타이쿤 맵 전체 수정 및 프리팹 수정

This commit is contained in:
Nam Tae Gun 2024-07-16 17:43:47 +09:00
parent 60a85bba73
commit 2da4157509
81 changed files with 8847 additions and 7788 deletions

View File

@ -4574,7 +4574,7 @@ MonoBehaviour:
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@ -6794,7 +6794,7 @@ Camera:
y: 0
width: 1
height: 1
near clip plane: 0.1
near clip plane: 0.3
far clip plane: 300
field of view: 30
orthographic: 0
@ -12938,7 +12938,7 @@ MonoBehaviour:
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View File

@ -31,6 +31,7 @@ namespace BlueWater.BehaviorTrees.Actions
_customer.OnInteraction += HandleBeverageInteraction;
_customer.RegisterPlayerInteraction();
_customer.Bark("OrderFood");
}
public override TaskStatus OnUpdate()

View File

@ -32,7 +32,8 @@ namespace BlueWater.BehaviorTrees.Actions
_customer.OnInteraction += HandleFoodInteraction;
_customer.RegisterPlayerInteraction();
DialogueManager.Bark("OrderFood", _customer.transform);
_customer.Bark("OrderFood");
//DialogueManager.Bark("OrderFood", _customer.transform);
}
public override TaskStatus OnUpdate()

View File

@ -14,6 +14,15 @@ using UnityEngine;
namespace BlueWater.Npcs.Customers
{
public enum CustomerSpineAnimation
{
Idle = 0,
Run,
RunSlow,
Eat,
Eat2
}
public class Customer : MonoBehaviour, IPlayerInteraction
{
// Variables
@ -88,8 +97,8 @@ namespace BlueWater.Npcs.Customers
_isMoving = value;
SpineController.PlayAnimation(_isMoving
? TycoonPlayerSpineAnimation.run.ToString()
: TycoonPlayerSpineAnimation.idle.ToString(), true);
? CustomerSpineAnimation.Run.ToString()
: CustomerSpineAnimation.Idle.ToString(), true);
}
}

View File

@ -32,7 +32,7 @@ namespace BlueWater.Uis
private List<TycoonItemSlotUi> _dessertPanFoodSlotUis = new(3);
private CookUi _cookUi;
private void Awake()
private void Start()
{
Initialize();
}

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