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100644 --- a/Assets/02.Scripts/ScriptableObject/Item/LiquidDataTable.asset +++ b/Assets/02.Scripts/ScriptableObject/Item/LiquidDataTable.asset @@ -16,56 +16,56 @@ MonoBehaviour: - k__BackingField: LiquidA k__BackingField: k__BackingField: LiquidA - k__BackingField: "\uC220 \uC6D0\uC561A" + k__BackingField: "\uC5EC\uC2E0\uC758 \uB208\uBB3C" k__BackingField: 1 k__BackingField: 99999 k__BackingField: {fileID: 21300000, guid: a8c45767f0a3ec245a47087c7ada2b50, type: 3} - k__BackingField: {r: 0.8018868, g: 0, b: 0.024826864, a: 1} + k__BackingField: {r: 0, g: 0, b: 0, a: 0} - k__BackingField: LiquidB k__BackingField: k__BackingField: LiquidB - k__BackingField: "\uC220 \uC6D0\uC561B" + k__BackingField: "\uB808\uBE44\uC544\uD0C4\uC758 \uB3C5\uB2C8" k__BackingField: 1 k__BackingField: 2000 k__BackingField: {fileID: 21300000, guid: 216cb30d7010e95499c22161ccfde634, type: 3} - k__BackingField: {r: 0.12156863, g: 1, b: 0, a: 1} + k__BackingField: {r: 0, g: 0, b: 0, a: 0} - k__BackingField: LiquidC k__BackingField: k__BackingField: LiquidC - k__BackingField: "\uC220 \uC6D0\uC561C" + k__BackingField: "\uB9DD\uB839\uC8FC" k__BackingField: 1 k__BackingField: 2000 k__BackingField: {fileID: 21300000, guid: 404e93e2e77f60b49bbcbf1df18904d3, type: 3} - k__BackingField: {r: 0, g: 0.23921569, b: 1, a: 1} + k__BackingField: {r: 0, g: 0, b: 0, a: 0} - k__BackingField: LiquidD k__BackingField: k__BackingField: LiquidD - k__BackingField: "\uC220 \uC6D0\uC561D" + k__BackingField: "\uC2EC\uD574\uC758 \uC6A9\uACFC\uC8FC" k__BackingField: 1 k__BackingField: 2000 k__BackingField: {fileID: 21300000, guid: a575a803ef0529e43bcbbe8ccdbb34b2, type: 3} - k__BackingField: {r: 1, g: 0, b: 0.6666667, a: 1} + k__BackingField: {r: 0, g: 0, b: 0, a: 0} - k__BackingField: LiquidE k__BackingField: k__BackingField: LiquidE - k__BackingField: "\uC220 \uC6D0\uC561E" + k__BackingField: "\uC800\uC2B9 \uBC8C\uAFC0\uC8FC" k__BackingField: 1 k__BackingField: 2000 k__BackingField: {fileID: 21300000, guid: 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a/Assets/02.Scripts/Ui/Tycoon/CocktailRecipeButton.cs b/Assets/02.Scripts/Ui/Tycoon/CocktailRecipeButton.cs new file mode 100644 index 000000000..30beff431 --- /dev/null +++ b/Assets/02.Scripts/Ui/Tycoon/CocktailRecipeButton.cs @@ -0,0 +1,55 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using BlueWater.Items; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +namespace BlueWater.Uis +{ + public class CocktailRecipeButton : MonoBehaviour, ISelectHandler + { + [field: SerializeField] + public Button Button { get; private set; } + + [SerializeField] + private Image _cocktailImage; + + [SerializeField] + private Material _grayScaleMaterial; + + [SerializeField] + private string _cocktailIdx; + + public CocktailData CocktailData { get; private set; } + + private Action _onSelectedAction; + + private void OnDestroy() + { + _onSelectedAction = null; + } + + public void Initialize() + { + CocktailData = ItemManager.Instance.CocktailDataSo.GetDataByIdx(_cocktailIdx); + _cocktailImage.sprite = CocktailData.Sprite; + } + + public void OnSelect(BaseEventData eventData) + { + _onSelectedAction?.Invoke(this); + } + + public void CheckUnlock(HashSet unlockLiquidIdxs) + { + _cocktailImage.material = CocktailData.ValidIngredients.All(element => unlockLiquidIdxs.Contains(element.Idx)) ? null : _grayScaleMaterial; + } + + public void AddSelectedAction(Action selectedAction) + { + _onSelectedAction += selectedAction; + } + } +} \ No newline at end of file diff --git a/Assets/02.Scripts/Ui/Tycoon/CocktailRecipeButton.cs.meta b/Assets/02.Scripts/Ui/Tycoon/CocktailRecipeButton.cs.meta new file mode 100644 index 000000000..e14d57d8b --- /dev/null +++ b/Assets/02.Scripts/Ui/Tycoon/CocktailRecipeButton.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 17b171183981ed942ad039a9dbedbfab diff --git a/Assets/02.Scripts/Ui/Tycoon/CraftingIngredient.cs b/Assets/02.Scripts/Ui/Tycoon/CraftingIngredient.cs new file mode 100644 index 000000000..dcc55cecc --- /dev/null +++ b/Assets/02.Scripts/Ui/Tycoon/CraftingIngredient.cs @@ -0,0 +1,94 @@ +using System; +using System.Collections; +using BlueWater.Items; +using BlueWater.Utility; +using TMPro; +using UnityEngine; +using UnityEngine.Localization; +using UnityEngine.Localization.Settings; +using UnityEngine.ResourceManagement.AsyncOperations; +using UnityEngine.UI; + +namespace BlueWater.Uis +{ + public class CraftingIngredient : MonoBehaviour + { + [SerializeField] + private GameObject _connectionLine; + + [SerializeField] + private Image _liquidImage; + + [SerializeField] + private Image _liquidTypeImage; + + [SerializeField] + private TMP_Text _liquidText; + + [SerializeField] + private TMP_Text _ratioText; + + [SerializeField] + private Sprite _liquidTypeSprite; + + [SerializeField] + private Sprite _garnishTypeSprite; + + private Coroutine _changedLocaleInstance; + private LiquidData _liquidData; + + private void Start() + { + LocalizationSettings.SelectedLocaleChanged += OnChangedLocale; + } + + private void OnDestroy() + { + LocalizationSettings.SelectedLocaleChanged -= OnChangedLocale; + } + + private void OnChangedLocale(Locale locale) + { + if (!gameObject.activeInHierarchy) return; + + Utils.StartUniqueCoroutine(this, ref _changedLocaleInstance, ChangeLocaleCoroutine(locale)); + StartCoroutine(ChangeLocaleCoroutine(locale)); + } + + private IEnumerator ChangeLocaleCoroutine(Locale locale) + { + var loadingOperation = Utils.GetTableAsync(); + yield return loadingOperation; + + if (loadingOperation.Status == AsyncOperationStatus.Succeeded) + { + _liquidText.text = Utils.GetLocalizedString(_liquidData.Idx); + } + } + + public void Initialize(CocktailIngredient cocktailIngredient, int index) + { + _connectionLine.SetActive(index != 0); + + _liquidData = ItemManager.Instance.LiquidDataSo.GetDataByIdx(cocktailIngredient.Idx); + _liquidImage.sprite = _liquidData.Sprite; + + Sprite liquidTypeSprite = null; + if (_liquidData.Type == LiquidType.Liquid) + { + liquidTypeSprite = _liquidTypeSprite; + } + else if (_liquidData.Type == LiquidType.Garnish) + { + liquidTypeSprite = _garnishTypeSprite; + } + + _liquidTypeImage.sprite = liquidTypeSprite; + _liquidText.text = Utils.GetLocalizedString(_liquidData.Idx); + _ratioText.text = $"{cocktailIngredient.Ratio}%"; + } + + public void Show() => gameObject.SetActive(true); + public void Hide() => gameObject.SetActive(false); + } +} \ No newline at end of file diff --git a/Assets/02.Scripts/Ui/Tycoon/CraftingIngredient.cs.meta b/Assets/02.Scripts/Ui/Tycoon/CraftingIngredient.cs.meta new file mode 100644 index 000000000..3e16abbb9 --- /dev/null +++ b/Assets/02.Scripts/Ui/Tycoon/CraftingIngredient.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: a83a8a804c0bb8e40a23376930b210fa diff --git a/Assets/02.Scripts/Ui/Tycoon/ManualBook.cs b/Assets/02.Scripts/Ui/Tycoon/ManualBook.cs index 79b045ace..3d6865366 100644 --- a/Assets/02.Scripts/Ui/Tycoon/ManualBook.cs +++ b/Assets/02.Scripts/Ui/Tycoon/ManualBook.cs @@ -1,10 +1,11 @@ using System.Collections; using System.Collections.Generic; using System.Linq; +using System.Text; using BlueWater.Audios; using BlueWater.Items; -using BlueWater.Tycoons; using BlueWater.Utility; +using Sirenix.OdinInspector; using TMPro; using UnityEngine; using UnityEngine.EventSystems; @@ -12,7 +13,6 @@ using UnityEngine.InputSystem; using UnityEngine.Localization; using UnityEngine.Localization.Settings; using UnityEngine.ResourceManagement.AsyncOperations; -using UnityEngine.Serialization; using UnityEngine.UI; namespace BlueWater.Uis @@ -25,45 +25,55 @@ namespace BlueWater.Uis [SerializeField] private TMP_Text _openManualKeyText; + [Title("선택된 칵테일")] [SerializeField] - private Transform _cocktailButtons; + private TMP_Text _selectedCocktailName; + + [SerializeField] + private Image _selectedCocktailImage; + + [SerializeField] + private TMP_Text _ratioRange; + + [SerializeField] + private TMP_Text _selectedCocktailDescription; - [field: SerializeField] - private Image cocktailImage; - - [field: SerializeField] - private TextMeshProUGUI cocktailName; - - [field: SerializeField] - private ManualCocktailButton manualCocktailsPrefabs; - - [field: SerializeField] - private ManualIngredientSlot slot01; - - [field: SerializeField] - private ManualIngredientSlot slot02; - - [field: SerializeField] - private ManualIngredientSlot slot03; - - [field: SerializeField] - private TextMeshProUGUI ratioRange; + [Title("제작 방법")] + [SerializeField] + private Transform _craftingContents; + + [SerializeField] + private List _craftingIngredients = new(3); + [Title("사운드")] [SerializeField] private string _manualSfxName = "ManualBook"; - [FormerlySerializedAs("_uiNavigationController")] [SerializeField] + [Title("참조")] + [SerializeField] private UiEventsController uiEventsController; - private List _button; + [Title("실시간 데이터")] + [SerializeField] + private List _cocktailRecipeButtons; + + [ShowInInspector] + private HashSet _unlockLiquidIdxs = new(7); + + private CocktailRecipeButton _selectedCocktailRecipeButton; private Coroutine _changedLocaleInstance; - private ManualCocktailButton _selectedManualCocktailButton; private InputAction _openManualBookAction; private InputAction _pressQAction; private InputAction _cancelAction; private string _openManualKeyBinding; + private void Awake() + { + EventManager.OnLevelUp += UpdateManualBook; + LocalizationSettings.SelectedLocaleChanged += OnChangedLocale; + } + private void Start() { _openManualBookAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.Tycoon, TycoonActions.OpenManualBook); @@ -75,86 +85,18 @@ namespace BlueWater.Uis _openManualBookAction.performed += OnOpen; - var allCocktails = ItemManager.Instance.CocktailDataSo.GetData(); - _button = new List(allCocktails.Count); - foreach (var element in allCocktails.Values) + _cocktailRecipeButtons = transform.GetComponentsInChildren(true).ToList(); + + foreach (var element in _cocktailRecipeButtons) { - if (element.Idx.Equals("Cocktail000")) continue; //쓰레기는 메뉴얼에 표시하지 않기 - - var cocktail = Instantiate(manualCocktailsPrefabs, _cocktailButtons); - cocktail.AddSelectedAction(SelectedItem); - cocktail.name = element.Idx; - cocktail.SetImage(element.Sprite); - _button.Add(cocktail); - - foreach (var element2 in element.ValidIngredients) //들어가는 리큐르, 가니쉬 종류 - { - if (element2.Idx.Equals("LiquidA")) - { - var scale = cocktail.transform.localScale; - scale.z += 1; - cocktail.transform.localScale = scale; - } - - if (element2.Idx.Equals("LiquidB")) - { - var scale = cocktail.transform.localScale; - scale.z += 2; - cocktail.transform.localScale = scale; - } - - if (element2.Idx.Equals("LiquidC")) - { - var scale = cocktail.transform.localScale; - scale.z += 4; - cocktail.transform.localScale = scale; - } - - if (element2.Idx.Equals("LiquidD")) - { - var scale = cocktail.transform.localScale; - scale.z += 8; - cocktail.transform.localScale = scale; - } - - if (element2.Idx.Equals("LiquidE")) - { - var scale = cocktail.transform.localScale; - scale.z += 16; - cocktail.transform.localScale = scale; - } - - if (element2.Idx.Equals("Garnish1")) - { - var scale = cocktail.transform.localScale; - scale.z += 32; - cocktail.transform.localScale = scale; - } - - if (element2.Idx.Equals("Garnish2")) - { - var scale = cocktail.transform.localScale; - scale.z += 64; - cocktail.transform.localScale = scale; - } - } + element.Initialize(); + element.AddSelectedAction(SelectItem); } - _button = _button.OrderBy(c => c.transform.localScale.z).ToList(); - SetNavigation(); - uiEventsController.SetSelectObject(_button[0].gameObject); - EventSystem.current.SetSelectedGameObject(uiEventsController.SelectObject); - - for (int i = 0; i < _button.Count; i++) - { - _button[i].transform.SetSiblingIndex(i); - _button[i].transform.localScale = new Vector3(1.0f, 1.0f, 1.0f); - } - - Update_Cocktails(); + _craftingIngredients = _craftingContents.GetComponentsInChildren(true).ToList(); - EventManager.OnLevelUp += UpdateManualBook; - LocalizationSettings.SelectedLocaleChanged += OnChangedLocale; + uiEventsController.SetSelectObject(_cocktailRecipeButtons[0].gameObject); + EventSystem.current.SetSelectedGameObject(uiEventsController.SelectObject); } private void OnDestroy() @@ -179,9 +121,13 @@ namespace BlueWater.Uis if (loadingOperation.Status == AsyncOperationStatus.Succeeded) { - if (_selectedManualCocktailButton != null && _selectedManualCocktailButton.gameObject.activeInHierarchy) + if (_selectedCocktailRecipeButton != null) { - SelectedItem(_selectedManualCocktailButton); + _selectedCocktailName.text = Utils.GetLocalizedString(_selectedCocktailRecipeButton.CocktailData.Idx); + _ratioRange.text = $"{Utils.GetLocalizedString("MarginOfError")} : {_selectedCocktailRecipeButton.CocktailData.RatioRange}"; + StringBuilder stringBuilder = new StringBuilder(); + stringBuilder.Append($"{_selectedCocktailRecipeButton.CocktailData.Idx}Description"); + _selectedCocktailDescription.text = Utils.GetLocalizedString(stringBuilder.ToString()); } } } @@ -238,232 +184,106 @@ namespace BlueWater.Uis _openManualKeyText.text = bindingKey; } - private void SetNavigation() + // private void SetNavigation() + // { + // int maxRow = 4; + // + // for (int i = 0; i < _button.Count; i++) + // { + // Navigation navigation = _button[i].Button.navigation; + // navigation.mode = Navigation.Mode.Explicit; + // + // // 좌측 네비게이션 설정 + // if (i % maxRow != 0) + // { + // navigation.selectOnLeft = _button[i - 1].Button; + // } + // + // // 우측 네비게이션 설정 + // if ((i + 1) % maxRow != 0 && (i + 1) < _button.Count) + // { + // navigation.selectOnRight = _button[i + 1].Button; + // } + // + // // 위쪽 네비게이션 설정 + // if (i - maxRow >= 0) + // { + // navigation.selectOnUp = _button[i - maxRow].Button; + // } + // + // // 아래쪽 네비게이션 설정 + // if (i + maxRow < _button.Count) + // { + // navigation.selectOnDown = _button[i + maxRow].Button; + // } + // + // // 설정된 네비게이션을 버튼에 적용 + // _button[i].Button.navigation = navigation; + // } + // } + + public void SelectItem(CocktailRecipeButton cocktailRecipeButton) { - int maxRow = 4; + _selectedCocktailRecipeButton = cocktailRecipeButton; + uiEventsController.SetSelectObject(_selectedCocktailRecipeButton.gameObject); + + _selectedCocktailName.text = Utils.GetLocalizedString(_selectedCocktailRecipeButton.CocktailData.Idx); + _selectedCocktailImage.sprite = _selectedCocktailRecipeButton.CocktailData.Sprite; + _ratioRange.text = $"{Utils.GetLocalizedString("MarginOfError")} : {_selectedCocktailRecipeButton.CocktailData.RatioRange}"; + StringBuilder stringBuilder = new StringBuilder(); + stringBuilder.Append($"{_selectedCocktailRecipeButton.CocktailData.Idx}Description"); + _selectedCocktailDescription.text = Utils.GetLocalizedString(stringBuilder.ToString()); - for (int i = 0; i < _button.Count; i++) + List validIngredients = _selectedCocktailRecipeButton.CocktailData.ValidIngredients; + + for (int i = 0; i < _craftingIngredients.Count; i++) { - Navigation navigation = _button[i].Button.navigation; - navigation.mode = Navigation.Mode.Explicit; - - // 좌측 네비게이션 설정 - if (i % maxRow != 0) + if (i >= validIngredients.Count) { - navigation.selectOnLeft = _button[i - 1].Button; - } - - // 우측 네비게이션 설정 - if ((i + 1) % maxRow != 0 && (i + 1) < _button.Count) - { - navigation.selectOnRight = _button[i + 1].Button; - } - - // 위쪽 네비게이션 설정 - if (i - maxRow >= 0) - { - navigation.selectOnUp = _button[i - maxRow].Button; - } - - // 아래쪽 네비게이션 설정 - if (i + maxRow < _button.Count) - { - navigation.selectOnDown = _button[i + maxRow].Button; - } - - // 설정된 네비게이션을 버튼에 적용 - _button[i].Button.navigation = navigation; - } - } - - private void Update_Cocktails() //해금된 칵테일의 활성 표시 유무 - { - int playerLv = TycoonManager.Instance.TycoonStatus.CurrentLevel; - - bool check = false; - - var cocktailDatas = ItemManager.Instance.CocktailDataSo.GetData(); - - foreach (var element in _button) - { - check = false; - - var cocktailIngredients = cocktailDatas[element.name].ValidIngredients; - - foreach (var element2 in cocktailIngredients) - { - if (element2.Idx.Equals("LiquidA")) - { - } - - ; - if (element2.Idx.Equals("LiquidB") && playerLv < 5) - { - check = true; - break; - } - - if (element2.Idx.Equals("LiquidC") && playerLv < 10) - { - check = true; - break; - } - - if (element2.Idx.Equals("LiquidD") && playerLv < 15) - { - check = true; - break; - } - - if (element2.Idx.Equals("LiquidE") && playerLv < 20) - { - check = true; - break; - } - - if (element2.Idx.Equals("Garnish1") && playerLv < 25) - { - check = true; - break; - } - - if (element2.Idx.Equals("Garnish2") && playerLv < 30) - { - check = true; - break; - } - //해금될때 어느 리퀴르랑 가니쉬가 해금되었는지 확인 불가능 하기 때문에 일단 수기로 작성... - } - - if (!check) - { - element.transform.Find("Image").GetComponent().material = null; - } - } - } - - public void SelectedItem(ManualCocktailButton clickedButton) - { - _selectedManualCocktailButton = clickedButton; - uiEventsController.SetSelectObject(_selectedManualCocktailButton.gameObject); - //if (clickedButton.GetComponent().material == null) //활성화 된 음료만 클릭이 되도록 한다. - if (true) // 테스트용 - { - bool checkSlot1 = false; - bool checkSlot2 = false; - bool checkSlot3 = false; - - var cocktailDatas = ItemManager.Instance.CocktailDataSo.GetData(); - var liquidDatas = ItemManager.Instance.LiquidDataSo.GetData(); - - cocktailImage.sprite = clickedButton.Image.sprite; - cocktailName.text = Utils.GetLocalizedString(clickedButton.name); - int ratioRangePer = cocktailDatas[clickedButton.name].RatioRange; - ratioRange.text = ratioRangePer == 0 - ? "" - : $"{Utils.GetLocalizedString("MarginOfError")} : {ratioRangePer}%"; - - void Setslot(string ingredientName, int targetSlotNum = 0) - { - int targetSlotNumF = 0; - - if (targetSlotNum != 0) - { - if (targetSlotNum == 1) - { - targetSlotNumF = 1; - checkSlot1 = true; - } - else if (targetSlotNum == 2) - { - targetSlotNumF = 2; - checkSlot2 = true; - } - else if (targetSlotNum == 3) - { - targetSlotNumF = 3; - checkSlot3 = true; - } - } - else if (!checkSlot1) - { - targetSlotNumF = 1; - checkSlot1 = true; - } - else if (!checkSlot2) - { - targetSlotNumF = 2; - checkSlot2 = true; - } - else if (!checkSlot3) - { - targetSlotNumF = 3; - checkSlot3 = true; - } - - ManualIngredientSlot targetSlotF = null; - if (targetSlotNumF == 1) targetSlotF = slot01; - else if (targetSlotNumF == 2) targetSlotF = slot02; - else if (targetSlotNumF == 3) targetSlotF = slot03; - - if (targetSlotF == null) return; - - targetSlotF.SetImage(liquidDatas[ingredientName].Sprite); - targetSlotF.SetType(Utils.GetLocalizedString(ingredientName)); - targetSlotF.SetPercent($"{cocktailDatas[clickedButton.name].GetIngredientRatio(ingredientName)}%"); - } - - //가니쉬 배치를 처음으로... 일단 대기... - /* - * - if (cocktailDatas[clickedButton.name].SearchIngredient("Garnish1") != 0) - { - Setslot("Garnish1",3); - } - else if (cocktailDatas[clickedButton.name].SearchIngredient("Garnish2") != 0) - { - Setslot("Garnish2",3); - } - */ - - foreach (var element in liquidDatas) - { - if (cocktailDatas[clickedButton.name].SearchIngredient(element.Value.Idx) != 0) - Setslot(element.Value.Idx); - } - - if (!checkSlot1) - { - slot01.gameObject.SetActive(false); + _craftingIngredients[i].Hide(); } else { - slot01.gameObject.SetActive(true); - } - - if (!checkSlot2) - { - slot02.gameObject.SetActive(false); - } - else - { - slot02.gameObject.SetActive(true); - } - - if (!checkSlot3) - { - slot03.gameObject.SetActive(false); - } - else - { - slot03.gameObject.SetActive(true); + _craftingIngredients[i].Initialize(validIngredients[i], i); + _craftingIngredients[i].Show(); } } } private void UpdateManualBook(LevelData levelData) { - 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