Ver 0.2.3.0 업데이트
+ 맵 클리어 이후 DailyBgm으로 변경 + ItemDropTableSo 클래스 Editor 처리 + Rockfall 로직 변경 + Rockfall, SpikeProjectileParticle2 shadowOnly spriteRenderer 추가
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@ -11006,7 +11006,7 @@ MonoBehaviour:
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<TitanSlimeMapController>k__BackingField: {fileID: 36953787}
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<RhinocerosMapController>k__BackingField: {fileID: 1011270532}
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<SandMoleMapController>k__BackingField: {fileID: 1213070730}
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_dailyBgm: DailyBgm2
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<DailyBgm>k__BackingField: DailyBgm1
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--- !u!4 &1597727070
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Transform:
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m_ObjectHideFlags: 0
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@ -2,9 +2,12 @@ using System.Collections.Generic;
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using System.IO;
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using BlueWater.Items;
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using Newtonsoft.Json.Linq;
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using UnityEditor;
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace BlueWater
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{
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public class ItemDropTableSo : ScriptableObject
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@ -15,6 +18,7 @@ namespace BlueWater
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private const string CharacterDataJsonPath = "Assets/Resources/Json/CharacterData.json";
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private const string FilePath = "Assets/02.Scripts/ScriptableObject/Item/ItemDropTable.asset";
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#if UNITY_EDITOR
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[MenuItem("Tools/ItemDropTable ScriptableObject 생성")]
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private static void CreateItemDropTable()
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{
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@ -26,6 +30,7 @@ namespace BlueWater
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AssetDatabase.SaveAssets();
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Debug.Log("ItemDropTable ScriptableObject created successfully in ItemDropTableScriptableObject class.");
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}
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#endif
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private static ItemDropTableSo CreateFromJson(string itemDropJsonString, string characterDataJsonString)
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{
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@ -143,6 +143,7 @@ namespace BlueWater.Maps
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OpenMapEntrances();
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GameManager.Instance.CurrentCombatPlayer.DeactivateInvincibility();
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AudioManager.Instance.PlayBgm(MapManager.Instance.DailyBgm);
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}
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}
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}
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@ -16,8 +16,8 @@ namespace BlueWater.Maps
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[field: SerializeField]
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public SandMoleMapController SandMoleMapController { get; private set; }
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[SerializeField]
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private string _dailyBgm = "DailyBgm1";
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[field: SerializeField]
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public string DailyBgm { get; private set; }= "DailyBgm1";
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private List<MapController> _mapControllers;
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private MapController _currentMapController;
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@ -34,7 +34,7 @@ namespace BlueWater.Maps
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private void Start()
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{
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AudioManager.Instance.PlayBgm(_dailyBgm);
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AudioManager.Instance.PlayBgm(DailyBgm);
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}
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public MapController GetMapController(SaveStage saveStage)
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@ -61,7 +61,7 @@ namespace BlueWater.Maps
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element.ResetMap(true);
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}
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GameManager.Instance.CurrentCombatPlayer.SetCurrentHealthPointMax();
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AudioManager.Instance.PlayBgm(_dailyBgm);
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AudioManager.Instance.PlayBgm(DailyBgm);
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}
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public void RestartCurrentMap()
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@ -72,7 +72,7 @@ namespace BlueWater.Maps
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}
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_currentMapController = GetMapController(DataManager.Instance.CurrentSaveStage);
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_currentMapController.RestartMap();
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AudioManager.Instance.PlayBgm(_dailyBgm);
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AudioManager.Instance.PlayBgm(DailyBgm);
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}
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public void MoveSelectStage(int stage)
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@ -85,7 +85,7 @@ namespace BlueWater.Maps
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var moveMapController = GetMapController((SaveStage)stage);
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moveMapController.MovePlayer();
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AudioManager.Instance.PlayBgm(_dailyBgm);
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AudioManager.Instance.PlayBgm(DailyBgm);
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}
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public void ForceKillCurrentBoss()
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@ -13,6 +13,9 @@ namespace BlueWater
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[Title("컴포넌트")]
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[SerializeField, Required]
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private SphereCollider _sphereCollider;
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[SerializeField, Required]
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private GameObject _visualLook;
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[SerializeField]
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private DecalProjector _indicator;
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@ -28,11 +31,17 @@ namespace BlueWater
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[SerializeField]
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private LayerMask _groundLayer;
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[SerializeField, Range(0f, 5f), ShowIf("@_isUsingIndicator")]
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private float _indicatorTime = 0.5f;
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[SerializeField, Range(0f, 5f)]
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private float _fallTime = 1f;
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private float _fallTime = 0.5f;
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[SerializeField, Range(0, 5)]
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private int _attackDamage = 1;
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[SerializeField]
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private bool _isAcceleratedFall = true;
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[Title("Ground Crash 설정")]
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[SerializeField]
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@ -52,6 +61,7 @@ namespace BlueWater
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private IEnumerator Start()
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{
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_visualLook.SetActive(false);
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_sphereCollider.enabled = false;
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_startPosition = transform.position;
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SpawnLocation = MapManager.Instance.SandMoleMapController.ParticleInstanceLocation;
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@ -67,15 +77,15 @@ namespace BlueWater
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ShowIndicator();
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var elapsedTime = 0f;
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while (elapsedTime <= _fallTime)
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while (elapsedTime <= _indicatorTime)
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{
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var time = elapsedTime / _fallTime;
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var time = elapsedTime / _indicatorTime;
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if (_isUsingIndicator && _indicator)
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{
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var fillValue = Mathf.Lerp(0f, 1f, time);
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_indicator.material.SetFloat(_fillHash, fillValue);
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}
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transform.position = Vector3.Lerp(_startPosition, _endPosition, time);
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//transform.position = Vector3.Lerp(_startPosition, _endPosition, time);
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elapsedTime += Time.deltaTime;
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yield return null;
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@ -83,6 +93,37 @@ namespace BlueWater
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_indicator.material.SetFloat(_fillHash, 1f);
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HideIndicator();
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_visualLook.SetActive(true);
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if (_isAcceleratedFall)
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{
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var distance = Vector3.Distance(_startPosition, _endPosition);
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var acceleration = 2 * distance / (_fallTime * _fallTime); // a = 2d / t^2
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elapsedTime = 0f;
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while (elapsedTime <= _fallTime)
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{
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var time = elapsedTime;
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var displacement = 0.5f * acceleration * time * time;
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var progress = displacement / distance;
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transform.position = Vector3.Lerp(_startPosition, _endPosition, progress);
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elapsedTime += Time.deltaTime;
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yield return null;
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}
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}
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else
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{
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elapsedTime = 0f;
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while (elapsedTime <= _fallTime)
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{
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var time = elapsedTime / _fallTime;
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transform.position = Vector3.Lerp(_startPosition, _endPosition, time);
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elapsedTime += Time.deltaTime;
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yield return null;
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}
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}
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if (!string.IsNullOrEmpty(_groundCrashSfxName))
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{
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@ -38,4 +38,4 @@ MonoBehaviour:
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<RockfallPrefab>k__BackingField: {fileID: 403575580428700795, guid: 28e4d21533af9b949a4cb910f2d4fa4c, type: 3}
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<RandomSide>k__BackingField: {x: -2, y: 2}
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<RockfallInterval>k__BackingField: 2
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<RockfallSpawnHeight>k__BackingField: 5
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<RockfallSpawnHeight>k__BackingField: 10
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@ -1,8 +1,6 @@
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using System;
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using DG.Tweening;
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using Sirenix.OdinInspector;
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using TMPro;
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using UnityEditor.Searcher;
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using UnityEngine;
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using UnityEngine.UI;
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@ -30,7 +30,7 @@ Material:
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stringTagMap:
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RenderType: Transparent
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@ -109,7 +109,7 @@ Material:
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- _BumpScale: 1
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@ -9603,7 +9603,8 @@ Transform:
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--- !u!198 &6923984020879853499
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@ -14404,6 +14405,93 @@ ParticleSystemRenderer:
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@ -116,6 +207,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7835622629792856689, guid: bfc5c806b2fa3ba40850df302d3db0b7, type: 3}
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 7986070582027999988, guid: bfc5c806b2fa3ba40850df302d3db0b7, type: 3}
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propertyPath: m_LocalScale.x
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value: 1.5
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@ -174,6 +269,9 @@ PrefabInstance:
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- targetCorrespondingSourceObject: {fileID: 7986070582027999988, guid: bfc5c806b2fa3ba40850df302d3db0b7, type: 3}
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insertIndex: -1
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addedObject: {fileID: 1426941151981288099}
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- targetCorrespondingSourceObject: {fileID: 7438534416270888028, guid: bfc5c806b2fa3ba40850df302d3db0b7, type: 3}
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insertIndex: -1
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addedObject: {fileID: 6229300703101880482}
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m_AddedComponents:
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- targetCorrespondingSourceObject: {fileID: 3764902268943045601, guid: bfc5c806b2fa3ba40850df302d3db0b7, type: 3}
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insertIndex: -1
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@ -202,6 +300,7 @@ MonoBehaviour:
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DieSfxName: SpikeAttacked
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DieParticle: {fileID: 0}
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_sphereCollider: {fileID: 2971964863692897937}
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_visualLook: {fileID: 6709217980892358123}
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_indicator: {fileID: 6370181286260610806}
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_isUsingIndicator: 1
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_targetLayer:
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@ -210,8 +309,10 @@ MonoBehaviour:
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_groundLayer:
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serializedVersion: 2
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m_Bits: 64
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_fallTime: 1
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_indicatorTime: 0.5
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_fallTime: 0.5
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_attackDamage: 1
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_isAcceleratedFall: 1
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_groundCrashSfxName:
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_groundCrashParticle: {fileID: 19826678, guid: 660dfd0ccf26cbf489a7556236949683, type: 3}
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--- !u!135 &2971964863692897937 stripped
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@ -219,6 +320,16 @@ SphereCollider:
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m_CorrespondingSourceObject: {fileID: 1772409705626034443, guid: bfc5c806b2fa3ba40850df302d3db0b7, type: 3}
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m_PrefabInstance: {fileID: 3577643095578124186}
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m_PrefabAsset: {fileID: 0}
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--- !u!4 &6241053207180088262 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 7438534416270888028, guid: bfc5c806b2fa3ba40850df302d3db0b7, type: 3}
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m_PrefabInstance: {fileID: 3577643095578124186}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &6709217980892358123 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 7835622629792856689, guid: bfc5c806b2fa3ba40850df302d3db0b7, type: 3}
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m_PrefabInstance: {fileID: 3577643095578124186}
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m_PrefabAsset: {fileID: 0}
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--- !u!4 &6877682250950493550 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 7986070582027999988, guid: bfc5c806b2fa3ba40850df302d3db0b7, type: 3}
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@ -140,7 +140,7 @@ PlayerSettings:
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loadStoreDebugModeEnabled: 0
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 0.2.2.1
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bundleVersion: 0.2.3.0
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preloadedAssets:
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- {fileID: -944628639613478452, guid: 4ed6540e2f7ce234888adf8deff1f241, type: 3}
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metroInputSource: 0
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|
Loading…
Reference in New Issue
Block a user