0.3.4.8 업데이트

This commit is contained in:
NTG_Lenovo 2024-11-19 15:03:43 +09:00
parent 4c46b87a95
commit 0c68cfe87a
38 changed files with 2986 additions and 163 deletions

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@ -26847,6 +27637,22 @@ PrefabInstance:
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m_AddedComponents: []
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View File

@ -68,8 +68,8 @@ namespace BlueWater.Npcs.Customers
[field: SerializeField]
public InteractionCanvas InteractionCanvas { get; private set; }
[field: SerializeField]
public BalloonUi BalloonUi { get; private set; }
// [field: SerializeField]
// public BalloonUi BalloonUi { get; private set; }
[SerializeField]
private PayMoneyUi _payMoneyUiObject;
@ -96,6 +96,12 @@ namespace BlueWater.Npcs.Customers
[SerializeField]
private Vomiting _vomiting;
[SerializeField]
private Color _startColor = Color.green;
[SerializeField]
private Color _endColor = Color.red;
[field: Title("실시간 데이터")]
[field: SerializeField]
public LevelData CurrentLevelData { get; private set; }
@ -210,7 +216,7 @@ namespace BlueWater.Npcs.Customers
MeshRenderer = VisualLook.GetComponent<MeshRenderer>();
BarkTrigger = transform.Find("DialogueSystem").GetComponent<BarkTrigger>();
InteractionCanvas = transform.GetComponentInChildren<InteractionCanvas>();
BalloonUi = InteractionCanvas.transform.GetComponentInChildren<BalloonUi>();
// BalloonUi = InteractionCanvas.transform.GetComponentInChildren<BalloonUi>();
SpineController = GetComponent<SpineController>();
AIMovement = GetComponent<AiMovement>();
@ -282,7 +288,7 @@ namespace BlueWater.Npcs.Customers
public void ServedItem(CocktailData cocktailData)
{
BalloonUi.ReceiveItem(cocktailData);
CurrentTableSeat.MenuBalloonUi.ReceiveItem(cocktailData);
if (IsOrderedCorrected)
{
CurrentTableSeat.SetFood();
@ -419,7 +425,7 @@ namespace BlueWater.Npcs.Customers
public bool IsWaitTimeOver()
{
var isWaitTimeOver = BalloonUi.IsWaitTimeOver();
var isWaitTimeOver = CurrentTableSeat.MenuBalloonUi.IsWaitTimeOver();
if (isWaitTimeOver)
{
EventManager.InvokeOrderResult(this, false);
@ -499,7 +505,7 @@ namespace BlueWater.Npcs.Customers
IsOrderedCorrected = false;
OrderedCocktailData = TycoonManager.Instance.TycoonIngredientController.GetRandomCocktailData();
var hurryTime = CurrentLevelData.HurryTime + TycoonManager.Instance.TycoonStatus.CustomerHurryTimeIncrease;
BalloonUi.OrderItem(OrderedCocktailData.Idx, CurrentLevelData.WaitTime, hurryTime);
CurrentTableSeat.MenuBalloonUi.OrderItem(OrderedCocktailData.Idx, CurrentLevelData.WaitTime, hurryTime, true, _startColor, _endColor);
_customerInteractionType = CustomerInteractionType.ServedCocktail;
RegisterPlayerInteraction();
@ -546,7 +552,7 @@ namespace BlueWater.Npcs.Customers
{
if (!IsOrderedCocktail()) return;
BalloonUi.ResetGauge();
CurrentTableSeat.MenuBalloonUi.ResetGauge();
CurrentBill.ResetGauge();
}

View File

@ -244,6 +244,7 @@ namespace BlueWater.Players.Tycoons
{
dashCooldown = DashCooldown;
}
EventManager.InvokeDashCooldown(dashCooldown);
StartCoroutine(Utils.CoolDownCoroutine(dashCooldown, () => IsDashCoolDownActive = false));
}

View File

@ -109,6 +109,12 @@ namespace BlueWater
}
// 플레이어
public static Action<float> OnDashCooldown;
public static void InvokeDashCooldown(float cooldown)
{
OnDashCooldown?.Invoke(cooldown);
}
// 레벨업 이벤트
public static Action<LevelData> OnLevelUp;
public static void InvokeLevelUp(LevelData levelData)

View File

@ -152,6 +152,64 @@ namespace BlueWater
}
return action;
}
public string GetBoundKey(InputActionMaps actionMapName, string actionName)
{
if (IsNullCurrentPlayerInput()) return null;
var actionMap = _currentPlayerInput.actions.FindActionMap(actionMapName.ToString(), true);
if (actionMap == null)
{
Debug.LogError($"Action Map '{actionMapName}' not found!");
return null;
}
var action = actionMap.FindAction(actionName, true);
if (action == null)
{
Debug.LogError($"Action '{actionName}' not found in Action Map '{actionMapName}'!");
return null;
}
// 첫 번째 바인딩에서 키 이름 가져오기
foreach (var binding in action.bindings)
{
if (!string.IsNullOrEmpty(binding.path))
{
// 키 이름만 추출
var key = InputControlPath.ToHumanReadableString(binding.path, InputControlPath.HumanReadableStringOptions.OmitDevice);
return key;
}
}
Debug.LogWarning($"No bindings found for action '{actionName}' in Action Map '{actionMapName}'.");
return null;
}
public string GetBoundKey(InputAction inputAction)
{
if (IsNullCurrentPlayerInput()) return null;
if (inputAction == null)
{
Debug.LogError($"Action not found'!");
return null;
}
// 첫 번째 바인딩에서 키 이름 가져오기
foreach (var binding in inputAction.bindings)
{
if (!string.IsNullOrEmpty(binding.path))
{
// 키 이름만 추출
var key = InputControlPath.ToHumanReadableString(binding.path, InputControlPath.HumanReadableStringOptions.OmitDevice);
return key;
}
}
Debug.LogWarning($"No bindings found for action '{inputAction}'");
return null;
}
public bool IsCurrentActionMap(InputActionMaps inputActionMaps)
{

View File

@ -12,6 +12,9 @@ namespace BlueWater.Tycoons
[Serializable]
public class TableSeat : InteractionFurniture, ICrewInteraction
{
[field: SerializeField]
public BalloonUi MenuBalloonUi { get; private set; }
[SerializeField]
private PayMoneyUi _payMoneyUiObject;
@ -39,6 +42,12 @@ namespace BlueWater.Tycoons
[field: SerializeField]
public int TableNumber;
[SerializeField]
private Sprite _fullBeerGlass;
[SerializeField]
private Sprite _emptyBeerGlass;
[SerializeField]
private float _playerHoldingTime = 3f;
@ -49,8 +58,6 @@ namespace BlueWater.Tycoons
private string _cleaningSfxName = "CleaningTable";
private LevelData _currentLevelData;
private Sprite _fullBeerGlass;
private Sprite _emptyBeerGlass;
private Coroutine _findCleanerCrewInstance;
private bool _isPlayerInteracting;
private bool _isCrewInteracting;
@ -69,9 +76,6 @@ namespace BlueWater.Tycoons
base.Start();
EventManager.OnCleaningAll += Cleaning;
_fullBeerGlass = DataManager.Instance.SpriteDataSo.FullBeerGlass;
_emptyBeerGlass = DataManager.Instance.SpriteDataSo.EmptyBeerGlass;
}
private void Update()

View File

@ -50,6 +50,8 @@ namespace BlueWater
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
PopupUiController.ClearPopup();
if (scene.name == "01.Tycoon")
{
if (_isMovedCombatScene)

View File

@ -11,12 +11,6 @@ namespace BlueWater
[field: SerializeField]
public Sprite Gold02 { get; private set; }
[field: SerializeField]
public Sprite EmptyBeerGlass { get; private set; }
[field: SerializeField]
public Sprite FullBeerGlass { get; private set; }
[field: SerializeField]
public Sprite BarrelLock { get; private set; }

View File

@ -48,11 +48,6 @@ namespace BlueWater.Titles
private bool _isQuitting;
private bool _onButtonClicked;
private void Awake()
{
PopupUiController.ClearPopup();
}
private void Start()
{
_playerInputKeyManager = PlayerInputKeyManager.Instance;
@ -116,15 +111,6 @@ namespace BlueWater.Titles
}
else
{
if (!PopupUiController.IsPopupListEmpty())
{
foreach (var element in PopupUiController.PopupUis)
{
print(element.gameObject.name);
}
return;
}
_openAction.performed -= OnOpen;
VisualFeedbackManager.Instance.SetBaseTimeScale(0.0f);
_playerInputKeyManager.SwitchCurrentActionMap(InputActionMaps.TycoonUi);

View File

@ -31,7 +31,8 @@ namespace BlueWater.Uis
[SerializeField, DisableIf("@true")]
private bool _isItemReceived;
private Tween _tween;
private Tween _fillTween;
private Tween _colorTween;
private CocktailData _orderCocktailData;
private void Awake()
@ -39,11 +40,6 @@ namespace BlueWater.Uis
InitializeComponents();
}
private void OnDestroy()
{
_tween.Kill();
}
[Button("컴포넌트 초기화")]
private void InitializeComponents()
{
@ -89,7 +85,7 @@ namespace BlueWater.Uis
SetEmpty();
}
public void OrderItem(string itemIdx, float waitTime, float hurryTime)
public void OrderItem(string itemIdx, float waitTime, float hurryTime, bool isReverse = false, Color? startColor = null, Color? endColor = null)
{
_orderCocktailData = ItemManager.Instance.CocktailDataSo.GetDataByIdx(itemIdx);
_isOrdered = true;
@ -97,10 +93,10 @@ namespace BlueWater.Uis
_isItemReceived = false;
SetItemImage(_orderCocktailData);
SetTween(waitTime, hurryTime);
SetTween(waitTime, hurryTime, isReverse, startColor, endColor);
}
public void OrderItem(Sprite sprite, float waitTime, float hurryTime)
public void OrderItem(Sprite sprite, float waitTime, float hurryTime, bool isReverse = false, Color? startColor = null, Color? endColor = null)
{
_isOrdered = true;
_isWaitTimeOver = false;
@ -108,29 +104,40 @@ namespace BlueWater.Uis
SetItemSprite(sprite);
ShowUi();
SetTween(waitTime, hurryTime);
SetTween(waitTime, hurryTime, isReverse, startColor, endColor);
}
public void SetTween(float waitTime, float hurryTime)
public void SetTween(float waitTime, float hurryTime, bool isReverse = false, Color? startColor = null, Color? endColor = null)
{
_tween?.Kill();
_tween = _fillImage.DOFillAmount(1f, hurryTime)
.From(0f)
float startValue = isReverse ? 1f : 0f;
float endValue = isReverse ? 0f : 1f;
_fillTween = _fillImage.DOFillAmount(endValue, hurryTime)
.From(startValue)
.SetEase(Ease.Linear)
.SetDelay(waitTime)
.OnComplete(OnTweenComplete)
.SetAutoKill(false);
.SetAutoKill(true);
if (startColor != null && endColor != null)
{
_colorTween = _fillImage.DOColor((Color)endColor, hurryTime)
.From((Color)startColor)
.SetEase(Ease.Linear)
.SetDelay(waitTime)
.SetAutoKill(true);
}
}
public void ResetGauge()
{
if (_tween == null)
if (_fillTween == null)
{
Debug.LogError("BalloonUi 게이지 리셋 오류");
return;
}
_tween.Restart();
_fillTween.Restart();
}
public void PayMoney(int waitTime, int hurryTime)
@ -141,7 +148,7 @@ namespace BlueWater.Uis
SetItemSprite(DataManager.Instance.SpriteDataSo.Gold01);
ShowUi();
_tween = _fillImage.DOFillAmount(1f, hurryTime)
_fillTween = _fillImage.DOFillAmount(1f, hurryTime)
.From(0f)
.SetEase(Ease.Linear)
.SetDelay(waitTime)
@ -160,7 +167,7 @@ namespace BlueWater.Uis
public void ReceiveItem(IPickup pickupItem)
{
_tween.Kill();
_fillTween.Kill();
HideUi();
_isItemReceived = true;
}

View File

@ -0,0 +1,68 @@
using DG.Tweening;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace BlueWater.Uis
{
public class DashUi : MonoBehaviour
{
[SerializeField]
private Image _filled;
[SerializeField]
private Image _flash;
[SerializeField]
private TMP_Text _dashKeyText;
[SerializeField]
private float _fadeInOutDuration = 0.2f;
private Tween _dashCooldownTween;
private Tween _flashFadeTween;
private string _dashKeyBinding;
private void Awake()
{
EventManager.OnDashCooldown += DashCooldown;
}
private void Start()
{
_filled.fillAmount = 1f;
_flashFadeTween = _flash.DOFade(1f, _fadeInOutDuration)
.From(0f)
.SetLoops(2, LoopType.Yoyo)
.SetEase(Ease.Linear)
.SetAutoKill(false)
.Pause();
_dashKeyBinding = PlayerInputKeyManager.Instance.GetBoundKey(InputActionMaps.Tycoon, TycoonActions.Dash);
SetKeyText(_dashKeyBinding);
}
private void OnDestroy()
{
EventManager.OnDashCooldown -= DashCooldown;
_dashCooldownTween.Kill();
_flashFadeTween.Kill();
}
private void SetKeyText(string bindingKey)
{
_dashKeyText.text = bindingKey;
}
public void DashCooldown(float cooldown)
{
_dashCooldownTween = _filled.DOFillAmount(1f, cooldown)
.From(0f)
.SetEase(Ease.Linear)
.OnComplete(() => _flashFadeTween.Restart())
.SetAutoKill(true);
}
}
}

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@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 4689fc0e69f4c504196472d1c89361a8

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@ -1,91 +1,91 @@
using System.Collections.Generic;
using BlueWater.Npcs.Customers;
using BlueWater.Tycoons;
using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater.Uis
{
public class IndicatorUi : MonoBehaviour
{
[SerializeField, Required]
private GameObject _uiIndicator;
[SerializeField]
private Vector2 _widthPadding;
[SerializeField]
private Vector2 _heightPadding;
private RectTransform _canvasRectTransform;
private Camera _mainCamera;
private Dictionary<Customer, GameObject> _customerindicators = new();
private int _screenWidth;
private int _screenHeight;
private void Start()
{
_canvasRectTransform = GetComponent<RectTransform>();
_mainCamera = TycoonCameraManager.Instance.MainCamera;
//EventManager.OnCreateCustomer += AddUiIndicator;
}
private void OnDestroy()
{
//EventManager.OnCreateCustomer -= AddUiIndicator;
}
private void LateUpdate()
{
_screenWidth = Screen.width;
_screenHeight = Screen.height;
foreach (var element in _customerindicators)
{
var customer = element.Key;
var indicator = element.Value;
if (!customer)
{
_customerindicators.Remove(customer);
Destroy(indicator.gameObject);
return;
}
var target = customer.BalloonUi.transform;
var screenPosition = _mainCamera.WorldToScreenPoint(target.position);
if (!target.gameObject.activeSelf)
{
indicator.SetActive(false);
continue;
}
if (screenPosition.z > 0 && screenPosition.x > 0 && screenPosition.x < _screenWidth && screenPosition.y > 0 && screenPosition.y < _screenHeight)
{
indicator.SetActive(false);
}
else
{
indicator.SetActive(true);
var clampedScreenPosition = screenPosition;
clampedScreenPosition.x = Mathf.Clamp(screenPosition.x, 0f + _widthPadding.x, _screenWidth - _widthPadding.y);
clampedScreenPosition.y = Mathf.Clamp(screenPosition.y, 0f + _heightPadding.x, _screenHeight - _heightPadding.y);
RectTransformUtility.ScreenPointToLocalPointInRectangle(_canvasRectTransform, clampedScreenPosition, _mainCamera, out var localPoint);
indicator.transform.localPosition = localPoint;
var cameraCenterPosition = new Vector3(_screenWidth * 0.5f, _screenHeight * 0.5f, screenPosition.z);
var direction = (screenPosition - cameraCenterPosition).normalized;
var angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
indicator.transform.localRotation = Quaternion.Euler(0f, 0f, angle - 90f);
}
}
}
private void AddUiIndicator(Customer customer)
{
var newUiIndicator = Instantiate(_uiIndicator, transform);
newUiIndicator.SetActive(false);
_customerindicators.Add(customer, newUiIndicator);
}
}
}
// using System.Collections.Generic;
// using BlueWater.Npcs.Customers;
// using BlueWater.Tycoons;
// using Sirenix.OdinInspector;
// using UnityEngine;
//
// namespace BlueWater.Uis
// {
// public class IndicatorUi : MonoBehaviour
// {
// [SerializeField, Required]
// private GameObject _uiIndicator;
//
// [SerializeField]
// private Vector2 _widthPadding;
//
// [SerializeField]
// private Vector2 _heightPadding;
//
// private RectTransform _canvasRectTransform;
// private Camera _mainCamera;
// private Dictionary<Customer, GameObject> _customerindicators = new();
// private int _screenWidth;
// private int _screenHeight;
//
// private void Start()
// {
// _canvasRectTransform = GetComponent<RectTransform>();
// _mainCamera = TycoonCameraManager.Instance.MainCamera;
//
// //EventManager.OnCreateCustomer += AddUiIndicator;
// }
//
// private void OnDestroy()
// {
// //EventManager.OnCreateCustomer -= AddUiIndicator;
// }
//
// private void LateUpdate()
// {
// _screenWidth = Screen.width;
// _screenHeight = Screen.height;
//
// foreach (var element in _customerindicators)
// {
// var customer = element.Key;
// var indicator = element.Value;
// if (!customer)
// {
// _customerindicators.Remove(customer);
// Destroy(indicator.gameObject);
// return;
// }
// var target = customer.BalloonUi.transform;
// var screenPosition = _mainCamera.WorldToScreenPoint(target.position);
//
// if (!target.gameObject.activeSelf)
// {
// indicator.SetActive(false);
// continue;
// }
//
// if (screenPosition.z > 0 && screenPosition.x > 0 && screenPosition.x < _screenWidth && screenPosition.y > 0 && screenPosition.y < _screenHeight)
// {
// indicator.SetActive(false);
// }
// else
// {
// indicator.SetActive(true);
// var clampedScreenPosition = screenPosition;
// clampedScreenPosition.x = Mathf.Clamp(screenPosition.x, 0f + _widthPadding.x, _screenWidth - _widthPadding.y);
// clampedScreenPosition.y = Mathf.Clamp(screenPosition.y, 0f + _heightPadding.x, _screenHeight - _heightPadding.y);
// RectTransformUtility.ScreenPointToLocalPointInRectangle(_canvasRectTransform, clampedScreenPosition, _mainCamera, out var localPoint);
// indicator.transform.localPosition = localPoint;
//
// var cameraCenterPosition = new Vector3(_screenWidth * 0.5f, _screenHeight * 0.5f, screenPosition.z);
// var direction = (screenPosition - cameraCenterPosition).normalized;
// var angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
// indicator.transform.localRotation = Quaternion.Euler(0f, 0f, angle - 90f);
// }
// }
// }
//
// private void AddUiIndicator(Customer customer)
// {
// var newUiIndicator = Instantiate(_uiIndicator, transform);
// newUiIndicator.SetActive(false);
// _customerindicators.Add(customer, newUiIndicator);
// }
// }
// }

View File

@ -1,4 +1,3 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
@ -21,6 +20,9 @@ namespace BlueWater.Uis
[SerializeField]
private GameObject _panel;
[SerializeField]
private TMP_Text _openManualKeyText;
[SerializeField]
private Transform _cocktailButtons;
@ -51,16 +53,20 @@ namespace BlueWater.Uis
private List<ManualCocktailButton> _button;
private Coroutine _changedLocaleInstance;
private ManualCocktailButton _selectedManualCocktailButton;
private InputAction _openManualBookAction;
private InputAction _pressQAction;
private InputAction _cancelAction;
private string _openManualKeyBinding;
private void Start()
{
_openManualBookAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.Tycoon, TycoonActions.OpenManualBook);
_pressQAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.PressQ);
_cancelAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
_openManualKeyBinding = PlayerInputKeyManager.Instance.GetBoundKey(_openManualBookAction);
SetKeyText(_openManualKeyBinding);
_openManualBookAction.performed += OnOpen;
@ -213,6 +219,11 @@ namespace BlueWater.Uis
_pressQAction.performed -= OnClose;
_cancelAction.performed -= OnClose;
}
private void SetKeyText(string bindingKey)
{
_openManualKeyText.text = bindingKey;
}
private void Update_Cocktails() //해금된 칵테일의 활성 표시 유무
{

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