2D배 테스트 추가

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yonggyun 2025-06-17 20:03:29 +09:00
parent ea7232d98e
commit 47fb5ce126
19 changed files with 2243 additions and 83 deletions

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using UnityEngine;
public class TestShip : MonoBehaviour
{
public Texture2D side;
public Texture2D up;
public Transform pivot;
public MeshRenderer renderer;
private Camera currentCamera;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
currentCamera = Camera.main;
}
// Update is called once per frame
void LateUpdate()
{
var angle = gameObject.transform.eulerAngles.y;
renderer.transform.rotation = Quaternion.Inverse(currentCamera.transform.rotation);
if (angle < 45 && angle > -45)
{
renderer.sharedMaterial.mainTexture = up;
pivot.localScale = new Vector3(1,1,1);
}
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{
renderer.sharedMaterial.mainTexture = side;
pivot.localScale = new Vector3(-1,1,1);
}
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{
renderer.sharedMaterial.mainTexture = up;
pivot.localScale = new Vector3(1,1,1);
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renderer.sharedMaterial.mainTexture = side;
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}
}
}

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