This commit is contained in:
Nam Tae Gun 2024-11-18 12:51:28 +09:00
parent fc0b648b04
commit 3a0c28d3e3
20 changed files with 11795 additions and 10275 deletions

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m_ObjectHideFlags: 0
@ -10075,6 +10558,9 @@ MonoBehaviour:
_spawnLocation: {fileID: 218784750}
_pushDirection: {x: -3, y: -1, z: 0}
_pushPower: 50
_pouringSfxName: Pouring
_succeedMakingCocktailSfxName: SucceedMakingCocktail
_failedMakingCocktailSfxName: FailedMakingCocktail
_liquidObject: {fileID: -7612237390858616641, guid: 231c2f369e2946745a955eb49243702b, type: 3}
_garnishObject: {fileID: 5803694563079548352, guid: f051d09e1e3043d4285ae8e0ff4c4f12, type: 3}
_liquidsPerSecond: 100
@ -16213,6 +16699,7 @@ MonoBehaviour:
_contents: {fileID: 2028799953}
_cardLocalScale: {x: 0.65, y: 0.65, z: 1}
_endGoldChangeDuration: 0.5
_soldOutSfxName: SoldOut
_targetColor: {r: 1, g: 0, b: 0, a: 1}
_duration: 0.3
_punchPosition: {x: 10, y: 0, z: 0}
@ -16783,6 +17270,7 @@ MonoBehaviour:
_expSlider: {fileID: 1929565892}
_filledImage: {fileID: 194818730}
_animationTime: 0.2
_levelUpSfxName: LevelUp
_punchScale: {x: 1.5, y: 1.5, z: 1.5}
_duration: 1
--- !u!1 &1505790061
@ -19150,6 +19638,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
_customerPrefab: {fileID: -2302002259734456648, guid: 23195e611c71ad44b8a1ccb2b6e0efe5, type: 3}
_customerSpawnTransform: {fileID: 1463369138}
_createCustomerSfxName: CreateCustomer
_checkEmptySeatInterval: 0.5
<InstanceCustomers>k__BackingField: []
--- !u!114 &1665075877
@ -19340,6 +19829,7 @@ MonoBehaviour:
slot02: {fileID: 453498916}
slot03: {fileID: 1644662220}
ratioRange: {fileID: 1599866060}
_manualSfxName: ManualBook
--- !u!1 &1702222116
GameObject:
m_ObjectHideFlags: 0
@ -20007,6 +20497,7 @@ MonoBehaviour:
_openUiAnimator: {fileID: 1886163538}
_closedUiImage: {fileID: 1790674787}
_closedUiAnimator: {fileID: 1790674790}
_gameStartSfxName: TycoonGameStart
--- !u!222 &1733600345
CanvasRenderer:
m_ObjectHideFlags: 0
@ -26457,6 +26948,7 @@ SceneRoots:
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- {fileID: 410235870}
- {fileID: 1049919592}
- {fileID: 532586499}
- {fileID: 1896021280}
- {fileID: 1395162455}
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View File

@ -583,6 +583,15 @@
"processors": "",
"interactions": "",
"initialStateCheck": false
},
{
"name": "Options",
"type": "Button",
"id": "3ebd2b79-b156-4890-9aba-8ad5b904ac99",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false
}
],
"bindings": [
@ -706,6 +715,17 @@
"action": "ZoomIn",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "b36dc0b2-4bf4-4f3b-961e-5ec40178b94a",
"path": "<Keyboard>/escape",
"interactions": "",
"processors": "",
"groups": "",
"action": "Options",
"isComposite": false,
"isPartOfComposite": false
}
]
},

View File

@ -17,7 +17,6 @@ namespace BlueWater
protected override void OnAwake()
{
_fadeImage = transform.Find("Canvas/FadeImage").GetComponent<Image>();
_fadeIn = _fadeImage.DOFade(1f, 2f).From(0f).SetUpdate(true).SetAutoKill(false).Pause().OnComplete(MoveCombatScene);
_fadeOut = _fadeImage.DOFade(0f, 2f).From(1f).SetUpdate(true).SetAutoKill(false).Pause().SetDelay(3f).OnComplete(EventManager.InvokeInitializedPlayerInput);
_fadeImage.color = new Color(0, 0, 0, 0);

View File

@ -57,5 +57,10 @@ namespace BlueWater
// Popup 목록이 비어 있는지 확인
public static bool IsPopupListEmpty() => PopupUis.Count == 0;
public static void ClearPopup()
{
PopupUis.Clear();
}
}
}

View File

@ -0,0 +1,12 @@
using System.Collections;
using BlueWater;
using BlueWater.Audios;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;
public class GameOptions : TitleOptions
{
}

View File

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 73696a6cde2bf534b88879576260269d

View File

@ -6,7 +6,7 @@ using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;
public class TitleSetting : MonoBehaviour
public class TitleOptions : MonoBehaviour
{
[SerializeField]
private GameObject _panel;
@ -24,10 +24,13 @@ public class TitleSetting : MonoBehaviour
private TMP_Dropdown _languageDropdown;
private AudioManager _audioManager;
private InputAction _cancelAction;
public InputAction CancelAction { get; private set; }
private void Start()
{
CancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, "Cancel");
_audioManager = AudioManager.Instance;
var masterVolume = ES3.Load("MasterVolume", 1f);

View File

@ -1,21 +1,26 @@
using System;
using BlueWater.Audios;
using Sirenix.OdinInspector;
using BlueWater.Uis;
using TMPro;
using UnityEditor;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace BlueWater.Titles
{
public class TycoonTitle : MonoBehaviour
public class TycoonTitle : PopupUi
{
[SerializeField]
private GameObject _panel;
[SerializeField]
private GameObject _titleMenuUiPanel;
[SerializeField]
private TitleSetting _titleSetting;
private TitleOptions titleOptions;
[SerializeField]
private Button _startGameButton;
@ -25,8 +30,9 @@ namespace BlueWater.Titles
[SerializeField]
private Button _exitButton;
private bool _onButtonClicked;
[SerializeField]
private bool _isTitleScene = true;
[SerializeField]
private TMP_Text _versionText;
@ -34,33 +40,128 @@ namespace BlueWater.Titles
[SerializeField]
private string _dailyBgm = "DailyBgm1";
private PlayerInputKeyManager _playerInputKeyManager;
private SceneController _sceneController;
private InputAction _interactionEAction;
private InputAction _settingCancelAction;
private InputAction _openAction;
private InputAction _closeAction;
private bool _isQuitting;
private bool _onButtonClicked;
private void Awake()
{
InitializeComponents();
PopupUiController.ClearPopup();
}
private void Start()
{
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, "InteractionE");
_settingCancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, "Cancel");
_playerInputKeyManager = PlayerInputKeyManager.Instance;
_interactionEAction = _playerInputKeyManager.GetAction(InputActionMaps.TycoonUi, "InteractionE");
_openAction = _playerInputKeyManager.GetAction(InputActionMaps.Tycoon, "Options");
_closeAction = _playerInputKeyManager.GetAction(InputActionMaps.TycoonUi, "Cancel");
AudioManager.Instance.PlayBgm(_dailyBgm);
_startGameButton.onClick.AddListener(SceneController.Instance.FadeIn);
if (_isTitleScene)
{
_sceneController = SceneController.Instance;
_startGameButton.onClick.AddListener(_sceneController.FadeIn);
AudioManager.Instance.PlayBgm(_dailyBgm);
Open();
}
else
{
_panel.SetActive(false);
_openAction.performed += OnOpen;
}
_startGameButton.onClick.AddListener(() => { _onButtonClicked = true; });
_settingButton.onClick.AddListener(() => { _onButtonClicked = true; });
_exitButton.onClick.AddListener(() => { _onButtonClicked = true; });
PlayerInputKeyManager.Instance.AddOnActionKeyboard(OnKeyboard);
PlayerInputKeyManager.Instance.AddOnActionMouse(OnMouse);
_interactionEAction.performed += OnInteractionE;
_playerInputKeyManager.AddOnActionKeyboard(OnKeyboard);
_playerInputKeyManager.AddOnActionMouse(OnMouse);
_versionText.text = GetVersion();
}
private void OnDestroy()
{
if (_isTitleScene)
{
_startGameButton.onClick.RemoveListener(_sceneController.FadeIn);
}
_playerInputKeyManager.RemoveOnActionKeyboard(OnKeyboard);
_playerInputKeyManager.RemoveOnActionMouse(OnMouse);
_interactionEAction.performed -= OnInteractionE;
_openAction.performed -= OnOpen;
_closeAction.performed -= OnClose;
titleOptions.CancelAction.performed -= OnSettingCancel;
}
public void OnOpen(InputAction.CallbackContext context)
{
Open();
}
public override void Open()
{
if (_isTitleScene)
{
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
PopupUiController.RegisterPopup(this);
_panel.SetActive(true);
IsOpened = true;
}
else
{
if (!PopupUiController.IsPopupListEmpty())
{
foreach (var element in PopupUiController.PopupUis)
{
print(element.gameObject.name);
}
return;
}
_openAction.performed -= OnOpen;
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);
PopupUiController.RegisterPopup(this);
_panel.SetActive(true);
IsOpened = true;
_closeAction.performed += OnClose;
}
_interactionEAction.performed += OnInteractionE;
}
public void OnClose(InputAction.CallbackContext context)
{
Close();
}
public override void Close()
{
if (_isTitleScene)
{
}
else
{
_closeAction.performed -= OnClose;
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.Tycoon);
IsOpened = false;
VisualFeedbackManager.Instance.ResetTimeScale();
_openAction.performed += OnOpen;
}
_interactionEAction.performed -= OnInteractionE;
}
private void OnKeyboard()
{
EventSystem.current.SetSelectedGameObject(_startGameButton.gameObject);
@ -73,27 +174,6 @@ namespace BlueWater.Titles
EventSystem.current.SetSelectedGameObject(null);
}
}
private void OnDestroy()
{
_startGameButton.onClick.RemoveListener(SceneController.Instance.FadeIn);
PlayerInputKeyManager.Instance.RemoveOnActionKeyboard(OnKeyboard);
PlayerInputKeyManager.Instance.RemoveOnActionMouse(OnMouse);
_interactionEAction.performed -= OnInteractionE;
_settingCancelAction.performed -= OnSettingCancel;
}
[Button("컴포넌트 초기화")]
private void InitializeComponents()
{
_titleMenuUiPanel = transform.Find("TitleMenuUi/Panel").gameObject;
_startGameButton = transform.Find("TitleMenuUi/Panel/ButtonPanel/StartGameButton").GetComponent<Button>();
_titleSetting = transform.Find("TitleSetting").GetComponent<TitleSetting>();
_versionText = transform.Find("VersionText").GetComponent<TMP_Text>();
_versionText.text = GetVersion();
}
private string GetVersion()
{
@ -116,7 +196,7 @@ namespace BlueWater.Titles
public void QuitGame()
{
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
EditorApplication.isPlaying = false;
#else
Application.Quit();
#endif
@ -129,16 +209,23 @@ namespace BlueWater.Titles
public void ShowSettingUi()
{
_interactionEAction.performed -= OnInteractionE;
_titleMenuUiPanel.SetActive(false);
_titleSetting.ShowUi();
_settingCancelAction.performed += OnSettingCancel;
titleOptions.ShowUi();
titleOptions.CancelAction.performed += OnSettingCancel;
}
public void HideSettingUi()
{
_settingCancelAction.performed -= OnSettingCancel;
_titleSetting.HideUi();
titleOptions.CancelAction.performed -= OnSettingCancel;
titleOptions.HideUi();
_titleMenuUiPanel.SetActive(true);
_interactionEAction.performed += OnInteractionE;
}
public void MoveLobbyScene()
{
SceneManager.LoadScene("00.TycoonTitle");
}
}
}

View File

@ -47,7 +47,7 @@ namespace BlueWater.Uis
[SerializeField]
private string _manualSfxName = "ManualBook";
List<ManualCocktailButton> _button = new List<ManualCocktailButton>();
private List<ManualCocktailButton> _button;
private Coroutine _changedLocaleInstance;
private ManualCocktailButton _selectedManualCocktailButton;
@ -55,21 +55,14 @@ namespace BlueWater.Uis
private InputAction _pressQAction;
private InputAction _cancelAction;
private void Awake()
{
EventManager.OnLevelUp += UpdateManualBook;
LocalizationSettings.SelectedLocaleChanged += OnChangedLocale;
}
private void Start()
{
_openManualBookAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.Tycoon, "OpenManualBook");
_pressQAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, "PressQ");
_cancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, "Cancel");
_openManualBookAction.performed += OnOpen;
var allCocktails = ItemManager.Instance.CocktailDataSo.GetData();
_button = new List<ManualCocktailButton>(allCocktails.Count);
foreach (var element in allCocktails.Values)
{
if (element.Idx.Equals("Cocktail000")) continue; //쓰레기는 메뉴얼에 표시하지 않기
@ -143,11 +136,19 @@ namespace BlueWater.Uis
Update_Cocktails();
SelectedItem(_button[0]);
EventManager.OnLevelUp += UpdateManualBook;
LocalizationSettings.SelectedLocaleChanged += OnChangedLocale;
_openManualBookAction.performed += OnOpen;
}
private void OnDestroy()
{
EventManager.OnLevelUp -= UpdateManualBook;
LocalizationSettings.SelectedLocaleChanged -= OnChangedLocale;
_openManualBookAction.performed -= OnOpen;
_pressQAction.performed -= OnClose;
_cancelAction.performed -= OnClose;
}
private void OnChangedLocale(Locale locale)
@ -220,7 +221,7 @@ namespace BlueWater.Uis
foreach (var element in _button)
{
check = false;
var cocktailIngredients = cocktailDatas[element.name].ValidIngredients;
foreach (var element2 in cocktailIngredients)

View File

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@ -59,7 +59,7 @@ namespace DistantLands.Cozy.EditorScripts
if (PlayerPrefs.GetString("CZY_SemVersion", "") != curVersion)
{
Debug.Log("NEW COZY VERSION DETECTED. Please import the appropriate render pipeline setup via the COZY Hub window.");
//Debug.Log("NEW COZY VERSION DETECTED. Please import the appropriate render pipeline setup via the COZY Hub window.");
}

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