diff --git a/Assets/01.Scenes/02.Combat.unity b/Assets/01.Scenes/02.Combat.unity index 361f7d5e5..498913221 100644 --- a/Assets/01.Scenes/02.Combat.unity +++ b/Assets/01.Scenes/02.Combat.unity @@ -6263,13 +6263,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 78d86925de2ce424fb7dcb7fedab9104, type: 3} m_Name: m_EditorClassIdentifier: + _punchDoTween: {fileID: 1049575631} _skillGaugeFillImage: {fileID: 1589901701} _percentText: {fileID: 1390869165} _highlightOutline: {fileID: 601239870} _glowImage: {fileID: 2103493471} _fadeImage: {fileID: 793017950} _fadeInOutDuration: {x: 0.05, y: 0.2} - _punchDoTween: {fileID: 1049575631} --- !u!114 &1049575631 MonoBehaviour: m_ObjectHideFlags: 0 @@ -7064,6 +7064,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2668222795840865044, guid: 680ce017bd2b7d34a99245242d032120, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} - target: {fileID: 6290149650087484560, guid: 680ce017bd2b7d34a99245242d032120, type: 3} propertyPath: m_Name value: CombatPlayer diff --git a/Assets/05.Prefabs/Characters/Players/CombatPlayer.prefab b/Assets/05.Prefabs/Characters/Players/CombatPlayer.prefab index e0dfec617..439f55539 100644 --- a/Assets/05.Prefabs/Characters/Players/CombatPlayer.prefab +++ b/Assets/05.Prefabs/Characters/Players/CombatPlayer.prefab @@ -515,7 +515,7 @@ MonoBehaviour: k__BackingField: 0.2 k__BackingField: 0.5 k__BackingField: 1 - _dashCooldownEffect: {fileID: 0} + _dashCooldownEffect: {fileID: 8975283155893490419} --- !u!114 &3889238742570113982 MonoBehaviour: m_ObjectHideFlags: 0