Merge branch 'ntg' of http://gitea.capers.co.kr:3000/capers/CapersRepo into HEAD
# Conflicts: # Assets/StreamingAssets/google-services-desktop.json.meta
@ -12,25 +12,25 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
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m_Name: Bloom
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m_EditorClassIdentifier:
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||||
active: 0
|
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active: 1
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skipIterations:
|
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m_OverrideState: 0
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m_Value: 1
|
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threshold:
|
||||
m_OverrideState: 0
|
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m_Value: 0.9
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||||
m_OverrideState: 1
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m_Value: 0.25
|
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intensity:
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||||
m_OverrideState: 0
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m_Value: 0
|
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m_OverrideState: 1
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m_Value: 0.2
|
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scatter:
|
||||
m_OverrideState: 0
|
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m_OverrideState: 1
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||||
m_Value: 0.7
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clamp:
|
||||
m_OverrideState: 0
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m_Value: 65472
|
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tint:
|
||||
m_OverrideState: 0
|
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m_Value: {r: 1, g: 1, b: 1, a: 1}
|
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m_OverrideState: 1
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m_Value: {r: 1, g: 0.7877358, b: 0.7877358, a: 1}
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highQualityFiltering:
|
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m_OverrideState: 0
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m_Value: 0
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@ -21,7 +21,7 @@ MonoBehaviour:
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m_Value: {x: 0.69, y: 0.51}
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intensity:
|
||||
m_OverrideState: 1
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m_Value: 0.25
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m_Value: 0.282
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smoothness:
|
||||
m_OverrideState: 1
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m_Value: 0.68
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@ -40,7 +40,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3}
|
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m_Name: DepthOfField
|
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m_EditorClassIdentifier:
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active: 1
|
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active: 0
|
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mode:
|
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m_OverrideState: 1
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m_Value: 2
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@ -58,15 +58,15 @@ MonoBehaviour:
|
||||
m_Value: 0
|
||||
focusDistance:
|
||||
m_OverrideState: 1
|
||||
m_Value: 33.87
|
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m_Value: 3.6
|
||||
aperture:
|
||||
m_OverrideState: 1
|
||||
m_Value: 19.3
|
||||
m_Value: 7.62
|
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focalLength:
|
||||
m_OverrideState: 1
|
||||
m_Value: 182
|
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m_Value: 82
|
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bladeCount:
|
||||
m_OverrideState: 0
|
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m_OverrideState: 1
|
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m_Value: 5
|
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bladeCurvature:
|
||||
m_OverrideState: 0
|
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@ -92,10 +92,10 @@ MonoBehaviour:
|
||||
m_Value: 1
|
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threshold:
|
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m_OverrideState: 1
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m_Value: 0.5
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m_Value: 0.4
|
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intensity:
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m_OverrideState: 1
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m_Value: 0.4
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m_Value: 0.3
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scatter:
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m_OverrideState: 1
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m_Value: 0.15
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@ -104,7 +104,7 @@ MonoBehaviour:
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m_Value: 65472
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tint:
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m_OverrideState: 1
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m_Value: {r: 0.8066038, g: 1, b: 0.91149664, a: 1}
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m_Value: {r: 1, g: 0.8952732, b: 0.80784315, a: 1}
|
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highQualityFiltering:
|
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m_OverrideState: 0
|
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m_Value: 0
|
||||
|
@ -26,6 +26,9 @@ namespace BlueWater.Players
|
||||
[field: SerializeField]
|
||||
public bool IsInvincible { get; private set; }
|
||||
|
||||
[SerializeField]
|
||||
private float _flashTime = 0.3f;
|
||||
|
||||
[SerializeField]
|
||||
private bool _isShaking;
|
||||
|
||||
@ -57,7 +60,7 @@ namespace BlueWater.Players
|
||||
|
||||
private void Start()
|
||||
{
|
||||
_flashWhiteWaitTime = new WaitForSeconds(InvincibilityDuration * 0.1f);
|
||||
_flashWhiteWaitTime = new WaitForSeconds(_flashTime);
|
||||
SetCurrentHealthPoint(MaxHealthPoint);
|
||||
}
|
||||
|
||||
|
@ -64,8 +64,8 @@ namespace BlueWater.Players.Tycoons
|
||||
private ParticleSystem _dashParticle;
|
||||
|
||||
[Title("사운드")]
|
||||
[SerializeField]
|
||||
private string _walkingSfxName = "TycoonPlayerWalking";
|
||||
// [SerializeField]
|
||||
// private string _walkingSfxName = "TycoonPlayerWalking";
|
||||
|
||||
[SerializeField]
|
||||
private string _dashSfxName = "TycoonPlayerDashing";
|
||||
|
@ -174,12 +174,7 @@ namespace BlueWater.Players.Tycoons
|
||||
|
||||
private void Die()
|
||||
{
|
||||
int currentGold = TycoonManager.Instance.TycoonStatus.CurrentGold;
|
||||
float endGoldMultiplier = -0.5f + TycoonManager.Instance.TycoonStatus.EndGoldMultiplier;
|
||||
int addedGold = Mathf.RoundToInt(currentGold * endGoldMultiplier);
|
||||
int saveGold = currentGold + addedGold;
|
||||
ES3.Save(SaveData.EndGold, saveGold);
|
||||
ES3.Save(SaveData.CompleteFirstGame, true);
|
||||
|
||||
}
|
||||
|
||||
public void MakeCocktailCompleted(CocktailData cocktailData, bool isMadePlayer)
|
||||
|
@ -17,7 +17,7 @@ namespace BlueWater.Tycoons
|
||||
protected LiquidData LiquidData;
|
||||
|
||||
[SerializeField]
|
||||
protected int VisualMaxFill = 4000;
|
||||
protected int MaxFill = 3000;
|
||||
|
||||
[field: SerializeField]
|
||||
public int CurrentAmount { get; private set; }
|
||||
@ -57,7 +57,7 @@ namespace BlueWater.Tycoons
|
||||
SetCurrentAmount(0);
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
protected override void OnDestroy()
|
||||
{
|
||||
if (!IsStatue)
|
||||
{
|
||||
@ -99,12 +99,15 @@ namespace BlueWater.Tycoons
|
||||
|
||||
public virtual void SetCurrentAmount(int amount)
|
||||
{
|
||||
if (CurrentAmount == int.MaxValue)
|
||||
if (IsStatue)
|
||||
{
|
||||
if (CurrentAmount == int.MaxValue) return;
|
||||
|
||||
CurrentAmount = int.MaxValue;
|
||||
return;
|
||||
}
|
||||
|
||||
CurrentAmount = amount;
|
||||
CurrentAmount = Mathf.Clamp(amount, 0, MaxFill);
|
||||
}
|
||||
|
||||
public virtual void Activate()
|
||||
|
@ -167,10 +167,17 @@ namespace BlueWater.Tycoons
|
||||
private int GetCurrentLevel()
|
||||
{
|
||||
if (CurrentAmount <= 0) return 0;
|
||||
if (CurrentAmount >= VisualMaxFill) return 4;
|
||||
if (CurrentAmount >= MaxFill) return 4;
|
||||
|
||||
float range = VisualMaxFill / 3f;
|
||||
return (int)(CurrentAmount / range) + 1;
|
||||
int range = (int)(MaxFill / 3f);
|
||||
int level = CurrentAmount / range;
|
||||
|
||||
return level switch
|
||||
{
|
||||
0 => 1,
|
||||
1 => 2,
|
||||
_ => 3
|
||||
};
|
||||
}
|
||||
|
||||
private void IdleAnimation()
|
||||
|
@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using BlueWater.Interfaces;
|
||||
using BlueWater.Players.Tycoons;
|
||||
@ -86,7 +87,12 @@ namespace BlueWater.Tycoons
|
||||
|
||||
UnregisterPlayerInteraction();
|
||||
}
|
||||
|
||||
|
||||
protected virtual void OnDestroy()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void OnApplicationQuit()
|
||||
{
|
||||
IsQuitting = true;
|
||||
|
@ -81,6 +81,8 @@ namespace BlueWater.Tycoons
|
||||
{
|
||||
SpineController.PlayAnimation(LiquidBarrelSpineAnimation.IdleLevel0, false);
|
||||
}
|
||||
|
||||
EventManager.OnCleaningAll += RecoveryAll;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
@ -125,6 +127,13 @@ namespace BlueWater.Tycoons
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnDestroy()
|
||||
{
|
||||
base.OnDestroy();
|
||||
|
||||
EventManager.OnCleaningAll -= RecoveryAll;
|
||||
}
|
||||
|
||||
public override void Interaction()
|
||||
{
|
||||
if (!IsMoldy)
|
||||
@ -250,14 +259,30 @@ namespace BlueWater.Tycoons
|
||||
IsMoldy = false;
|
||||
RecoveryAnimation();
|
||||
}
|
||||
|
||||
private void RecoveryAll()
|
||||
{
|
||||
if (!IsMoldy) return;
|
||||
|
||||
IsMoldy = false;
|
||||
RecoveryAnimation();
|
||||
}
|
||||
|
||||
private int GetCurrentLevel()
|
||||
{
|
||||
if (CurrentAmount <= 0) return 0;
|
||||
if (CurrentAmount >= VisualMaxFill) return 5;
|
||||
if (CurrentAmount >= MaxFill) return 5;
|
||||
|
||||
int range = VisualMaxFill / 5;
|
||||
return CurrentAmount / range + 1;
|
||||
int range = (int)(MaxFill / 4f);
|
||||
int level = CurrentAmount / range;
|
||||
|
||||
return level switch
|
||||
{
|
||||
0 => 1,
|
||||
1 => 2,
|
||||
2 => 3,
|
||||
_ => 4
|
||||
};
|
||||
}
|
||||
|
||||
private void IdleAnimation()
|
||||
|
@ -29,7 +29,7 @@ namespace BlueWater.Tycoons
|
||||
private Vector3 _offset;
|
||||
|
||||
[SerializeField, Range(0, 1000)]
|
||||
private int addedLiquid = 400;
|
||||
private int addedLiquid = 150;
|
||||
|
||||
[SerializeField]
|
||||
private string _attackSfxName = "AttackWhip";
|
||||
|
@ -68,40 +68,44 @@ MonoBehaviour:
|
||||
- <Key>k__BackingField: GaugeTimeUp
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: GaugeTimeUp
|
||||
<Ratio>k__BackingField: 5
|
||||
<Ratio>k__BackingField: 4
|
||||
- <Key>k__BackingField: BarrelAutoSupply
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: BarrelAutoSupply
|
||||
<Ratio>k__BackingField: 5
|
||||
<Ratio>k__BackingField: 4
|
||||
- <Key>k__BackingField: ServerNpcUpgrade
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: ServerNpcUpgrade
|
||||
<Ratio>k__BackingField: 5
|
||||
<Ratio>k__BackingField: 4
|
||||
- <Key>k__BackingField: CleanerNpcUpgrade
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: CleanerNpcUpgrade
|
||||
<Ratio>k__BackingField: 5
|
||||
<Ratio>k__BackingField: 4
|
||||
- <Key>k__BackingField: BartenderNpcUpgrade
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: BartenderNpcUpgrade
|
||||
<Ratio>k__BackingField: 5
|
||||
<Ratio>k__BackingField: 4
|
||||
- <Key>k__BackingField: PassiveRandomChange
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: PassiveRandomChange
|
||||
<Ratio>k__BackingField: 2
|
||||
<Ratio>k__BackingField: 3
|
||||
- <Key>k__BackingField: PassiveGoldAutoGain
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: PassiveGoldAutoGain
|
||||
<Ratio>k__BackingField: 2
|
||||
<Ratio>k__BackingField: 3
|
||||
- <Key>k__BackingField: PassiveMakingBonus
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: PassiveMakingBonus
|
||||
<Ratio>k__BackingField: 2
|
||||
<Ratio>k__BackingField: 3
|
||||
- <Key>k__BackingField: PassiveServingBonus
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: PassiveServingBonus
|
||||
<Ratio>k__BackingField: 2
|
||||
<Ratio>k__BackingField: 3
|
||||
- <Key>k__BackingField: PassiveCleaningBonus
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: PassiveCleaningBonus
|
||||
<Ratio>k__BackingField: 2
|
||||
<Ratio>k__BackingField: 3
|
||||
- <Key>k__BackingField: PassiveDoubleServing
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: PassiveDoubleServing
|
||||
<Ratio>k__BackingField: 0
|
||||
|
@ -101,3 +101,7 @@ MonoBehaviour:
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: PassiveCleaningBonus
|
||||
<Ratio>k__BackingField: 3
|
||||
- <Key>k__BackingField: PassiveDoubleServing
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: PassiveDoubleServing
|
||||
<Ratio>k__BackingField: 0
|
||||
|
@ -36,17 +36,17 @@ MonoBehaviour:
|
||||
- <Key>k__BackingField: SpeedBoost
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: SpeedBoost
|
||||
<Ratio>k__BackingField: 4
|
||||
<Ratio>k__BackingField: 5
|
||||
<Price>k__BackingField: 250
|
||||
- <Key>k__BackingField: GoldBoost
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: GoldBoost
|
||||
<Ratio>k__BackingField: 4
|
||||
<Ratio>k__BackingField: 5
|
||||
<Price>k__BackingField: 250
|
||||
- <Key>k__BackingField: DashCooldownReduction
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: DashCooldownReduction
|
||||
<Ratio>k__BackingField: 4
|
||||
<Ratio>k__BackingField: 5
|
||||
<Price>k__BackingField: 250
|
||||
- <Key>k__BackingField: TipBoost
|
||||
<Value>k__BackingField:
|
||||
@ -56,32 +56,32 @@ MonoBehaviour:
|
||||
- <Key>k__BackingField: GaugeTimeUp
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: GaugeTimeUp
|
||||
<Ratio>k__BackingField: 4
|
||||
<Ratio>k__BackingField: 5
|
||||
<Price>k__BackingField: 500
|
||||
- <Key>k__BackingField: BarrelAutoSupply
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: BarrelAutoSupply
|
||||
<Ratio>k__BackingField: 4
|
||||
<Ratio>k__BackingField: 5
|
||||
<Price>k__BackingField: 400
|
||||
- <Key>k__BackingField: ServerNpcUpgrade
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: ServerNpcUpgrade
|
||||
<Ratio>k__BackingField: 4
|
||||
<Ratio>k__BackingField: 5
|
||||
<Price>k__BackingField: 150
|
||||
- <Key>k__BackingField: CleanerNpcUpgrade
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: CleanerNpcUpgrade
|
||||
<Ratio>k__BackingField: 4
|
||||
<Ratio>k__BackingField: 5
|
||||
<Price>k__BackingField: 150
|
||||
- <Key>k__BackingField: BartenderNpcUpgrade
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: BartenderNpcUpgrade
|
||||
<Ratio>k__BackingField: 4
|
||||
<Ratio>k__BackingField: 5
|
||||
<Price>k__BackingField: 150
|
||||
- <Key>k__BackingField: PassiveDoubleServing
|
||||
<Value>k__BackingField:
|
||||
<Idx>k__BackingField: PassiveDoubleServing
|
||||
<Ratio>k__BackingField: 8
|
||||
<Ratio>k__BackingField: 0
|
||||
<Price>k__BackingField: 500
|
||||
- <Key>k__BackingField: PassiveRandomChange
|
||||
<Value>k__BackingField:
|
||||
|
@ -18,7 +18,7 @@ MonoBehaviour:
|
||||
<DirtyTablePercent>k__BackingField: 70
|
||||
<DirtyTableWaitTime>k__BackingField: 30
|
||||
<MushroomWaitTime>k__BackingField: 30
|
||||
<ServingBonusCount>k__BackingField: 3
|
||||
<ServingBonusCount>k__BackingField: 6
|
||||
<CleaningBonusCount>k__BackingField: 5
|
||||
<CleaningBonusMakingSpeedUpTime>k__BackingField: 30
|
||||
<CleaningBonusMakingSpeedMultiply>k__BackingField: 2
|
||||
|
@ -47,7 +47,6 @@ public class GameClear: PopupUi
|
||||
|
||||
private void StartClearPopup(LevelData currentLevelData)
|
||||
{
|
||||
Debug.Log("Clear!!" + currentLevelData.Idx);
|
||||
if (currentLevelData.Idx != 100.ToString()) return;
|
||||
Open();
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace BlueWater.Tycoons
|
||||
public int MushroomWaitTime { get; private set; } = 30;
|
||||
|
||||
[field: SerializeField]
|
||||
public int ServingBonusCount { get; private set; } = 3;
|
||||
public int ServingBonusCount { get; private set; } = 6;
|
||||
|
||||
[field: SerializeField]
|
||||
public int CleaningBonusCount { get; private set; } = 5;
|
||||
|
@ -148,7 +148,7 @@ namespace BlueWater.Tycoons
|
||||
{
|
||||
EventManager.InvokeAutoSupplyBarrels();
|
||||
}
|
||||
_tycoonStatus.BarrelAutoIncrease += 1;
|
||||
_tycoonStatus.BarrelAutoIncrease += 3;
|
||||
break;
|
||||
case "ServerNpcUpgrade":
|
||||
_tycoonStatus.ServerTipMultiplier += 0.1f;
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using BlueWater.Audios;
|
||||
using BlueWater.Uis;
|
||||
using BlueWater.Utility;
|
||||
@ -64,7 +65,8 @@ namespace BlueWater.Titles
|
||||
private TycoonTutorial _tycoonTutorial;
|
||||
|
||||
public Material inkMaterialInstance { get; private set; }
|
||||
|
||||
|
||||
private Queue<string> _waitingTutorials = new();
|
||||
private PlayerInputKeyManager _playerInputKeyManager;
|
||||
private InputAction _interactionEAction;
|
||||
private InputAction _openAction;
|
||||
@ -74,6 +76,7 @@ namespace BlueWater.Titles
|
||||
private bool _onButtonClicked;
|
||||
|
||||
private Coroutine _inkCoroutine;
|
||||
private Coroutine _waitingTutorialInstance;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
@ -251,6 +254,7 @@ namespace BlueWater.Titles
|
||||
{
|
||||
titleOptions.Close();
|
||||
_titleMenuUiPanel.SetActive(true);
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
// EventSystem.current.SetSelectedGameObject(_optionsButton.gameObject);
|
||||
}
|
||||
|
||||
@ -267,6 +271,7 @@ namespace BlueWater.Titles
|
||||
{
|
||||
titleQuitUi.Close();
|
||||
_titleMenuUiPanel.SetActive(true);
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
// EventSystem.current.SetSelectedGameObject(_quitGameButton.gameObject);
|
||||
|
||||
Utils.StartUniqueCoroutine(this, ref _inkCoroutine, MoveInkBackground(0.4f));
|
||||
@ -289,6 +294,7 @@ namespace BlueWater.Titles
|
||||
}
|
||||
|
||||
_titleMenuUiPanel.SetActive(true);
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
// EventSystem.current.SetSelectedGameObject(_tutorialButton.gameObject);
|
||||
|
||||
Utils.StartUniqueCoroutine(this, ref _inkCoroutine, MoveInkBackground(0.4f));
|
||||
@ -296,11 +302,33 @@ namespace BlueWater.Titles
|
||||
|
||||
public void ShowTutorialUiByName(string tutorialName)
|
||||
{
|
||||
_titleMenuUiPanel.SetActive(false);
|
||||
_tycoonTutorial.ShowUiByName(tutorialName);
|
||||
_panel.SetActive(true);
|
||||
_waitingTutorials.Enqueue(tutorialName);
|
||||
|
||||
if (_waitingTutorialInstance == null)
|
||||
{
|
||||
Utils.StartUniqueCoroutine(this, ref _waitingTutorialInstance, WaitingTutorial());
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerator WaitingTutorial()
|
||||
{
|
||||
WaitForSeconds waitTime = new WaitForSeconds(0.2f);
|
||||
while (_waitingTutorials.Count > 0)
|
||||
{
|
||||
if (PopupUiController.IsPausedPopupList()) yield return waitTime;
|
||||
|
||||
string tutorialName = _waitingTutorials.Dequeue();
|
||||
|
||||
_titleMenuUiPanel.SetActive(false);
|
||||
_tycoonTutorial.ShowUiByName(tutorialName);
|
||||
_panel.SetActive(true);
|
||||
|
||||
Utils.StartUniqueCoroutine(this, ref _inkCoroutine, MoveInkBackground(1f));
|
||||
Utils.StartUniqueCoroutine(this, ref _inkCoroutine, MoveInkBackground(1f));
|
||||
|
||||
yield return waitTime;
|
||||
}
|
||||
|
||||
_waitingTutorialInstance = null;
|
||||
}
|
||||
|
||||
private IEnumerator MoveInkBackground(float pos)
|
||||
|
@ -247,7 +247,7 @@ namespace BlueWater
|
||||
_sliderTween?.Kill();
|
||||
_moveSequence?.Kill();
|
||||
_arrivedSequence?.Kill();
|
||||
CurrentBillInfo.ResetData();
|
||||
CurrentBillInfo?.ResetData();
|
||||
_removeEvent?.Invoke();
|
||||
Destroy(gameObject);
|
||||
}
|
||||
|
@ -160,6 +160,7 @@ namespace BlueWater.Uis
|
||||
AudioManager.Instance.PlaySfx(_closeManualSfxName, ignoreTimeScale: true);
|
||||
_panel.SetActive(false);
|
||||
CloseSwitch(InputActionMaps.Tycoon);
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
}
|
||||
|
||||
public override void EnableInput()
|
||||
|
@ -84,6 +84,7 @@ namespace BlueWater.Uis
|
||||
AudioManager.Instance.PlaySfx(_cardOpenAllSfxName, ignoreTimeScale: true);
|
||||
CloseSwitch(InputActionMaps.Tycoon);
|
||||
_panel.SetActive(false);
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
}
|
||||
|
||||
public override void EnableInput()
|
||||
|
@ -449,6 +449,13 @@ namespace BlueWater.Uis
|
||||
|
||||
private void SetResultData()
|
||||
{
|
||||
int currentGold = TycoonManager.Instance.TycoonStatus.CurrentGold;
|
||||
float endGoldMultiplier = -0.5f + TycoonManager.Instance.TycoonStatus.EndGoldMultiplier;
|
||||
int addedGold = Mathf.RoundToInt(currentGold * endGoldMultiplier);
|
||||
int saveGold = currentGold + addedGold;
|
||||
ES3.Save(SaveData.EndGold, saveGold);
|
||||
ES3.Save(SaveData.CompleteFirstGame, true);
|
||||
|
||||
Dictionary<string, int> selectedCards = TycoonManager.Instance.TycoonCardController.SelectedCard;
|
||||
foreach (var element in selectedCards)
|
||||
{
|
||||
@ -478,7 +485,6 @@ namespace BlueWater.Uis
|
||||
_goldSpentText.text = _goldSpent.ToString("N0");
|
||||
_totalGoldText.text = $"{Utils.GetLocalizedString("TotalGold")} : {ES3.Load(SaveData.EndGold, 0):N0}";
|
||||
|
||||
float endGoldMultiplier = -0.5f + TycoonManager.Instance.TycoonStatus.EndGoldMultiplier;
|
||||
int percent = Mathf.RoundToInt(endGoldMultiplier * 100);
|
||||
char sign = percent >= 0 ? '+' : '-';
|
||||
_minusPercentText.color = percent >= 0 ? Color.blue : Color.red;
|
||||
|
@ -66,6 +66,7 @@ namespace BlueWater.Uis
|
||||
{
|
||||
CloseSwitch(InputActionMaps.Tycoon);
|
||||
_panel.SetActive(false);
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
}
|
||||
|
||||
public override void EnableInput()
|
||||
|
@ -144,6 +144,7 @@ namespace BlueWater.Uis
|
||||
await Task.Delay(100);
|
||||
}
|
||||
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
EventManager.InvokeTycoonGameStarted();
|
||||
}
|
||||
|
||||
|
@ -4,6 +4,7 @@ using BlueWater.Tycoons;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using Spine.Unity;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.InputSystem;
|
||||
|
||||
namespace BlueWater.Uis
|
||||
@ -58,6 +59,7 @@ namespace BlueWater.Uis
|
||||
{
|
||||
_panel.SetActive(false);
|
||||
CloseSwitch(InputActionMaps.Tycoon);
|
||||
EventSystem.current.SetSelectedGameObject(null);
|
||||
}
|
||||
|
||||
public override void DisableInput()
|
||||
@ -158,12 +160,14 @@ namespace BlueWater.Uis
|
||||
|
||||
if (!ES3.Load(SaveData.TutorialH, false))
|
||||
{
|
||||
Invoke(nameof(InvokeTutorialH), 0.1f);
|
||||
EventManager.InvokeTutorial(TutorialName.TutorialH);
|
||||
ES3.Save(SaveData.TutorialH, true);
|
||||
}
|
||||
|
||||
if (!ES3.Load(SaveData.TutorialI, false))
|
||||
{
|
||||
Invoke(nameof(InvokeTutorialI), 0.2f);
|
||||
EventManager.InvokeTutorial(TutorialName.TutorialI);
|
||||
ES3.Save(SaveData.TutorialI, true);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -60,7 +60,7 @@ namespace BlueWater.Utility
|
||||
list.Remove(item);
|
||||
}
|
||||
|
||||
public static Vector3 RandomPositionOnGraph(int graphIndex = 0)
|
||||
public static Vector3 RandomPositionOnGraph(int graphIndex = 0, float radius = 0.5f)
|
||||
{
|
||||
// 그래프 인덱스가 유효한지 검사
|
||||
if (graphIndex < 0 || graphIndex >= AstarPath.active.data.graphs.Length)
|
||||
@ -87,11 +87,36 @@ namespace BlueWater.Utility
|
||||
throw new Exception("이동 가능한 노드가 없습니다.");
|
||||
}
|
||||
|
||||
// walkable한 노드 중 하나를 무작위로 선택
|
||||
GraphNode randomNode = walkableNodes[Random.Range(0, walkableNodes.Count)];
|
||||
LayerMask propsLayerMask = LayerMask.GetMask("Props");
|
||||
// 반복적으로 랜덤 위치를 가져와 조건을 만족하는지 확인
|
||||
for (int attempt = 0; attempt < 100000; attempt++)
|
||||
{
|
||||
// walkable한 노드 중 하나를 무작위로 선택
|
||||
GraphNode randomNode = walkableNodes[Random.Range(0, walkableNodes.Count)];
|
||||
|
||||
// 선택한 노드의 위치 반환
|
||||
return (Vector3)randomNode.position;
|
||||
// 선택한 노드의 위치를 Vector3로 변환
|
||||
Vector3 randomPosition = (Vector3)randomNode.position;
|
||||
|
||||
// 반경과 Props 레이어가 설정되어 있다면 검사
|
||||
if (radius > 0)
|
||||
{
|
||||
// 반경 내 Props 레이어 오브젝트가 있는지 검사
|
||||
Collider[] results = new Collider[1];
|
||||
var size = Physics.OverlapSphereNonAlloc(randomPosition, radius, results, propsLayerMask, QueryTriggerInteraction.Collide);
|
||||
|
||||
// Props가 발견되면 다시 시도
|
||||
if (size > 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// 조건을 만족하면 위치 반환
|
||||
return randomPosition;
|
||||
}
|
||||
|
||||
// 반복 시도 후에도 유효한 위치를 찾지 못한 경우 예외 처리
|
||||
throw new Exception("조건을 만족하는 유효한 위치를 찾지 못했습니다.");
|
||||
}
|
||||
|
||||
public static string GetLocalizedString(string key)
|
||||
|
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Before Width: | Height: | Size: 81 KiB After Width: | Height: | Size: 81 KiB |
Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 27 KiB |
BIN
Assets/03.Images/Props/Furniture/Count.png
Normal file
After Width: | Height: | Size: 42 KiB |
169
Assets/03.Images/Props/Furniture/Count.png.meta
Normal file
@ -0,0 +1,169 @@
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fileFormatVersion: 2
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guid: 81cfae41846307f4eafbabbed208b2b5
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externalObjects: {}
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serializedVersion: 13
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mipmaps:
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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androidETC2FallbackOverride: 0
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buildTarget: iOS
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Android
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buildTarget: WindowsStoreApps
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customData:
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mipmapLimitGroupName:
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Assets/03.Images/Props/Furniture/CountNormal.png
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|
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|
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textureFormat: -1
|
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|
||||
HeartSlotPlus,하트 한 칸 추가,Adds one heart,爱心增加一格,愛心增加一格,ハート一マス追加,Casillero de corazón adicional,Добавляет одно сердце,Ajoute un cœur
|
||||
HeartRecovery,하트 한 칸 회복,Restores one heart,爱心恢复一格,愛心恢復一格,ハート1マス回復,Recuperación de casillero de corazón,Восстанавливает одно сердце,Restaure un cœur
|
||||
FullHeartRecovery,하트 모두 회복,Restores all hearts,爱心全部恢复,愛心全部恢復,ハートみんな回復,Recuperación de todos los corazones,Восстанавливает все сердца,Restaure tous les cœurs
|
||||
AddLiquidB,레비아탄의 독니 +4L,Charges +4L of Leviathan's Fang,利维坦的毒牙补充+4L,利維坦的毒牙補充+4L,レヴィアタンの毒泥+4L,Recarga de Colmillo venenoso de Leviatán +4L,Заряжает +4L Клыка Левиафана,Recharge +4L de Croc du Léviathan
|
||||
AddLiquidC,망령주 +4L 충전,Charges +4L of Specter Wine,亡灵酒补充+4L,亡靈酒補充+4L,亡霊酒+4L 充電,Recarga de Licor del espíritu +4L,Заряжает +4L Призрачного Вина,Recharge +4L de Vin Spectral
|
||||
AddLiquidD,심해의 용과주 +4L 충전,Charges +4L of Deep Sea Dragon Fruit Wine,深海火龙酒补充+4L,深海火龍酒補充+4L,深海の龍果酒+4L充電,Recarga de Licor del dragón del abismo +4L,Заряжает +4L Вина из Драконьего Фрукта Глубокого Моря,Recharge +4L de Vin de Fruit du Dragon des Profondeurs
|
||||
AddLiquidE,저승 벌꿀주 +4L 충전,Charges +4L of Otherworldly Honey Wine,冥界蜂蜜酒补充+4L,冥界蜂蜜酒補充+4L,あの世の蜂蜜酒+4L 充電,Recarga de Licor de miel del más allá +4L,Заряжает +4L Медового Нектара Другого Мира,Recharge +4L de Nectar de Miel d’Outre-Monde
|
||||
AddGarnish1,얼음 슬라임 조각 +4L 충전,Charges +4L of Ice Slime Fragment,冰冻史莱姆碎片补充+4L,冰凍史萊姆碎片補充+4L,氷スライムピース+4L充電,Recarga de Fragmento de limo de hielo +4L,Заряжает +4L Фрагмента Ледяной Слизи,Recharge +4L de Fragment de Gelée de Glace
|
||||
AddGarnish2,레몬 피쉬 심장 조각 +4L 충전,Charges +4L of Lemon Fish’s Heart Fragment,柠檬鱼心脏碎片补充+4L,檸檬魚心臟碎片補充+4L,レモン フィッシュ 心臓 ピース +4L 充電,Recarga de Fragmento de corazón de pez limón +4L,Заряжает +4L Фрагмента Сердца Рыбы Лимон,Recharge +4L de Fragment de Cœur de Poisson Citron
|
||||
AllLiquidAdd,모든 칵테일 재료 +1L 충전,Charges +1L of all cocktail ingredients,所有鸡尾酒材料补充+1L,所有雞尾酒材料補充+1L,すべてのカクテル材料+1L充電,Recarga de todos los ingredientes de cóctel +1L,Заряжает +1L всех ингредиентов для коктейлей,Recharge +1L de tous les ingrédients pour cocktails
|
||||
AddLiquidB,레비아탄의 독니 +4000ml,Charges +4000ml of Leviathan's Fang,利维坦的毒牙补充+4000ml,利維坦的毒牙補充+4000ml,レヴィアタンの毒泥+4000ml,Recarga de Colmillo venenoso de Leviatán +4000ml,Заряжает +4000ml Клыка Левиафана,Recharge +4000ml de Croc du Léviathan
|
||||
AddLiquidC,망령주 +4000ml 충전,Charges +4000ml of Specter Wine,亡灵酒补充+4000ml,亡靈酒補充+4000ml,亡霊酒+4000ml 充電,Recarga de Licor del espíritu +4000ml,Заряжает +4000ml Призрачного Вина,Recharge +4000ml de Vin Spectral
|
||||
AddLiquidD,심해의 용과주 +4000ml 충전,Charges +4000ml of Deep Sea Dragon Fruit Wine,深海火龙酒补充+4000ml,深海火龍酒補充+4000ml,深海の龍果酒+4000ml充電,Recarga de Licor del dragón del abismo +4000ml,Заряжает +4000ml Вина из Драконьего Фрукта Глубокого Моря,Recharge +4000ml de Vin de Fruit du Dragon des Profondeurs
|
||||
AddLiquidE,저승 벌꿀주 +4000ml 충전,Charges +4000ml of Otherworldly Honey Wine,冥界蜂蜜酒补充+4000ml,冥界蜂蜜酒補充+4000ml,あの世の蜂蜜酒+4000ml 充電,Recarga de Licor de miel del más allá +4000ml,Заряжает +4000ml Медового Нектара Другого Мира,Recharge +4000ml de Nectar de Miel d’Outre-Monde
|
||||
AddGarnish1,얼음 슬라임 조각 +4000ml 충전,Charges +4000ml of Ice Slime Fragment,冰冻史莱姆碎片补充+4000ml,冰凍史萊姆碎片補充+4000ml,氷スライムピース+4000ml充電,Recarga de Fragmento de limo de hielo +4000ml,Заряжает +4000ml Фрагмента Ледяной Слизи,Recharge +4000ml de Fragment de Gelée de Glace
|
||||
AddGarnish2,레몬 피쉬 심장 조각 +4000ml 충전,Charges +4000ml of Lemon Fish’s Heart Fragment,柠檬鱼心脏碎片补充+4000ml,檸檬魚心臟碎片補充+4000ml,レモン フィッシュ 心臓 ピース +4000ml 充電,Recarga de Fragmento de corazón de pez limón +4000ml,Заряжает +4000ml Фрагмента Сердца Рыбы Лимон,Recharge +4000ml de Fragment de Cœur de Poisson Citron
|
||||
AllLiquidAdd,모든 칵테일 재료 +1000ml 충전,Charges +1000ml of all cocktail ingredients,所有鸡尾酒材料补充+1000ml,所有雞尾酒材料補充+1000ml,すべてのカクテル材料+1000ml充電,Recarga de todos los ingredientes de cóctel +1000ml,Заряжает +1000ml всех ингредиентов для коктейлей,Recharge +1000ml de tous les ingrédients pour cocktails
|
||||
ServerNpcAdd,서빙 종업원 +1명,Employs +1 server,服务员雇佣+1名,服務員僱傭+1名,サービング従業員+1人,Contrato de mozo +1,Нанимает +1 официанта,Engage +1 serveur
|
||||
CleanerNpcAdd,청소 종업원 +1명,Employs +1 cleaner,清洁工雇佣+1名,清潔工僱傭+1名,清掃従業員+1名,Contrato de empleado de limpieza +1,Нанимает +1 уборщика,Engage +1 agent d’entretien
|
||||
BartenderNpcAdd,바텐터 종업원 +1명,Employs +1 bartender,调酒师雇佣+1名,調酒師僱傭+1名,バーテンター従業員+1名,Contrato de barman +1,Нанимает +1 бармена,Engage +1 barman
|
||||
@ -22,23 +22,23 @@ TipBoost,팁 획득량 +10%,Increases tip earnings by 10%,小费获得量增加+
|
||||
EndGoldBoost,게임오버 후 골드 회수 비율 +10%,Increases gold recovery rate after a game over by 10%,游戏结束后金币回收率增加+10%,遊戲結束後金幣回收率增加+10%,ゲームオーバー後のゴールド回収比率+10%,Recaudación de oro tras la partida +10%,Увеличивает восстановление золота после окончания игры на 10%,Augmente le taux de récupération d’or après un échec de 10 %
|
||||
AllCustomerPurification,현재 손님들 모두 퇴장,Dismisses all current customers,当前顾客全部离场,當前顧客全部離場,現在、お客様は全員退場,Salida de todos los clientes actuales,Удаляет всех текущих клиентов,Expulse tous les clients actuels
|
||||
GaugeTimeUp,손님들의 기다림 시간 +3초,Increases the waiting time of customers by 3 seconds,顾客的等待时间增加+3秒,顧客的等待時間增加+3秒,お客様の待ち時間+3秒,Tiempo de espera de los clientes +3s,Увеличивает время ожидания клиентов на 3 секунды,Augmente le temps d’attente des clients de 3 secondes
|
||||
BarrelAutoSupply,모든 칵테일 재료가 초당 +1ml 자동 충전,Auto-recharges +1ml of every alcohol ingredient per second,所有鸡尾酒材料每秒自动补充+1ml,所有雞尾酒材料每秒自動補充+1ml,すべてのカクテルの材料が1秒当たり+1ml自動充電,Recarga automática de todos los ingredientes de cóctel +1ml/s,Автоматически добавляет +1 мл каждого алкогольного ингредиента в секунду,Recharge automatiquement +1 ml de chaque ingrédient alcoolisé par seconde
|
||||
BarrelAutoSupply,모든 칵테일 재료가 초당 +3ml 자동 충전,Auto-recharges +3ml of every alcohol ingredient per second,所有鸡尾酒材料每秒自动补充+3ml,所有雞尾酒材料每秒自動補充+3ml,すべてのカクテルの材料が1秒当たり+3ml自動充電,Recarga automática de todos los ingredientes de cóctel +3ml/s,Автоматически добавляет +3 мл каждого алкогольного ингредиента в секунду,Recharge automatiquement +3 ml de chaque ingrédient alcoolisé par seconde
|
||||
ServerNpcUpgrade,서빙 종업원의 팁 획득량 +10%,Increases server tip earnings by 10%,服务员的小费获得量增加+10%,服務員的小費獲得量增加+10%,サービング従業員のチップ獲得量+10%,Obtención de propina de los mozos +10%,Увеличивает доходы от чаевых официанта на 10%,Augmente les pourboires des serveurs de 10 %
|
||||
CleanerNpcUpgrade,종업원의 청소 시간 -1초,Reduces employees' cleaning time by 1 second,员工打扫时间缩短-1秒,員工打掃時間縮短-1秒,従業員の清掃時間 -1秒,Tiempo de limpieza del empleado -1s,Уменьшает время уборки сотрудниками на 1 секунду,Réduit le temps de nettoyage des employés de 1 seconde
|
||||
BartenderNpcUpgrade,종업원의 칵테일 제조 속도 -1초,Reduces employees' cocktail production speed by 1 second,员工鸡尾酒调制速度缩短-1秒,員工雞尾酒調製速度縮短-1秒,従業員のカクテル製造速度 -1秒,Tiempo de preparación de trago del empleado -1s,Уменьшает время приготовления коктейлей сотрудниками на 1 секунду,Réduit le temps de préparation des cocktails des employés de 1 seconde
|
||||
PassiveDoubleServing,양손으로 서빙 가능,Enables serving with both hands,可双手出餐,可雙手出餐,両手でサービング可能,Disponibilidad de servicio ambidiestro,Позволяет подавать напитки двумя руками,Permet de servir avec les deux mains
|
||||
PassiveRandomChange,"특정 휴지통을 랜덤 박스로 변경
|
||||
(랜덤 박스에 칵테일을 버려보세요!)","Changes certain trashcans into random boxes
|
||||
(Try discarding a cocktail into a random box!)","特定垃圾桶变成随机箱
|
||||
(请将鸡尾酒丢弃到随机箱中!)","特定垃圾桶變成隨機箱
|
||||
(請將雞尾酒丟棄到隨機箱中!)","特定のゴミ箱をランダムボックスに変更
|
||||
(ランダムボックスにカクテルを捨ててください!)","Cambio de basurero específico por caja aleatoria
|
||||
(¡Tira el cóctel en una caja aleatoria!)","Изменяет некоторые мусорные баки на случайные ящики
|
||||
(Попробуйте выбросить коктейль в случайный ящик!)","Transforme certaines poubelles en boîtes aléatoires
|
||||
(Essayez de jeter un cocktail dans une boîte aléatoire !)"
|
||||
랜덤 박스에 칵테일을 버려보세요!","Changes certain trashcans into random boxes
|
||||
Try discarding a cocktail into a random box!","特定垃圾桶变成随机箱
|
||||
请将鸡尾酒丢弃到随机箱中!)","特定垃圾桶變成隨機箱
|
||||
請將雞尾酒丟棄到隨機箱中!","特定のゴミ箱をランダムボックスに変更
|
||||
ランダムボックスにカクテルを捨ててください!","Cambio de basurero específico por caja aleatoria
|
||||
¡Tira el cóctel en una caja aleatoria!","Изменяет некоторые мусорные баки на случайные ящики
|
||||
Попробуйте выбросить коктейль в случайный ящик!","Transforme certaines poubelles en boîtes aléatoires
|
||||
Essayez de jeter un cocktail dans une boîte aléatoire !"
|
||||
PassiveGoldAutoGain,60초마다 계산대의 골드 자동으로 회수,Automatically collects gold from the register every 60 seconds,每60秒自动回收收银台的金币,每60秒自動回收收銀臺的金幣,60秒ごとにレジのゴールドを自動的に回収,Recaudación automática de oro de la registradora cada 60s,Автоматически собирает золото из кассы каждые 60 секунд,Collecte automatiquement l’or de la caisse toutes les 60 secondes
|
||||
PassiveMakingBonus,칵테일 제조 성공시 팁 획득량만큼 골드 획득,Earns gold equal to tip earnings upon successfully crafting a cocktail,鸡尾酒调制成功时,获得与小费获得量相同的金币数量,雞尾酒調製成功時,獲得與小費獲得量相同的金幣數量,カクテル製造に成功した場合、チップ獲得量だけゴールド獲得,Obtención de oro según la propina obtenida al preparar con éxito un cóctel,"Зарабатывает золото, равное чаевым, при успешном приготовлении коктейля",Gagne de l’or équivalent aux pourboires en cas de création réussie d’un cocktail
|
||||
PassiveServingBonus,서빙 3번 성공시 하트 반 개 회복,Restores half a heart after successfully serving 3 times,成功出餐3次时,恢复半个爱心,成功出餐3次時,恢復半個愛心,サービング3回成功したらハート半分回復,Recuperación de medio corazón al servir 3 veces con éxito,Восстанавливает половину сердца после успешной подачи 3 коктейлей,Restaure un demi-cœur après avoir servi 3 cocktails avec succès
|
||||
PassiveServingBonus,서빙 6번 성공시 하트 반 개 회복,Restores half a heart after successfully serving 6 times,成功出餐6次时,恢复半个爱心,成功出餐6次時,恢復半個愛心,サービング6回成功したらハート半分回復,Recuperación de medio corazón al servir 6 veces con éxito,Восстанавливает половину сердца после успешной подачи 6 коктейлей,Restaure un demi-cœur après avoir servi 6 cocktails avec succès
|
||||
PassiveCleaningBonus,청소 5번 성공시 바텐더의 제조 속도가 30초간 x2배 빨라짐,Increases the bartender’s crafting speed by 2x for 30 seconds after successfully cleaning 5 times,成功打扫5次时,调酒师的调酒速度30秒内加快x2倍,成功打掃5次時,調酒師的調酒速度30秒內加快x2倍,掃除5回成功するとバーテンダーの製造速度が30秒間x2倍速くなる,Velocidad de preparación del barman x2 durante 30s al limpiar 5 veces con éxito,Увеличивает скорость приготовления коктейлей барменом в 2 раза на 30 секунд после,Double la vitesse de préparation des cocktails par le barman pendant 30 secondes après 5 nettoyages réussis
|
||||
InteractionVomiting,구토 치우기,Clean Up Vomit,清理呕吐物,清理嘔吐物,嘔吐の片づけ,Limpiar vómito,Убрать рвоту,Nettoyer le vomi
|
||||
InteractionTableSeat,책상 치우기,Clean Up Table,清理书桌,清理書桌,机の片付け,Limpiar mesa,Убрать со стола,Nettoyer la table
|
||||
@ -255,5 +255,5 @@ TutorialTitleH,펌프,Pump,水泵,水泵,ポンプ,Bomba,Насос,Pompe
|
||||
TutorialTitleI,특별한 보물 상자,Special Treasure Chest,特殊宝箱,特殊寶箱,特別な宝箱,Cofre del Tesoro Especial,Особый сундук с сокровищами,Coffre au Trésor Spécial
|
||||
TutorialTitleJ,재료 조합,Ingredient Combination,材料组合,材料組合,材料の組み合わせ,Combinación de Ingredientes,Комбинация ингредиентов,Combinaison d'Ingrédients
|
||||
HowToPlay,플레이 방법,How To Play,遊戲方法,游戏方法,遊び方,Cómo Jugar,Как Играть,Comment Jouer
|
||||
Previous,이전,Previous,上一个,上一個,前へ (まえへ),Anterior," Предыдущий",Précédent
|
||||
Next,다음,Next,下一个," 下一個"," 次へ (つぎへ)"," Siguiente"," Следующий",Suivant
|
||||
Previous,이전,Previous,上一个,上一個,前へ (まえへ),Anterior,Предыдущий,Précédent
|
||||
Next,다음,Next,下一个,下一個,次へ (つぎへ),Siguiente,Следующий,Suivant
|
||||
|
|
@ -31,31 +31,31 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163010
|
||||
m_Localized: Charges +4L of Leviathan's Fang
|
||||
m_Localized: Charges +4000ml of Leviathan's Fang
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163011
|
||||
m_Localized: Charges +4L of Specter Wine
|
||||
m_Localized: Charges +4000ml of Specter Wine
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163012
|
||||
m_Localized: Charges +4L of Deep Sea Dragon Fruit Wine
|
||||
m_Localized: Charges +4000ml of Deep Sea Dragon Fruit Wine
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163013
|
||||
m_Localized: Charges +4L of Otherworldly Honey Wine
|
||||
m_Localized: Charges +4000ml of Otherworldly Honey Wine
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163014
|
||||
m_Localized: Charges +4L of Ice Slime Fragment
|
||||
m_Localized: Charges +4000ml of Ice Slime Fragment
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163015
|
||||
m_Localized: "Charges +4L of Lemon Fish\u2019s Heart Fragment"
|
||||
m_Localized: "Charges +4000ml of Lemon Fish\u2019s Heart Fragment"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163016
|
||||
m_Localized: Charges +1L of all cocktail ingredients
|
||||
m_Localized: Charges +1000ml of all cocktail ingredients
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163017
|
||||
@ -111,7 +111,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163030
|
||||
m_Localized: Auto-recharges +1ml of every alcohol ingredient per second
|
||||
m_Localized: Auto-recharges +3ml of every alcohol ingredient per second
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163031
|
||||
@ -131,8 +131,8 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163035
|
||||
m_Localized: "Changes certain trashcans into random boxes \n(Try discarding a
|
||||
cocktail into a random box!)"
|
||||
m_Localized: "Changes certain trashcans into random boxes \nTry discarding a
|
||||
cocktail into a random box!"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163036
|
||||
@ -144,7 +144,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163038
|
||||
m_Localized: Restores half a heart after successfully serving 3 times
|
||||
m_Localized: Restores half a heart after successfully serving 6 times
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163039
|
||||
|
@ -31,31 +31,31 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163010
|
||||
m_Localized: "Recarga de Colmillo venenoso de Leviat\xE1n +4L"
|
||||
m_Localized: "Recarga de Colmillo venenoso de Leviat\xE1n +4000ml"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163011
|
||||
m_Localized: "Recarga de Licor del esp\xEDritu +4L"
|
||||
m_Localized: "Recarga de Licor del esp\xEDritu +4000ml"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163012
|
||||
m_Localized: "Recarga de Licor del drag\xF3n del abismo +4L"
|
||||
m_Localized: "Recarga de Licor del drag\xF3n del abismo +4000ml"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163013
|
||||
m_Localized: "Recarga de Licor de miel del m\xE1s all\xE1 +4L"
|
||||
m_Localized: "Recarga de Licor de miel del m\xE1s all\xE1 +4000ml"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163014
|
||||
m_Localized: Recarga de Fragmento de limo de hielo +4L
|
||||
m_Localized: Recarga de Fragmento de limo de hielo +4000ml
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163015
|
||||
m_Localized: "Recarga de Fragmento de coraz\xF3n de pez lim\xF3n +4L"
|
||||
m_Localized: "Recarga de Fragmento de coraz\xF3n de pez lim\xF3n +4000ml"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163016
|
||||
m_Localized: "Recarga de todos los ingredientes de c\xF3ctel +1L"
|
||||
m_Localized: "Recarga de todos los ingredientes de c\xF3ctel +1000ml"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163017
|
||||
@ -111,7 +111,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163030
|
||||
m_Localized: "Recarga autom\xE1tica de todos los ingredientes de c\xF3ctel +1ml/s"
|
||||
m_Localized: "Recarga autom\xE1tica de todos los ingredientes de c\xF3ctel +3ml/s"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163031
|
||||
@ -131,8 +131,8 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163035
|
||||
m_Localized: "Cambio de basurero espec\xEDfico por caja aleatoria \n(\xA1Tira
|
||||
el c\xF3ctel en una caja aleatoria!)"
|
||||
m_Localized: "Cambio de basurero espec\xEDfico por caja aleatoria \n\xA1Tira
|
||||
el c\xF3ctel en una caja aleatoria!"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163036
|
||||
@ -145,7 +145,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163038
|
||||
m_Localized: "Recuperaci\xF3n de medio coraz\xF3n al servir 3 veces con \xE9xito"
|
||||
m_Localized: "Recuperaci\xF3n de medio coraz\xF3n al servir 6 veces con \xE9xito"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163039
|
||||
@ -724,7 +724,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 13642850919841792
|
||||
m_Localized: "\tSiguiente"
|
||||
m_Localized: Siguiente
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
references:
|
||||
|
@ -31,31 +31,31 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163010
|
||||
m_Localized: "Recharge +4L de Croc du L\xE9viathan"
|
||||
m_Localized: "Recharge +4000ml de Croc du L\xE9viathan"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163011
|
||||
m_Localized: Recharge +4L de Vin Spectral
|
||||
m_Localized: Recharge +4000ml de Vin Spectral
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163012
|
||||
m_Localized: Recharge +4L de Vin de Fruit du Dragon des Profondeurs
|
||||
m_Localized: Recharge +4000ml de Vin de Fruit du Dragon des Profondeurs
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163013
|
||||
m_Localized: "Recharge +4L de Nectar de Miel d\u2019Outre-Monde"
|
||||
m_Localized: "Recharge +4000ml de Nectar de Miel d\u2019Outre-Monde"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163014
|
||||
m_Localized: "Recharge +4L de Fragment de Gel\xE9e de Glace"
|
||||
m_Localized: "Recharge +4000ml de Fragment de Gel\xE9e de Glace"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163015
|
||||
m_Localized: "Recharge +4L de Fragment de C\u0153ur de Poisson Citron"
|
||||
m_Localized: "Recharge +4000ml de Fragment de C\u0153ur de Poisson Citron"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163016
|
||||
m_Localized: "Recharge +1L de tous les ingr\xE9dients pour cocktails"
|
||||
m_Localized: "Recharge +1000ml de tous les ingr\xE9dients pour cocktails"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163017
|
||||
@ -112,7 +112,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163030
|
||||
m_Localized: "Recharge automatiquement +1 ml de chaque ingr\xE9dient alcoolis\xE9
|
||||
m_Localized: "Recharge automatiquement +3 ml de chaque ingr\xE9dient alcoolis\xE9
|
||||
par seconde"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
@ -134,8 +134,8 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163035
|
||||
m_Localized: "Transforme certaines poubelles en bo\xEEtes al\xE9atoires\n(Essayez
|
||||
de jeter un cocktail dans une bo\xEEte al\xE9atoire !)"
|
||||
m_Localized: "Transforme certaines poubelles en bo\xEEtes al\xE9atoires\nEssayez
|
||||
de jeter un cocktail dans une bo\xEEte al\xE9atoire !"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163036
|
||||
@ -148,7 +148,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163038
|
||||
m_Localized: "Restaure un demi-c\u0153ur apr\xE8s avoir servi 3 cocktails avec
|
||||
m_Localized: "Restaure un demi-c\u0153ur apr\xE8s avoir servi 6 cocktails avec
|
||||
succ\xE8s"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
|
@ -31,32 +31,32 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163010
|
||||
m_Localized: "\u30EC\u30F4\u30A3\u30A2\u30BF\u30F3\u306E\u6BD2\u6CE5+4L"
|
||||
m_Localized: "\u30EC\u30F4\u30A3\u30A2\u30BF\u30F3\u306E\u6BD2\u6CE5+4000ml"
|
||||
m_Metadata:
|
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m_Items: []
|
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- m_Id: 12185765163011
|
||||
m_Localized: "\u4EA1\u970A\u9152+4L \u5145\u96FB"
|
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m_Localized: "\u4EA1\u970A\u9152+4000ml \u5145\u96FB"
|
||||
m_Metadata:
|
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m_Items: []
|
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- m_Id: 12185765163012
|
||||
m_Localized: "\u6DF1\u6D77\u306E\u9F8D\u679C\u9152+4L\u5145\u96FB"
|
||||
m_Localized: "\u6DF1\u6D77\u306E\u9F8D\u679C\u9152+4000ml\u5145\u96FB"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163013
|
||||
m_Localized: "\u3042\u306E\u4E16\u306E\u8702\u871C\u9152+4L \u5145\u96FB"
|
||||
m_Localized: "\u3042\u306E\u4E16\u306E\u8702\u871C\u9152+4000ml \u5145\u96FB"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163014
|
||||
m_Localized: "\u6C37\u30B9\u30E9\u30A4\u30E0\u30D4\u30FC\u30B9+4L\u5145\u96FB"
|
||||
m_Localized: "\u6C37\u30B9\u30E9\u30A4\u30E0\u30D4\u30FC\u30B9+4000ml\u5145\u96FB"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163015
|
||||
m_Localized: "\u30EC\u30E2\u30F3 \u30D5\u30A3\u30C3\u30B7\u30E5 \u5FC3\u81D3
|
||||
\u30D4\u30FC\u30B9 +4L \u5145\u96FB"
|
||||
\u30D4\u30FC\u30B9 +4000ml \u5145\u96FB"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163016
|
||||
m_Localized: "\u3059\u3079\u3066\u306E\u30AB\u30AF\u30C6\u30EB\u6750\u6599+1L\u5145\u96FB"
|
||||
m_Localized: "\u3059\u3079\u3066\u306E\u30AB\u30AF\u30C6\u30EB\u6750\u6599+1000ml\u5145\u96FB"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163017
|
||||
@ -113,7 +113,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163030
|
||||
m_Localized: "\u3059\u3079\u3066\u306E\u30AB\u30AF\u30C6\u30EB\u306E\u6750\u6599\u304C1\u79D2\u5F53\u305F\u308A+1ml\u81EA\u52D5\u5145\u96FB"
|
||||
m_Localized: "\u3059\u3079\u3066\u306E\u30AB\u30AF\u30C6\u30EB\u306E\u6750\u6599\u304C1\u79D2\u5F53\u305F\u308A+3ml\u81EA\u52D5\u5145\u96FB"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163031
|
||||
@ -134,7 +134,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163035
|
||||
m_Localized: "\u7279\u5B9A\u306E\u30B4\u30DF\u7BB1\u3092\u30E9\u30F3\u30C0\u30E0\u30DC\u30C3\u30AF\u30B9\u306B\u5909\u66F4\n(\u30E9\u30F3\u30C0\u30E0\u30DC\u30C3\u30AF\u30B9\u306B\u30AB\u30AF\u30C6\u30EB\u3092\u6368\u3066\u3066\u304F\u3060\u3055\u3044\uFF01)"
|
||||
m_Localized: "\u7279\u5B9A\u306E\u30B4\u30DF\u7BB1\u3092\u30E9\u30F3\u30C0\u30E0\u30DC\u30C3\u30AF\u30B9\u306B\u5909\u66F4\n\u30E9\u30F3\u30C0\u30E0\u30DC\u30C3\u30AF\u30B9\u306B\u30AB\u30AF\u30C6\u30EB\u3092\u6368\u3066\u3066\u304F\u3060\u3055\u3044\uFF01"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163036
|
||||
@ -146,7 +146,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163038
|
||||
m_Localized: "\u30B5\u30FC\u30D3\u30F3\u30B03\u56DE\u6210\u529F\u3057\u305F\u3089\u30CF\u30FC\u30C8\u534A\u5206\u56DE\u5FA9"
|
||||
m_Localized: "\u30B5\u30FC\u30D3\u30F3\u30B06\u56DE\u6210\u529F\u3057\u305F\u3089\u30CF\u30FC\u30C8\u534A\u5206\u56DE\u5FA9"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163039
|
||||
@ -694,7 +694,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 13642850919841792
|
||||
m_Localized: "\t\u6B21\u3078 (\u3064\u304E\u3078)"
|
||||
m_Localized: "\u6B21\u3078 (\u3064\u304E\u3078)"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
references:
|
||||
|
@ -31,31 +31,31 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163010
|
||||
m_Localized: "\uB808\uBE44\uC544\uD0C4\uC758 \uB3C5\uB2C8 +4L"
|
||||
m_Localized: "\uB808\uBE44\uC544\uD0C4\uC758 \uB3C5\uB2C8 +4000ml"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163011
|
||||
m_Localized: "\uB9DD\uB839\uC8FC +4L \uCDA9\uC804"
|
||||
m_Localized: "\uB9DD\uB839\uC8FC +4000ml \uCDA9\uC804"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163012
|
||||
m_Localized: "\uC2EC\uD574\uC758 \uC6A9\uACFC\uC8FC +4L \uCDA9\uC804"
|
||||
m_Localized: "\uC2EC\uD574\uC758 \uC6A9\uACFC\uC8FC +4000ml \uCDA9\uC804"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163013
|
||||
m_Localized: "\uC800\uC2B9 \uBC8C\uAFC0\uC8FC +4L \uCDA9\uC804"
|
||||
m_Localized: "\uC800\uC2B9 \uBC8C\uAFC0\uC8FC +4000ml \uCDA9\uC804"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163014
|
||||
m_Localized: "\uC5BC\uC74C \uC2AC\uB77C\uC784 \uC870\uAC01 +4L \uCDA9\uC804"
|
||||
m_Localized: "\uC5BC\uC74C \uC2AC\uB77C\uC784 \uC870\uAC01 +4000ml \uCDA9\uC804"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163015
|
||||
m_Localized: "\uB808\uBAAC \uD53C\uC26C \uC2EC\uC7A5 \uC870\uAC01 +4L \uCDA9\uC804"
|
||||
m_Localized: "\uB808\uBAAC \uD53C\uC26C \uC2EC\uC7A5 \uC870\uAC01 +4000ml \uCDA9\uC804"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163016
|
||||
m_Localized: "\uBAA8\uB4E0 \uCE75\uD14C\uC77C \uC7AC\uB8CC +1L \uCDA9\uC804"
|
||||
m_Localized: "\uBAA8\uB4E0 \uCE75\uD14C\uC77C \uC7AC\uB8CC +1000ml \uCDA9\uC804"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163017
|
||||
@ -113,7 +113,7 @@ MonoBehaviour:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163030
|
||||
m_Localized: "\uBAA8\uB4E0 \uCE75\uD14C\uC77C \uC7AC\uB8CC\uAC00 \uCD08\uB2F9
|
||||
+1ml \uC790\uB3D9 \uCDA9\uC804"
|
||||
+3ml \uC790\uB3D9 \uCDA9\uC804"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163031
|
||||
@ -136,7 +136,7 @@ MonoBehaviour:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163035
|
||||
m_Localized: "\uD2B9\uC815 \uD734\uC9C0\uD1B5\uC744 \uB79C\uB364 \uBC15\uC2A4\uB85C
|
||||
\uBCC0\uACBD \n(\uB79C\uB364 \uBC15\uC2A4\uC5D0 \uCE75\uD14C\uC77C\uC744 \uBC84\uB824\uBCF4\uC138\uC694!)"
|
||||
\uBCC0\uACBD \n\uB79C\uB364 \uBC15\uC2A4\uC5D0 \uCE75\uD14C\uC77C\uC744 \uBC84\uB824\uBCF4\uC138\uC694!"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163036
|
||||
@ -150,7 +150,7 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163038
|
||||
m_Localized: "\uC11C\uBE59 3\uBC88 \uC131\uACF5\uC2DC \uD558\uD2B8 \uBC18 \uAC1C
|
||||
m_Localized: "\uC11C\uBE59 6\uBC88 \uC131\uACF5\uC2DC \uD558\uD2B8 \uBC18 \uAC1C
|
||||
\uD68C\uBCF5"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
|
@ -34,39 +34,39 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163010
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4L \u041A\u043B\u044B\u043A\u0430
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4000ml \u041A\u043B\u044B\u043A\u0430
|
||||
\u041B\u0435\u0432\u0438\u0430\u0444\u0430\u043D\u0430"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163011
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4L \u041F\u0440\u0438\u0437\u0440\u0430\u0447\u043D\u043E\u0433\u043E
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4000ml \u041F\u0440\u0438\u0437\u0440\u0430\u0447\u043D\u043E\u0433\u043E
|
||||
\u0412\u0438\u043D\u0430"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163012
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4L \u0412\u0438\u043D\u0430
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4000ml \u0412\u0438\u043D\u0430
|
||||
\u0438\u0437 \u0414\u0440\u0430\u043A\u043E\u043D\u044C\u0435\u0433\u043E \u0424\u0440\u0443\u043A\u0442\u0430
|
||||
\u0413\u043B\u0443\u0431\u043E\u043A\u043E\u0433\u043E \u041C\u043E\u0440\u044F"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163013
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4L \u041C\u0435\u0434\u043E\u0432\u043E\u0433\u043E
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4000ml \u041C\u0435\u0434\u043E\u0432\u043E\u0433\u043E
|
||||
\u041D\u0435\u043A\u0442\u0430\u0440\u0430 \u0414\u0440\u0443\u0433\u043E\u0433\u043E
|
||||
\u041C\u0438\u0440\u0430"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163014
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4L \u0424\u0440\u0430\u0433\u043C\u0435\u043D\u0442\u0430
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4000ml \u0424\u0440\u0430\u0433\u043C\u0435\u043D\u0442\u0430
|
||||
\u041B\u0435\u0434\u044F\u043D\u043E\u0439 \u0421\u043B\u0438\u0437\u0438"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163015
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4L \u0424\u0440\u0430\u0433\u043C\u0435\u043D\u0442\u0430
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +4000ml \u0424\u0440\u0430\u0433\u043C\u0435\u043D\u0442\u0430
|
||||
\u0421\u0435\u0440\u0434\u0446\u0430 \u0420\u044B\u0431\u044B \u041B\u0438\u043C\u043E\u043D"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163016
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +1L \u0432\u0441\u0435\u0445
|
||||
m_Localized: "\u0417\u0430\u0440\u044F\u0436\u0430\u0435\u0442 +1000ml \u0432\u0441\u0435\u0445
|
||||
\u0438\u043D\u0433\u0440\u0435\u0434\u0438\u0435\u043D\u0442\u043E\u0432 \u0434\u043B\u044F
|
||||
\u043A\u043E\u043A\u0442\u0435\u0439\u043B\u0435\u0439"
|
||||
m_Metadata:
|
||||
@ -143,7 +143,7 @@ MonoBehaviour:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163030
|
||||
m_Localized: "\u0410\u0432\u0442\u043E\u043C\u0430\u0442\u0438\u0447\u0435\u0441\u043A\u0438
|
||||
\u0434\u043E\u0431\u0430\u0432\u043B\u044F\u0435\u0442 +1 \u043C\u043B \u043A\u0430\u0436\u0434\u043E\u0433\u043E
|
||||
\u0434\u043E\u0431\u0430\u0432\u043B\u044F\u0435\u0442 +3 \u043C\u043B \u043A\u0430\u0436\u0434\u043E\u0433\u043E
|
||||
\u0430\u043B\u043A\u043E\u0433\u043E\u043B\u044C\u043D\u043E\u0433\u043E \u0438\u043D\u0433\u0440\u0435\u0434\u0438\u0435\u043D\u0442\u0430
|
||||
\u0432 \u0441\u0435\u043A\u0443\u043D\u0434\u0443"
|
||||
m_Metadata:
|
||||
@ -175,9 +175,9 @@ MonoBehaviour:
|
||||
- m_Id: 12185765163035
|
||||
m_Localized: "\u0418\u0437\u043C\u0435\u043D\u044F\u0435\u0442 \u043D\u0435\u043A\u043E\u0442\u043E\u0440\u044B\u0435
|
||||
\u043C\u0443\u0441\u043E\u0440\u043D\u044B\u0435 \u0431\u0430\u043A\u0438 \u043D\u0430
|
||||
\u0441\u043B\u0443\u0447\u0430\u0439\u043D\u044B\u0435 \u044F\u0449\u0438\u043A\u0438\n(\u041F\u043E\u043F\u0440\u043E\u0431\u0443\u0439\u0442\u0435
|
||||
\u0441\u043B\u0443\u0447\u0430\u0439\u043D\u044B\u0435 \u044F\u0449\u0438\u043A\u0438\n\u041F\u043E\u043F\u0440\u043E\u0431\u0443\u0439\u0442\u0435
|
||||
\u0432\u044B\u0431\u0440\u043E\u0441\u0438\u0442\u044C \u043A\u043E\u043A\u0442\u0435\u0439\u043B\u044C
|
||||
\u0432 \u0441\u043B\u0443\u0447\u0430\u0439\u043D\u044B\u0439 \u044F\u0449\u0438\u043A!)"
|
||||
\u0432 \u0441\u043B\u0443\u0447\u0430\u0439\u043D\u044B\u0439 \u044F\u0449\u0438\u043A!"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163036
|
||||
@ -199,7 +199,7 @@ MonoBehaviour:
|
||||
m_Localized: "\u0412\u043E\u0441\u0441\u0442\u0430\u043D\u0430\u0432\u043B\u0438\u0432\u0430\u0435\u0442
|
||||
\u043F\u043E\u043B\u043E\u0432\u0438\u043D\u0443 \u0441\u0435\u0440\u0434\u0446\u0430
|
||||
\u043F\u043E\u0441\u043B\u0435 \u0443\u0441\u043F\u0435\u0448\u043D\u043E\u0439
|
||||
\u043F\u043E\u0434\u0430\u0447\u0438 3 \u043A\u043E\u043A\u0442\u0435\u0439\u043B\u0435\u0439"
|
||||
\u043F\u043E\u0434\u0430\u0447\u0438 6 \u043A\u043E\u043A\u0442\u0435\u0439\u043B\u0435\u0439"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 12185765163039
|
||||
@ -908,11 +908,11 @@ MonoBehaviour:
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 13642850898870272
|
||||
m_Localized: "\t\u041F\u0440\u0435\u0434\u044B\u0434\u0443\u0449\u0438\u0439"
|
||||
m_Localized: "\u041F\u0440\u0435\u0434\u044B\u0434\u0443\u0449\u0438\u0439"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
- m_Id: 13642850919841792
|
||||
m_Localized: "\t\u0421\u043B\u0435\u0434\u0443\u044E\u0449\u0438\u0439"
|
||||
m_Localized: "\u0421\u043B\u0435\u0434\u0443\u044E\u0449\u0438\u0439"
|
||||
m_Metadata:
|
||||
m_Items: []
|
||||
references:
|
||||
|