39 lines
908 B
C#
39 lines
908 B
C#
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// Cristian Pop - https://boxophobic.com/
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using UnityEngine;
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using UnityEditor;
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namespace Boxophobic.StyledGUI
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{
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[CustomPropertyDrawer(typeof(StyledText))]
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public class StyledTextAttributeDrawer : PropertyDrawer
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{
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StyledText a;
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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a = (StyledText)attribute;
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GUIStyle styleLabel = new GUIStyle(EditorStyles.label)
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{
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richText = true,
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wordWrap = true
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};
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styleLabel.alignment = a.alignment;
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GUILayout.Space(a.top);
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GUILayout.Label(property.stringValue, styleLabel);
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GUILayout.Space(a.down);
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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return -2;
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}
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}
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}
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