diff --git a/Assets/02.Scripts/Skill/Enemy/Boss/SandMole/MultiThrowSpikes.cs b/Assets/02.Scripts/Skill/Enemy/Boss/SandMole/MultiThrowSpikes.cs index 997d9a6a6..437c2f60f 100644 --- a/Assets/02.Scripts/Skill/Enemy/Boss/SandMole/MultiThrowSpikes.cs +++ b/Assets/02.Scripts/Skill/Enemy/Boss/SandMole/MultiThrowSpikes.cs @@ -73,7 +73,7 @@ namespace BlueWater.Enemies.Bosses.SandMole.Skills yield return waitForSeconds; } - var shootingEndTrack = _spineController.PlayAnimation(SandMoleAnimation.ShootingEnd.ToString(), true); + var shootingEndTrack = _spineController.PlayAnimation(SandMoleAnimation.ShootingEnd.ToString(), false); if (shootingEndTrack == null || !SkillUser) { EndSkill(0, actions[0]);