0.3.4.5 빌드 테스트 버전

This commit is contained in:
Nam Tae Gun 2024-11-18 13:08:32 +09:00
parent 3a0c28d3e3
commit 00be1f84dd
12 changed files with 97 additions and 10 deletions

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@ -29,7 +29,7 @@ namespace BlueWater.Uis
[field: SerializeField]
private TextMeshProUGUI cocktailName;
[field: SerializeField, CLabel("메뉴얼 CockTail Prefab")]
[field: SerializeField]
private ManualCocktailButton manualCocktailsPrefabs;
[field: SerializeField]

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@ -45,29 +45,29 @@ namespace BlueWater.Uis
//[field: SerializeField, CLabel("IDX"), ReadOnly]
//private string _cardData = "AddAllLiquid";
[field: SerializeField, CLabel("카드 이름")]
[field: SerializeField]
private string cardName;
//[field: SerializeField, CLabel("카드 이미지")]
//private Image CardImage;
[field: SerializeField, CLabel("카드 텍스트")]
[field: SerializeField]
private string cardText;
private Coroutine _currentRotationCoroutine;
[FormerlySerializedAs("RotationDurationCard")]
[field: Title("카드 회전")]
[field: SerializeField, CLabel("카드 회전 속도")]
[field: SerializeField]
internal float rotationDurationCard = 1.0f;
[field: SerializeField, CLabel("회전 가속 종류")]
[field: SerializeField]
public Acceleration accelerationCard;
[field: Title("부가효과 : 카드 기울기")]
[field: SerializeField, CLabel("최대 기울기(각도)")]
[field: SerializeField]
internal float maxRotationAngle = 15f;
[field: SerializeField, CLabel("기울기 복원 속도")]
[field: SerializeField]
internal float returnSpeed = 1.0f;
private bool _isPointerInside; // 이미지 안에 마우스가 있는지 여부를 추적

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@ -12,7 +12,7 @@ namespace BlueWater.Uis
{
public class TycoonStartShopUi : PopupUi
{
[SerializeField, CLabel("판매완료 프리팹")]
[SerializeField]
private GameObject _soldOutPrefab;
[SerializeField]

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