칵테일 제조 Ui 변경

This commit is contained in:
Nam Tae Gun 2024-09-30 11:11:09 +09:00
parent 9d7723d0ee
commit 2856d83f25
7 changed files with 193 additions and 136 deletions

View File

@ -9424,8 +9424,9 @@ MonoBehaviour:
_colorLerpSpeed: 0.5 _colorLerpSpeed: 0.5
_colorIntensity: 2 _colorIntensity: 2
_objectPoolCount: 1000 _objectPoolCount: 1000
_moveDuration: 0.5 _moveToPlayerDuration: 0.3
_endPosition: {x: -300, y: 0, z: 0} _moveToCenterDuration: 0.1
_centerPosition: {x: -300, y: 0, z: 0}
_endPositionOffset: {x: 0, y: 20, z: 0} _endPositionOffset: {x: 0, y: 20, z: 0}
_endScale: {x: 0.3, y: 0.3, z: 0.3} _endScale: {x: 0.3, y: 0.3, z: 0.3}
--- !u!1001 &1011627381 --- !u!1001 &1011627381
@ -11795,7 +11796,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!4 &1247057679 --- !u!4 &1247057679
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -14215,7 +14216,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!4 &1400792458 --- !u!4 &1400792458
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -14317,6 +14318,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: f0f3dc568d0721b48ad5f24339d24951, type: 3} m_Script: {fileID: 11500000, guid: f0f3dc568d0721b48ad5f24339d24951, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
_tycoonPlayer: {fileID: 0}
_isEntered: 0
--- !u!114 &1400792463 --- !u!114 &1400792463
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -18915,7 +18918,7 @@ Transform:
m_GameObject: {fileID: 1774013116} m_GameObject: {fileID: 1774013116}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -250, y: 0, z: -10} m_LocalPosition: {x: -300, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
@ -22735,7 +22738,7 @@ Transform:
m_GameObject: {fileID: 2105041732} m_GameObject: {fileID: 2105041732}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -250, y: 0, z: 0} m_LocalPosition: {x: -300, y: 0, z: 0}
m_LocalScale: {x: 100, y: 100, z: 1} m_LocalScale: {x: 100, y: 100, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []

View File

@ -123,8 +123,8 @@ namespace BlueWater.Players.Tycoons
TycoonInput.OnMoveInputReceived += TycoonMovement.HandleInputMovement; TycoonInput.OnMoveInputReceived += TycoonMovement.HandleInputMovement;
var balloonUi = InteractionCanvas.BalloonUi; var balloonUi = InteractionCanvas.BalloonUi;
EventManager.OnLiquidRegionEntered += balloonUi.EnterLiquidRegion; // EventManager.OnLiquidRegionEntered += balloonUi.EnterLiquidRegion;
EventManager.OnLiquidRegionExited += balloonUi.ExitLiquidRegion; // EventManager.OnLiquidRegionExited += balloonUi.ExitLiquidRegion;
EventManager.OnCocktailStarted += balloonUi.PickupUnfinishedCocktail; EventManager.OnCocktailStarted += balloonUi.PickupUnfinishedCocktail;
EventManager.OnCocktailCompleted += balloonUi.SetItemImage; EventManager.OnCocktailCompleted += balloonUi.SetItemImage;
EventManager.OnCocktailDiscarded += balloonUi.DiscardItem; EventManager.OnCocktailDiscarded += balloonUi.DiscardItem;
@ -136,8 +136,8 @@ namespace BlueWater.Players.Tycoons
TycoonInput.OnMoveInputReceived -= TycoonMovement.HandleInputMovement; TycoonInput.OnMoveInputReceived -= TycoonMovement.HandleInputMovement;
var balloonUi = InteractionCanvas.BalloonUi; var balloonUi = InteractionCanvas.BalloonUi;
EventManager.OnLiquidRegionEntered -= balloonUi.EnterLiquidRegion; // EventManager.OnLiquidRegionEntered -= balloonUi.EnterLiquidRegion;
EventManager.OnLiquidRegionExited -= balloonUi.ExitLiquidRegion; // EventManager.OnLiquidRegionExited -= balloonUi.ExitLiquidRegion;
EventManager.OnCocktailStarted -= balloonUi.PickupUnfinishedCocktail; EventManager.OnCocktailStarted -= balloonUi.PickupUnfinishedCocktail;
EventManager.OnCocktailCompleted -= balloonUi.SetItemImage; EventManager.OnCocktailCompleted -= balloonUi.SetItemImage;
EventManager.OnCocktailDiscarded -= balloonUi.DiscardItem; EventManager.OnCocktailDiscarded -= balloonUi.DiscardItem;

View File

@ -33,8 +33,8 @@ namespace BlueWater
public static Action OnTycoonOpenedEvent; public static Action OnTycoonOpenedEvent;
public static Action OnTycoonClosedEvent; public static Action OnTycoonClosedEvent;
public static Action OnLiquidRegionEntered; // public static Action OnLiquidRegionEntered;
public static Action OnLiquidRegionExited; // public static Action OnLiquidRegionExited;
public static Action OnCocktailStarted; public static Action OnCocktailStarted;
public static Action<CocktailData> OnCocktailCompleted; public static Action<CocktailData> OnCocktailCompleted;

View File

@ -5,6 +5,7 @@ using System.Linq;
using BlueWater.Items; using BlueWater.Items;
using BlueWater.Players.Tycoons; using BlueWater.Players.Tycoons;
using BlueWater.Tycoons; using BlueWater.Tycoons;
using BlueWater.Utility;
using DG.Tweening; using DG.Tweening;
using Sirenix.OdinInspector; using Sirenix.OdinInspector;
using TMPro; using TMPro;
@ -82,10 +83,13 @@ namespace BlueWater
[Title("패널")] [Title("패널")]
[SerializeField] [SerializeField]
private float _moveDuration = 0.5f; private float _moveToPlayerDuration = 0.5f;
[SerializeField] [SerializeField]
private Vector3 _endPosition = new(-300f, 0f, 0f); private float _moveToCenterDuration = 0.2f;
[SerializeField]
private Vector3 _centerPosition = new(-300f, 0f, 0f);
[SerializeField] [SerializeField]
private Vector3 _endPositionOffset = new(0f, 20f, 0f); private Vector3 _endPositionOffset = new(0f, 20f, 0f);
@ -100,11 +104,10 @@ namespace BlueWater
private List<Garnish> _activeGarnishDatas = new(); private List<Garnish> _activeGarnishDatas = new();
private Dictionary<LiquidData, int> _liquidDataCounts = new(7); private Dictionary<LiquidData, int> _liquidDataCounts = new(7);
private Material _instanceMaterial; private Material _instanceMaterial;
private Tween _showTween;
private Tween _hideTween;
private bool _isShowingPanel; private bool _isShowingPanel;
private bool _isPouring; private bool _isPouring;
private bool _isCompleted;
private float _startTime = float.PositiveInfinity; private float _startTime = float.PositiveInfinity;
private int _instanceLiquidCount; private int _instanceLiquidCount;
private float _currentLiquidAmount; private float _currentLiquidAmount;
@ -115,6 +118,9 @@ namespace BlueWater
private Camera _overlayCamera; private Camera _overlayCamera;
private TycoonPlayer _tycoonPlayer; private TycoonPlayer _tycoonPlayer;
private Vector3 _lastPlayerPosition; private Vector3 _lastPlayerPosition;
private Vector3 _originalPanelScale;
private Coroutine _movePanelToPlayerInstance;
private Coroutine _movePanelToCenterInstance;
// Hashes // Hashes
private static readonly int LiquidAmountHash = Shader.PropertyToID("_LiquidAmount"); private static readonly int LiquidAmountHash = Shader.PropertyToID("_LiquidAmount");
@ -129,18 +135,12 @@ namespace BlueWater
{ {
_liquidObjectPool = new ObjectPool<Liquid>(CreateLiquidObject, OnGetLiquidObject, OnReleaseLiquidObject, OnDestroyLiquidObject, maxSize: _objectPoolCount); _liquidObjectPool = new ObjectPool<Liquid>(CreateLiquidObject, OnGetLiquidObject, OnReleaseLiquidObject, OnDestroyLiquidObject, maxSize: _objectPoolCount);
_garnishObjectPool = new ObjectPool<Garnish>(CreateGarnishObject, OnGetGarnishObject, OnReleaseGarnishObject, OnDestroyGarnishObject, maxSize: _objectPoolCount); _garnishObjectPool = new ObjectPool<Garnish>(CreateGarnishObject, OnGetGarnishObject, OnReleaseGarnishObject, OnDestroyGarnishObject, maxSize: _objectPoolCount);
_hideTween = _liquidPanel.transform.DOMoveX(_endPosition.x + 100f, _moveDuration).Pause()
.SetAutoKill(false);
_showTween = _liquidPanel.transform.DOMoveX(_endPosition.x, _moveDuration).Pause()
.SetAutoKill(false);
} }
private void Start() private void Start()
{ {
EventManager.OnLiquidRegionEntered += ShowPanel; //EventManager.OnLiquidRegionEntered += ShowPanel;
EventManager.OnLiquidRegionExited += HidePanel; //EventManager.OnLiquidRegionExited += HidePanel;
EventManager.OnCocktailDiscarded += ReleaseAllObject; EventManager.OnCocktailDiscarded += ReleaseAllObject;
EventManager.OnPlaceOnServingTable += ReleaseAllObject; EventManager.OnPlaceOnServingTable += ReleaseAllObject;
LiquidIngredient.OnReachedTarget += OnTargetReached; LiquidIngredient.OnReachedTarget += OnTargetReached;
@ -151,7 +151,8 @@ namespace BlueWater
_tycoonPlayer = GameManager.Instance.CurrentTycoonPlayer; _tycoonPlayer = GameManager.Instance.CurrentTycoonPlayer;
_instanceMaterial = Instantiate(_liquidRenderer.material); _instanceMaterial = Instantiate(_liquidRenderer.material);
_liquidRenderer.material = _instanceMaterial; _liquidRenderer.material = _instanceMaterial;
_originalPanelScale = _liquidPanel.transform.localScale;
_instanceMaterial.SetFloat(LiquidAmountHash, 0f); _instanceMaterial.SetFloat(LiquidAmountHash, 0f);
_timeInterval = 1f / _liquidsPerSecond; _timeInterval = 1f / _liquidsPerSecond;
_shaker.SetActive(true); _shaker.SetActive(true);
@ -201,22 +202,22 @@ namespace BlueWater
_startTime = Time.time; _startTime = Time.time;
} }
} }
else // else
{ // {
if (_instanceLiquidCount <= 0) return; // if (_instanceLiquidCount <= 0) return;
//
var playerPosition = _tycoonPlayer.transform.position; // var playerPosition = _tycoonPlayer.transform.position;
var playerScreenPosition = TycoonCameraManager.Instance.MainCamera.WorldToScreenPoint(playerPosition); // var playerScreenPosition = TycoonCameraManager.Instance.MainCamera.WorldToScreenPoint(playerPosition);
var panelWorldPosition = _overlayCamera.ScreenToWorldPoint(new Vector3(playerScreenPosition.x, // var panelWorldPosition = _overlayCamera.ScreenToWorldPoint(new Vector3(playerScreenPosition.x,
playerScreenPosition.y, _overlayCamera.nearClipPlane)); // playerScreenPosition.y, _overlayCamera.nearClipPlane));
panelWorldPosition += _endPositionOffset; // panelWorldPosition += _endPositionOffset;
//
if (_activeLiquidDatas.Count == 0 && _activeGarnishDatas.Count == 0) // if (_activeLiquidDatas.Count == 0 && _activeGarnishDatas.Count == 0)
{ // {
_liquidPanel.transform.DOScale(_endScale, _moveDuration).SetEase(Ease.Linear); // _liquidPanel.transform.DOScale(_endScale, _moveDuration).SetEase(Ease.Linear);
_liquidPanel.transform.DOMove(panelWorldPosition, _moveDuration).SetEase(Ease.Linear); // _liquidPanel.transform.DOMove(panelWorldPosition, _moveDuration).SetEase(Ease.Linear);
} // }
} // }
if (_liquidReachedTime + _colorLerpSpeed >= Time.time) if (_liquidReachedTime + _colorLerpSpeed >= Time.time)
{ {
@ -227,8 +228,8 @@ namespace BlueWater
private void OnDestroy() private void OnDestroy()
{ {
EventManager.OnLiquidRegionEntered -= ShowPanel; //EventManager.OnLiquidRegionEntered -= ShowPanel;
EventManager.OnLiquidRegionExited -= HidePanel; //EventManager.OnLiquidRegionExited -= HidePanel;
EventManager.OnCocktailDiscarded -= ReleaseAllObject; EventManager.OnCocktailDiscarded -= ReleaseAllObject;
EventManager.OnPlaceOnServingTable -= ReleaseAllObject; EventManager.OnPlaceOnServingTable -= ReleaseAllObject;
@ -315,6 +316,7 @@ namespace BlueWater
} }
_liquidDataCounts.Clear(); _liquidDataCounts.Clear();
_isCompleted = false;
_instanceLiquidCount = 0; _instanceLiquidCount = 0;
_instanceMaterial.SetFloat(LiquidAmountHash, 0f); _instanceMaterial.SetFloat(LiquidAmountHash, 0f);
SetCurrentAmount(0f); SetCurrentAmount(0f);
@ -326,11 +328,12 @@ namespace BlueWater
_currentBarrel = barrel; _currentBarrel = barrel;
if (_instanceLiquidCount == 0) if (_instanceLiquidCount == 0)
{ {
ShowPanelFast(); ShowPanelStarted();
_shaker.SetActive(true); _shaker.SetActive(true);
_amountText.enabled = true; _amountText.enabled = true;
_completeCocktailImage.enabled = false; _completeCocktailImage.enabled = false;
_completeText.enabled = false; _completeText.enabled = false;
_isCompleted = false;
_currentMixedColor = barrel.GetLiquidData().Color; _currentMixedColor = barrel.GetLiquidData().Color;
_instanceMaterial.SetColor(LiquidColorHash, _currentMixedColor * _colorIntensity); _instanceMaterial.SetColor(LiquidColorHash, _currentMixedColor * _colorIntensity);
EventManager.OnCocktailStarted?.Invoke(); EventManager.OnCocktailStarted?.Invoke();
@ -338,37 +341,27 @@ namespace BlueWater
_startTime = Time.time; _startTime = Time.time;
_isPouring = true; _isPouring = true;
// To Center 이동 코루틴이 활성화 중이지 않을 때
if (_movePanelToCenterInstance == null)
{
// To Player 이동 코루틴이 활성화 중이라면 멈추고 To Center 활성화
if (_movePanelToPlayerInstance != null)
{
StopCoroutine(_movePanelToPlayerInstance);
_movePanelToPlayerInstance = null;
}
Utils.StartUniqueCoroutine(this, ref _movePanelToCenterInstance, MovePanelToCenter());
}
} }
public void HandleBarrelCancelInteraction() public void HandleBarrelCancelInteraction()
{ {
_isPouring = false; _isPouring = false;
Utils.StartUniqueCoroutine(this, ref _movePanelToPlayerInstance, MovePanelToPlayer());
} }
// public void ActiveIsPouring(Barrel barrel)
// {
// _currentBarrel = barrel;
// if (_instanceLiquidCount == 0)
// {
// ShowPanelFast();
// _shaker.SetActive(true);
// _amountText.enabled = true;
// _completeCocktailImage.enabled = false;
// _completeText.enabled = false;
// _currentMixedColor = _currentBarrel.GetLiquidData().Color;
// _instanceMaterial.SetColor(LiquidColorHash, _currentMixedColor * _colorIntensity);
// EventManager.OnCocktailStarted?.Invoke();
// }
//
// _startTime = Time.time;
// _isPouring = true;
// }
// public void InActiveIsPouring()
// {
// _isPouring = false;
// }
private void SetCurrentAmount(float value) private void SetCurrentAmount(float value)
{ {
_currentLiquidAmount = value; _currentLiquidAmount = value;
@ -392,6 +385,7 @@ namespace BlueWater
/// </summary> /// </summary>
private IEnumerator CompleteCocktail() private IEnumerator CompleteCocktail()
{ {
_isCompleted = true;
HandleBarrelCancelInteraction(); HandleBarrelCancelInteraction();
yield return new WaitUntil(() => _currentLiquidAmount >= _maxLiquidCount); yield return new WaitUntil(() => _currentLiquidAmount >= _maxLiquidCount);
@ -520,25 +514,82 @@ namespace BlueWater
} }
} }
public void ShowPanelFast() public void ShowPanelStarted()
{ {
if (_isShowingPanel) return; if (_isShowingPanel) return;
_liquidPanel.transform.localScale = Vector3.one; _liquidPanel.transform.localScale = _originalPanelScale;
_liquidPanel.transform.position = _endPosition; _liquidPanel.transform.position = _centerPosition;
_liquidPanel.SetActive(true); _liquidPanel.SetActive(true);
_isShowingPanel = true; _isShowingPanel = true;
_hideTween.Pause();
_showTween.Pause();
} }
public void ShowPanel() private IEnumerator MovePanelToPlayer()
{ {
if (_isShowingPanel || _instanceLiquidCount <= 0) return; if (_isCompleted)
{
_movePanelToPlayerInstance = null;
yield break;
}
yield return new WaitUntil(() => _activeLiquidDatas.Count == 0 && _activeGarnishDatas.Count == 0);
var startScale = _liquidPanel.transform.localScale;
var startPosition = _liquidPanel.transform.position;
var elapsedTime = 0f;
while (elapsedTime <= _moveToPlayerDuration)
{
var playerPosition = _tycoonPlayer.transform.position;
var playerScreenPosition = TycoonCameraManager.Instance.MainCamera.WorldToScreenPoint(playerPosition);
var panelWorldPosition = _overlayCamera.ScreenToWorldPoint(new Vector3(playerScreenPosition.x,
playerScreenPosition.y, _overlayCamera.nearClipPlane));
panelWorldPosition += _endPositionOffset;
var lerpTime = elapsedTime / _moveToPlayerDuration;
_liquidPanel.transform.position = Vector3.Lerp(startPosition, panelWorldPosition, lerpTime);
_liquidPanel.transform.localScale = Vector3.Lerp(startScale, _endScale, lerpTime);
elapsedTime += Time.deltaTime;
yield return null;
}
_liquidPanel.transform.localScale = _endScale;
// 완성되지 않았거나, 따르고 있지 않으면 플레이어를 추적함
var waitTime = new WaitForFixedUpdate();
while (!_isCompleted && !_isPouring)
{
var playerPosition = _tycoonPlayer.transform.position;
var playerScreenPosition = TycoonCameraManager.Instance.MainCamera.WorldToScreenPoint(playerPosition);
var panelWorldPosition = _overlayCamera.ScreenToWorldPoint(new Vector3(playerScreenPosition.x,
playerScreenPosition.y, _overlayCamera.nearClipPlane));
panelWorldPosition += _endPositionOffset;
_liquidPanel.transform.position = panelWorldPosition;
yield return waitTime;
}
_isShowingPanel = true; _movePanelToPlayerInstance = null;
_hideTween.Pause(); }
_showTween.Restart();
private IEnumerator MovePanelToCenter()
{
var startScale = _liquidPanel.transform.localScale;
var startPosition = _liquidPanel.transform.position;
var elapsedTime = 0f;
while (elapsedTime <= _moveToCenterDuration)
{
var lerpTime = elapsedTime / _moveToCenterDuration;
_liquidPanel.transform.position = Vector3.Lerp(startPosition, _centerPosition, lerpTime);
_liquidPanel.transform.localScale = Vector3.Lerp(startScale, _originalPanelScale, lerpTime);
elapsedTime += Time.deltaTime;
yield return null;
}
_liquidPanel.transform.position = _centerPosition;
_liquidPanel.transform.localScale = _originalPanelScale;
_movePanelToCenterInstance = null;
} }
public void HidePanel() public void HidePanel()
@ -546,8 +597,7 @@ namespace BlueWater
if (!_isShowingPanel) return; if (!_isShowingPanel) return;
_isShowingPanel = false; _isShowingPanel = false;
_showTween.Pause(); _liquidPanel.SetActive(false);
_hideTween.Restart();
} }
#endregion #endregion

View File

@ -1,41 +1,41 @@
using System; // using System;
using BlueWater.Players.Tycoons; // using BlueWater.Players.Tycoons;
using UnityEngine; // using UnityEngine;
//
namespace BlueWater // namespace BlueWater
{ // {
public class LiquidInteractionRegion : MonoBehaviour // public class LiquidInteractionRegion : MonoBehaviour
{ // {
private TycoonPlayer _tycoonPlayer; // private TycoonPlayer _tycoonPlayer;
private bool _isEntered; // private bool _isEntered;
//
private void Start() // private void Start()
{ // {
_tycoonPlayer = GameManager.Instance.CurrentTycoonPlayer; // _tycoonPlayer = GameManager.Instance.CurrentTycoonPlayer;
} // }
//
private void Update() // private void Update()
{ // {
if (!_isEntered) return; // if (!_isEntered) return;
//
if (_tycoonPlayer.TycoonPickupHandler.IsPickedUpItem()) return; // if (_tycoonPlayer.TycoonPickupHandler.IsPickedUpItem()) return;
//
EventManager.OnLiquidRegionEntered?.Invoke(); // EventManager.OnLiquidRegionEntered?.Invoke();
} // }
//
private void OnTriggerEnter(Collider other) // private void OnTriggerEnter(Collider other)
{ // {
if (!other.CompareTag("Player")) return; // if (!other.CompareTag("Player")) return;
//
_isEntered = true; // _isEntered = true;
} // }
//
private void OnTriggerExit(Collider other) // private void OnTriggerExit(Collider other)
{ // {
if (!other.CompareTag("Player")) return; // if (!other.CompareTag("Player")) return;
//
_isEntered = false; // _isEntered = false;
EventManager.OnLiquidRegionExited?.Invoke(); // EventManager.OnLiquidRegionExited?.Invoke();
} // }
} // }
} // }

View File

@ -676,6 +676,10 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5297442833789713246, guid: a6a0d1675321b7a43b4132ca15cf7ca0, type: 3}
propertyPath: m_SortingOrder
value: 6
objectReference: {fileID: 0}
- target: {fileID: 5611097802189151736, guid: a6a0d1675321b7a43b4132ca15cf7ca0, type: 3} - target: {fileID: 5611097802189151736, guid: a6a0d1675321b7a43b4132ca15cf7ca0, type: 3}
propertyPath: m_Name propertyPath: m_Name
value: InteractionCanvas value: InteractionCanvas

View File

@ -327,20 +327,6 @@
"m_SlotId": 0 "m_SlotId": 0
} }
}, },
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "9305fd09fafc42488b36734a733d4e6a"
},
"m_SlotId": 4
},
"m_InputSlot": {
"m_Node": {
"m_Id": "d7ae6f9dead049e1b58ece60b1867ee6"
},
"m_SlotId": 0
}
},
{ {
"m_OutputSlot": { "m_OutputSlot": {
"m_Node": { "m_Node": {
@ -593,6 +579,20 @@
"m_SlotId": 1 "m_SlotId": 1
} }
}, },
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "f207d005495148b0a7fb864588751ee2"
},
"m_SlotId": 7
},
"m_InputSlot": {
"m_Node": {
"m_Id": "d7ae6f9dead049e1b58ece60b1867ee6"
},
"m_SlotId": 0
}
},
{ {
"m_OutputSlot": { "m_OutputSlot": {
"m_Node": { "m_Node": {