46 lines
3.3 KiB
Markdown
46 lines
3.3 KiB
Markdown
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## VFX Learning Sample External resources
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### Description:
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*Here is the list of external source assets that were used and modified to create the VFX of this sample.
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You'll find links to the original authors and the licensing information for each asset.*
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#### Leafs
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* The textures, *TX_Leafs_3x3_D,TX_Leafs_3x3_N* and *TX_Leafs_3x3_R* were originally created by [Pistachio](https://opengameart.org/users/pistachio) and were modified by the Unity teams to be used in sample examples.
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<br>[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
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#### Lion Model
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* The *Lion* model origins from a sculpture created around 1880 by the Artist [Emanuel Pendl](https://de.wikipedia.org/wiki/Emanuel_Pendl). The original 3d model has been created by [Noe-3D](https://www.myminifactory.com/users/noe-3d) and modified by Unity teams to be use in sample examples.
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<br>[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
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#### Hand Model
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* The *ST_Hand* model origins from a bronze sculpture created by the artist [Auguste Rodin](https://en.wikipedia.org/wiki/Auguste_Rodin). The original 3d model has been created by [Mieszko Lacinski](https://www.myminifactory.com/users/mieszkolacinski) and modified by the Unity teams to be used in sample examples.
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<br>[Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)](https://creativecommons.org/licenses/by-nc-sa/4.0/)
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#### Baseball
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* The *ST_Baseball* model and textures: *TX_Baseball_D*, *TX_Baseball_N*, were created by [Rico Cilliers](https://polyhaven.com/all?a=Rico%20Cilliers) and modified by the Unity teams to be use in sample examples.
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<br>[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
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#### Football
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* The *ST_Football* model and textures: *TX_Football_D*, *TX_Football_N*, were created by [Amal Kumar](https://polyhaven.com/all?a=Amal%20Kumar) and modified by the Unity teams to be use in sample examples.
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<br>[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
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#### Rubber Duck
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* The *ST_RubberDuck* model and textures: *TX_RubberDuck_D*, were created by [Plat251](https://polyhaven.com/all?a=Plat251) and modified by the Unity teams to be use in sample examples.
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<br>[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
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#### Dartboard
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* The *ST_DartBoard* model and textures: *TX_DartBoard_D, TX_DartBoard_N*, were created by [Satyaki Mandal](https://polyhaven.com/all?a=Satyaki%20Mandal) and modified by the Unity teams to be use in sample examples.
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<br>[CC0 1.0 Universal (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/)
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#### Hoodie Cloth
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* The *Hoodie* model and textures: *TX_Hoodie_D*, *TX_Hoodie_N*, were created by [Naira001](https://sketchfab.com/naira001) and modified to be use in sample examples.
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<br>[Attribution 4.0 International (CC BY 4.0)](https://creativecommons.org/licenses/by/4.0/)
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#### Hoodie Animation Clip
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* The [Animation clip](https://www.mixamo.com/#/?page=1&query=hip+hop) that was used comes from [Mixamo](/d2fa092b604e4eff9ed6f3e06cc55aa8?pvs=25). It was used to create a cloth simulation that was then converted to a skinned Mesh animation.
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<br>[Mixamo Licensing](https://helpx.adobe.com/creative-cloud/faq/mixamo-faq.html#:~:text=You%20can%20use%20both%20characters,Create%20films.)
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