CapersProject/Assets/02.Scripts/Item/ItemManager.cs

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using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater.Items
{
public class ItemManager : Singleton<ItemManager>
{
[SerializeField, Required]
private Item _defaultItemPrefab;
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[SerializeField, Required]
private ItemDataSo _itemDataSo;
private Dictionary<int, ItemData> _itemDictionary;
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[SerializeField, Required]
private ItemDropTableSo _itemDropTableSo;
private Dictionary<int, ItemDropTable> _itemDropTableDictionary;
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protected override void OnAwake()
{
base.OnAwake();
Initialize();
}
private void Initialize()
{
_itemDictionary = new Dictionary<int, ItemData>(_itemDataSo.ItemDataList.Count);
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foreach (var element in _itemDataSo.ItemDataList)
{
_itemDictionary.TryAdd(element.Idx, element);
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}
_itemDropTableDictionary = new Dictionary<int, ItemDropTable>(_itemDropTableSo.ItemDropTables.Count);
foreach (var element in _itemDropTableSo.ItemDropTables)
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{
_itemDropTableDictionary.TryAdd(element.CharacterData.CharacterIdx, element);
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}
}
public void ItemDropRandomPosition(int idx, Vector3 dropPosition)
{
var itemDropTable = GetItemDropTableByIdx(idx);
if (itemDropTable == null) return;
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var droppedItemList = itemDropTable.GetDroppedItemList();
foreach (var element in droppedItemList)
{
var newDropPositionX = Random.Range(dropPosition.x - 1f, dropPosition.x + 1f);
var newDropPositionZ = Random.Range(dropPosition.z - 1f, dropPosition.z + 1f);
var newDropPosition = new Vector3(newDropPositionX, dropPosition.y, newDropPositionZ);
var itemPrefab = _itemDictionary[element.Idx].ItemPrefab;
if (!itemPrefab)
{
itemPrefab = _defaultItemPrefab;
}
var instantiateItem = Instantiate(itemPrefab, newDropPosition, Quaternion.identity);
instantiateItem.Initialize(element);
instantiateItem.AddForce(Vector3.up * 20f, ForceMode.Impulse);
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}
}
public ItemData GetItemDataByIdx(int idx)
{
if (_itemDictionary.TryGetValue(idx, out var itemData)) return itemData;
Debug.LogError($"{idx}와 일치하는 아이템이 없습니다.");
return null;
}
public ItemDropTable GetItemDropTableByIdx(int idx)
{
if (idx == 0)
{
Debug.Log("ItemDropTable이 비어있습니다.");
return null;
}
if (_itemDropTableDictionary.TryGetValue(idx, out var itemDropTable)) return itemDropTable;
Debug.LogError($"{idx}와 일치하는 아이템이 없습니다.");
return null;
}
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}
}