#22 캐릭터 Dissolve 효과 추가
+ FlashAndShadowLit Shader에 Noise Dissolve 효과 추가 Closes #22
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@ -95,12 +95,14 @@ Material:
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DissolveValue: 1
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EnvironmentReflections: 1
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _GlowSize: 0.1
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- _IsHit: 0
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- _Metallic: 0
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- _OcclusionStrength: 1
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@ -121,6 +123,7 @@ Material:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _FlashColor: {r: 1, g: 1, b: 1, a: 1}
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- _GlowColor: {r: 5.3403134, g: 5.3403134, b: 0, a: 0}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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