AudioManager 16채널 -> 32채널
+ Sfx 대거 투입
This commit is contained in:
parent
6e53b41cea
commit
0a5785e0eb
@ -1,4 +1,7 @@
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using Sirenix.OdinInspector;
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using System.Collections;
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using System.Collections.Generic;
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using BlueWater.Audios;
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using Sirenix.OdinInspector;
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using UnityEngine;
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using UnityEngine;
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namespace BlueWater.Enemies.Bosses.SandMole
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namespace BlueWater.Enemies.Bosses.SandMole
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@ -22,7 +25,17 @@ namespace BlueWater.Enemies.Bosses.SandMole
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// Initialize methods
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// Initialize methods
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#region Initialize methods
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#region Initialize methods
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public override async void Initialize()
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public override void Initialize()
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{
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StartCoroutine(InitializeCoroutine());
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}
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#endregion
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// Methods
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#region Methods
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private IEnumerator InitializeCoroutine()
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{
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{
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HitBoxCollider.enabled = false;
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HitBoxCollider.enabled = false;
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BossHealthPoint.Initialize(false, BossData.MaxHealthPoint,
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BossHealthPoint.Initialize(false, BossData.MaxHealthPoint,
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@ -36,28 +49,37 @@ namespace BlueWater.Enemies.Bosses.SandMole
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var elapsedTime = 0f;
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var elapsedTime = 0f;
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while (elapsedTime <= _spawnDissolveTime)
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while (elapsedTime <= _spawnDissolveTime)
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{
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{
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if (CurrentHealthPoint == 0) yield break;
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var value = Mathf.Lerp(0f, 1f, elapsedTime / _spawnDissolveTime);
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var value = Mathf.Lerp(0f, 1f, elapsedTime / _spawnDissolveTime);
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MaterialPropertyBlock.SetFloat(_dissolveValueHash, value);
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MaterialPropertyBlock.SetFloat(_dissolveValueHash, value);
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MeshRenderer.SetPropertyBlock(MaterialPropertyBlock);
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MeshRenderer.SetPropertyBlock(MaterialPropertyBlock);
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elapsedTime += Time.deltaTime;
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elapsedTime += Time.deltaTime;
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await Awaitable.NextFrameAsync();
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yield return null;
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}
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}
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MaterialPropertyBlock.SetFloat(_dissolveValueHash, 1f);
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MaterialPropertyBlock.SetFloat(_dissolveValueHash, 1f);
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MeshRenderer.SetPropertyBlock(MaterialPropertyBlock);
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MeshRenderer.SetPropertyBlock(MaterialPropertyBlock);
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SpineController.SetSkin(SandMoleSkin.Normal.ToString());
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SpineController.SetSkin(SandMoleSkin.Normal.ToString());
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var isRoar = false;
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var roarTrack = SpineController.PlayAnimation(SandMoleAnimation.Roar.ToString(), false);
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var roarTrack = SpineController.PlayAnimation(SandMoleAnimation.Roar.ToString(), false);
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while (!roarTrack.IsComplete)
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{
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if (CurrentHealthPoint == 0) yield break;
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if (roarTrack.TrackTime >= 1f && !isRoar)
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{
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AudioManager.Instance.PlaySfx("MiniSandMoleCry");
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isRoar = true;
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}
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yield return null;
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}
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await SpineController.WaitForAnimationCompletion(roarTrack);
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BehaviorTree.EnableBehavior();
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BehaviorTree.EnableBehavior();
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HitBoxCollider.enabled = true;
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HitBoxCollider.enabled = true;
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}
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}
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#endregion
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// Methods
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#region Methods
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protected override async void Die()
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protected override async void Die()
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{
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{
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BossSkillController.StopAllCoroutine();
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BossSkillController.StopAllCoroutine();
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@ -1,6 +1,7 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using BlueWater.Audios;
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using BlueWater.Items;
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using BlueWater.Items;
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using BlueWater.Maps;
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using BlueWater.Maps;
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using Sirenix.OdinInspector;
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using Sirenix.OdinInspector;
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@ -119,6 +120,7 @@ namespace BlueWater.Enemies.Bosses.SandMole
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if (roarTrack.TrackTime >= 1f && !isCameraShakeActive)
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if (roarTrack.TrackTime >= 1f && !isCameraShakeActive)
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{
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{
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AudioManager.Instance.PlaySfx("SandMoleCry");
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VisualFeedbackManager.Instance.CameraShake(CombatCameraManager.Instance.BaseCombatCamera, 2f, 1f);
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VisualFeedbackManager.Instance.CameraShake(CombatCameraManager.Instance.BaseCombatCamera, 2f, 1f);
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isCameraShakeActive = true;
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isCameraShakeActive = true;
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}
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}
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@ -1,3 +1,4 @@
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using BlueWater.Audios;
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using BlueWater.Interfaces;
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using BlueWater.Interfaces;
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using BlueWater.Players;
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using BlueWater.Players;
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using BlueWater.Utility;
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using BlueWater.Utility;
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@ -42,6 +43,7 @@ namespace BlueWater.Enemies.Bosses.SandMole
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public void Stun(float duration)
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public void Stun(float duration)
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{
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{
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AudioManager.Instance.PlaySfx("SandMoleStunned");
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_spineController.SetSkin(SandMoleSkin.Normal.ToString());
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_spineController.SetSkin(SandMoleSkin.Normal.ToString());
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_spineController.PlayAnimation(SandMoleAnimation.Stun.ToString(), false);
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_spineController.PlayAnimation(SandMoleAnimation.Stun.ToString(), false);
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IsStunned = true;
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IsStunned = true;
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@ -169,7 +169,7 @@ namespace BlueWater.Players.Combat
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IsMoving = false;
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IsMoving = false;
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}
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}
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var isAttacking = _comboAttackable?.CurrentComboAttackCount > 0;
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var isAttacking = _comboAttackable?.CurrentComboAttackCount > 0;
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return !isActivatingSkill && !isStunned && !isAttacking;
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return !isActivatingSkill && !isStunned && !isAttacking;
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}
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}
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@ -120,6 +120,7 @@ namespace BlueWater.Maps
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protected virtual IEnumerator ClearMapCoroutine(GameObject bossObject)
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protected virtual IEnumerator ClearMapCoroutine(GameObject bossObject)
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{
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{
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AudioManager.Instance.PlaySfx("Shining");
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GameManager.Instance.CurrentCombatPlayer.ActivateInvincibility();
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GameManager.Instance.CurrentCombatPlayer.ActivateInvincibility();
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VisualFeedbackManager.Instance.SetBaseTimeScale(0.1f);
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VisualFeedbackManager.Instance.SetBaseTimeScale(0.1f);
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CombatUiManager.Instance.FadeInOut(ClearFadeInOutTime.x, ClearFadeInOutTime.y);
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CombatUiManager.Instance.FadeInOut(ClearFadeInOutTime.x, ClearFadeInOutTime.y);
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using BlueWater.Audios;
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using BlueWater.Players;
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using BlueWater.Players;
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using BlueWater.Utility;
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using BlueWater.Utility;
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using Sirenix.OdinInspector;
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using Sirenix.OdinInspector;
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@ -69,6 +70,7 @@ namespace BlueWater.Maps
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private IEnumerator BossMapTriggerCoroutine()
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private IEnumerator BossMapTriggerCoroutine()
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{
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{
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AudioManager.Instance.PlaySfx("Shining");
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var animationTrack = _spineController.PlayAnimation( BossMapTriggerAnimation.Hold.ToString(), false);
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var animationTrack = _spineController.PlayAnimation( BossMapTriggerAnimation.Hold.ToString(), false);
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if (animationTrack == null)
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if (animationTrack == null)
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{
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{
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@ -1,4 +1,5 @@
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using System;
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using System;
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using BlueWater.Audios;
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using BlueWater.Interfaces;
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using BlueWater.Interfaces;
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using Sirenix.OdinInspector;
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using Sirenix.OdinInspector;
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using UnityEngine;
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using UnityEngine;
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@ -43,6 +44,10 @@ namespace BlueWater
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[SerializeField, ShowIf("@_useAutoDestroy")]
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[SerializeField, ShowIf("@_useAutoDestroy")]
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private float _autoDestroyTime = 10f;
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private float _autoDestroyTime = 10f;
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[SerializeField]
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private string _awakeSfxName;
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public float SphereRadius { get; private set; }
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public float SphereRadius { get; private set; }
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private float _detectionDistance;
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private float _detectionDistance;
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@ -63,6 +68,11 @@ namespace BlueWater
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private void Start()
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private void Start()
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{
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{
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if (!string.IsNullOrEmpty(_awakeSfxName))
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{
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AudioManager.Instance.PlaySfx(_awakeSfxName);
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}
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SphereRadius = _sphereCollider ? _sphereCollider.radius : _colliderRadius;
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SphereRadius = _sphereCollider ? _sphereCollider.radius : _colliderRadius;
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_hitColliders = new Collider[1];
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_hitColliders = new Collider[1];
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@ -37,3 +37,19 @@ MonoBehaviour:
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<Clip>k__BackingField: {fileID: 8300000, guid: 33b70dfe29fa0e74c98f7799d8778a16, type: 3}
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<Clip>k__BackingField: {fileID: 8300000, guid: 33b70dfe29fa0e74c98f7799d8778a16, type: 3}
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- <SfxName>k__BackingField: GetItem
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- <SfxName>k__BackingField: GetItem
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<Clip>k__BackingField: {fileID: 8300000, guid: de54536a55703434b8ad53b9a7da3d35, type: 3}
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<Clip>k__BackingField: {fileID: 8300000, guid: de54536a55703434b8ad53b9a7da3d35, type: 3}
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- <SfxName>k__BackingField: Shining
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<Clip>k__BackingField: {fileID: 8300000, guid: 916b477636e0e544daf41db98f09e3ce, type: 3}
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- <SfxName>k__BackingField: SandMoleCry
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<Clip>k__BackingField: {fileID: 8300000, guid: fe650001176ef0b46910e6c831e7a232, type: 3}
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- <SfxName>k__BackingField: MiniSandMoleCry
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<Clip>k__BackingField: {fileID: 8300000, guid: 57e09a61748af294aa6010c75327d90e, type: 3}
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- <SfxName>k__BackingField: SandMoleStunned
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<Clip>k__BackingField: {fileID: 8300000, guid: 47e3d7492b6075a41b87468bf9801fcf, type: 3}
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- <SfxName>k__BackingField: SandMoleRoll
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<Clip>k__BackingField: {fileID: 8300000, guid: b957166fc81b93c4f911b3b1dab9abd6, type: 3}
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- <SfxName>k__BackingField: SandMoleSpikeBarrage
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<Clip>k__BackingField: {fileID: 8300000, guid: 080b4e76403b9d34781e34993de1f81b, type: 3}
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- <SfxName>k__BackingField: ThrowSpike
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<Clip>k__BackingField: {fileID: 8300000, guid: d68e2e1d81cf45a4e818074955493b57, type: 3}
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- <SfxName>k__BackingField: SpikeAttacked
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<Clip>k__BackingField: {fileID: 8300000, guid: 7e5c81f4703b8cf4c89b143917577923, type: 3}
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@ -2,6 +2,7 @@ using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using BlueWater.Audios;
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using BlueWater.Interfaces;
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using BlueWater.Interfaces;
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using BlueWater.Maps;
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using BlueWater.Maps;
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using BlueWater.Players;
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using BlueWater.Players;
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@ -53,6 +54,10 @@ namespace BlueWater.Enemies.Bosses.SandMole.Skills
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yield return new WaitUntil(() => roarTrack.IsComplete);
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yield return new WaitUntil(() => roarTrack.IsComplete);
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AudioManager.Instance.PlaySfx("ThrowSpike");
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AudioManager.Instance.PlaySfx("ThrowSpike");
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AudioManager.Instance.PlaySfx("ThrowSpike");
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_spineController.SetSkin(SandMoleSkin.Normal.ToString());
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_spineController.SetSkin(SandMoleSkin.Normal.ToString());
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_spineController.PlayAnimation(SandMoleAnimation.Idle.ToString(), true);
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_spineController.PlayAnimation(SandMoleAnimation.Idle.ToString(), true);
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using BlueWater.Audios;
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using BlueWater.Interfaces;
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using BlueWater.Interfaces;
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using BlueWater.Maps;
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using BlueWater.Maps;
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using BlueWater.Players;
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using BlueWater.Players;
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@ -67,6 +68,7 @@ namespace BlueWater.Enemies.Bosses.SandMole.Skills
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yield break;
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yield break;
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}
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}
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AudioManager.Instance.PlaySfx("SandMoleRoll");
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yield return new WaitUntil(() => spinReady2Track.IsComplete);
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yield return new WaitUntil(() => spinReady2Track.IsComplete);
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_spineController.SetSkin(SandMoleSkin.Spin.ToString());
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_spineController.SetSkin(SandMoleSkin.Spin.ToString());
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@ -142,6 +144,7 @@ namespace BlueWater.Enemies.Bosses.SandMole.Skills
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var hitCollider = HitColliders[i];
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var hitCollider = HitColliders[i];
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if (hitCollider.CompareTag("Wall"))
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if (hitCollider.CompareTag("Wall"))
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{
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{
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AudioManager.Instance.PlaySfx("JumpSlamDown");
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VisualFeedbackManager.Instance.CameraShake(CombatCameraManager.Instance.BaseCombatCamera,
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VisualFeedbackManager.Instance.CameraShake(CombatCameraManager.Instance.BaseCombatCamera,
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_singleRollData.CameraShakingPower, _singleRollData.CameraShakingDuration);
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_singleRollData.CameraShakingPower, _singleRollData.CameraShakingDuration);
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var forceDirection = -targetDirection + Vector3.up * _singleRollData.AirJumpForce;
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var forceDirection = -targetDirection + Vector3.up * _singleRollData.AirJumpForce;
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@ -177,7 +180,7 @@ namespace BlueWater.Enemies.Bosses.SandMole.Skills
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if (_singleRollData.RockfallPrefab)
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if (_singleRollData.RockfallPrefab)
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{
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{
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var rockfallCount = (int)(targetDistance / _singleRollData.RockfallInterval);
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var rockfallCount = (int)(targetDistance / _singleRollData.RockfallInterval);
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for (var i = 2; i < rockfallCount; i++)
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for (var i = 3; i < rockfallCount; i++)
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{
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{
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if (!SkillUser)
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if (!SkillUser)
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{
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{
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@ -1,5 +1,6 @@
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using BlueWater.Audios;
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using BlueWater.Interfaces;
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using BlueWater.Interfaces;
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using BlueWater.Maps;
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using BlueWater.Maps;
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using BlueWater.Players;
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using BlueWater.Players;
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@ -199,6 +199,10 @@ PrefabInstance:
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propertyPath: _renderer
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propertyPath: _renderer
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value:
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value:
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objectReference: {fileID: 8739437251540422414}
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objectReference: {fileID: 8739437251540422414}
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- target: {fileID: 6377054450616127915, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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propertyPath: _dieSfxName
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value: MiniSandMoleCry
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objectReference: {fileID: 0}
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- target: {fileID: 7170637981020870835, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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- target: {fileID: 7170637981020870835, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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propertyPath: m_Name
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propertyPath: m_Name
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value: MiniSandMole
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value: MiniSandMole
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- target: {fileID: 3216521486739552858, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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- target: {fileID: 3216521486739552858, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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propertyPath: 'm_Materials.Array.data[0]'
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propertyPath: 'm_Materials.Array.data[0]'
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value:
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value:
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objectReference: {fileID: 2100000, guid: d9ca9344cd131c049810707093126ca7, type: 2}
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objectReference: {fileID: 2100000, guid: cd85759cb00b35c4b9d52d8814bf680b, type: 2}
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- target: {fileID: 4172430046422716170, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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- target: {fileID: 4172430046422716170, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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propertyPath: customSlotMaterials.Array.size
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propertyPath: customSlotMaterials.Array.size
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value: 1
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value: 1
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propertyPath: _renderer
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propertyPath: _renderer
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value:
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value:
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objectReference: {fileID: 8739437251540422414}
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objectReference: {fileID: 8739437251540422414}
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- target: {fileID: 6377054450616127915, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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propertyPath: _dieSfxName
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value: SandMoleCry
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objectReference: {fileID: 0}
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- target: {fileID: 7170637981020870835, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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- target: {fileID: 7170637981020870835, guid: 5c2f67e75ea578f478f4a2f61f6acfca, type: 3}
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propertyPath: m_Name
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propertyPath: m_Name
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value: SandMole
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value: SandMole
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@ -47,7 +47,7 @@ MonoBehaviour:
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_persistent: 1
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_persistent: 1
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bgmDataSo: {fileID: 11400000, guid: f5c890c4ba0370e4e9226493ad883bb7, type: 2}
|
bgmDataSo: {fileID: 11400000, guid: f5c890c4ba0370e4e9226493ad883bb7, type: 2}
|
||||||
sfxDataSo: {fileID: 11400000, guid: 9adcc081767771e4098f523ee1fffa07, type: 2}
|
sfxDataSo: {fileID: 11400000, guid: 9adcc081767771e4098f523ee1fffa07, type: 2}
|
||||||
sfxChannelCount: 16
|
sfxChannelCount: 32
|
||||||
audioMixer: {fileID: 24100000, guid: ae14a59e484da75438db3648143481f0, type: 2}
|
audioMixer: {fileID: 24100000, guid: ae14a59e484da75438db3648143481f0, type: 2}
|
||||||
masterMixerGroup: {fileID: 24300002, guid: ae14a59e484da75438db3648143481f0, type: 2}
|
masterMixerGroup: {fileID: 24300002, guid: ae14a59e484da75438db3648143481f0, type: 2}
|
||||||
bgmMixerGroup: {fileID: 2675715275340035989, guid: ae14a59e484da75438db3648143481f0, type: 2}
|
bgmMixerGroup: {fileID: 2675715275340035989, guid: ae14a59e484da75438db3648143481f0, type: 2}
|
||||||
|
@ -106,3 +106,4 @@ MonoBehaviour:
|
|||||||
m_Bits: 2432
|
m_Bits: 2432
|
||||||
_useAutoDestroy: 1
|
_useAutoDestroy: 1
|
||||||
_autoDestroyTime: 10
|
_autoDestroyTime: 10
|
||||||
|
_awakeSfxName: ThrowSpike
|
||||||
|
@ -14415,7 +14415,6 @@ GameObject:
|
|||||||
- component: {fileID: 32251738312703202}
|
- component: {fileID: 32251738312703202}
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- component: {fileID: 3849117435544700283}
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- component: {fileID: 3849117435544700283}
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||||||
- component: {fileID: 1200075073539180657}
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- component: {fileID: 1200075073539180657}
|
||||||
- component: {fileID: 3273021573205335884}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: SpikeProjectileParticle2
|
m_Name: SpikeProjectileParticle2
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -19190,100 +19189,3 @@ ParticleSystemRenderer:
|
|||||||
m_MeshWeighting2: 1
|
m_MeshWeighting2: 1
|
||||||
m_MeshWeighting3: 1
|
m_MeshWeighting3: 1
|
||||||
m_MaskInteraction: 0
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m_MaskInteraction: 0
|
||||||
--- !u!82 &3273021573205335884
|
|
||||||
AudioSource:
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|
||||||
m_ObjectHideFlags: 0
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|
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m_CorrespondingSourceObject: {fileID: 0}
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|
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m_PrefabInstance: {fileID: 0}
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|
||||||
m_PrefabAsset: {fileID: 0}
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|
||||||
m_GameObject: {fileID: 8140003656796606540}
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|
||||||
m_Enabled: 1
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|
||||||
serializedVersion: 4
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|
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OutputAudioMixerGroup: {fileID: -2540351765735581840, guid: ae14a59e484da75438db3648143481f0, type: 2}
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|
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m_audioClip: {fileID: 8300000, guid: 31d4354cef3a92a4481b8c1464e22afd, type: 3}
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m_Resource: {fileID: 8300000, guid: 31d4354cef3a92a4481b8c1464e22afd, type: 3}
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|
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m_PlayOnAwake: 1
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|
||||||
m_Volume: 0.4
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|
||||||
m_Pitch: 1
|
|
||||||
Loop: 0
|
|
||||||
Mute: 0
|
|
||||||
Spatialize: 0
|
|
||||||
SpatializePostEffects: 0
|
|
||||||
Priority: 128
|
|
||||||
DopplerLevel: 1
|
|
||||||
MinDistance: 1
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|
||||||
MaxDistance: 500
|
|
||||||
Pan2D: 0
|
|
||||||
rolloffMode: 0
|
|
||||||
BypassEffects: 0
|
|
||||||
BypassListenerEffects: 0
|
|
||||||
BypassReverbZones: 0
|
|
||||||
rolloffCustomCurve:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Curve:
|
|
||||||
- serializedVersion: 3
|
|
||||||
time: 0
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|
||||||
value: 1
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|
||||||
inSlope: 0
|
|
||||||
outSlope: 0
|
|
||||||
tangentMode: 0
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|
||||||
weightedMode: 0
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|
||||||
inWeight: 0.33333334
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|
||||||
outWeight: 0.33333334
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|
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- serializedVersion: 3
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|
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time: 1
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|
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value: 0
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|
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inSlope: 0
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|
||||||
outSlope: 0
|
|
||||||
tangentMode: 0
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|
||||||
weightedMode: 0
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|
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inWeight: 0.33333334
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|
||||||
outWeight: 0.33333334
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|
||||||
m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 4
|
|
||||||
panLevelCustomCurve:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Curve:
|
|
||||||
- serializedVersion: 3
|
|
||||||
time: 0
|
|
||||||
value: 0
|
|
||||||
inSlope: 0
|
|
||||||
outSlope: 0
|
|
||||||
tangentMode: 0
|
|
||||||
weightedMode: 0
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|
||||||
inWeight: 0.33333334
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|
||||||
outWeight: 0.33333334
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|
||||||
m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 0
|
|
||||||
spreadCustomCurve:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Curve:
|
|
||||||
- serializedVersion: 3
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|
||||||
time: 0
|
|
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value: 0
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|
||||||
inSlope: 0
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|
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outSlope: 0
|
|
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tangentMode: 0
|
|
||||||
weightedMode: 0
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|
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inWeight: 0.33333334
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|
||||||
outWeight: 0.33333334
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|
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m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 0
|
|
||||||
reverbZoneMixCustomCurve:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Curve:
|
|
||||||
- serializedVersion: 3
|
|
||||||
time: 0
|
|
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value: 1
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|
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inSlope: 0
|
|
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outSlope: 0
|
|
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tangentMode: 0
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|
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weightedMode: 0
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|
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inWeight: 0.33333334
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|
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outWeight: 0.33333334
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|
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m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 0
|
|
||||||
|
@ -199,8 +199,8 @@ MonoBehaviour:
|
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<MaxHealthPoint>k__BackingField: 1
|
<MaxHealthPoint>k__BackingField: 1
|
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<CurrentHealthPoint>k__BackingField: 0
|
<CurrentHealthPoint>k__BackingField: 0
|
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<InvincibilityDuration>k__BackingField: 0
|
<InvincibilityDuration>k__BackingField: 0
|
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_dieSfxName:
|
DieSfxName: SpikeAttacked
|
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_dieParticle: {fileID: 19826678, guid: 660dfd0ccf26cbf489a7556236949683, type: 3}
|
DieParticle: {fileID: 0}
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_sphereCollider: {fileID: 2971964863692897937}
|
_sphereCollider: {fileID: 2971964863692897937}
|
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_indicator: {fileID: 6370181286260610806}
|
_indicator: {fileID: 6370181286260610806}
|
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_isUsingIndicator: 1
|
_isUsingIndicator: 1
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||||||
|
@ -0,0 +1,23 @@
|
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|
fileFormatVersion: 2
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|
guid: 57e09a61748af294aa6010c75327d90e
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|
AudioImporter:
|
||||||
|
externalObjects: {}
|
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|
serializedVersion: 8
|
||||||
|
defaultSettings:
|
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|
serializedVersion: 2
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|
loadType: 0
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|
sampleRateSetting: 0
|
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|
sampleRateOverride: 44100
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|
compressionFormat: 1
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|
quality: 1
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|
conversionMode: 0
|
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|
preloadAudioData: 0
|
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|
platformSettingOverrides: {}
|
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|
forceToMono: 0
|
||||||
|
normalize: 1
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|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
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|
3D: 1
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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@ -0,0 +1,23 @@
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|
fileFormatVersion: 2
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|
guid: fe650001176ef0b46910e6c831e7a232
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|
AudioImporter:
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|
externalObjects: {}
|
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|
serializedVersion: 8
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|
defaultSettings:
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|
serializedVersion: 2
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|
loadType: 0
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|
sampleRateSetting: 0
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|
sampleRateOverride: 44100
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|
compressionFormat: 1
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|
quality: 1
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|
conversionMode: 0
|
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|
preloadAudioData: 0
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|
platformSettingOverrides: {}
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|
forceToMono: 0
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|
normalize: 1
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|
loadInBackground: 0
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|
ambisonic: 0
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|
3D: 1
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userData:
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assetBundleName:
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|
assetBundleVariant:
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@ -0,0 +1,23 @@
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|
fileFormatVersion: 2
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|
guid: 47e3d7492b6075a41b87468bf9801fcf
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|
AudioImporter:
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|
externalObjects: {}
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|
serializedVersion: 8
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|
defaultSettings:
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|
serializedVersion: 2
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|
loadType: 0
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|
sampleRateSetting: 0
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|
sampleRateOverride: 44100
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|
compressionFormat: 1
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|
quality: 1
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|
conversionMode: 0
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|
preloadAudioData: 0
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|
platformSettingOverrides: {}
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|
forceToMono: 0
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|
normalize: 1
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|
loadInBackground: 0
|
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|
ambisonic: 0
|
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|
3D: 1
|
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|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
|
Binary file not shown.
@ -0,0 +1,23 @@
|
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|
fileFormatVersion: 2
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|
guid: d68e2e1d81cf45a4e818074955493b57
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|
AudioImporter:
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|
externalObjects: {}
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|
serializedVersion: 8
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|
defaultSettings:
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|
serializedVersion: 2
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|
loadType: 0
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|
sampleRateSetting: 0
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|
sampleRateOverride: 44100
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|
compressionFormat: 1
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|
quality: 1
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|
conversionMode: 0
|
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|
preloadAudioData: 0
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|
platformSettingOverrides: {}
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|
forceToMono: 0
|
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|
normalize: 1
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||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user