CapersProject/Assets/02.Scripts/DDD/Ui/Tycoon/CraftRecipeButton.cs

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using DDD.ScriptableObjects;
using Sirenix.OdinInspector;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
namespace DDD.Uis.Tycoon
{
public class CraftRecipeButton : MonoBehaviour
{
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[field: Title("컴포넌트")]
[field: SerializeField]
public Button Button { get; private set; }
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[SerializeField]
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private Image _image;
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[field: Title("레시피 데이터")]
[field: SerializeField]
public CraftRecipeData CraftRecipeData { get; private set; }
private UnityAction _clickAction;
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private void OnDestroy()
{
UnregisterButtonListener();
}
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public void RegisterButtonListener(UnityAction clickAction)
{
_clickAction = clickAction;
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Button.onClick.AddListener(_clickAction);
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}
private void UnregisterButtonListener()
{
if (_clickAction == null) return;
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Button.onClick.RemoveListener(_clickAction);
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_clickAction = null;
}
public void SetCraftRecipeData(CraftRecipeData craftRecipeData)
{
if (craftRecipeData != null)
{
CraftRecipeData = craftRecipeData;
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_image.sprite = CraftRecipeData.Sprite;
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UpdateIngredients();
}
}
public void OnClicked()
{
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Button.onClick.Invoke();
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}
private void UpdateIngredients()
{
int maxCraftingCount = int.MaxValue;
foreach (CraftingIngredient craftingIngredient in CraftRecipeData.ValidIngredients)
{
string ingredientIdx = craftingIngredient.Idx;
int requiredCount = craftingIngredient.Count;
int inventoryCount = DataManager.Instance.Inventory.GetItemByIdx(ingredientIdx)?.Count ?? 0;
int craftingCount = inventoryCount / requiredCount;
if (maxCraftingCount > craftingCount)
{
maxCraftingCount = craftingCount;
}
}
}
public void ShowUi() => gameObject.SetActive(true);
public void HideUi() => gameObject.SetActive(false);
}
}