = 0f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 1. 플레이어가 빈 잔을 들고 있거나 완성되지 않은 잔을 들고 있을 때
|
|
||||||
/// </summary>
|
|
||||||
public override bool CanInteraction()
|
|
||||||
{
|
|
||||||
return IsActivated && !CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpItem &&
|
|
||||||
((!IsMoldy && CanConsume(1)) || IsMoldy);
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void ShowInteractionUi()
|
|
||||||
{
|
|
||||||
if (IsMoldy)
|
|
||||||
{
|
|
||||||
UpdateLocalizedString("InteractionMold");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
InteractionMessage = $"{Utils.GetLocalizedString(_liquidData.Idx)} {Utils.GetLocalizedString("Pour")}";
|
|
||||||
}
|
|
||||||
|
|
||||||
if (IsStatue)
|
|
||||||
{
|
|
||||||
base.ShowInteractionUi();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_spineController.EnableCustomMaterial();
|
|
||||||
EventManager.InvokeShowInteractionUi(InteractionMessage);
|
|
||||||
IsShowing = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void HideInteractionUi()
|
|
||||||
{
|
|
||||||
if (IsStatue)
|
|
||||||
{
|
|
||||||
base.HideInteractionUi();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_spineController.DisableCustomMaterial();
|
|
||||||
EventManager.InvokeHideInteractionUi();
|
|
||||||
IsShowing = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool CanConsume(int amount)
|
public bool CanConsume(int amount)
|
||||||
{
|
{
|
||||||
return CurrentAmount - amount > 0;
|
return CurrentAmount - amount > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Consume(int amount)
|
public virtual void Consume(int amount)
|
||||||
{
|
{
|
||||||
if (CurrentAmount == int.MaxValue)
|
if (CurrentAmount == int.MaxValue)
|
||||||
{
|
{
|
||||||
@ -236,9 +89,9 @@ namespace BlueWater.Tycoons
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public LiquidData GetLiquidData() => _liquidData;
|
public LiquidData GetLiquidData() => LiquidData;
|
||||||
|
|
||||||
public void SetCurrentAmount(int amount)
|
public virtual void SetCurrentAmount(int amount)
|
||||||
{
|
{
|
||||||
if (CurrentAmount == int.MaxValue)
|
if (CurrentAmount == int.MaxValue)
|
||||||
{
|
{
|
||||||
@ -246,15 +99,12 @@ namespace BlueWater.Tycoons
|
|||||||
}
|
}
|
||||||
|
|
||||||
CurrentAmount = amount;
|
CurrentAmount = amount;
|
||||||
var liquidAmount = CurrentAmount / 4000f;
|
|
||||||
_instanceMaterial.SetFloat(LiquidAmountHash, liquidAmount);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Activate()
|
public virtual void Activate()
|
||||||
{
|
{
|
||||||
IsActivated = true;
|
IsActivated = true;
|
||||||
_liquidImage.sprite = IsActivated ? _liquidData.Sprite : DataManager.Instance.SpriteDataSo.BarrelLock;
|
SetCurrentAmount(LiquidData.GetMaxAmount());
|
||||||
SetCurrentAmount(_liquidData.GetMaxAmount());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AutoSupply()
|
public void AutoSupply()
|
||||||
@ -262,31 +112,11 @@ namespace BlueWater.Tycoons
|
|||||||
IsAutoSupply = true;
|
IsAutoSupply = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddCurrentAmount(int addedValue)
|
public virtual void AddCurrentAmount(int addedValue)
|
||||||
{
|
{
|
||||||
if (!IsActivated) return;
|
if (!IsActivated) return;
|
||||||
|
|
||||||
SetCurrentAmount(CurrentAmount + addedValue);
|
SetCurrentAmount(CurrentAmount + addedValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CanMold()
|
|
||||||
{
|
|
||||||
return _liquidData.Idx != "LiquidA" && IsActivated && !IsMoldy;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Mold()
|
|
||||||
{
|
|
||||||
IsMoldy = true;
|
|
||||||
_spineController.PlayAnimation(BarrelSpineAnimation.ChangeMold, false);
|
|
||||||
_spineController.AddAnimation(BarrelSpineAnimation.Mold, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Recovery()
|
|
||||||
{
|
|
||||||
CancelInteraction();
|
|
||||||
IsMoldy = false;
|
|
||||||
_spineController.PlayAnimation(BarrelSpineAnimation.ChangeIdle, false);
|
|
||||||
_spineController.AddAnimation(BarrelSpineAnimation.Idle, false);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,2 +1,2 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 2568fe8d4d702ed4698ed46b9c2ad25a
|
guid: 2e17837060823cf4fb6f1312db8196f6
|
||||||
|
215
Assets/02.Scripts/Prop/Tycoon/GarnishBarrel.cs
Normal file
215
Assets/02.Scripts/Prop/Tycoon/GarnishBarrel.cs
Normal file
@ -0,0 +1,215 @@
|
|||||||
|
using BlueWater.Utility;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace BlueWater.Tycoons
|
||||||
|
{
|
||||||
|
public static class GarnishBarrelSpineAnimation
|
||||||
|
{
|
||||||
|
public const string IdleLevel1 = "Idle0";
|
||||||
|
public const string IdleLevel2 = "Idle10";
|
||||||
|
public const string IdleLevel3 = "Idle50";
|
||||||
|
public const string IdleLevel4 = "Idle100";
|
||||||
|
public const string FillToLevel2 = "Fill0to10";
|
||||||
|
public const string FillToLevel3 = "Fill10to50";
|
||||||
|
public const string FillToLevel4 = "Fill50to100";
|
||||||
|
public const string UnFillToLevel1 = "Change10to0";
|
||||||
|
public const string UnFillToLevel2 = "Change50to10";
|
||||||
|
public const string UnFillToLevel3 = "Change100to50";
|
||||||
|
}
|
||||||
|
|
||||||
|
public class GarnishBarrel : Barrel
|
||||||
|
{
|
||||||
|
private int _currentLevel;
|
||||||
|
|
||||||
|
protected override void Start()
|
||||||
|
{
|
||||||
|
base.Start();
|
||||||
|
|
||||||
|
SpineController.PlayAnimation(GarnishBarrelSpineAnimation.IdleLevel1, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (!IsAutoSupply) return;
|
||||||
|
|
||||||
|
if (SupplyElapsedTime >= 1f)
|
||||||
|
{
|
||||||
|
AddCurrentAmount(TycoonManager.Instance.TycoonStatus.BarrelAutoIncrease);
|
||||||
|
|
||||||
|
SupplyElapsedTime -= 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
SupplyElapsedTime += Time.deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Interaction()
|
||||||
|
{
|
||||||
|
OnBarrelInteracted?.Invoke(this);
|
||||||
|
|
||||||
|
if (LiquidData.Idx == "Garnish1")
|
||||||
|
{
|
||||||
|
GameManager.Instance.CurrentTycoonPlayer.IsInteractedSlimeGarnish = true;
|
||||||
|
}
|
||||||
|
else if (LiquidData.Idx == "Garnish2")
|
||||||
|
{
|
||||||
|
GameManager.Instance.CurrentTycoonPlayer.IsInteractedLimeTreeGarnish = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void CancelInteraction()
|
||||||
|
{
|
||||||
|
OnBarrelCancelInteracted?.Invoke();
|
||||||
|
|
||||||
|
if (LiquidData.Idx == "Garnish1")
|
||||||
|
{
|
||||||
|
GameManager.Instance.CurrentTycoonPlayer.IsInteractedSlimeGarnish = false;
|
||||||
|
}
|
||||||
|
else if (LiquidData.Idx == "Garnish2")
|
||||||
|
{
|
||||||
|
GameManager.Instance.CurrentTycoonPlayer.IsInteractedLimeTreeGarnish = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 1. 플레이어가 빈 잔을 들고 있거나 완성되지 않은 잔을 들고 있을 때
|
||||||
|
/// </summary>
|
||||||
|
public override bool CanInteraction()
|
||||||
|
{
|
||||||
|
return IsActivated && !CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpItem && CanConsume(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ShowInteractionUi()
|
||||||
|
{
|
||||||
|
InteractionMessage = $"{Utils.GetLocalizedString(LiquidData.Idx)} {Utils.GetLocalizedString("Pour")}";
|
||||||
|
SpineController.EnableCustomMaterial();
|
||||||
|
EventManager.InvokeShowInteractionUi(InteractionMessage);
|
||||||
|
EventManager.InvokeHoldInteracting(HoldingElapsedTime);
|
||||||
|
IsShowing = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void HideInteractionUi()
|
||||||
|
{
|
||||||
|
SpineController.DisableCustomMaterial();
|
||||||
|
EventManager.InvokeHideInteractionUi();
|
||||||
|
IsShowing = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool CanMold()
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Mold()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool CanMakingCocktailCrew(int amount)
|
||||||
|
{
|
||||||
|
return IsActivated && CanConsume(amount);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Activate()
|
||||||
|
{
|
||||||
|
base.Activate();
|
||||||
|
|
||||||
|
FillAnimation();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Consume(int amount)
|
||||||
|
{
|
||||||
|
base.Consume(amount);
|
||||||
|
|
||||||
|
var newLevel = GetCurrentLevel();
|
||||||
|
if (_currentLevel != newLevel)
|
||||||
|
{
|
||||||
|
UnfillAnimation();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void AddCurrentAmount(int addedValue)
|
||||||
|
{
|
||||||
|
base.AddCurrentAmount(addedValue);
|
||||||
|
|
||||||
|
var newLevel = GetCurrentLevel();
|
||||||
|
if (_currentLevel != newLevel)
|
||||||
|
{
|
||||||
|
FillAnimation();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private int GetCurrentLevel()
|
||||||
|
{
|
||||||
|
int max = (int)VisualMaxFill;
|
||||||
|
if (CurrentAmount >= max)
|
||||||
|
{
|
||||||
|
return 4;
|
||||||
|
}
|
||||||
|
if (CurrentAmount >= max / 2)
|
||||||
|
{
|
||||||
|
return 3;
|
||||||
|
}
|
||||||
|
if (CurrentAmount > 0)
|
||||||
|
{
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FillAnimation()
|
||||||
|
{
|
||||||
|
int max = (int)VisualMaxFill;
|
||||||
|
if (CurrentAmount >= max)
|
||||||
|
{
|
||||||
|
SpineController.PlayAnimation(GarnishBarrelSpineAnimation.FillToLevel4, false);
|
||||||
|
SpineController.AddAnimation(GarnishBarrelSpineAnimation.IdleLevel4, true);
|
||||||
|
_currentLevel = 4;
|
||||||
|
}
|
||||||
|
else if (CurrentAmount >= max / 2)
|
||||||
|
{
|
||||||
|
SpineController.PlayAnimation(GarnishBarrelSpineAnimation.FillToLevel3, false);
|
||||||
|
SpineController.AddAnimation(GarnishBarrelSpineAnimation.IdleLevel3, true);
|
||||||
|
_currentLevel = 3;
|
||||||
|
}
|
||||||
|
else if (CurrentAmount > 0)
|
||||||
|
{
|
||||||
|
SpineController.PlayAnimation(GarnishBarrelSpineAnimation.FillToLevel2, false);
|
||||||
|
SpineController.AddAnimation(GarnishBarrelSpineAnimation.IdleLevel2, true);
|
||||||
|
_currentLevel = 2;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SpineController.PlayAnimation(GarnishBarrelSpineAnimation.IdleLevel1, true);
|
||||||
|
_currentLevel = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UnfillAnimation()
|
||||||
|
{
|
||||||
|
int max = (int)VisualMaxFill;
|
||||||
|
if (CurrentAmount >= max)
|
||||||
|
{
|
||||||
|
SpineController.PlayAnimation(GarnishBarrelSpineAnimation.IdleLevel4, true);
|
||||||
|
_currentLevel = 4;
|
||||||
|
}
|
||||||
|
else if (CurrentAmount >= max / 2)
|
||||||
|
{
|
||||||
|
SpineController.PlayAnimation(GarnishBarrelSpineAnimation.UnFillToLevel3, false);
|
||||||
|
SpineController.AddAnimation(GarnishBarrelSpineAnimation.IdleLevel3, true);
|
||||||
|
_currentLevel = 3;
|
||||||
|
}
|
||||||
|
else if (CurrentAmount > 0)
|
||||||
|
{
|
||||||
|
SpineController.PlayAnimation(GarnishBarrelSpineAnimation.UnFillToLevel2, false);
|
||||||
|
SpineController.AddAnimation(GarnishBarrelSpineAnimation.IdleLevel2, true);
|
||||||
|
_currentLevel = 2;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SpineController.PlayAnimation(GarnishBarrelSpineAnimation.UnFillToLevel1, false);
|
||||||
|
SpineController.AddAnimation(GarnishBarrelSpineAnimation.IdleLevel1, true);
|
||||||
|
_currentLevel = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
2
Assets/02.Scripts/Prop/Tycoon/GarnishBarrel.cs.meta
Normal file
2
Assets/02.Scripts/Prop/Tycoon/GarnishBarrel.cs.meta
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3e4a707caef9cf544a63781c28d1244d
|
215
Assets/02.Scripts/Prop/Tycoon/LiquidBarrel.cs
Normal file
215
Assets/02.Scripts/Prop/Tycoon/LiquidBarrel.cs
Normal file
@ -0,0 +1,215 @@
|
|||||||
|
using BlueWater.Utility;
|
||||||
|
using Sirenix.OdinInspector;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace BlueWater.Tycoons
|
||||||
|
{
|
||||||
|
public static class LiquidBarrelSpineAnimation
|
||||||
|
{
|
||||||
|
public const string Idle = "IdleNormal";
|
||||||
|
public const string Mold = "IdleDirty";
|
||||||
|
public const string ChangeIdle = "ChangeClean";
|
||||||
|
public const string ChangeMold = "ChangeDirty";
|
||||||
|
}
|
||||||
|
|
||||||
|
public class LiquidBarrel : Barrel
|
||||||
|
{
|
||||||
|
[SerializeField, Required]
|
||||||
|
private SpriteRenderer _liquidImage;
|
||||||
|
|
||||||
|
[SerializeField, Required]
|
||||||
|
private SpriteRenderer _fill;
|
||||||
|
|
||||||
|
[SerializeField, Range(1f, 5f), Tooltip("목표 색상 * 밝기")]
|
||||||
|
private float _colorIntensity = 2f;
|
||||||
|
|
||||||
|
[field: SerializeField]
|
||||||
|
public bool IsMoldy { get; private set; }
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
private float _playerHoldingTime = 3f;
|
||||||
|
|
||||||
|
private Material _instanceMaterial;
|
||||||
|
private bool _isPlayerInteracting;
|
||||||
|
|
||||||
|
// Hashes
|
||||||
|
private static readonly int LiquidAmountHash = Shader.PropertyToID("_LiquidAmount");
|
||||||
|
private static readonly int LiquidColorHash = Shader.PropertyToID("_LiquidColor");
|
||||||
|
|
||||||
|
protected override void Awake()
|
||||||
|
{
|
||||||
|
base.Awake();
|
||||||
|
|
||||||
|
_instanceMaterial = Instantiate(_fill.material);
|
||||||
|
_fill.material = _instanceMaterial;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Start()
|
||||||
|
{
|
||||||
|
base.Start();
|
||||||
|
|
||||||
|
_liquidImage.sprite = IsActivated ? LiquidData.Sprite : DataManager.Instance.SpriteDataSo.BarrelLock;
|
||||||
|
_instanceMaterial.SetColor(LiquidColorHash, LiquidData.Color * _colorIntensity);
|
||||||
|
|
||||||
|
if (!IsStatue)
|
||||||
|
{
|
||||||
|
SpineController.PlayAnimation(LiquidBarrelSpineAnimation.Idle, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (IsShowing)
|
||||||
|
{
|
||||||
|
var holdingGauge = Mathf.Clamp(HoldingElapsedTime / _playerHoldingTime, 0f, 1f);
|
||||||
|
EventManager.InvokeHoldInteracting(holdingGauge);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsMoldy)
|
||||||
|
{
|
||||||
|
if (HoldingElapsedTime >= _playerHoldingTime)
|
||||||
|
{
|
||||||
|
Recovery();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_isPlayerInteracting)
|
||||||
|
{
|
||||||
|
HoldingElapsedTime += Time.deltaTime;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (HoldingElapsedTime > 0f)
|
||||||
|
{
|
||||||
|
HoldingElapsedTime -= Time.deltaTime;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (!IsAutoSupply) return;
|
||||||
|
|
||||||
|
if (SupplyElapsedTime >= 1f)
|
||||||
|
{
|
||||||
|
AddCurrentAmount(TycoonManager.Instance.TycoonStatus.BarrelAutoIncrease);
|
||||||
|
|
||||||
|
SupplyElapsedTime -= 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
SupplyElapsedTime += Time.deltaTime;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Interaction()
|
||||||
|
{
|
||||||
|
if (!IsMoldy)
|
||||||
|
{
|
||||||
|
OnBarrelInteracted?.Invoke(this);
|
||||||
|
GameManager.Instance.CurrentTycoonPlayer.IsMakingCocktail = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_isPlayerInteracting = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void CancelInteraction()
|
||||||
|
{
|
||||||
|
if (!IsMoldy)
|
||||||
|
{
|
||||||
|
OnBarrelCancelInteracted?.Invoke();
|
||||||
|
GameManager.Instance.CurrentTycoonPlayer.IsMakingCocktail = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_isPlayerInteracting = false;
|
||||||
|
HoldingElapsedTime = 0f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 1. 플레이어가 빈 잔을 들고 있거나 완성되지 않은 잔을 들고 있을 때
|
||||||
|
/// </summary>
|
||||||
|
public override bool CanInteraction()
|
||||||
|
{
|
||||||
|
return IsActivated && !CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpItem &&
|
||||||
|
((!IsMoldy && CanConsume(1)) || IsMoldy);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ShowInteractionUi()
|
||||||
|
{
|
||||||
|
if (IsMoldy)
|
||||||
|
{
|
||||||
|
UpdateLocalizedString("InteractionMold");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
InteractionMessage = $"{Utils.GetLocalizedString(LiquidData.Idx)} {Utils.GetLocalizedString("Pour")}";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsStatue)
|
||||||
|
{
|
||||||
|
base.ShowInteractionUi();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SpineController.EnableCustomMaterial();
|
||||||
|
EventManager.InvokeShowInteractionUi(InteractionMessage);
|
||||||
|
IsShowing = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void HideInteractionUi()
|
||||||
|
{
|
||||||
|
if (IsStatue)
|
||||||
|
{
|
||||||
|
base.HideInteractionUi();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SpineController.DisableCustomMaterial();
|
||||||
|
EventManager.InvokeHideInteractionUi();
|
||||||
|
IsShowing = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void SetCurrentAmount(int amount)
|
||||||
|
{
|
||||||
|
base.SetCurrentAmount(amount);
|
||||||
|
|
||||||
|
var liquidAmount = CurrentAmount / VisualMaxFill;
|
||||||
|
_instanceMaterial.SetFloat(LiquidAmountHash, liquidAmount);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Activate()
|
||||||
|
{
|
||||||
|
base.Activate();
|
||||||
|
|
||||||
|
_liquidImage.sprite = IsActivated ? LiquidData.Sprite : DataManager.Instance.SpriteDataSo.BarrelLock;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool CanMakingCocktailCrew(int amount)
|
||||||
|
{
|
||||||
|
return IsActivated && !IsMoldy && CanConsume(amount);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool CanMold()
|
||||||
|
{
|
||||||
|
return !IsStatue && IsActivated && !IsMoldy;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Mold()
|
||||||
|
{
|
||||||
|
IsMoldy = true;
|
||||||
|
SpineController.PlayAnimation(LiquidBarrelSpineAnimation.ChangeMold, false);
|
||||||
|
SpineController.AddAnimation(LiquidBarrelSpineAnimation.Mold, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Recovery()
|
||||||
|
{
|
||||||
|
CancelInteraction();
|
||||||
|
IsMoldy = false;
|
||||||
|
SpineController.PlayAnimation(LiquidBarrelSpineAnimation.ChangeIdle, false);
|
||||||
|
SpineController.AddAnimation(LiquidBarrelSpineAnimation.Idle, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
2
Assets/02.Scripts/Prop/Tycoon/LiquidBarrel.cs.meta
Normal file
2
Assets/02.Scripts/Prop/Tycoon/LiquidBarrel.cs.meta
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2568fe8d4d702ed4698ed46b9c2ad25a
|
@ -1,6 +1,5 @@
|
|||||||
using BlueWater.Items;
|
using BlueWater.Items;
|
||||||
using BlueWater.Players;
|
using BlueWater.Players;
|
||||||
using Sirenix.OdinInspector;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace BlueWater.Tycoons
|
namespace BlueWater.Tycoons
|
||||||
@ -11,9 +10,9 @@ namespace BlueWater.Tycoons
|
|||||||
public const string RandomBoxHolding = "RandomBoxHold";
|
public const string RandomBoxHolding = "RandomBoxHold";
|
||||||
public const string RandomBoxIdle = "RandomBoxIdle";
|
public const string RandomBoxIdle = "RandomBoxIdle";
|
||||||
public const string RandomBoxSpit = "RandomBoxSpit";
|
public const string RandomBoxSpit = "RandomBoxSpit";
|
||||||
public const string Open = "TrachcanOpen";
|
public const string Open = "TrashCanOpen";
|
||||||
public const string Close = "TrashcanClose";
|
public const string Close = "TrashCanClose";
|
||||||
public const string Stop = "TrashcanCloseStop";
|
public const string Stop = "TrashCanCloseStop";
|
||||||
}
|
}
|
||||||
|
|
||||||
public class TrashCan : InteractionFurniture
|
public class TrashCan : InteractionFurniture
|
||||||
@ -171,10 +170,8 @@ namespace BlueWater.Tycoons
|
|||||||
HoldingElapsedTime = 0f;
|
HoldingElapsedTime = 0f;
|
||||||
_isPlayerInteracting = false;
|
_isPlayerInteracting = false;
|
||||||
|
|
||||||
print("실행 전");
|
|
||||||
_spineController.PlayAnimation(TrashCanSpineAnimation.Open, false);
|
_spineController.PlayAnimation(TrashCanSpineAnimation.Open, false);
|
||||||
_spineController.AddAnimation(TrashCanSpineAnimation.Close, false);
|
_spineController.AddAnimation(TrashCanSpineAnimation.Close, false);
|
||||||
print("실행 후");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ChangeRandomCocktail()
|
private void ChangeRandomCocktail()
|
||||||
|
@ -5,26 +5,37 @@ namespace BlueWater.Tycoons
|
|||||||
{
|
{
|
||||||
public class Garnish : LiquidIngredient
|
public class Garnish : LiquidIngredient
|
||||||
{
|
{
|
||||||
|
[SerializeField]
|
||||||
|
private float _autoDestroyTime = 2f;
|
||||||
|
|
||||||
private IObjectPool<Garnish> _managedPool;
|
private IObjectPool<Garnish> _managedPool;
|
||||||
|
|
||||||
public void Initialize(Vector3 spawnPosition, Quaternion rotation, Collider2D targetCollider, Vector3 pushForce, Sprite sprite)
|
public void Initialize(Vector3 spawnPosition, Quaternion rotation, Collider2D targetCollider, Vector3 pushForce, Color color)
|
||||||
{
|
{
|
||||||
transform.position = spawnPosition;
|
transform.position = spawnPosition;
|
||||||
transform.rotation = rotation;
|
transform.rotation = rotation;
|
||||||
TargetCollider = targetCollider;
|
TargetCollider = targetCollider;
|
||||||
SpriteRenderer.sprite = sprite;
|
SpriteRenderer.color = color;
|
||||||
Rigidbody2D.linearVelocity = Vector2.zero;
|
Rigidbody2D.linearVelocity = Vector2.zero;
|
||||||
|
|
||||||
CanInteraction = true;
|
CanInteraction = true;
|
||||||
gameObject.SetActive(true);
|
gameObject.SetActive(true);
|
||||||
Rigidbody2D.AddForce(pushForce, ForceMode2D.Impulse);
|
Rigidbody2D.AddForce(pushForce, ForceMode2D.Impulse);
|
||||||
|
|
||||||
|
Invoke(nameof(ReachedObject), _autoDestroyTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetManagedPool(IObjectPool<Garnish> pool) => _managedPool = pool;
|
public void SetManagedPool(IObjectPool<Garnish> pool) => _managedPool = pool;
|
||||||
public void Destroy() => _managedPool.Release(this);
|
public void Destroy()
|
||||||
|
{
|
||||||
|
CancelInvoke(nameof(ReachedObject));
|
||||||
|
_managedPool.Release(this);
|
||||||
|
}
|
||||||
|
|
||||||
public override void ReachedObject()
|
public override void ReachedObject()
|
||||||
{
|
{
|
||||||
|
base.ReachedObject();
|
||||||
|
|
||||||
CanInteraction = false;
|
CanInteraction = false;
|
||||||
Destroy();
|
Destroy();
|
||||||
}
|
}
|
||||||
|
@ -231,8 +231,8 @@ namespace BlueWater
|
|||||||
EventManager.OnCocktailServedToCustomer -= ReleaseAllObject;
|
EventManager.OnCocktailServedToCustomer -= ReleaseAllObject;
|
||||||
EventManager.OnChangedRandomCocktail -= ReleaseAllObject;
|
EventManager.OnChangedRandomCocktail -= ReleaseAllObject;
|
||||||
LiquidIngredient.OnReachedTarget -= OnTargetReached;
|
LiquidIngredient.OnReachedTarget -= OnTargetReached;
|
||||||
Barrel.OnBarrelInteracted -= HandleBarrelInteraction;
|
LiquidBarrel.OnBarrelInteracted -= HandleBarrelInteraction;
|
||||||
Barrel.OnBarrelCancelInteracted -= HandleBarrelCancelInteraction;
|
LiquidBarrel.OnBarrelCancelInteracted -= HandleBarrelCancelInteraction;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@ -279,8 +279,8 @@ namespace BlueWater
|
|||||||
private void OnGetGarnishObject(Garnish garnish)
|
private void OnGetGarnishObject(Garnish garnish)
|
||||||
{
|
{
|
||||||
_instanceLiquidCount++;
|
_instanceLiquidCount++;
|
||||||
var liquidSprite = _currentBarrel.GetLiquidData().Sprite;
|
var liquidColor = _currentBarrel.GetLiquidData().Color;
|
||||||
garnish.Initialize(_spawnTransform.position, Quaternion.identity, _reachedCollider, _pushDirection.normalized * _pushPower, liquidSprite);
|
garnish.Initialize(_spawnTransform.position, Quaternion.identity, _reachedCollider, _pushDirection.normalized * _pushPower, liquidColor);
|
||||||
_activeGarnishDatas.Add(garnish);
|
_activeGarnishDatas.Add(garnish);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -10,25 +10,25 @@ namespace BlueWater.Tycoons
|
|||||||
public class TycoonIngredientController: MonoBehaviour
|
public class TycoonIngredientController: MonoBehaviour
|
||||||
{
|
{
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public Barrel LiquidBarrelA { get; private set; }
|
public LiquidBarrel LiquidBarrelA { get; private set; }
|
||||||
|
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public Barrel LiquidBarrelB { get; private set; }
|
public LiquidBarrel LiquidBarrelB { get; private set; }
|
||||||
|
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public Barrel LiquidBarrelC { get; private set; }
|
public LiquidBarrel LiquidBarrelC { get; private set; }
|
||||||
|
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public Barrel LiquidBarrelD { get; private set; }
|
public LiquidBarrel LiquidBarrelD { get; private set; }
|
||||||
|
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public Barrel LiquidBarrelE { get; private set; }
|
public LiquidBarrel LiquidBarrelE { get; private set; }
|
||||||
|
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public Barrel GarnishBarrel1 { get; private set; }
|
public GarnishBarrel GarnishBarrel1 { get; private set; }
|
||||||
|
|
||||||
[field: SerializeField]
|
[field: SerializeField]
|
||||||
public Barrel GarnishBarrel2 { get; private set; }
|
public GarnishBarrel GarnishBarrel2 { get; private set; }
|
||||||
|
|
||||||
private List<Barrel> _barrels;
|
private List<Barrel> _barrels;
|
||||||
|
|
||||||
@ -94,7 +94,7 @@ namespace BlueWater.Tycoons
|
|||||||
{
|
{
|
||||||
var activatedBarrels = GetActivatedBarrels();
|
var activatedBarrels = GetActivatedBarrels();
|
||||||
return cocktailIngredients.All(element =>
|
return cocktailIngredients.All(element =>
|
||||||
activatedBarrels.Find(barrel => barrel.GetLiquidData().Idx == element.Idx && !barrel.IsMoldy && barrel.CurrentAmount >= element.Amount));
|
activatedBarrels.Find(barrel => barrel.GetLiquidData().Idx == element.Idx && barrel.CanMakingCocktailCrew(element.Amount)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ConsumeMakingCocktailIngredient(List<CocktailIngredient> cocktailIngredients)
|
public void ConsumeMakingCocktailIngredient(List<CocktailIngredient> cocktailIngredients)
|
||||||
|
Binary file not shown.
Before Width: | Height: | Size: 126 KiB After Width: | Height: | Size: 122 KiB |
BIN
Assets/03.Images/Ui/Title/TycoonTitle.jpg
Normal file
BIN
Assets/03.Images/Ui/Title/TycoonTitle.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 458 KiB |
143
Assets/03.Images/Ui/Title/TycoonTitle.jpg.meta
Normal file
143
Assets/03.Images/Ui/Title/TycoonTitle.jpg.meta
Normal file
@ -0,0 +1,143 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b21fa7828e26d14489d898dc2773b2e5
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
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|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
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|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
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|
borderMipMap: 0
|
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|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
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|
externalNormalMap: 0
|
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|
heightScale: 0.25
|
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normalMapFilter: 0
|
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flipGreenChannel: 0
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isReadable: 0
|
||||||
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streamingMipmaps: 0
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|
streamingMipmapsPriority: 0
|
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|
vTOnly: 0
|
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|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
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|
serializedVersion: 2
|
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|
filterMode: 1
|
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|
aniso: 1
|
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|
mipBias: 0
|
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|
wrapU: 1
|
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|
wrapV: 1
|
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|
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|
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lightmap: 0
|
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alignment: 0
|
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|
spritePivot: {x: 0.5, y: 0.5}
|
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|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
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|
singleChannelComponent: 0
|
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flipbookRows: 1
|
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flipbookColumns: 1
|
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|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
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|
textureFormatSet: 0
|
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ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
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|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 4
|
||||||
|
buildTarget: WindowsStoreApps
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
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|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
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31
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Loading…
Reference in New Issue
Block a user