#22 캐릭터 Dissolve 효과 추가

+ FlashAndShadowLit Shader에 Noise Dissolve 효과 추가

Closes #22
This commit is contained in:
Nam Tae Gun 2024-06-16 17:45:45 +09:00
parent d76915283a
commit 4a33648e0f
2 changed files with 1654 additions and 35 deletions

View File

@ -95,12 +95,14 @@ Material:
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DissolveValue: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _GlowSize: 0.1
- _IsHit: 0
- _Metallic: 0
- _OcclusionStrength: 1
@ -121,6 +123,7 @@ Material:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FlashColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 5.3403134, g: 5.3403134, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

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