CapersProject/Assets/02.Scripts/Ui/Popup/TutorialPopupUi.cs

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using UnityEngine;
namespace BlueWater.Uis
{
public class TutorialPopupUi : PopupUi
{
public override void Open()
{
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PopupUiController.RegisterPopup(this);
gameObject.SetActive(true);
IsOpened = true;
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}
public override void Close()
{
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gameObject.SetActive(false);
PopupUiController.UnregisterPopup(this);
IsOpened = false;
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}
public override void EnableInput()
{
}
public override void DisableInput()
{
}
}
}